xmikecampx7
b5c0be3f7f
Added Min/Max ranges for N64.
...
Added the option to add more controllers.
2014-04-27 17:38:30 +00:00
adelikat
c4a4ca069d
More cleanup on osd messages
2014-04-27 13:53:20 +00:00
adelikat
0acf6ed0d6
Some simplifying of logic for drawing frame counter, lag counter, etc
2014-04-27 13:17:35 +00:00
adelikat
bbf7c43b6d
Rip out the Alert font from OSD Manager since it wasn't being used for anything useful anymore, Ram Watch on screen display - show frozen addresses in a cyan color instead of red to be consistent with the rest of the system
2014-04-27 13:01:10 +00:00
adelikat
faa7da4fdb
Don't put fps in the text property of mainform
2014-04-27 12:20:18 +00:00
zeromus
a9a4c04a6a
change Firmwares menu item to Firmwares...
...
also re-synchronize contextmenu config to mainmenu config
also change the size of every single menu item, apparently, because why not? visual studio does it apparently.
2014-04-27 02:26:03 +00:00
zeromus
b4db548e94
remove lame console spam
2014-04-27 01:20:53 +00:00
adelikat
b3c7c44940
Un-interim the Core selection menu item
2014-04-27 01:13:12 +00:00
adelikat
9615ff7836
Atari 2600 debugger - interim flag the menu item
2014-04-27 00:40:02 +00:00
zeromus
ca6f993b7c
workarounds for lousy intel gpus
2014-04-26 21:55:04 +00:00
adelikat
2661fe08c0
A dirty workaround to fix issue 161, a better solution would be cleaner but this works for now
2014-04-26 19:34:52 +00:00
adelikat
09793ae9dc
Controller Config - a round of formatting and small cleanup before I fix stuff
2014-04-26 19:18:55 +00:00
adelikat
3553b06350
Play Movie - Match current game hash not current game name
2014-04-26 17:54:56 +00:00
adelikat
4fc81991d7
Save cheats even if the cheat dialog was never opened (for instance, if the cheat were added via a game genie dialog or lua)
2014-04-26 17:28:43 +00:00
adelikat
f3766249bf
Fix Ram Watch on screen display that I broke in the last ram watch related commit
2014-04-26 14:51:33 +00:00
adelikat
edf2e2e4a7
Watch Value box - fix behavior of pressing up/down on signed values, was wrapping from 0 to max value, now it goes to -1, and on min value it wraps to max value (and vice versa)
2014-04-26 00:01:00 +00:00
adelikat
c657678555
some code cleanup on WatchValueBox before I do some fixes
2014-04-25 23:47:34 +00:00
adelikat
3901fb640b
more icons, don't show one if there isn't oen
2014-04-25 23:17:10 +00:00
adelikat
ec8c2f8bee
more icons
2014-04-25 22:50:28 +00:00
adelikat
8734537572
add emu7800 icon, don't show author in tooltip
2014-04-25 21:55:56 +00:00
zeromus
d30d93849d
fix "RestartMovie" which besides StartNewMovie also loaded the savestate. I think that's all of them, though
2014-04-25 21:43:29 +00:00
adelikat
51be257486
core status bar icon - add yabause and bsnes icons
2014-04-25 21:41:34 +00:00
adelikat
8952e61067
Fix issue 157
2014-04-25 20:29:18 +00:00
adelikat
d11bec528e
Fix Ram Watch to update after instead of before, to be consistent with Hex Editor and Ram Search
2014-04-25 20:02:57 +00:00
zeromus
75971792b5
n64 and snes "record from now" are now fixed
2014-04-25 02:31:11 +00:00
zeromus
49d8f6c5b9
remove savestate loading hacks for movie header skipping
2014-04-25 02:21:45 +00:00
zeromus
c47a0c7426
make movie header savestates be binary, have their own key, and be stored in base64 form (actually, natt was right, they were stored as text, it's just that the "text" savestates from some cores are a ToHex'd byte array)
2014-04-25 02:19:46 +00:00
adelikat
8c0526b90f
Quicknes - clip top and bottom true by default
2014-04-25 01:22:22 +00:00
adelikat
de1cb218a6
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
2014-04-25 01:19:57 +00:00
adelikat
286c6047c0
Rip out date all together in release info
2014-04-22 22:09:22 +00:00
adelikat
60eb24f2a1
Make release version more clear that it is unofficial, and some dress ups to the official about box
2014-04-22 22:07:25 +00:00
adelikat
59af041247
Update Version info to 1.7 in trunk, and use DateTime.Now instead of a string that needs to be updated
2014-04-22 21:59:56 +00:00
adelikat
04aa023cb9
Fix joypad.Set() when using the controller number parameter, also strongly type that parameter to nullable int instead of object, add a unit test lua script that tests for this
2014-04-22 21:55:04 +00:00
adelikat
67704b35bf
Lua Console - dont' flag changes when change the on/off status of a script as that leads to being nagged too much (for instance, toggling a lua script at any time during recording and then restarting your movie). Remember the file name when creating a new session as to do a Save As during AskSave()
2014-04-22 21:35:04 +00:00
adelikat
603fd81066
Lua - implement movie.fps() and add MovieTimer.lua script that shows the clock time for a given movie (updates while recording)
2014-04-22 21:27:08 +00:00
zeromus
c5027b1df6
fix new bug with modifier keys being sticky in the binding dialogs
2014-04-22 20:26:55 +00:00
zeromus
0ef31fc598
and now alt+escape can be bound through the special bindings
2014-04-22 20:04:23 +00:00
zeromus
e6a979bfd3
escape can now be bound through the special bindings dropdown menu
2014-04-22 19:47:02 +00:00
zeromus
126c13ba78
"shift+WMouse L" binding is now a thing.
2014-04-22 19:44:39 +00:00
zeromus
ff47c5b639
fix more bugs
2014-04-22 19:38:23 +00:00
zeromus
bb98f7d5b0
fix new bugs in hotkey/input binding process
2014-04-22 19:23:52 +00:00
adelikat
edfc5d303f
NES Game Genie Encoder/Decoder - allow special command (like copy and paste), and the backspace button
2014-04-22 14:58:58 +00:00
beirich
64c27b69c8
SMS: add mapper ID for Super Boy 3. Probably not worth the byes it takes in the gamedb tho
2014-04-22 02:48:00 +00:00
adelikat
6da84e06cf
Slight menu tweak
2014-04-22 02:38:02 +00:00
adelikat
47f33b522f
Lua - support quicknes in nes library
2014-04-22 01:38:19 +00:00
adelikat
895463467f
Show Reboot notification when doing a core selection change
2014-04-22 01:17:54 +00:00
adelikat
f155375d3e
Set the Neshawk vs quicknes flag before loading a movie, using the setting in the movie
2014-04-22 01:16:11 +00:00
adelikat
0456639816
Play Movie - add an Edit context menu item
2014-04-22 00:59:21 +00:00
adelikat
c74019a54d
Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
2014-04-22 00:38:59 +00:00
adelikat
b87e0fb3c0
Atari 2600 Debugger - insignificant progress
2014-04-21 19:59:21 +00:00