SuuperW
37590e7ea4
TasStateManager can now save states to disk.
2015-03-15 06:26:57 +00:00
SuuperW
e2f79254be
Changed TAStudio to not reference the no longer used StickyXORAdapter.
...
Chagned GetFloatValue to GetFloatState (to match SetFloatState)
2015-03-10 04:16:42 +00:00
SuuperW
e4c4910b37
TAStudio:
...
-Several buggixes
-Feature: Right-click dragging frames to move/copy/clone. (Combine with Shift and/or Ctrl.)
2015-03-03 18:22:54 +00:00
SuuperW
e40b10a0b6
-marker undo code moved to proper place
...
-undo history fixes
-feature: binding markers to input
-bugfix: TasView wasn't always refreshing when inserting/deleting frames
2015-03-03 08:32:39 +00:00
SuuperW
25e54f4390
-More StateHistory names
...
-Smarter state history management
TAStudio: A few bugfixes and performance boosts
2015-03-03 06:56:45 +00:00
SuuperW
2c876858f2
-Bugfix: TAStudio couldn't re-save a project.
...
-Bugfix: tasproj files without StateHistory couldn't load.
-Gave a bunch of StateHistory stuff proper names.
2015-03-02 23:43:52 +00:00
SuuperW
cf081ce1fc
TAStudio:
...
-Moved Toggle/SetStates from TasMovie.cs to TasMovie.Editing.cs
-bugfix: Yet another bug in setting LastVisibleFrame
-Removed unused declaration
-Fixed MarkerControl to not mess up display when a deleted marker is still selected.
-feature: Basic undo/redo history functions seem to work. (Ctrl+Z/Y in TasView)
2015-03-01 05:47:32 +00:00
adelikat
240b89082b
Tastudio - fix capturing during the movie playback frame loop, used some duct tape for now, need a better solution
2015-02-24 21:56:01 +00:00
adelikat
6a02656417
Tastudio - track lag log history (1 level deep) and color "invalidated greenzone" using this information (a lighter shade of normal greezone colors)
2015-02-24 21:23:16 +00:00
adelikat
634acd8fe1
TAStudio - Remove some code that captures lag and savestate info of the current frame when requesting input, because that's a bogus notion, such methods shoudln't have side effects. I was going to hack it for the scenarios where it needs to happen, but I couldn't find any downside to just deleting the code, if there's regressions traced back to this commit, let me know!
2015-02-24 03:06:15 +00:00
christoph.boehmwalder
c3f51f8b39
Made saving a little more convenient by putting it in its own thread. Might be very buggy still.
...
Also temporarily disabled reading TAStudio settings in PlaybackBox because of a NullReferenceException
2015-01-03 02:29:55 +00:00
adelikat
6d0a764a72
Tastudio - quick fix for crashing on startup, a better solution is needed eventually but this will work fine, it just isn't conceptually how we want to do things anymore
2014-12-21 23:53:40 +00:00
adelikat
f5cc38c9cd
AsInputPollable()
2014-12-05 00:59:00 +00:00
adelikat
e2033c9d2e
AsStatable() and also update statusbar saveslots on CloseRom()
2014-12-05 00:52:16 +00:00
adelikat
a83d714c42
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
2014-11-30 20:29:30 +00:00
adelikat
76148ae111
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
2014-11-30 16:42:58 +00:00
adelikat
ea6966a911
Tastudio - fix loading of projects
2014-11-19 15:54:00 +00:00
adelikat
5349affbc4
Tastudio - support "out of order savestating" using saveslot states. Experiemental, could have bugs particularly off by one issues
2014-11-15 21:49:58 +00:00
adelikat
410078081c
Tastudio - fix lag lag to reflect the next frame
2014-11-15 14:55:44 +00:00
adelikat
80dae0d026
Tastudio - refactor lag log to be a list of frame,bool combinations instead of just a list of bools, note: this changeset reverts the list back to an "off by 1" where it corresponds to the current frame not the next frame, that will be solved in a later commit
2014-11-15 14:31:18 +00:00
adelikat
7f18d9ebc0
Fix bugs in last commit
2014-11-02 01:10:19 +00:00
adelikat
f7460d1821
Tastudio - make green/red drawing for lag correspond with FCEUX's taseditor. Rather than show what the lag counter is saying, show what the next frame will be. The logic here is that green means a frame in which an edit will have an effect on emulation and red means it will not.
2014-11-02 00:39:53 +00:00
adelikat
8197f96c98
TasMovie - make a TasLagLog class to simplify some code
2014-11-02 00:22:04 +00:00
adelikat
01909dfb98
Tastudio - When creating a savestate-anchored movie from an existing movie, copy the previous input into VerificationLog.txt
2014-11-01 14:01:21 +00:00
adelikat
900ce76a3b
TasMovie - add a VerificationLog.txt file in the tasproj, doesn't use it yet but it does properly save and load it, will save if there is any log entries, will load it if the file exists in the tasproj
2014-11-01 13:37:18 +00:00
adelikat
6611ddd9ba
Some fixups to TasMovie - mostly code cleanup but also some subtle bug fixes
2014-11-01 12:50:36 +00:00
adelikat
549b948ffd
Tastudio - add a context menu "create new project from here", it will take the currently selected frame and create a savestate-anchored project on this frame (keeping any input after this frame), and load this new project.
2014-10-30 23:29:21 +00:00
adelikat
c49e51d03f
When converting a movie to a tasproj, properly capture whether it starts from savestate and make the appropriate marker
2014-10-25 15:47:15 +00:00
adelikat
d0aee55059
Tastudio - a bit of simplifying some code
2014-10-20 19:04:59 +00:00
adelikat
3593588d5f
InputRoll - ColunReorder event handler, Tastudio - subscribe to this event handler and flag changes to the movie (since this information is saved into the tasproj file)
2014-10-19 14:46:01 +00:00
adelikat
ceb79a4c26
Tastudio - make a new project called default.tasproj rather than gamename, only use gamename when suggesting a movie in a Open/SaveFileDialog
2014-10-18 15:50:12 +00:00
adelikat
e1b0544668
TasMovie - fix stop movie, if there were no changes to the movie file it was IGNORING the request to stop, that was bad and was the cause of various subtle oddities
2014-10-18 15:17:49 +00:00
adelikat
fe9dade094
tasmovie - don't capture information on GetInputLogEntry(), that is code that should have been been whaked when refactoring Everything ot UseGetInputState() instead. Still todo: get rid of this method alltogether
2014-10-16 23:11:29 +00:00
adelikat
e58e911d7e
Tastudio - when emuhawk is playing back frames, we must be logging lag and savestates in tasmovie if we do not have the information! This fixes a number of "spooky" bugs I've been finding!
2014-10-16 23:05:59 +00:00
adelikat
ce58f0e803
Tastudio/TasMovie - simplify some more code
2014-10-14 13:31:14 +00:00
adelikat
a639cfd275
remove some code in tasmovie that isn't necessary now
2014-10-14 13:24:15 +00:00
adelikat
99e6b7ce27
Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating
2014-10-05 14:11:30 +00:00
adelikat
fda36d349d
a fix to the fix of last commit
2014-10-02 23:50:50 +00:00
adelikat
4addd7fcbc
Tastudio - implement a Clear Greenzone menu item
2014-10-02 22:58:36 +00:00
adelikat
e00801d6f3
tasmovie - only save when stopping if there are changes
2014-09-27 23:56:23 +00:00
adelikat
e6d6dc7e51
Tastudio - more go to frame stuff
2014-08-30 00:40:53 +00:00
adelikat
c7949501b2
Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works
2014-08-29 02:58:52 +00:00
adelikat
86fc66820c
Oops
2014-08-29 02:40:45 +00:00
adelikat
c033b26ad0
TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance
2014-08-29 01:59:08 +00:00
goyuken
aab2a17947
tasstatemanagerstuff
2014-08-24 21:29:51 +00:00
adelikat
24bb942dd1
if TasMovie constructors (a hacky way for now)
2014-08-24 15:07:27 +00:00
kylelyk
4455d5deac
Editing Markers now is managed by TasMovie as a change to the movie file. Fixed bugs to do with adding and deleting markers.
2014-08-24 14:41:56 +00:00
kylelyk
b66db36046
Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet.
2014-08-23 18:02:02 +00:00
kylelyk
6fa3cf4d28
Inserting frames in TAStudio now inserts before FirstSelectedIndex like FCEUX and most other programs with insertion options.
2014-08-23 02:06:56 +00:00
kylelyk
92bdba7938
GreenzoneSettings.MaxStatesInCapacity is now updated at dialog load and is a integer instead of a decimal.
2014-08-22 17:04:31 +00:00
adelikat
816fac55fa
Tastudio - implement the Select Between Markers menu item
2014-07-17 18:38:30 +00:00
adelikat
103de3d34f
TAStudio - when creating a power-on movie make a savestate on frame 0, if starting from savestate, use the savestate from the movie as frame 0 in the greenzone
2014-07-17 18:21:12 +00:00
adelikat
b63a34249f
TAStudio - add the notion of the "pending" frame, the frame about to be emulated, for which you can click to add input that will be captured into the movie the next frame. Logic is still wonky when switching from play to record at the end of a movie, and frame 0 is still messed up but that's a different problem
2014-07-16 23:04:56 +00:00
adelikat
8c064875c2
TAStudio - ability to add markers, very crude implementation for now
2014-07-15 23:43:17 +00:00
adelikat
0b35490b16
Profile Config - don't show custom profile in non-developer builds, put saving logic in the ok button click event instead of drop down change event. Remove a warning in TasMovie.cs
2014-07-15 00:05:18 +00:00
adelikat
02a5337cd6
Movies - rework some things so that MovieSession is in charge of sending a movie into finished mode, as opposed to GetInutState() having the side effect of MovieFInished
2014-07-13 22:36:37 +00:00
adelikat
f79a674219
Remove GetInput() from IMovie
2014-07-13 22:17:31 +00:00
adelikat
57c86f7491
TAStudio - capture lag log during playback
2014-07-13 20:51:19 +00:00
adelikat
eae94f9184
TAStudio - stuff
2014-07-13 15:26:50 +00:00
adelikat
43a687060c
oops
2014-07-13 14:26:40 +00:00
adelikat
6b1bfc2d4a
TAStudio - stuff
2014-07-13 14:13:20 +00:00
adelikat
40912a3c2b
TAStuduio - implement Clear menu item and hotkey, properly invalidate greenzone on input painting and other already implemented editing events
2014-07-11 19:58:24 +00:00
adelikat
2072eac45f
Some Changes flag management in movie objects
2014-07-11 18:06:18 +00:00
adelikat
f8ee569bbb
TAStudio - float painting
2014-07-11 16:26:19 +00:00
adelikat
2e508c1468
TAStudio - greenzone settings dialog
2014-07-11 15:43:47 +00:00
adelikat
f3af2821bb
TAStudio - populate greenzone during playback
2014-07-10 20:48:43 +00:00
adelikat
f0425f3cc5
TAStudio - input painting for boolean input
2014-07-10 20:40:50 +00:00
adelikat
5681368e13
TAStudio - background coloring based on lag log and greenzone
2014-07-10 19:24:21 +00:00
adelikat
80d5e8a7be
TAStudio - input display
2014-07-10 02:45:56 +00:00
adelikat
786b0238ba
Move Markers from TAStudio to TasMovie, and implement saving and loading of markers
2014-07-09 16:35:39 +00:00
adelikat
863d6f09ee
small tastudio progress
2014-07-08 13:33:01 +00:00
adelikat
96b36cc230
TasMovie - save and load lag log to file
2014-07-07 19:32:37 +00:00
adelikat
6d61db045f
TasMovie - more reorg and restore state and lag capturing
2014-07-07 18:40:42 +00:00
adelikat
c019ec3bf0
More reorg
2014-07-07 18:03:02 +00:00
adelikat
7173447e8a
TasMovie - some reorg in preparation for actual progress
2014-07-07 18:00:25 +00:00
adelikat
46d6279f1b
TAStudio - some progress on dynamically displaying columns, and some fixups in movie code in general
2014-07-06 22:13:12 +00:00
adelikat
a5fadb8e0b
Some useless cleanup
2014-07-03 18:17:09 +00:00
adelikat
5cda104ea5
Start ToBk2() conversion method for BkmMovie
2014-06-17 01:24:44 +00:00
adelikat
d27df7816d
Rip out a bunch of stuff from my previous attempt at a mnemonics overhaul and from TasMovie
2014-06-14 21:09:14 +00:00
adelikat
1fcc105293
more 2.0 work
2014-06-14 20:17:07 +00:00
adelikat
c08e6bbf93
Some more bk2 and movies 2.0 stuff
2014-06-14 19:13:21 +00:00
adelikat
398577245e
Progress on Bk2 implementation
2014-06-13 00:43:55 +00:00
adelikat
b26b26efbe
More movies 2.0 work
2014-06-12 20:42:46 +00:00
adelikat
3dce396261
More movie 2.0 stuff
2014-06-12 11:53:25 +00:00
adelikat
373231379c
Movies 2.0 work - play movie dialog is now complete IMovie based and no specific implementation
2014-06-11 21:20:23 +00:00
adelikat
54c9c2c0a0
Some more Movies 2.0 work
2014-06-11 21:14:13 +00:00
adelikat
5d31fb2b3c
Some more movie 2.0 progress
2014-06-11 02:33:57 +00:00
adelikat
a682c667dd
Nuke IMovieHeader, put necessary methods into IMovie instead, and some todos on trouble spots for movie 2.0
2014-06-11 01:41:41 +00:00
adelikat
47d5b1e2e2
Movie Savestate blob from IMovieHeader to IMovie, Movie and TasMovie just use the MovieHeader object as usual, but at least the calling code no longer expects that
2014-06-11 00:41:20 +00:00
adelikat
229a6f6ac9
Oops
2014-06-11 00:27:19 +00:00
adelikat
e07c7a776f
Some simplifying of IMovieHeader
2014-06-11 00:21:14 +00:00
adelikat
5177051d08
Movie files - some more reorg - renaming and putting into new folders
2014-06-08 22:24:38 +00:00