Hex Editor - use filesystem safe name generation for default file name on Dump to File

This commit is contained in:
andres.delikat 2011-09-10 13:51:26 +00:00
parent 5eba8bc7f3
commit e889520744
1 changed files with 1 additions and 1 deletions

View File

@ -637,7 +637,7 @@ namespace BizHawk.MultiClient
var sfd = new SaveFileDialog();
if (!(Global.Emulator is NullEmulator))
sfd.FileName = Global.Game.Name;
sfd.FileName = PathManager.FilesystemSafeName(Global.Game);
else
sfd.FileName = "MemoryDump";