Move RomGame to client.common and set common to allow unsafe code

This commit is contained in:
adelikat 2013-10-24 23:24:46 +00:00
parent f1089e214c
commit 5ee6ffabe0
3 changed files with 2 additions and 1 deletions

View File

@ -29,6 +29,7 @@
<DefineConstants>TRACE;DOTNET20;UNMANAGED;COMPRESS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json">
@ -101,6 +102,7 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RecentFiles.cs" />
<Compile Include="helpers\StringHelpers.cs" />
<Compile Include="RomGame.cs" />
<Compile Include="tools\Cheat.cs" />
<Compile Include="tools\CheatList.cs" />
<Compile Include="tools\Watch.cs" />

View File

@ -353,7 +353,6 @@
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RomGame.cs" />
<Compile Include="tools\Cheats\CheatEdit.cs">
<SubType>UserControl</SubType>
</Compile>