Atari 2600
-Recast to run single cycle -Remove frame buffer from state -Always end frames on vsync boundary
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@ -62,10 +62,8 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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ser.Sync("vblankEnabled", ref _vblankEnabled);
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ser.Sync("vsyncEnabled", ref _vsyncEnabled);
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ser.Sync("CurrentScanLine", ref _currentScanLine);
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ser.Sync("scanlinebuffer", ref _scanlinebuffer, false);
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ser.Sync("AudioClocks", ref AudioClocks);
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ser.Sync("FrameStartCycles", ref _frameStartCycles);
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ser.Sync("FrameEndCycles", ref _frameEndCycles);
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ser.Sync("New_Frame", ref New_Frame);
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ser.BeginSection("Player0");
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_player0.SyncState(ser);
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