alyosha-tas
|
32797eea46
|
Atari 2600
-Recast to run single cycle
-Remove frame buffer from state
-Always end frames on vsync boundary
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2017-09-20 10:33:14 -04:00 |
alyosha-tas
|
0574013bd0
|
Atari 2600
-Recast to run single cycle
-Remove frame buffer from state
-Always end frames on vsync boundary
|
2017-09-20 10:26:33 -04:00 |
alyosha-tas
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773a70c125
|
A2600: Fix bitmap demo atext.bin
Gotta stay on par with Stella!
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2017-07-26 09:17:08 -04:00 |
alyosha-tas
|
2f6d05512f
|
A2600 TIA: Hook up Paddle logic
|
2017-06-28 10:57:07 -04:00 |
adelikat
|
7b29970ef9
|
atari 2600 cleanup
|
2017-05-05 13:49:36 -05:00 |
adelikat
|
59139ab266
|
Spell out Numerator and Denominator
|
2017-05-05 11:25:38 -05:00 |
adelikat
|
62a13d961d
|
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
|
2017-05-05 11:21:37 -05:00 |
adelikat
|
2964585401
|
misc code cleanups in Atari 2600
|
2017-04-24 10:09:31 -05:00 |
J.D. Purcell
|
b53502eed8
|
Spaces -> tabs.
|
2017-04-15 16:37:30 -04:00 |
adelikat
|
b73a500d6b
|
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
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2016-12-11 11:15:00 -06:00 |
adelikat
|
b697110098
|
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
|
2016-12-09 10:24:43 -06:00 |
adelikat
|
5b31b33713
|
Remove a now unused MaxVolume property from some sound provider classes
|
2016-12-08 20:06:25 -06:00 |
alyosha-tas
|
74e64fda03
|
fixes poly9 sound
This actually affected several other sound channels as well since the old code put the other poly counters into degenerate states at times
|
2016-06-06 11:11:42 -04:00 |
alyosha-tas
|
41fd36a3c3
|
Fixed high pitch bug
finally found this bug, fixes several games where sounds were higher pitch then supposed to be (notably Combat)
|
2016-06-05 17:38:33 -04:00 |
alyosha-tas
|
d7436554b8
|
Rewrite audio routines
Now samples sound explicitly at proper points each scanline.
Sounds the same (i.e. sometimes wrong) as before, so other bugs exist.
WIP
|
2016-06-04 18:32:26 -04:00 |
alyosha-tas
|
f6b74a97e6
|
Adds missing inputs
3 input ports were never implemeneted, now they are
|
2016-05-31 09:13:05 -04:00 |
alyosha-tas
|
d5c4d2f037
|
Add poke flag
the point of this is to protect the data bus state
|
2016-05-27 08:53:37 -04:00 |
alyosha-tas
|
d192d76052
|
Add vblank delay to fix 4A50 demo game
|
2016-05-25 18:10:05 -04:00 |
alyosha-tas
|
de48c1cf2c
|
check for protection from memory peeks
WIP
|
2016-05-25 12:38:28 -04:00 |
alyosha-tas
|
c80e250ae7
|
Add data bus state and track it
fixes AVGN KO boxing
|
2016-05-23 20:29:57 -04:00 |
alyosha-tas
|
b60876f902
|
try try again
|
2016-05-16 20:35:52 -04:00 |
alyosha-tas
|
9d00197c2a
|
fixes 0 sample size in audio
|
2016-05-16 07:55:58 -04:00 |
alyosha-tas
|
0551099ac7
|
Add files via upload
|
2016-05-15 20:43:21 -04:00 |
alyosha-tas
|
a0ad9aab36
|
HMove update
Fixes Kool Aid Man
|
2016-04-22 09:17:01 -04:00 |
alyosha-tas
|
3e365a2928
|
update
|
2016-04-10 20:21:12 -04:00 |
alyosha-tas
|
0dd58abb28
|
update
|
2016-04-10 18:29:45 -04:00 |
alyosha-tas
|
48dcf8fc91
|
PRG delays due to HMOVE
|
2016-04-09 12:57:32 -04:00 |
alyosha-tas
|
3e14c07c51
|
implement PRG delay
|
2016-04-09 09:33:13 -04:00 |
alyosha-tas
|
9d0d7fa85a
|
rewrite enam delay for consistency
|
2016-04-08 21:28:26 -04:00 |
alyosha-tas
|
5e4874a870
|
Added files via upload
implements PF delays
|
2016-04-08 09:12:03 -04:00 |
alyosha-tas
|
e96f057bd2
|
Added files via upload
more bug fixes and clean up
|
2016-04-06 20:37:19 -04:00 |
alyosha-tas
|
ea18662bfe
|
Added files via upload
star field correct
|
2016-04-05 18:41:53 -04:00 |
alyosha-tas
|
8e852622a1
|
Added files via upload
correct star pattern
|
2016-04-05 18:03:23 -04:00 |
alyosha-tas
|
03b236b0cf
|
Added files via upload
|
2016-04-05 09:24:27 -04:00 |
alyosha-tas
|
14e5f6319d
|
Added files via upload
bug fix
|
2016-04-05 09:04:56 -04:00 |
pjgat09
|
194905763a
|
Atari 2600: Double and quad size players are now correctly delayed an extra pixel.
|
2016-02-16 15:46:05 -05:00 |
pjgat09
|
a3ef769407
|
Atari 2600: Use the RDY flag to halt the CPU instead of a loop in the TIA.
|
2016-02-13 17:11:07 -05:00 |
scepheo
|
a75827687d
|
Atari 2600: Fixed PlayField Score flag not being set.
|
2014-08-29 20:09:08 +00:00 |
goyuken
|
37d0510444
|
add PAL A2600 framerate to movie check code
|
2014-05-31 16:28:31 +00:00 |
goyuken
|
7fdceb6158
|
2600: support SECAM as an alternate colour mode when in PAL mode. SECAM has its own rather unique color modulation system, and the atari engineers were too lazy to make a proper color encoder for it, so.....
|
2014-05-26 20:16:44 +00:00 |
adelikat
|
ed4c92c0f8
|
Atari 2600 - Set virtual width in pal to 320
|
2014-05-24 01:21:33 +00:00 |
goyuken
|
27fa8d9a61
|
atari 2600: PAL support should be mostly good to go now
|
2014-05-23 16:37:49 +00:00 |
goyuken
|
2f7ad6a676
|
2600: more stuff towards PAL support
|
2014-05-23 15:47:48 +00:00 |
goyuken
|
7dec3af0de
|
2600: add a pal detection heursitic. still some work to do on that
|
2014-05-21 14:32:41 +00:00 |
goyuken
|
a6c5a9cdb2
|
a2600: frame timing infrastructure. frame time is now a constant 262 lines per frame. if the video frames don't match that, the situation is handled similarly to GB
|
2014-05-19 17:54:00 +00:00 |
goyuken
|
27a7bc7c8f
|
i would never in a million years have written that way, so no reason to change it to that after the fact
|
2014-05-19 03:21:46 +00:00 |
adelikat
|
f697a52c56
|
Fix a few warnings
|
2014-05-10 20:00:30 +00:00 |
adelikat
|
2c167b51ca
|
Atari 2600 - virtual width of 275, but something does't work, oh well
|
2014-05-03 02:30:13 +00:00 |
adelikat
|
d978e2c629
|
Atari 2600 - make background setting a color instead of number, in order to get a color picker in the settings dialog
|
2014-05-03 01:59:49 +00:00 |
adelikat
|
81ca8479f5
|
Atari 2600 - a round of cleanup, nothing useful here
|
2014-05-03 01:51:56 +00:00 |