alyosha-tas
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86cfa69b98
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C64: Add Mapper 0008
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2017-05-18 16:18:49 -04:00 |
alyosha-tas
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1821f631fe
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Update Sid.Registers.cs
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2017-05-16 19:59:07 -04:00 |
alyosha-tas
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c1c80687c6
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Update Sid.cs
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2017-05-16 19:58:06 -04:00 |
adelikat
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001091f9a1
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C64 - wire up the trace logger, to the 6502 parts of the 6510 at least. THere might be more things to wire up
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2017-05-16 18:40:17 -05:00 |
adelikat
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f093ad8606
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C64 - multi-disk support
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2017-05-15 19:52:05 -05:00 |
adelikat
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eb3c6a640e
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C64 - make binary states preferred, disks - dont' save _tracks to savestates since it currently isn't being written to, add a note for what to do if/when writing to disk is built
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2017-05-13 16:18:55 -05:00 |
adelikat
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47f5a8237e
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oops
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2017-05-13 13:18:52 -05:00 |
adelikat
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caf9802412
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C64 - remove the SaveState.DoNotSave attribute
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2017-05-13 13:04:02 -05:00 |
adelikat
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8ae05f2d01
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C64 - remove the SaveState.SaveWithName attribute
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2017-05-13 12:46:19 -05:00 |
adelikat
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c6c0f0e19a
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SaveState.SyncObject begone
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2017-05-13 12:35:44 -05:00 |
adelikat
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ec07983f92
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Refactor Disk.cs to not use SyncObject, still uses SyncDelta however
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2017-05-13 11:42:39 -05:00 |
adelikat
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99d2db0cdc
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C64 - refactor UserPort and nested class to not use SyncObject
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2017-05-13 11:31:52 -05:00 |
adelikat
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e626086b05
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C64 - progress on Motherboard savestate refactor
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2017-05-13 11:23:14 -05:00 |
adelikat
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2840b69e41
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refactor Via.Port from an abstract class to interface, require inheriting classes to implement SyncState, and of course, don't use SyncObject
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2017-05-13 11:10:37 -05:00 |
adelikat
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4d7afaa70a
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C64 - refactor Via and Drive 1541 to not use SyncObject (but not subclasses)
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2017-05-13 11:02:48 -05:00 |
adelikat
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4d99f9fd95
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C64 - refactor CassettePort and subclasses to not use SyncObject
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2017-05-13 10:20:44 -05:00 |
adelikat
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4ffcc9654a
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C64 - refactor cartridge classes to not use SyncObject
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2017-05-13 10:11:13 -05:00 |
adelikat
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762a35773c
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C64 - convert VIC and sublasses to not use SyncObject
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2017-05-13 09:37:11 -05:00 |
adelikat
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6640b4050a
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C64 - convert Sid object arrays to not use SyncObject
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2017-05-13 09:00:28 -05:00 |
adelikat
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0fc9ea7e14
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C64 - refactor Sid (but not subclasses) to not use SyncObject
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2017-05-13 08:51:03 -05:00 |
adelikat
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0eeee952c5
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Convert Chip4864 to not use SyncObject
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2017-05-13 08:42:07 -05:00 |
adelikat
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1fab08f91c
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C64 - Convert Chip90611401 to not use SyncObject
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2017-05-13 08:36:52 -05:00 |
adelikat
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9effe326ad
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C64 - Chip23128 has nothing to save so don't try to save things
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2017-05-13 08:27:13 -05:00 |
adelikat
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4d37e8b4e4
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C64 - refactor 6510 and subclassess to not use SyncObject
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2017-05-13 08:25:50 -05:00 |
adelikat
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ee183d3505
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oops, remove some debugging code that shouoldnt' be checked in
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2017-05-13 08:01:04 -05:00 |
adelikat
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5897721637
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C64 - refactor Chip2114 to not use SyncObject
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2017-05-13 07:56:32 -05:00 |
adelikat
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1c8cc06a02
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C64 - Refactor Cia.Port to be a base interface instead of abstract class, and remove SyncState since none of the current implementations have any state to sync.
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2017-05-13 07:55:46 -05:00 |
adelikat
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1443e39ed0
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convert Motherboard, Cia SyncStates to explicit stating
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2017-05-12 19:44:20 -05:00 |
adelikat
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383baa6d1e
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c64 - savestate refactor round 1 - do explicit savestating for the root C64 object
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2017-05-12 16:26:04 -05:00 |
adelikat
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1222b4d5b5
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C64 - implement IBoardInfo
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2017-05-12 15:36:15 -05:00 |
adelikat
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ed27e9d361
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c64 - make mapper classes standalone instead of nested in the abstract class they derive. Just a stylistic preference I guess
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2017-05-12 15:13:05 -05:00 |
adelikat
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2c2b58d98b
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c64 nitpicks
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2017-05-12 14:57:22 -05:00 |
adelikat
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48080c838f
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do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
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2017-05-12 14:32:56 -05:00 |
adelikat
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ff7db156f6
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C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64
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2017-05-12 14:29:26 -05:00 |
adelikat
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9cbe1e3112
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C64 - some cleanups - remove unused stuff, make unnecessarily public things private
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2017-05-12 14:22:37 -05:00 |
adelikat
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59ac3897da
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C64 - break up services more
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2017-05-12 14:06:34 -05:00 |
adelikat
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6cfd112791
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remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed
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2017-05-12 13:28:49 -05:00 |
adelikat
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7b2b1c325b
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C64 - fix framecount getting reset to 0 on savestate, not sure why it was broken teh way it was and why this is necessary but meh, it is fixed and more like how other cores handle Frame anyways
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2017-05-10 16:28:27 -05:00 |
nattthebear
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ebe789eed2
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heh
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2017-05-10 07:45:23 -04:00 |
adelikat
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a996453fc0
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Oops, fix type in IVideoProvider refactor that broke the C64 core
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2017-05-09 09:58:23 -05:00 |
adelikat
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1dae91e6a8
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clean up core constructors - consistent parameter casing, and put them at the top of the class
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2017-05-05 19:05:36 -05:00 |
adelikat
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59139ab266
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Spell out Numerator and Denominator
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2017-05-05 11:25:38 -05:00 |
adelikat
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62a13d961d
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Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
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2017-05-05 11:21:37 -05:00 |
adelikat
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698c6741ae
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
adelikat
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ded1c2d7b7
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Break off BoardName from IEmulator into a separate IBoardInfo service
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2017-04-30 21:01:54 -05:00 |
adelikat
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3192cc70ae
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slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
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2017-04-26 19:09:00 -05:00 |
adelikat
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3dd5478efd
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spaces to tabs in C64 files
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2017-04-24 10:09:31 -05:00 |
J.D. Purcell
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ed3bf0e62b
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Fix mixed line endings.
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2017-04-15 15:53:02 -04:00 |
adelikat
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ab1a22bf31
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add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
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2017-01-09 19:23:05 -06:00 |
adelikat
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72a59087b5
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Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
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2016-12-14 12:42:15 -06:00 |