best-effort fix bundled smw lua script

This commit is contained in:
Morilli 2022-12-20 18:20:53 +01:00
parent 6678fb4296
commit 576ab3174b
1 changed files with 7 additions and 3 deletions

View File

@ -6,6 +6,8 @@
-- Git repository: https://github.com/rodamaral/smw-tas
---------------------------------------------------------------------------
bit = (require "migration_helpers").EmuHawk_pre_2_9_bit();
--#############################################################################
-- CONFIG:
@ -948,9 +950,11 @@ local Nextframe, Starting_subframe_next_frame, Starting_subframe_next_frame, Fin
local function bizhawk_status()
Movie_active = movie.isloaded() -- BizHawk
Readonly = movie.getreadonly() -- BizHawk
Framecount = movie.length() -- BizHawk
if Movie_active then
Framecount = movie.length() -- BizHawk
Rerecords = movie.getrerecordcount() -- BizHawk
end
Lagcount = emu.lagcount() -- BizHawk
Rerecords = movie.getrerecordcount() -- BizHawk
Is_lagged = emu.islagged() -- BizHawk
Game_region = emu.getdisplaytype() -- BizHawk
@ -2616,7 +2620,7 @@ local function yoshi()
if eat_id == SMW.null_sprite_id and tongue_len == 0 and tongue_timer == 0 and tongue_wait == 0 then
Text_opacity = 0.2
end
draw_text(x_text, y_text + h, fmt("(%0s, %0s) %02d, %d, %d",
draw_text(x_text, y_text + h, fmt("(%s, %s) %02d, %d, %d",
eat_id_str, eat_type_str, tongue_len, tongue_wait, tongue_timer), COLOUR.yoshi)
;