Commit Graph

216 Commits

Author SHA1 Message Date
alyosha-tas 74e64fda03 fixes poly9 sound
This actually affected several other sound channels as well since the old code put the other poly counters into degenerate states at times
2016-06-06 11:11:42 -04:00
alyosha-tas 41fd36a3c3 Fixed high pitch bug
finally found this bug, fixes several games where sounds were higher pitch then supposed to be (notably Combat)
2016-06-05 17:38:33 -04:00
alyosha-tas ae39f13d5a Update for new sound routines
Catches cases where sound is not processed.
2016-06-04 18:33:41 -04:00
alyosha-tas d7436554b8 Rewrite audio routines
Now samples sound explicitly at proper points each scanline.
Sounds the same (i.e. sometimes wrong) as before, so other bugs exist.
WIP
2016-06-04 18:32:26 -04:00
alyosha-tas f60dde19f5 Fixes compumate mapper
Still WIP
needs keyboard to test
2016-05-31 09:24:09 -04:00
alyosha-tas 0e34e5f728 Fixes compumate mapper
Still WIP
Needs keyboard peripheral for further testing, but boots for now
2016-05-31 09:15:59 -04:00
alyosha-tas f6b74a97e6 Adds missing inputs
3 input ports were never implemeneted, now they are
2016-05-31 09:13:05 -04:00
alyosha-tas d0c7d81de5 Updates and Bug Fixes
Sets stack pointer to FD on initialization (see visual 6502)
Adds portA write state to 6532
2016-05-31 09:11:57 -04:00
alyosha-tas 24b0ebb924 Merge pull request #2 from TASVideos/master
sync up
2016-05-27 08:56:25 -04:00
alyosha-tas d5c4d2f037 Add poke flag
the point of this is to protect the data bus state
2016-05-27 08:53:37 -04:00
alyosha-tas bd5616050a Add poke flag 2016-05-27 08:52:24 -04:00
alyosha-tas fe77d8718f Add poke flag 2016-05-27 08:51:49 -04:00
alyosha-tas d192d76052 Add vblank delay to fix 4A50 demo game 2016-05-25 18:10:05 -04:00
alyosha-tas cbad691741 Protect bank state from peeks
Also properly check bank swapping
2016-05-25 12:39:41 -04:00
alyosha-tas de48c1cf2c check for protection from memory peeks
WIP
2016-05-25 12:38:28 -04:00
alyosha-tas 5520627b7e Fix Peek_memory so it points to mapper Peek_memory 2016-05-25 12:37:23 -04:00
alyosha-tas 7a16d7c49a Add data bus state and track it
fixes AVGN KO boxing
2016-05-23 20:31:55 -04:00
alyosha-tas c80e250ae7 Add data bus state and track it
fixes AVGN KO boxing
2016-05-23 20:29:57 -04:00
adelikat 3194e2cdd7 document what is going on with mF8_sega 2016-05-22 15:33:49 -04:00
alyosha-tas d82a447e71 add tapper hash 2016-05-20 13:18:12 -04:00
alyosha-tas 9424f30243 pick the correct mapper for Tapper and Congo Bongo
Based off SHA1 hash
2016-05-20 09:06:56 -04:00
alyosha-tas 1565a0adf8 add sega mapper mod
mod to F8 that starts in bank 1
2016-05-20 09:05:57 -04:00
alyosha-tas b60876f902 try try again 2016-05-16 20:35:52 -04:00
alyosha-tas 9d00197c2a fixes 0 sample size in audio 2016-05-16 07:55:58 -04:00
alyosha-tas 3625bdaf9d Merge pull request #1 from TASVideos/master
sync up to test
2016-05-16 06:55:49 -04:00
alyosha-tas 0551099ac7 Add files via upload 2016-05-15 20:43:21 -04:00
alyosha-tas 70fdbba229 Fixes 6532 INSTAT
Fixes Tapper not running (other issues with that game remain)
2016-05-06 22:58:41 -04:00
alyosha-tas a0ad9aab36 HMove update
Fixes Kool Aid Man
2016-04-22 09:17:01 -04:00
hegyak 643e475ccc Merge pull request #614 from alyosha-tas/master
AtariHawk bug fixes pull request
2016-04-18 08:06:15 -07:00
nattthebear 111648cf98 Break a bunch of memory domain stuff with pointless refactoring 2016-04-13 19:50:06 -04:00
alyosha-tas 3e365a2928 update 2016-04-10 20:21:12 -04:00
alyosha-tas 0dd58abb28 update 2016-04-10 18:29:45 -04:00
alyosha-tas 48dcf8fc91 PRG delays due to HMOVE 2016-04-09 12:57:32 -04:00
alyosha-tas 3e14c07c51 implement PRG delay 2016-04-09 09:33:13 -04:00
alyosha-tas 9d0d7fa85a rewrite enam delay for consistency 2016-04-08 21:28:26 -04:00
alyosha-tas 5e4874a870 Added files via upload
implements PF delays
2016-04-08 09:12:03 -04:00
alyosha-tas e96f057bd2 Added files via upload
more bug fixes and clean up
2016-04-06 20:37:19 -04:00
alyosha-tas ea18662bfe Added files via upload
star field correct
2016-04-05 18:41:53 -04:00
alyosha-tas 8e852622a1 Added files via upload
correct star pattern
2016-04-05 18:03:23 -04:00
alyosha-tas 03b236b0cf Added files via upload 2016-04-05 09:24:27 -04:00
alyosha-tas 14e5f6319d Added files via upload
bug fix
2016-04-05 09:04:56 -04:00
pjgat09 29e6d5e1d5 Atari 2600: Fixed an off by one bug with the 6532 2016-03-11 10:50:03 -05:00
adelikat 17b7d9790c Tracer header for Atari 2600 2016-02-28 09:20:08 -05:00
pjgat09 194905763a Atari 2600: Double and quad size players are now correctly delayed an extra pixel. 2016-02-16 15:46:05 -05:00
pjgat09 a3ef769407 Atari 2600: Use the RDY flag to halt the CPU instead of a loop in the TIA. 2016-02-13 17:11:07 -05:00
scrimpeh e4a1a517cd IInputPollable - Now with tabs instead of spaces. 2016-01-26 11:46:52 +01:00
scrimpeh ef1bc65ce6 IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
adelikat ba21484ddd add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases) 2015-08-05 20:12:09 -04:00
adelikat 3541c9e975 Make the lag counter settable, and expose this functionality in lua 2015-07-09 13:05:30 -04:00
adelikat 5bcdfb5991 IInputPollable - remove the set on LagCount as it is not needed 2015-06-11 01:23:14 +00:00