beirich
|
7eb2eb0071
|
PCE-CD states are now stable
|
2011-09-16 23:59:03 +00:00 |
andres.delikat
|
3e8a7e61c2
|
Ram Search - Redo menu item, slight tweaks to search menu items
|
2011-09-16 23:44:39 +00:00 |
andres.delikat
|
94aca60998
|
Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch
|
2011-09-16 23:29:36 +00:00 |
beirich
|
9aa70c4fa9
|
Much improved pce-cd savestateyfulness
Cleanup and stateyness of SCSI bus still in progress; states not done yet
|
2011-09-16 04:59:59 +00:00 |
zeromus
|
d529383826
|
nes-fix small bug in MMC1 reset function
|
2011-09-16 00:58:19 +00:00 |
zeromus
|
e68acda91d
|
dont crash throttling nullemulator
|
2011-09-16 00:40:33 +00:00 |
beirich
|
7a272192fb
|
Add version IDs to the other working cores
Add toggle for saving screenshot with savestate. Update loadstate code to not die when encountering a state without a screenshot
|
2011-09-15 23:32:21 +00:00 |
beirich
|
f7109d5f17
|
fix a stupid bug in pce-cd causing irqs to not be released
|
2011-09-15 05:10:23 +00:00 |
andres.delikat
|
b2328f2e07
|
NES PPU - add screen shot menu & context menus for palette, pattern, and sprite viewers. Tweak NES Nametable viewer screenshot code
|
2011-09-15 00:49:25 +00:00 |
andres.delikat
|
62a2b7fad3
|
Nes Nametable viewer - context menu with screenshot & refresh menu items
|
2011-09-15 00:29:26 +00:00 |
andres.delikat
|
36055f2644
|
NES Nametable viewer - Screenshot menu item (to png or bmp format)
|
2011-09-15 00:24:16 +00:00 |
andres.delikat
|
665c9c5fbd
|
Ram Search - search list - Ctrl + A hotkey for selecting all values
|
2011-09-14 23:57:28 +00:00 |
andres.delikat
|
7cfdad7bd0
|
Ram Search - Implement redo button. Enable/Disable Undo & Redo buttons when applicable
|
2011-09-14 23:36:36 +00:00 |
andres.delikat
|
49fb822bec
|
Hex Editor - ctrl+p = poke address, better formatting of the address display in the poke address pop up
|
2011-09-13 00:35:40 +00:00 |
andres.delikat
|
08fcaede91
|
Slight tweak to rendering of on screen ram watch, display separator watches as ----
|
2011-09-13 00:29:54 +00:00 |
andres.delikat
|
6f1baed4de
|
TAStudio - disable unimplemented menu items when not in interim mode
|
2011-09-13 00:04:33 +00:00 |
andres.delikat
|
0022b60b4f
|
Watch object - update the PeekAddress() function to update the prev and changecount values. Fix Ram Search and Ram Watch UpdateValues() functions based on this change
|
2011-09-12 23:36:27 +00:00 |
andres.delikat
|
33a8d1ee0c
|
Ram Search - refactor QueryItemText to use the new built in ToString methods of the Watch object
|
2011-09-12 23:29:04 +00:00 |
andres.delikat
|
ffc28123b3
|
Hex Editor + Ram Search - Stop sound on modal dialog calls
|
2011-09-12 23:21:39 +00:00 |
andres.delikat
|
368f201dbe
|
Ram Watch - stop & start sound on several functions that call modal dialogs
|
2011-09-12 23:14:57 +00:00 |
andres.delikat
|
c8e0043713
|
Ram Watch - a "Display on Screen" menu option
|
2011-09-12 23:08:42 +00:00 |
andres.delikat
|
73add14d28
|
Watch object - add ValueToString() and PrevToString() methods and make Ram Watch use these methods and thus simplify the UpdateValues logic. Added an override for ToString() that displays notes + value in preparation for a on screen ram watch option.
|
2011-09-12 00:17:17 +00:00 |
andres.delikat
|
7db54e08a8
|
Add a GUITextList class and methods to RenderPanel, similar behavior to AddMessage except that the x,y can be set, and duration has no time limit (and should be handled by the caller). The intent is for an on screen Ram Watch feature, and eventually a way to do the Lua function gui.text()
|
2011-09-11 23:31:46 +00:00 |
zeromus
|
8ee8711b1a
|
client saves framebuffer into text states
|
2011-09-11 21:08:41 +00:00 |
zeromus
|
8f668ee75d
|
fix bugs in some ancient ReadFromHex overloads that never got used
|
2011-09-11 21:07:40 +00:00 |
andres.delikat
|
eebdf7d84e
|
check if movie is active before trying to append the movie name to the savestate name! Fixes the double periods on non-movie savestates.
|
2011-09-11 20:32:44 +00:00 |
zeromus
|
4acbf1e584
|
fix some sticky input bugs hopefully without creating anymore
|
2011-09-11 18:05:49 +00:00 |
andres.delikat
|
9196e5d1ec
|
Input Config - auto focus when drop down menus change
|
2011-09-11 04:23:35 +00:00 |
andres.delikat
|
06b7055e4b
|
Hotkey Window - refix auto-focus on tab change
|
2011-09-11 02:19:41 +00:00 |
andres.delikat
|
5ed4a36fd6
|
Trade out Poke icon with a nicer one (with a larger image size than 16x16)
|
2011-09-11 01:39:26 +00:00 |
andres.delikat
|
1eac1dbb05
|
NES PPU - switch the fake toolstrip menu with a real menu strip
|
2011-09-11 01:21:10 +00:00 |
andres.delikat
|
21d396f9bc
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
andres.delikat
|
95c4e658ac
|
Make interim flag (set to true currently) that flips a lot of settings all at once (such as disabling unfinished dialogs, setting the mainform text, and the about box (lol))
|
2011-09-11 00:11:46 +00:00 |
andres.delikat
|
79e5a399f7
|
Toolbox - resize slightly, set minimum size, change bg color of toolstrip, make ti83 keypad visible only if ti83 is loaded
|
2011-09-10 21:48:27 +00:00 |
andres.delikat
|
4f98fdb60d
|
Ram Watch - adding a watch from an external dialog flags changes
|
2011-09-10 21:37:03 +00:00 |
andres.delikat
|
dd9f615f00
|
Set minimum size and some anchoring fixes for config dialogs
|
2011-09-10 21:35:17 +00:00 |
andres.delikat
|
6321428feb
|
Hotkey & Controller config - set accept & cancel button properties
|
2011-09-10 21:24:15 +00:00 |
andres.delikat
|
e3d9706e9e
|
Ram Watch - update values when editing, removing, and duplicating a watch, and whenever a value is added to the watch by an external dialog
|
2011-09-10 21:16:29 +00:00 |
andres.delikat
|
b977ca94e9
|
Ram Search - Fix crash bug when user would click Save and then cancel the save dialog
|
2011-09-10 21:06:50 +00:00 |
andres.delikat
|
b0235e08f0
|
Ram Watch - fix crash when using the save icon on a new watch file with changes
|
2011-09-10 18:09:21 +00:00 |
andres.delikat
|
e889520744
|
Hex Editor - use filesystem safe name generation for default file name on Dump to File
|
2011-09-10 13:51:26 +00:00 |
andres.delikat
|
5eba8bc7f3
|
Movies - fix problem with NES loadstate & timeline checks that caused the Frame value to not parse properly. Also add messages to the catch statement in the event of parse failure.
|
2011-09-10 02:08:16 +00:00 |
beirich
|
e8c3da9c1f
|
[pce] Improve ADPCM flags and interrupt handling
|
2011-09-09 03:40:58 +00:00 |
zeromus
|
cf580b33df
|
add discohawk icon
|
2011-09-08 03:35:19 +00:00 |
beirich
|
41de458ec6
|
[pce] Fix ADPCM more and code cleanup
|
2011-09-07 03:31:32 +00:00 |
andres.delikat
|
45609f4e88
|
Movies - fixed major bug in rerecording logic. Loadstate was truncating movie input based on global.emulator.frame BEFORE loading that value! Thus loading a state (in record mode) from an event later than the current frame count was truncating the input, then loading the actual savestate. Movie loadstate now truncates based on the state's frame count
|
2011-09-07 01:18:58 +00:00 |
andres.delikat
|
a787fe3c60
|
Movies - Fix a major logic flaw in the CheckTimeLines() logic. Should compare from 0 - state frame count, not 0 - length of state input log
|
2011-09-07 00:40:42 +00:00 |
zeromus
|
4924b4a9a0
|
nes-fix tetris differently
|
2011-09-06 01:58:22 +00:00 |
zeromus
|
b21c04c0a7
|
nes-add new ines detection rule for goodnes's totally un-good tetris dump
|
2011-09-06 01:51:44 +00:00 |
beirich
|
a8aaaef45e
|
[PCE] ADPCM playback more or less working correctly now
plus some cleanup
|
2011-09-05 17:45:01 +00:00 |