YoshiRulz
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e6374ef477
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Use string interpolation
|
2019-03-19 00:06:37 +10:00 |
adelikat
|
5d855ef60b
|
more attribute renaming
|
2017-07-12 14:40:10 -05:00 |
adelikat
|
87ce1086cb
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snes9x - virtualpads
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2017-06-04 19:44:25 -05:00 |
adelikat
|
50b5f4a1a9
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Virtualpad misc cleanups
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2017-05-24 09:07:03 -05:00 |
adelikat
|
436a853c96
|
Fix typo - Scema -> Schema
|
2017-04-29 15:41:27 -05:00 |
adelikat
|
76f77390ca
|
SNES - virtual pad support for all the controller types and combinations
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2017-04-22 11:55:21 -05:00 |
adelikat
|
f1e528f68f
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Virtual pads - pass the current core into schema objects instead of using Global.Emulator
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2016-12-05 19:33:21 -06:00 |
adelikat
|
38b76ea5d9
|
fix N64 dpad mnemonics and virtualpad buttons, fix pce and snes virtualpad buttons
|
2014-06-29 13:05:10 +00:00 |
adelikat
|
ee6d73aac7
|
Virtualpads - some code cleanup
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2014-06-29 03:14:40 +00:00 |
adelikat
|
3bf5b75adc
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SNES - remove players 3 and 4 from controller definition since they aren't currently used, virtual pad - dynamically generate number of controllers based on controller definition
|
2014-06-28 22:59:04 +00:00 |
adelikat
|
58d96a6806
|
virtualpads - snes controls
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2014-06-28 16:52:31 +00:00 |
adelikat
|
75d4ff5117
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Virtualpads - refactor schema objects to return a PadSchema collection instead of Virtualpad collection, and create the pads in the calling code
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2014-06-27 17:02:46 +00:00 |
adelikat
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bb93dd0d42
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Virtualpads - make a custom attribute for schema objects instead of using the Description attribute
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2014-06-23 23:46:44 +00:00 |
xmikecampx7
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4c5570eea3
|
|
2014-06-23 23:25:08 +00:00 |
xmikecampx7
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886681bb9d
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Schema GamePads Added
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2014-06-23 14:13:07 +00:00 |
xmikecampx7
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20200adf3a
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Adding Buttons to Schemas
|
2014-06-23 01:43:33 +00:00 |
adelikat
|
2009e07e35
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Virtualpads - Some Progress
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2014-06-22 15:43:45 +00:00 |