adelikat
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a8079f5170
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port some lua libraries to client.common
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2013-11-01 14:51:51 +00:00 |
adelikat
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3324759799
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move some lua files to client.common
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2013-10-31 23:55:17 +00:00 |
adelikat
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d7d83c9275
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move event library to its own object, slight tweak to anonymous function name, double clicking on registered functions dialog invokes the method clicked
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2013-10-31 16:58:56 +00:00 |
adelikat
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b2c2de2064
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lua related code cleanup
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2013-10-28 20:57:25 +00:00 |
adelikat
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8b30b4290a
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Cleanup of Lua stuff - rename LuaImplementation to EmuLuaLibrary, broke all the lua library functions into separate files by library, move nested classes to their own files in client.common
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2013-10-28 19:13:01 +00:00 |
adelikat
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8b173a26f4
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2013-10-28 13:48:17 +00:00 |
adelikat
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4dcbd554d3
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tiny code cleanup, nothing useful here
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2013-10-28 02:11:24 +00:00 |
adelikat
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d864929ad4
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Add Subtitle Form - fix bug where Y wasn't being saved. SubtitleList - refactor to inherit List<Subtitle> and extend with the 2 useful methods it has beyond basic List functionality.
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2013-10-28 01:31:30 +00:00 |
adelikat
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48ffc8b9fb
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clean up multitrack object
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2013-10-28 01:06:51 +00:00 |
adelikat
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bef10dc175
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clean up movie saving, dont' pass around a streamwriter
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2013-10-28 01:04:38 +00:00 |
adelikat
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21bab46674
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oops, but it shouldn't have to do this...
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2013-10-28 00:47:12 +00:00 |
adelikat
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795c624ab2
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some simplifying of movie code
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2013-10-28 00:44:01 +00:00 |
adelikat
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dfa37303bc
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Rip out crusty sorting code from Movie.cs and have the UI do it in LINQ instead
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2013-10-28 00:21:00 +00:00 |
adelikat
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9b846f8613
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simplify some movie code, couple minor tweaks to the add subtitle form
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2013-10-27 22:13:08 +00:00 |
zeromus
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0acbb11e97
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move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files
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2013-10-27 22:07:40 +00:00 |
zeromus
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ee70aefd3a
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lay some groundwork for decoupling HawkFile from 7z. not actually reorganized yet, but we can let it gestate for a while and it will be simple to move HawkFile to Bizhawk.Common when someone needs it
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2013-10-27 21:29:18 +00:00 |
adelikat
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dd4bc8dd59
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Move MovieImport.cs to Client.Common
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2013-10-27 18:18:58 +00:00 |
adelikat
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79a9e7cdc4
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more warning cleanups including some bad configurations in client.common and pcedebugger projects
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2013-10-27 18:01:36 +00:00 |
adelikat
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9473f6840b
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Client.Common code refactoring and some misc things to do
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2013-10-27 17:47:54 +00:00 |
adelikat
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3f410a771c
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small code cleanups and deal with some warnings
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2013-10-27 17:07:37 +00:00 |
adelikat
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7e49c9457d
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Move stuff from GlobalWinF to Global
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2013-10-27 16:26:37 +00:00 |
zeromus
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fa40ae718f
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reapply edits and cleanup
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2013-10-27 07:54:00 +00:00 |
zeromus
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11dbb0e1c8
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reapply moves with merge tracking
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2013-10-27 07:52:20 +00:00 |
zeromus
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179dbd4124
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revert back to r5156
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2013-10-27 07:45:59 +00:00 |
adelikat
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c5b2f284b5
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Starts some mainform code cleanup, and add some menu tweaks: loadstate submenu - disable non-existent slots, savestate submenu - bold slots that already have savestates saved to them
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2013-10-26 15:57:43 +00:00 |
adelikat
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cf6e72aad4
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Move controller binding to client.common, and some global stuff
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2013-10-25 17:14:24 +00:00 |
adelikat
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40f143e4ad
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move xmlgame to client.common and refactor it a bit in order to achieve that
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2013-10-25 17:08:18 +00:00 |
adelikat
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0edfc03e34
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fix SaveStateManager, oops. Also move BinarySavestate to client.common
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2013-10-25 16:53:34 +00:00 |
adelikat
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3e429736d5
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Move PathManager and SavestateManager to Client.Common, also remove the dependency for System.Web in PathManager by doing a more logical way of getting the executing assembly path
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2013-10-25 16:00:34 +00:00 |
adelikat
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aa9bfa8e99
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Move RamSearchEngine to Client.Common
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2013-10-25 15:44:41 +00:00 |
adelikat
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f72303f326
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Move watchlist to common
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2013-10-25 13:27:20 +00:00 |
adelikat
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46a888e6d4
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Remove some 7z Test files that are now no longer needed
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2013-10-25 12:52:53 +00:00 |
adelikat
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3008020a4b
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fix 7z loading
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2013-10-25 03:04:27 +00:00 |
zeromus
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6616a75cfb
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etc
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2013-10-25 00:59:34 +00:00 |
zeromus
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249ddea268
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revert to pre-refactor state. its a WIP, dont judge
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2013-10-25 00:34:01 +00:00 |
adelikat
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28023e8882
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Fix debug mode of Client.Common
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2013-10-24 23:46:46 +00:00 |
adelikat
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5ee6ffabe0
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Move RomGame to client.common and set common to allow unsafe code
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2013-10-24 23:24:46 +00:00 |
adelikat
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f1089e214c
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Move 7z stuff and HawkFile to client.common
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2013-10-24 23:04:29 +00:00 |
adelikat
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80f0c75a41
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Movie MovieSession to Client.Common
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2013-10-24 22:26:28 +00:00 |
adelikat
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11d2997db7
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Refactor movie to get out all the client specific code, the solution usually was to move code into the tool that was calling it since the function itself had little to do with the movie object, move the movie object to client.common
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2013-10-24 21:44:12 +00:00 |
adelikat
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1b6b53f687
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move some more movie classes to Client.Common
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2013-10-21 21:55:19 +00:00 |
adelikat
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bce6ec3dd6
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add some movie related objects to client.common, and refactor some things too
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2013-10-21 01:50:58 +00:00 |
adelikat
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f04efe0294
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Move Firmware manager classes to Client.Common
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2013-10-21 00:48:20 +00:00 |
adelikat
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774702f1ba
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Client.Common - move files around and break the binding classes into their own file
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2013-10-21 00:39:30 +00:00 |
adelikat
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2f7df4a776
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some Client.Common Code cleanup
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2013-10-20 18:21:51 +00:00 |
adelikat
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59386b59f1
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Move Cheat and CheatList to Client.Common and refator a bunch of things as a result
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2013-10-20 18:02:43 +00:00 |
adelikat
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597540aadd
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more project stuff
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2013-10-20 16:38:44 +00:00 |
adelikat
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6c54faa7ab
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Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
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2013-10-20 16:19:59 +00:00 |