scepheo
3b078522a6
Apple II: Disabled core throttling, both BizHawk and the core were doing it.
2015-03-09 23:30:48 +00:00
SuuperW
0322e3bdbe
TAStudio: Grouped column display options by player, added mass toggle by player.
2015-03-09 23:27:01 +00:00
scepheo
1f42bdd651
Apple II: Fixed at least 1 issue with savestates.
2015-03-09 22:44:45 +00:00
SuuperW
6fd8aad86b
Lots of work on the Macro Tool.
2015-03-09 22:30:54 +00:00
adelikat
eccbe1ce2a
MultiHawk - removing more stuff
2015-03-09 21:06:40 +00:00
adelikat
e4c2eddc1f
MultiHawk - remove more stuff
2015-03-09 20:51:33 +00:00
adelikat
5860199bfe
MultiHawk - reference EmuHawk and remove a bunch of files I added but didn't change
2015-03-09 20:34:01 +00:00
adelikat
aaa615533b
Start a Macro Input tool
2015-03-08 20:11:02 +00:00
jdpurcell
a13d74af14
Flip around one of the 'if' statements. Changes the output enough to avoid false positives with some virus scanners.
2015-03-08 18:56:14 +00:00
SuuperW
7360badb4a
Added AutoFire support in TAStudio, fixed/improved patterns.
...
-A couple minor fixes
2015-03-08 04:42:04 +00:00
adelikat
81bacfd56f
oops
2015-03-08 03:12:54 +00:00
adelikat
fccf9f06a9
Apple II - wire up savestates (binary only, for now)
2015-03-08 03:10:20 +00:00
adelikat
159f1d9da2
don't crash in Bk2MnemonicConstants on a "P" key from a keyboard
2015-03-08 02:50:46 +00:00
adelikat
2d2a770a7c
don't need these files
2015-03-08 02:31:58 +00:00
adelikat
8b59ad0352
Remove some warnings, and add some ignores
2015-03-08 02:09:05 +00:00
adelikat
5aeaff8c15
Move controller images to the images folder
2015-03-08 01:39:30 +00:00
woutvanpoppel
820c693eb9
apple II, start on keyboard input
2015-03-08 01:34:18 +00:00
adelikat
a245d5695f
MultiHawk - fixes to project set up
2015-03-07 15:49:08 +00:00
adelikat
62d68e0a87
MultiHawk - misc thins to make it more useable
2015-03-07 01:00:12 +00:00
zeromus
dcd79cd678
psx - fix some disc swapping screwups
2015-03-06 22:38:40 +00:00
zeromus
a2e0191455
BizHawk.Build.Tool cleanup
2015-03-06 03:13:36 +00:00
zeromus
4d89558301
fix multihawk opengl window mixup and change GLManager to a singleton to stop that from happening again
2015-03-06 03:05:46 +00:00
jdpurcell
67802eca8f
(Issue 403) Fix misaligned highlighting in Hex Editor at non-default DPI settings.
2015-03-06 02:45:53 +00:00
adelikat
ea592e534b
MultiHawk - add some more movie menu and contextmenu items I realize I use all the time
2015-03-06 02:08:31 +00:00
adelikat
06d9fd7b06
EmuHawk - Remove unnecessary use of GlobalWin.Mainform in the mainform itself
2015-03-06 02:06:19 +00:00
adelikat
15fd3a3021
MultiHawk - add recent move menu (with autoload), context menu item with record movie and load last movie
2015-03-06 01:02:26 +00:00
adelikat
415e3e3a14
MultiHawk - fix up frame counter when a movie is active
2015-03-06 00:48:31 +00:00
zeromus
aaa5704107
fix FME-7 IRQ ACK logic in quicknes and neshawk
2015-03-05 18:36:09 +00:00
adelikat
3589323ca1
Fix the coleco core that was crashing on start up
2015-03-05 01:17:43 +00:00
adelikat
997558076f
If a core has no system bus, default to main memory if SystemBus is requested, fixes cheat dialog from blowing up on a bunch of cores with no system bus defined
2015-03-05 01:07:31 +00:00
SuuperW
0e34b36fbc
-Added AutoFire patterns, changed AutoFireStickyXorAdapter to use them.
...
-Bugfix: Painted input after the movie was recorded over.
2015-03-04 21:04:31 +00:00
SuuperW
49c3fe2449
TAStudio HistoryBox deleted.
2015-03-04 19:05:44 +00:00
SuuperW
189ecfeb2e
TAStudio:
...
-Undo History UI, some history bugfixes
-Painting input past the movie no longer moves markers
2015-03-04 19:03:00 +00:00
zeromus
e7fe6252c6
* Added a project which can contain build-related tools (and msbuild tasks if we ever need them) and gave it responsibility for managing the svn revision stuff.
...
* With a little more work, it could handle unix and git checkouts too.
* It could pull revisions from submodules as well, if they werent useless gibberish in git
* Unaddressed: theres still a problem where depending on how emuhawk is built, the version project might not trigger
2015-03-04 09:33:04 +00:00
zeromus
dceb09a0ef
add ignores, and add a batchfile for loading bizhawk.sln in vs2010 in order to save my sanity
2015-03-04 09:24:05 +00:00
jdpurcell
9d4c0cb530
Remove developer build check for Debugger menu item.
2015-03-04 03:47:02 +00:00
hegyak
bd4024d580
Update Version Info. It's now 1.9.2
2015-03-04 00:01:00 +00:00
adelikat
dfe5b40ba9
Tastudio - hide undo history box for now
2015-03-03 23:28:30 +00:00
adelikat
d018df416a
Multihawk - remove a warning
2015-03-03 23:07:10 +00:00
SuuperW
1e0ce3b7c1
-Feature: Changing input past the movie now extends the movie.
...
-Implemented max undo levels feature.
-Started making TAStudio UI for undo history.
2015-03-03 21:10:48 +00:00
SuuperW
e4c4910b37
TAStudio:
...
-Several buggixes
-Feature: Right-click dragging frames to move/copy/clone. (Combine with Shift and/or Ctrl.)
2015-03-03 18:22:54 +00:00
christoph.boehmwalder
1d7a8e9b73
Fix a minor indexing bug
2015-03-03 17:01:54 +00:00
SuuperW
e40b10a0b6
-marker undo code moved to proper place
...
-undo history fixes
-feature: binding markers to input
-bugfix: TasView wasn't always refreshing when inserting/deleting frames
2015-03-03 08:32:39 +00:00
SuuperW
25e54f4390
-More StateHistory names
...
-Smarter state history management
TAStudio: A few bugfixes and performance boosts
2015-03-03 06:56:45 +00:00
adelikat
b82e19f230
Lua - fix a relative path bug when saving a lua session
2015-03-03 01:19:38 +00:00
goyuken
bccaeda3f8
make multihawk csproj fully vs2010 compliant
2015-03-03 00:26:03 +00:00
goyuken
adc3e96ca8
iemulator single instance attribute. to find out about: PSX, Apple2
2015-03-03 00:23:50 +00:00
adelikat
01f9aeec37
oops, add a file I forgot
2015-03-03 00:20:54 +00:00
SuuperW
2c876858f2
-Bugfix: TAStudio couldn't re-save a project.
...
-Bugfix: tasproj files without StateHistory couldn't load.
-Gave a bunch of StateHistory stuff proper names.
2015-03-02 23:43:52 +00:00
adelikat
f44f32997d
MultiHawk - some more fixes, and reference Global.Emulator less
2015-03-02 01:49:04 +00:00