alyosha-tas
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74e64fda03
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fixes poly9 sound
This actually affected several other sound channels as well since the old code put the other poly counters into degenerate states at times
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2016-06-06 11:11:42 -04:00 |
alyosha-tas
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41fd36a3c3
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Fixed high pitch bug
finally found this bug, fixes several games where sounds were higher pitch then supposed to be (notably Combat)
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2016-06-05 17:38:33 -04:00 |
alyosha-tas
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ae39f13d5a
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Update for new sound routines
Catches cases where sound is not processed.
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2016-06-04 18:33:41 -04:00 |
alyosha-tas
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d7436554b8
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Rewrite audio routines
Now samples sound explicitly at proper points each scanline.
Sounds the same (i.e. sometimes wrong) as before, so other bugs exist.
WIP
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2016-06-04 18:32:26 -04:00 |
alyosha-tas
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f60dde19f5
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Fixes compumate mapper
Still WIP
needs keyboard to test
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2016-05-31 09:24:09 -04:00 |
alyosha-tas
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0e34e5f728
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Fixes compumate mapper
Still WIP
Needs keyboard peripheral for further testing, but boots for now
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2016-05-31 09:15:59 -04:00 |
alyosha-tas
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f6b74a97e6
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Adds missing inputs
3 input ports were never implemeneted, now they are
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2016-05-31 09:13:05 -04:00 |
alyosha-tas
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d0c7d81de5
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Updates and Bug Fixes
Sets stack pointer to FD on initialization (see visual 6502)
Adds portA write state to 6532
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2016-05-31 09:11:57 -04:00 |
alyosha-tas
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24b0ebb924
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Merge pull request #2 from TASVideos/master
sync up
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2016-05-27 08:56:25 -04:00 |
alyosha-tas
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d5c4d2f037
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Add poke flag
the point of this is to protect the data bus state
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2016-05-27 08:53:37 -04:00 |
alyosha-tas
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bd5616050a
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Add poke flag
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2016-05-27 08:52:24 -04:00 |
alyosha-tas
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fe77d8718f
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Add poke flag
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2016-05-27 08:51:49 -04:00 |
alyosha-tas
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d192d76052
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Add vblank delay to fix 4A50 demo game
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2016-05-25 18:10:05 -04:00 |
alyosha-tas
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cbad691741
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Protect bank state from peeks
Also properly check bank swapping
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2016-05-25 12:39:41 -04:00 |
alyosha-tas
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de48c1cf2c
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check for protection from memory peeks
WIP
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2016-05-25 12:38:28 -04:00 |
alyosha-tas
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5520627b7e
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Fix Peek_memory so it points to mapper Peek_memory
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2016-05-25 12:37:23 -04:00 |
alyosha-tas
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7a16d7c49a
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Add data bus state and track it
fixes AVGN KO boxing
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2016-05-23 20:31:55 -04:00 |
alyosha-tas
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c80e250ae7
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Add data bus state and track it
fixes AVGN KO boxing
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2016-05-23 20:29:57 -04:00 |
adelikat
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3194e2cdd7
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document what is going on with mF8_sega
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2016-05-22 15:33:49 -04:00 |
alyosha-tas
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d82a447e71
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add tapper hash
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2016-05-20 13:18:12 -04:00 |
alyosha-tas
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9424f30243
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pick the correct mapper for Tapper and Congo Bongo
Based off SHA1 hash
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2016-05-20 09:06:56 -04:00 |
alyosha-tas
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1565a0adf8
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add sega mapper mod
mod to F8 that starts in bank 1
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2016-05-20 09:05:57 -04:00 |
alyosha-tas
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b60876f902
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try try again
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2016-05-16 20:35:52 -04:00 |
alyosha-tas
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9d00197c2a
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fixes 0 sample size in audio
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2016-05-16 07:55:58 -04:00 |
alyosha-tas
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3625bdaf9d
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Merge pull request #1 from TASVideos/master
sync up to test
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2016-05-16 06:55:49 -04:00 |
alyosha-tas
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0551099ac7
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Add files via upload
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2016-05-15 20:43:21 -04:00 |
alyosha-tas
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70fdbba229
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Fixes 6532 INSTAT
Fixes Tapper not running (other issues with that game remain)
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2016-05-06 22:58:41 -04:00 |
alyosha-tas
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a0ad9aab36
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HMove update
Fixes Kool Aid Man
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2016-04-22 09:17:01 -04:00 |
hegyak
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643e475ccc
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Merge pull request #614 from alyosha-tas/master
AtariHawk bug fixes pull request
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2016-04-18 08:06:15 -07:00 |
nattthebear
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111648cf98
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Break a bunch of memory domain stuff with pointless refactoring
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2016-04-13 19:50:06 -04:00 |
alyosha-tas
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3e365a2928
|
update
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2016-04-10 20:21:12 -04:00 |
alyosha-tas
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0dd58abb28
|
update
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2016-04-10 18:29:45 -04:00 |
alyosha-tas
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48dcf8fc91
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PRG delays due to HMOVE
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2016-04-09 12:57:32 -04:00 |
alyosha-tas
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3e14c07c51
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implement PRG delay
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2016-04-09 09:33:13 -04:00 |
alyosha-tas
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9d0d7fa85a
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rewrite enam delay for consistency
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2016-04-08 21:28:26 -04:00 |
alyosha-tas
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5e4874a870
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Added files via upload
implements PF delays
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2016-04-08 09:12:03 -04:00 |
alyosha-tas
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e96f057bd2
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Added files via upload
more bug fixes and clean up
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2016-04-06 20:37:19 -04:00 |
alyosha-tas
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ea18662bfe
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Added files via upload
star field correct
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2016-04-05 18:41:53 -04:00 |
alyosha-tas
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8e852622a1
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Added files via upload
correct star pattern
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2016-04-05 18:03:23 -04:00 |
alyosha-tas
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03b236b0cf
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Added files via upload
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2016-04-05 09:24:27 -04:00 |
alyosha-tas
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14e5f6319d
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Added files via upload
bug fix
|
2016-04-05 09:04:56 -04:00 |
pjgat09
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29e6d5e1d5
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Atari 2600: Fixed an off by one bug with the 6532
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2016-03-11 10:50:03 -05:00 |
adelikat
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17b7d9790c
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Tracer header for Atari 2600
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2016-02-28 09:20:08 -05:00 |
pjgat09
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194905763a
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Atari 2600: Double and quad size players are now correctly delayed an extra pixel.
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2016-02-16 15:46:05 -05:00 |
pjgat09
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a3ef769407
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Atari 2600: Use the RDY flag to halt the CPU instead of a loop in the TIA.
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2016-02-13 17:11:07 -05:00 |
scrimpeh
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e4a1a517cd
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IInputPollable - Now with tabs instead of spaces.
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2016-01-26 11:46:52 +01:00 |
scrimpeh
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ef1bc65ce6
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IInputPollable - Make IsLagFrame settable
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2016-01-26 11:34:42 +01:00 |
adelikat
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ba21484ddd
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add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
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2015-08-05 20:12:09 -04:00 |
adelikat
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3541c9e975
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Make the lag counter settable, and expose this functionality in lua
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2015-07-09 13:05:30 -04:00 |
adelikat
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5bcdfb5991
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IInputPollable - remove the set on LagCount as it is not needed
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2015-06-11 01:23:14 +00:00 |