adelikat
|
99e3c688bc
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progress on MultiDiskBundler
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2015-05-09 13:05:19 +00:00 |
adelikat
|
adb9f542c0
|
add core selection to the Nes menu
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2015-05-09 12:19:55 +00:00 |
adelikat
|
2715d7bfca
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Don't expose the Advanced Movie Settings when running quicknes
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2015-05-09 12:10:31 +00:00 |
zeromus
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6833a24638
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add NES music ripper tool prototype
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2015-05-08 00:56:46 +00:00 |
beirich
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64741e8973
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PCE: tweak VDC register commit logic
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2015-05-04 04:54:39 +00:00 |
adelikat
|
69146e5c1b
|
I like to forget to add files
|
2015-04-29 20:57:20 +00:00 |
adelikat
|
dbc3a5cb2c
|
Apple II - wire up the lag counter, may or may not be correct logic, don't know too much about Apple II internals, but eyeballing the code, it looks like a reasonable place to decide if input was polled.
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2015-04-26 12:40:21 +00:00 |
adelikat
|
bd07bfa310
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Apple II - fix some input issues
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2015-04-26 11:55:17 +00:00 |
adelikat
|
04b490aca4
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Apple II - add frame count to savestates
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2015-04-25 13:14:12 +00:00 |
adelikat
|
d604c89de5
|
MultiDiskBundler - progress
|
2015-04-23 01:41:56 +00:00 |
zeromus
|
f94460dc46
|
fix bsnes xml loading
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2015-04-21 23:50:15 +00:00 |
adelikat
|
732bc5389c
|
progress on MultiDiskBundler
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2015-04-19 22:34:08 +00:00 |
adelikat
|
64c588ea5a
|
start the MultiDiskBundler tool, that will make it easy to make multi-game xml files such as for Apple II and dual gameboy (and eventually other systems)
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2015-04-19 21:02:22 +00:00 |
adelikat
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e8cc7f5cc9
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when quicknes doesn't support a game and we magically fallback to neshawk, show a message on screen, since nobody reads the statusbar information
|
2015-04-19 14:29:26 +00:00 |
adelikat
|
0d59fd622e
|
Apple II - mnemonics
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2015-04-19 14:18:35 +00:00 |
goyuken
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c4f608a39b
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"Correct" IPS applier to resize file if it tries to write off end. I'm not sure what the spec behavior is, but this works for at least one file in the wild.
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2015-04-19 13:55:47 +00:00 |
adelikat
|
5d5a4d10f2
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Ram Search - make IInputPollable an optional service not a required one
|
2015-04-17 15:21:19 +00:00 |
adelikat
|
01ed8f2064
|
Apple II - path config stuff
|
2015-04-15 22:27:25 +00:00 |
adelikat
|
b9d2331798
|
Break off Virtu into its own dll
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2015-04-15 22:13:54 +00:00 |
adelikat
|
3549bf3dc5
|
Apple II - block off the first 48k of ram as a Main Ram domain
|
2015-04-13 22:05:39 +00:00 |
adelikat
|
8ace0d5f2e
|
oops, forgot to add this file
|
2015-04-13 21:58:53 +00:00 |
adelikat
|
4bf37df018
|
Apple II - wire up memory domains, just System Bus currently
|
2015-04-13 18:53:36 +00:00 |
adelikat
|
baff7319ac
|
Apple II - controller defaults
|
2015-04-13 00:53:57 +00:00 |
adelikat
|
e6e94b8d54
|
Apple II - ui for disk changing
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2015-04-13 00:46:11 +00:00 |
adelikat
|
1bcf2ae684
|
Apple II - multi-disc support using XmlGame (the same file format as dual GB), currently no ui to make an xml. Added Previous and Next Disk controller buttons
|
2015-04-12 23:38:19 +00:00 |
adelikat
|
3867a890fc
|
NES - fallback from quicknes to neshawk for Bill and Ted's Excellent adventure since quicknes is not able to run it
|
2015-04-12 19:17:31 +00:00 |
adelikat
|
e57d15d85b
|
oops, remove some debugging code
|
2015-04-12 17:47:34 +00:00 |
adelikat
|
53341ee24a
|
Lua - add client.CreateInstance() which receives a type name available to EmuHawk and will construct and return the given object, currently it is limited to objects that have a parameterless constructor but we should be able to improve upon that limitation
|
2015-04-12 17:46:27 +00:00 |
adelikat
|
a0d56df06b
|
Lua - client library - change GetOpenTools() to GetAvailableTools() which returns a list of tools available to the currently loaded core, change GetTool() to receive any avaialble tool, if the tool isn't open, GetTool() opens it
|
2015-04-12 17:37:06 +00:00 |
zeromus
|
e7564f11ae
|
fix coleco sound which had got unhooked
|
2015-04-12 05:52:40 +00:00 |
adelikat
|
8d86ee012e
|
Lua - implement client.GetOpenTools() to return a list of currently open tools. And client.GetTool(string name) which return an object to lua representing a currently loaded tool, lua then has access to any public methods of that object
|
2015-04-10 21:56:03 +00:00 |
scepheo
|
abf1e55934
|
A bit of testing with Lua.
|
2015-04-10 14:11:01 +00:00 |
adelikat
|
0d9055b121
|
Apple II - remove another hard coded path
|
2015-04-10 00:30:59 +00:00 |
adelikat
|
c72fb5e0a5
|
Appple II - pass DiskII data to the DiskIIController instead of a hard coded path to read from
|
2015-04-10 00:13:26 +00:00 |
hegyak
|
ae341fc81a
|
Added dsk to the LoadROM Dialog
|
2015-04-09 15:20:50 +00:00 |
hegyak
|
c4834a48b2
|
correct r9288 to actually remove the hard paths
|
2015-04-09 12:44:53 +00:00 |
adelikat
|
f4140de3f7
|
Apple II - get necessary firmware files from the firmwares system instead of a hardcoded path, added entries to the firmware database for the files I have, no idea what other files are compatible
|
2015-04-09 00:18:01 +00:00 |
pjgat09
|
57fa633a9e
|
Lua Forms: Fixed a bug with SetProperty
|
2015-04-05 04:11:00 +00:00 |
mushman5
|
ac9f77ad00
|
Added UI to set custom resolutions for N64 (excluding Jabo plugin)
|
2015-04-04 12:22:09 +00:00 |
adelikat
|
da7e887fc2
|
Apple II - hard code the sound to be much quieter
|
2015-04-04 01:10:34 +00:00 |
goyuken
|
d4bf5c40a2
|
apple make noises
|
2015-04-04 00:43:35 +00:00 |
goyuken
|
3bf2d8f00b
|
fix an apple II controller crash problem introduced in r9264
|
2015-04-04 00:20:28 +00:00 |
hegyak
|
9e296df8c8
|
Update the VersionInfo.cs to reflect the 1.9.4 release
|
2015-04-03 23:39:46 +00:00 |
adelikat
|
c01bd0d5ef
|
Hex Editor - fix text search in the find box
|
2015-04-01 13:59:40 +00:00 |
goyuken
|
9fef38dfd6
|
NES FDS: Fix showing "Good dump" all of the time
|
2015-03-28 15:42:02 +00:00 |
zeromus
|
e12c711a0e
|
try to manage lua memory leak prevention in a way thats safer from re-entrancy during finalization thread
|
2015-03-28 05:53:03 +00:00 |
adelikat
|
6982df8035
|
Lua console - add a null check on close, LuaImp should never be null unless something went bonkers on load
|
2015-03-28 01:09:50 +00:00 |
adelikat
|
5b15638671
|
Lua - issue 404 - add a Genesis library with the ability to toggle bg layers
|
2015-03-28 00:42:36 +00:00 |
adelikat
|
6ea50f6e49
|
Fix issue 410 - Lua - don't crash on lua script errors in savestate and frame events
|
2015-03-28 00:26:10 +00:00 |
adelikat
|
4e9e2ffa37
|
Lua - readbyterange - pass a table of strings not ints
|
2015-03-27 23:34:25 +00:00 |