Atari 2600

-Recast to run single cycle
-Remove frame buffer from state
-Always end frames on vsync boundary
This commit is contained in:
alyosha-tas 2017-09-20 10:26:33 -04:00 committed by GitHub
parent 561abcca51
commit 0574013bd0
1 changed files with 1 additions and 3 deletions

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@ -62,10 +62,8 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
ser.Sync("vblankEnabled", ref _vblankEnabled);
ser.Sync("vsyncEnabled", ref _vsyncEnabled);
ser.Sync("CurrentScanLine", ref _currentScanLine);
ser.Sync("scanlinebuffer", ref _scanlinebuffer, false);
ser.Sync("AudioClocks", ref AudioClocks);
ser.Sync("FrameStartCycles", ref _frameStartCycles);
ser.Sync("FrameEndCycles", ref _frameEndCycles);
ser.Sync("New_Frame", ref New_Frame);
ser.BeginSection("Player0");
_player0.SyncState(ser);