adelikat
a8116297a0
Rename Register to RegisterValue
2014-12-20 13:16:15 +00:00
goyuken
198a1c7612
cleanup
2014-12-20 04:25:31 +00:00
goyuken
cef4ee7f11
cleanup
2014-12-20 04:17:43 +00:00
goyuken
8745ef190b
fix stuff not compiling
2014-12-20 04:16:02 +00:00
adelikat
7bebb66589
IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
2014-12-20 03:19:33 +00:00
goyuken
7f2e323a27
upgrade christmas
2014-12-17 19:52:30 +00:00
goyuken
ecf8728de6
factor out serviceinjector to emulation.common
2014-12-17 18:17:16 +00:00
goyuken
7efcd7cc0b
comments!
2014-12-17 01:20:53 +00:00
goyuken
7cecd20d8d
restore large speed regression on NESHawk core from r8379. other managed cores were likely affected. most managed cores not affected because of event tracking...
2014-12-17 01:17:41 +00:00
adelikat
bb940473bb
Emulation.Common - move some misc enums into Enums.cs
2014-12-16 17:06:29 +00:00
goyuken
ea47246658
remove the IEmulator inheritance from some services, and fix code as needed
2014-12-15 22:25:06 +00:00
adelikat
d08fb39cb8
Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
2014-12-15 22:19:10 +00:00
goyuken
b23294a68f
remove the IEmulatorService requirement from IEmulatorServiceProvider and BasicServiceProvider
2014-12-15 21:35:09 +00:00
goyuken
95f92c7ed0
remove iemulator requirement from some of the iemulatorservices
2014-12-15 01:01:02 +00:00
adelikat
725a8fb092
Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
2014-12-14 18:58:16 +00:00
adelikat
7cc3fdec4b
Add PCRegisterName to IDisassemblable
2014-12-14 17:27:45 +00:00
goyuken
10e38e7bc9
fix BANDAI FCG 1 Boards without barcode reader
2014-12-14 17:19:54 +00:00
goyuken
09f9d50f46
IDisassemblable changes. can't compile right now, so might not work
2014-12-14 17:17:22 +00:00
adelikat
d1cc13a9c0
BasicServiceProvider - catch any IEmulatorServices that the core implements that aren't defined in the Emulation.Common assembly, and make IGBAGPUViewable an emulator service
2014-12-13 23:45:51 +00:00
scepheo
769cbeb1a0
- IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
...
- IServiceProvider, BasicServiceProvider: Added compile-time unknown type versions of GetService and HasService.
- ToolManager: Added IsAvailable to test whether all dependencies for a tool are available.
2014-12-13 21:54:59 +00:00
goyuken
c6ed49c067
some disassembler stuff
2014-12-13 21:49:15 +00:00
adelikat
9a7715009a
Add an IDisassemblable emulator service, currently no core implements it, just the interface and the IEmulator extensions
2014-12-13 20:52:52 +00:00
adelikat
925d6f5a50
BasicServiceProvider - allow the core to return itself when its specific implementation is requested
2014-12-13 16:22:36 +00:00
adelikat
45809ab73f
move an attribute in Wonderswan core that was on the constructor on accident, added an AttributeTargets attribute on it that would have caught such an error, add AttributeTargets on some other attributes to help clarify their usage
2014-12-13 02:31:31 +00:00
adelikat
08fb509a1a
Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly
2014-12-12 01:49:54 +00:00
goyuken
9513d209b1
comments!
2014-12-09 21:52:03 +00:00
zeromus
e0c09a553b
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
2014-12-09 19:20:22 +00:00
adelikat
68e1eae014
MemoryCallbackSystem - implement IEnumerable, Debugger - use it to pre-populate the breakpoint dialog with pre-existing breakpoints
2014-12-07 19:38:42 +00:00
adelikat
be8563469c
Refactor MemoryCallbackSystem. Now that the API is much simpler, the underlying code can be as well.
2014-12-07 19:27:21 +00:00
adelikat
1c179da80c
MemoryCallback System - another refinement, make an IMemoryCallback and make that the argument for add methods
2014-12-07 19:09:36 +00:00
adelikat
2d1a43dc65
MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
2014-12-07 18:53:56 +00:00
adelikat
3ded6116a6
Break up ColecoVision.cs into separate files
2014-12-05 03:16:08 +00:00
adelikat
7cc5822dfd
Add ActiveChanged event to MemoryCallbackSystem
2014-12-05 02:07:56 +00:00
adelikat
0b84beec88
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
2014-12-05 01:56:45 +00:00
adelikat
e2033c9d2e
AsStatable() and also update statusbar saveslots on CloseRom()
2014-12-05 00:52:16 +00:00
goyuken
40416656a2
eliminate snowiy emulator option from CoreComm. this commit is a bit hackish
2014-12-05 00:39:02 +00:00
adelikat
04f9081943
in IEmulator extensions add methods such as AsMemoryDomains(), AsStatable() that do the service calling magic. In the client code replace appplicable casts of IMemoryDomains with AsMemoryDomains(), more commits of this nature for the other IEmulatorServices soon to follow
2014-12-05 00:32:29 +00:00
adelikat
cda9203ca5
Forgot to add these files
2014-12-05 00:17:34 +00:00
adelikat
d7f88ecbf9
Chane IEmulator Extension methods like HasMemoryDomains to use the HasService<T>() method
2014-12-05 00:15:28 +00:00
adelikat
a91de9ad9c
Move TraceHeader out of CoreComm and into ITracer and TraceBuffer
2014-12-05 00:10:48 +00:00
adelikat
309088211c
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
2014-12-05 00:05:40 +00:00
adelikat
02f5206382
remove a debug line of code that I checked in on accident
2014-12-04 22:38:03 +00:00
adelikat
eb085fe29d
fix logic error in Remove call on InputCallbackSystem
2014-12-04 22:31:42 +00:00
adelikat
d8a204572d
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
2014-12-04 03:38:30 +00:00
adelikat
529591ce2d
Rename ICoreService to IEmulatorService
2014-12-04 02:12:57 +00:00
goyuken
7f9adc0c1d
dgb: reenable input callbacks.
2014-12-04 02:04:14 +00:00
adelikat
ccb8cce788
InputCallbackSystem - add an ActiveChanged event handler, the event fires anytime the collection goes from 0 to greater than 0, or greater than 0 to 0
2014-12-04 00:56:04 +00:00
adelikat
a07263c04e
Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
2014-12-04 00:43:12 +00:00
adelikat
7ffe07c44b
Emulation.Common IsImplemented extensions - fix logic, if FeatureNotImplemented exists it is always considered not implemented
2014-12-04 00:38:42 +00:00
goyuken
78209348dd
move NullSound to its own file, as it's not actually used in NullEmulator
2014-12-01 16:56:51 +00:00
adelikat
a104c420cf
Move CoreComm.cs out of the interfaces folder
2014-12-01 14:28:57 +00:00
adelikat
b08bfc0a2b
Move DisplayType out of IEmulator.cs, that's an annoying place for it to be, instead put it in a new file with Enum.cs which has one line which is silly. silly > annoying
2014-12-01 14:27:23 +00:00
adelikat
9adc45f4d1
Add a ServiceNotApplicable attribute for cores to mark things like SaveRam and ISettable as not applicable for the given core, update the CoreFeatureAnalysis dialog to not show these interfaces for the given core (and not mark them as incomplete). Set various cores accordingly
2014-11-30 23:41:54 +00:00
adelikat
c4768c102e
Move ControllerDefinition to its own file
2014-11-30 23:05:00 +00:00
adelikat
b05bed93ac
Emulation.Common - move Base Implementations out of the interfaces folder, never made sense to be there
2014-11-30 23:02:16 +00:00
adelikat
745b8f555b
Controller Config menu item - disable based on ControllerDefinition having any buttons rather than check for Null Emulator
2014-11-30 22:56:02 +00:00
adelikat
a83d714c42
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
2014-11-30 20:29:30 +00:00
adelikat
5ce1d02df7
Null Emulator - rip out now uneeded stubs, increment frame counter during FrameAdvance (might as well, since it has a notion of advancing a frame)
2014-11-30 20:01:36 +00:00
adelikat
76148ae111
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
2014-11-30 16:42:58 +00:00
adelikat
865795049b
Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
2014-11-30 15:22:08 +00:00
adelikat
9422f02fa2
Feature List - hook up the ThrowsError() extension to IsImplemented
2014-11-30 14:52:52 +00:00
adelikat
4681fef0c2
Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead
2014-11-30 14:18:44 +00:00
adelikat
8c4e0f1203
Move some extension methods to a better location
2014-11-30 14:04:00 +00:00
goyuken
50c4414a93
confirm a few sizes in firmware database
2014-11-24 23:18:05 +00:00
zeromus
17d67fa366
small clarifications to firmware DB
2014-11-24 23:13:54 +00:00
scepheo
2c79016725
Added ThrowsError() and IsEmpty() extension methods for MethodInfo.
2014-11-24 19:51:27 +00:00
goyuken
9c02bf77ba
wonderswan: clear out unused code for clear saveram
2014-11-24 18:50:18 +00:00
adelikat
0e82fff3ff
Clean out ClearSaveRam() calls since they are no longer used
2014-11-24 15:00:54 +00:00
goyuken
baa1556836
remove IEmulator.ClearSaveRam() from the interface
2014-11-24 02:22:47 +00:00
adelikat
bded999177
Create a FeatureNotImplemented attribute, the intend of which is to apply to any unimplemented method of an ICoreService method/property, set some methods in Intellivision to this, and have CoreFeatureAnalysis look for the presence of this attribute and report unimplemented properties/methods
2014-11-24 00:38:29 +00:00
adelikat
4582a88798
Add an ICoreService interface that interfaces such as IEmulator and IDebuggable inherit
2014-11-23 20:30:53 +00:00
adelikat
1832894405
IDebuggable - GetCpuFlagsAndRegisters() - refactor to make it an IDictionary instead of Dictionary
2014-11-23 16:22:02 +00:00
adelikat
133d690363
Move IDebuggable to its own file, in anticipation of it having enough stuff to warrant it
2014-11-23 16:10:46 +00:00
adelikat
e6e2972e3d
Make IMemoryDomains inherit IEmulator and simplify some code slightly as a result
2014-11-23 16:03:04 +00:00
adelikat
d64be5ed76
SystemID is Lynx not LYNX, cuz I said so
2014-11-21 01:32:15 +00:00
zeromus
a7432a1e52
firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning
2014-11-13 00:09:16 +00:00
goyuken
dc2ca1f010
remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class
2014-10-31 15:46:13 +00:00
goyuken
ff95066672
quicknes: reject (with the appropriate unsupported exception) any bootgod positive euro rom
2014-10-29 18:58:43 +00:00
jlennox
a64017366c
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
2014-10-19 01:22:47 +00:00
jlennox
10b6bed056
Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
2014-10-18 22:30:06 +00:00
jlennox
01a994fe9c
Break IDebuggable off from IEmulator
2014-10-18 22:13:25 +00:00
goyuken
9f274d93fb
fix lynx firmware entry
2014-09-15 21:29:23 +00:00
goyuken
28a37a57da
lynx mah boi https://www.youtube.com/watch?v=bNpLXo55yfw
2014-09-15 20:12:11 +00:00
adelikat
1693a2a1ed
Cheats dialog - default to System Bus domain
2014-09-13 14:21:08 +00:00
zeromus
87e9d235f6
make some effort to support memdomain of full 32bits size, and use it for n64 system bus. make sure to check that its disabled in ramsearch engine and in hex editor. we could probably fix it to work in hex editor later.
2014-09-09 21:34:41 +00:00
goyuken
93eb656eba
gpgx: account for the fact that rom and ram are emulated with 16 bit swaps
2014-09-08 14:50:36 +00:00
pjgat09
239df5d5f9
N64: Savestates now only save and load half the RDRAM if the expansion pack is not installed.
2014-09-07 00:43:19 +00:00
goyuken
8634d52bed
remove the dummymemorydomainlist as its not needed anymore (if a core has no memory domains, it simply doesn't have the interface)
2014-09-01 21:09:25 +00:00
adelikat
5ba74c631c
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
2014-09-01 18:43:41 +00:00
hegyak
a46bd896ff
Fixed a spelling error in FirmwareDatabase.cs relating to GBA BIOS
2014-08-24 14:41:49 +00:00
adelikat
56384da18b
Front end for the Link Cable status bar icon
2014-08-23 01:18:59 +00:00
goyuken
6bc604e5a5
clean up comments on IEmulator slightly to explain the Settings\SyncSettings contract better
2014-08-20 18:08:22 +00:00
goyuken
a25c6b4665
TextState (common to GB, WS, etc): clean up JSON formatting slightly. not a breaking change.
2014-08-18 18:00:22 +00:00
goyuken
8c4696609d
vba next: memory domains
2014-08-16 05:45:31 +00:00
goyuken
ceae8d71b5
memory domain: minor refactor and cleanup
2014-08-15 21:21:17 +00:00
goyuken
29f34ed79a
clearsaveram() internal infrastructure changes
2014-08-13 19:16:48 +00:00
goyuken
f0c8bd3842
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
2014-08-13 17:52:13 +00:00
adelikat
647adabea3
Simplify even more!
2014-08-13 01:44:22 +00:00
adelikat
e9110be6ff
simplify the InputCallbackSystem object
2014-08-13 01:43:28 +00:00
goyuken
28b26fadcc
add a "defaults" button to the generic core config dialog, used by wonderswan, genesis, saturn, and 2600
2014-08-10 22:01:17 +00:00