CasualPokePlayer
3ffb6c3b52
hack fix #3606
2023-04-02 02:41:59 -07:00
YoshiRulz
53e0907f61
Check-in Linux binary of mGBA
2023-04-02 19:23:55 +10:00
vadosnaprimer
9a3cd21bc4
update mgba to latest master
2023-04-02 12:03:11 +03:00
YoshiRulz
333fd6d533
Add Gentoo to Linux run script
2023-04-02 07:50:05 +10:00
CasualPokePlayer
e4a6d9db67
set initial rtc for epson and sharp rtc in new BSNES
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this is needed due to the complete lack of time.rtc handling (and even then, if SaveRAM doesn't exist this is needed)
2023-04-01 02:13:47 -07:00
CasualPokePlayer
22e35c45fc
hook up RTC support for new BSNES, resolves #3577
2023-04-01 01:23:16 -07:00
CasualPokePlayer
8ce2aac868
implement flag to clear DSi NAND of any titles that already happen to be installed, implement functions for importing/exporting dsiware sav files
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(c# changes using these pending)
2023-03-31 06:21:56 -07:00
CasualPokePlayer
6ea7fd04d8
"fix" issues with ares recompiler not playing nice with states
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these issues really come under fault of bad invalidation handling, for now just deal with the state size hit and dont invis these blocks of memory
2023-03-30 19:44:09 -07:00
CasualPokePlayer
f7b83be5ab
fix lightguns in snes9x, support offscreen shots in snes9x (UI yet to be hooked up), fix lightguns in new bsnes, add option in bsnes to disable drawing light gun cursors (UI yet to be hooked up)
2023-03-30 16:34:04 -07:00
CasualPokePlayer
02caa5fcbb
update ares, fix some lingering issues with recompiler
2023-03-29 04:00:10 -07:00
CasualPokePlayer
00152bbaa9
add in dedither filter bit for VI_CONTROL for ares64, fixes #3587
2023-03-28 20:22:20 -07:00
CasualPokePlayer
c8a2eca83f
use FastMap for sys bus peeks for hypernyma, resolves #3598
2023-03-28 18:18:27 -07:00
CasualPokePlayer
4e83bccd3b
make sure wbx c++ files also have NDEBUG defined, fixes 1643bf0
2023-03-28 18:02:46 -07:00
CasualPokePlayer
1643bf01bc
add NDEBUG define for wbx cores (release only), fixes #3594
2023-03-28 17:23:06 -07:00
CasualPokePlayer
0a2d4405f0
Revamp Waterbox Setup ( #3529 )
...
* Waterbox setup has been revamped to use the latest llvm parts (llvm 16 for compiler_rt/libunwind/libcxx/libcxxabi).
* Clang is now possible to use, and is the preferred compiler (due to superior performance).
* Supported compilers are now clang 14/15/16, and gcc 12.
* Other core updates are mixed in.
---------
Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2023-03-28 16:53:33 -07:00
nattthebear
64512851fe
Fix up some more issues with Waterbox and 0 size elf data ( #3590 )
2023-03-23 08:28:10 -04:00
nattthebear
eb5ebda53f
Waterbox: Fix various problems with 0 length sections and segments ( #3586 )
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* waterbox: fix crash when init_array is size 0
* also handle 0 len segments
2023-03-18 19:50:32 -04:00
nattthebear
91e6d8023a
waterbox: invis section tweak ( #3580 )
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don't fail when a 0 byte section starts at the same place as invis
2023-03-14 21:02:38 -04:00
vadosnaprimer
5be9e03a30
added 2 nes palettes
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https://www.patreon.com/posts/nes-composite-45695288
http://wavebeam.blogspot.com/2017/03/wavebeam-nes-palette.html
2023-03-12 10:14:12 +03:00
Morilli
3a6eda25dc
add baseCartridge info to gamedb
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+ implement baseCartridge parameter in code
2023-03-11 07:29:23 +01:00
YoshiRulz
bec6e2ac1e
Retarget satellaview games in gamedb
2023-03-11 07:29:23 +01:00
Morilli
76cfee6396
rename bs memory domains (and fix rom domain)
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- also some other renames for clarity
2023-03-11 07:29:23 +01:00
Morilli
c906c830dd
Implement bsx + bs memory loading
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connect satellaview when loading bsmemory
this makes rtc somewhat work
also mark SubBSNESv115 as BSX core
2023-03-11 07:29:23 +01:00
YoshiRulz
a46d0d93a7
Linux launch script refactors
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- remove unused WINE libs from `LD_LIBRARY_PATH`
- add usage reminder for `--mono-no-redirect`, printed to stderr
- use `MONO_WINFORMS_XIM_STYLE=disabled` on all distros
- use `MONO_CRASH_NOFILE` to stop useless core dumps from clogging dir
2023-03-10 03:00:24 +10:00
CasualPokePlayer
27eef71085
Fix some more edge cases against PSX RetroAchievements hashing (and do it a bit nicer)
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Update rcheevos, and with that add in the new DSi console ID
Experimentally revamp the build system, I'm looking into cmake here and it seems to do a great job. The builds committed here were built with clang-cl 15.0.1 and clang 15.0.7 (for Windows and Linux respectively). gcc/clang with msys2 still works fine. gcc on Linux should still work fine. MSVC (cl) itself even works (although as a note, it doesn't work with lto (/GL) due to the force everything exported flag I set). The old Makefile is still kept for future reference.
2023-02-19 23:42:33 -08:00
CasualPokePlayer
cd1d647d72
linux build for recent gambatte updates, also fix a minor potential build error when zlib is completely unavailable (it was getting linked even though there was no need for it to be linked)
2023-01-10 02:56:19 -08:00
CasualPokePlayer
0dc4f99f9d
yet another time fix in gambatte, should be the last one
2023-01-10 02:06:02 -08:00
CasualPokePlayer
b56fcaef13
another gambatte time fix, should prevent long periods of pausing from causing rtc overflows in real time mode
2023-01-09 23:49:53 -08:00
CasualPokePlayer
86545197c6
[Gambatte] Cleanup time code, probably fix a bug that caused time to incorrectly advance when loading in a save file
2023-01-09 04:05:38 -08:00
Morilli
00060c3ffa
BSNESv115: remove autoJoypad condition in lag detection code
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this fixes lag frame detection in Super Bomber Man (Japan) and didn't cause any regression in my limited testing
2023-01-08 22:29:12 +01:00
YoshiRulz
af9f5b9b9c
Add some sort of documentation for B/V gamedb flags
2023-01-05 00:41:25 +10:00
YoshiRulz
60f99bc3ab
Mark this Sonic romhack as a bad dump ( resolves #3511 )
2023-01-05 00:41:02 +10:00
CasualPokePlayer
05ff3ab40c
merge some mGBA upstream commits, partially revert c891cc2cb5
(upstream commits makes our changes not really needed)
2022-12-22 20:26:11 -08:00
Morilli
576ab3174b
best-effort fix bundled smw lua script
2022-12-20 18:21:44 +01:00
Morilli
f668e09048
fix dumb mistake in bsnes gamepad controller
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fixes 96cc3f8745
apparently this was only an issue in sgb?
2022-12-20 04:20:30 +01:00
CasualPokePlayer
339915c013
check-in NLua to main repo
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combine NLua with KeraLua (KeraLua is "gone" now I guess)
make it use the BizInvoker (so now it can properly handle the liblua5.4.so and lua54.dll names differing), also delete the liblua54.so.
minor speedup when creating a new empty table
make lua default to UTF8 internally, so we don't need to manually change the state's encoding
2022-12-17 21:51:10 -08:00
CasualPokePlayer
3bb785a470
oops, apparently didn't commit the build here
2022-12-16 23:12:30 -08:00
YoshiRulz
c794d90878
Revert switch to system-wide Lua install on Linux
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reverts ab355d469
and 25795d237
2022-12-17 13:35:14 +10:00
CasualPokePlayer
05962cfd93
more proper fix for compilation issue with some gcc versions with ares
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fixes 2989a73430
2022-12-16 18:53:33 -08:00
CasualPokePlayer
2989a73430
workaround ares state size being blown up, fix compilation issue in some gcc versions
2022-12-16 18:18:06 -08:00
CasualPokePlayer
ab355d4693
check some system lib deps on Linux and force user to provide their own liblua54 from package managers
2022-12-16 15:03:39 -08:00
CasualPokePlayer
f3ee3e7956
mGBA update, various cleanups and some reorg
2022-12-15 01:00:36 -08:00
Morilli
837592ca11
BSNESv115+: apply patch to fix $4203 mul/div behavior
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see https://github.com/bsnes-emu/bsnes/issues/256 or https://forums.nesdev.org/viewtopic.php?t=24087 for context
2022-12-11 17:18:01 +01:00
Morilli
74b37ab947
BSNESv115+: apply patch to fix CPUMSC reset test
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see https://github.com/bsnes-emu/bsnes/issues/235
this patch fixes the test, but its correctness needs to be verified against real hardware
2022-12-11 17:01:02 +01:00
Morilli
b0af99a68a
BSNESv115+: pull upstream
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43e42b2dcaf84c41d09c49745d82f8515e4f7771: simplify SA1 division
c0c60c83a84a49d4a2b822a0491cb258a3c5b98a: fix justifier controller
2022-12-11 16:41:55 +01:00
YoshiRulz
c7781d1c17
Add Lua migration helper library for bitwise ops
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see 49cd836e1
, #3485
put `bit = (require "migration_helpers").EmuHawk_pre_2_9_bit();` at top of file
can now easily add helpers for migrating from other emulators
2022-12-11 13:19:19 +10:00
feos
dc774ed8be
update EWJ2 script too
2022-12-09 13:06:41 +03:00
feos
7b7cea8bcf
update gargoyles script to work with new lua
2022-12-09 12:27:48 +03:00
CasualPokePlayer
1fc08e3d95
Use NLua's MethodCache if possible for MethodBase based lua functions (see 0ed3085ec3
)
2022-12-07 19:36:13 -08:00
CasualPokePlayer
b04260bee7
fix unwrapped lua exceptions not being correctly thrown
2022-12-06 14:21:39 -08:00