zeromus
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58738c1af3
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nes-sunsoft reorg yet again. think we've got it under control this time though. i even added a doc specially for sunsoft to describe whats going on
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2011-09-26 08:05:17 +00:00 |
andres.delikat
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4f072f8623
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Oops, neglected to check these in with the last commit
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2011-09-25 22:36:13 +00:00 |
andres.delikat
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7943ff5781
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Start Mapper 164 and add Final Fantasy V (Unl) to gamedb.txt
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2011-09-25 21:52:10 +00:00 |
andres.delikat
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075c4ea3dd
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NES - some work on classifying mapper 16/159 roms: Added to gamedb various versions of roms, added board cases to BANDAI-FCG-1, misc cleanup of board. Most of these games don't work but a few did.
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2011-09-25 17:16:26 +00:00 |
andres.delikat
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fece5fd7e2
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NES - Start HVC-CNROM-256K-01 board (for mapper 185). Finishing will require finding a rom with the right sha1.
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2011-09-25 01:20:32 +00:00 |
andres.delikat
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f808cd4009
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Add goodnes 3.14 version of
Rad Racket: Deluxe Tennis II to gamedb.txt. Maps to NINA-06 board, however it crashes on ReadPPU()
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2011-09-25 00:01:11 +00:00 |
andres.delikat
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754b4ee2ee
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NES - Started JALECO-JF-13 board (Mapper 86). The only copy of Moero!! Pro Yakyuu (Red) I could find doesn't work and doesn't match bootgod's db. However, it worked in FCEUX
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2011-09-24 19:48:18 +00:00 |
andres.delikat
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12c664ea00
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NES - Implement board BANDAI-74*161/161/32 (Mapper 70). Family Trainer - Meiro Daisakusen, Kamen Rider Club, Space Shadow tested and verified to work. Updated compatibility list. Added goodnes3.14 version of space shadow to gamedb.txt
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2011-09-24 18:47:02 +00:00 |
andres.delikat
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d17934b395
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Fix TAITO_74_161_161_32 board (mapper 152), arkanoid 2 now works. Added Goodnes3.14's version of arkanoid 2 to the gamedb (even though it is actually a bad dump, our policy is to support 3.14 roms). Fixes to other mappers, Holy Diver now works properly (among other games).
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2011-09-24 14:04:21 +00:00 |
zeromus
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6a570c89fc
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nes-fix a little bug in MMC2 and support MMC4 while i am at it
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2011-09-21 05:47:41 +00:00 |
zeromus
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4924b4a9a0
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nes-fix tetris differently
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2011-09-06 01:58:22 +00:00 |
beirich
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c7178543c7
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split gamedb up into more files
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2011-08-12 03:30:23 +00:00 |
beirich
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1c72c144af
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odds and ends, pre-commit for turbocd stuff
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2011-08-01 23:18:22 +00:00 |
beirich
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06d8792830
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[PCE] fix Youkai Douchuuki, Yo Bro, and Order of the Griffon
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2011-07-24 19:52:20 +00:00 |
beirich
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c30529685d
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[PCE] regretfully implement sprite limit, fixing some anomalies
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2011-07-24 03:32:39 +00:00 |
beirich
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8295e6d65b
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PCE GameDB overhaul
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2011-07-23 20:22:32 +00:00 |
beirich
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3bedad1e95
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Update SGX with new timing & support frameskip... huge success!
100% SGX compatibility (not that this is difficult)
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2011-07-20 03:57:41 +00:00 |
beirich
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47def064fa
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significant PCE timing/compat improvements, still poking at a few things
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2011-07-19 03:53:07 +00:00 |
beirich
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cc9cf04a57
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"Fix" PCE Paranoia by marking bad roms
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2011-07-18 00:11:16 +00:00 |
beirich
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3f27ac0b2a
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Fix PCE Populous by supporting its custom SaveRAM.
+ Unsubstantial TurboCD progress.
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2011-07-15 02:08:18 +00:00 |
zeromus
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9628ab3506
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hook up nes dump status stuff, and also add a log window that we could use for console output in the near future but for now is just used to show you a detailed rom analysis report
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2011-07-10 21:00:28 +00:00 |
beirich
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56538894c6
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Add Hack rom status
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2011-07-10 20:35:52 +00:00 |
beirich
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732bd982af
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Update to GameDB and update PCE compat.txt
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2011-07-10 18:26:55 +00:00 |
beirich
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c8727ae01f
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fix some gamedb stuff, add some genesis games to db, get genesis back to a state where it at least loads roms correctly
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2011-07-10 04:54:18 +00:00 |
beirich
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a659c05b21
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TurboCD progress
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2011-06-19 03:27:18 +00:00 |
zeromus
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2d20ab84ca
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[NES] assorted mapper cleanup and add MMC2
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2011-06-13 09:55:25 +00:00 |
zeromus
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7705e3f6f1
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[NES] clean up mapper 107
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2011-06-13 08:58:38 +00:00 |
zeromus
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db2ba34c01
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[NES] work on some mappers, make a mapper compatibility list
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2011-06-13 08:38:10 +00:00 |
zeromus
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bb4499a41f
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[NES] rewrite core mmc3 mapping logic to be more clear, handle some assorted mislabeled games, and fix a bug with mmc3+vram+chrmode=1
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2011-06-08 09:28:38 +00:00 |
zeromus
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0015cada91
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[NES] fix bug in deemph palette that made airwolf invisible and add better tracking and reporting of bad roms (there are bad dumps of airwolf in addition to the game itself being bad)
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2011-06-08 06:53:11 +00:00 |
zeromus
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81b30501a5
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[NES] improve board detection diagnostics logging messages, and add board: IREM-G101 (mapper 032)
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2011-06-08 06:17:41 +00:00 |
zeromus
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969341f691
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[NES] add board: sunsoft-4 (mapper 068)
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2011-06-08 02:42:36 +00:00 |
zeromus
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8247fca267
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[NES] game recognition tweaks and additions
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2011-06-08 01:03:32 +00:00 |
zeromus
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d6bf47c4d4
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[NES] fix wai xing ding dong
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2011-04-19 01:58:12 +00:00 |
andres.delikat
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a066d6e03d
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Mapper 242 stuff
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2011-04-18 22:33:06 +00:00 |
zeromus
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4a6a380cc8
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[NES] wai xing ding dong will need 8k of vram
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2011-04-18 02:39:57 +00:00 |
andres.delikat
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9e6b232f02
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Start mapper 242
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2011-04-18 02:26:42 +00:00 |
zeromus
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8a577a0184
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[NES] sort out Mississippi Satsujin Jiken, fix up some board autoconfiguration logic which was a bit broken, support pad_h and pad_v from gamedb
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2011-04-18 01:57:22 +00:00 |
zeromus
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486a5b0337
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assorted useless stuff
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2011-04-18 01:35:18 +00:00 |
zeromus
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53bcb10795
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add Bio Senshi Dan - Increaser To No Tatakai (J) to gamedb
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2011-04-17 21:34:54 +00:00 |
zeromus
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b041d31ab1
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[NES] restore iNES header detection
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2011-03-19 20:12:06 +00:00 |
zeromus
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1408bcdb4b
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no need for special treatment for first line when we have comments now
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2011-03-15 03:23:15 +00:00 |
zeromus
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efef2ebec4
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allow #include in gamedb.txt
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2011-03-15 03:17:40 +00:00 |
zeromus
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be69565135
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[NES] overhaul database and board configuration system some more and reorg code a bit
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2011-03-08 07:25:35 +00:00 |
zeromus
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859eabc6b7
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[NES] overhaul to use bootgod's db as primary data source. it can still merge with the gamedb.txt, although I purged it of every unneeded NES record. iNES header parsing needs to be re-added.
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2011-03-07 10:41:46 +00:00 |
beirich
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540af82171
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[PCE] retest all hucards, update compat.txt, identified some additional bad roms
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2011-03-07 00:48:52 +00:00 |
andres.delikat
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e0af256a33
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NES - Finish up remaining SxROM boards
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2011-03-04 15:01:02 +00:00 |
andres.delikat
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fc8be53da6
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NES - SH1ROM, SIROM, and SJROM implemented. SIROM untested (and has a handy assert) due to unkown games. Airforce (SJROM) added to gamedb, but the game is black screen only.
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2011-03-04 04:19:49 +00:00 |
andres.delikat
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f350e241b8
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NES - SHROM implemented, Family Fued loads but doesn't get past the intro screen
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2011-03-04 04:00:18 +00:00 |
andres.delikat
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615cf3b52b
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NES - SFROM & Bubble Bobble
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2011-03-04 03:51:46 +00:00 |