move some more movie classes to Client.Common
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@ -52,7 +52,11 @@
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<Compile Include="Global.cs" />
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<Compile Include="helpers\InputValidate.cs" />
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<Compile Include="KeyTurbo.cs" />
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<Compile Include="movie\InputAdapters.cs" />
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<Compile Include="movie\MovieHeader.cs" />
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<Compile Include="movie\MovieLog.cs" />
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<Compile Include="movie\MovieMnemonics.cs" />
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<Compile Include="movie\MultitrackRecording.cs" />
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<Compile Include="movie\Subtitle.cs" />
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<Compile Include="movie\SubtitleList.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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@ -2,9 +2,7 @@
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using System.Text;
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using System.Collections.Generic;
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using BizHawk.Client.Common;
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namespace BizHawk.MultiClient
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namespace BizHawk.Client.Common
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{
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/// <summary>
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/// will hold buttons for 1 frame and then release them. (Calling Click() from your button click is what you want to do)
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@ -1,10 +1,10 @@
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using System.Collections.Generic;
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using System.IO;
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using BizHawk.Client.Common;
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namespace BizHawk.MultiClient
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namespace BizHawk.Client.Common
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{
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//TODO: what is this object really trying to accomplish? COnsider making it a collection (ICollection, IEnumerable perhaps)
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/// <summary>
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/// Represents the controller key presses of a movie
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/// </summary>
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@ -129,12 +129,12 @@ namespace BizHawk.MultiClient
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if (frame <= StateFirstIndex)
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{
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_state_records.Clear();
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GlobalWinF.MovieSession.Movie.RewindToFrame(0);
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//Global.MovieSession.Movie.RewindToFrame(0); //TODO: unbreak this, also don't do it this way
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}
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else
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{
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_state_records.RemoveRange(frame - StateFirstIndex, StateLastIndex - frame + 1);
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GlobalWinF.MovieSession.Movie.RewindToFrame(frame);
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//Global.MovieSession.Movie.RewindToFrame(frame); //TODO: unbreak this, also don't do it this way
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}
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}
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}
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@ -3,9 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using BizHawk.Client.Common;
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namespace BizHawk.MultiClient
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namespace BizHawk.Client.Common
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{
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public static class MnemonicConstants
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{
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@ -1,4 +1,4 @@
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namespace BizHawk.MultiClient
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namespace BizHawk.Client.Common
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{
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public class MultitrackRecording
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{
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@ -345,7 +345,6 @@
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<Compile Include="movie\EditCommentsForm.Designer.cs">
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<DependentUpon>EditCommentsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="movie\InputAdapters.cs" />
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<Compile Include="Input\Keyboard.cs" Condition=" '$(OS)' == 'Windows_NT' " />
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<Compile Include="MainForm.cs">
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<SubType>Form</SubType>
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@ -365,10 +364,7 @@
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</Compile>
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<Compile Include="movie\Movie.cs" />
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<Compile Include="movie\MovieImport.cs" />
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<Compile Include="movie\MovieLog.cs" />
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<Compile Include="movie\MovieMnemonics.cs" />
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<Compile Include="movie\MovieSession.cs" />
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<Compile Include="movie\MultitrackRecording.cs" />
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<Compile Include="movie\PlayMovie.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -1,9 +1,8 @@
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using BizHawk.DiscSystem;
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using SlimDX.Direct3D9;
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using SlimDX.DirectSound;
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#if WINDOWS
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#endif
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using BizHawk.Client.Common;
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namespace BizHawk.MultiClient
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{
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@ -6,6 +6,8 @@ using System.Threading;
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using SlimDX.DirectInput;
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#endif
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using BizHawk.Client.Common;
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namespace BizHawk.MultiClient
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{
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//coalesces events back into instantaneous states
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