goyuken
70fc923d2c
fix savestate speed regression accidentally introduced with r8117
2014-11-28 17:36:05 +00:00
adelikat
0e82fff3ff
Clean out ClearSaveRam() calls since they are no longer used
2014-11-24 15:00:54 +00:00
goyuken
ad1ca57163
comments!
2014-11-23 19:31:22 +00:00
goyuken
610ac0d4d2
correct lynx platform flamerate, fix bug in virtual boy platform flamerate
2014-11-23 19:25:47 +00:00
adelikat
e6e2972e3d
Make IMemoryDomains inherit IEmulator and simplify some code slightly as a result
2014-11-23 16:03:04 +00:00
adelikat
be00dae474
Fix issue 316 - cancelling out of the core picker causes exception
2014-11-22 15:56:02 +00:00
adelikat
d64be5ed76
SystemID is Lynx not LYNX, cuz I said so
2014-11-21 01:32:15 +00:00
adelikat
2041b15260
Tasproj loading - don't attempt to read from empty files if they exist but are empty
2014-11-20 00:14:33 +00:00
adelikat
b4f7e13d1b
Tastudio - in non-developer builds, set the minimum savestate frequency from 2 to 1
2014-11-19 16:22:03 +00:00
adelikat
ea6966a911
Tastudio - fix loading of projects
2014-11-19 15:54:00 +00:00
adelikat
17c6a2c1f6
Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something
2014-11-19 00:32:51 +00:00
hegyak
ce626011d4
Added SystemInfo and SystemId for Lynx
2014-11-18 12:09:11 +00:00
adelikat
5349affbc4
Tastudio - support "out of order savestating" using saveslot states. Experiemental, could have bugs particularly off by one issues
2014-11-15 21:49:58 +00:00
adelikat
410078081c
Tastudio - fix lag lag to reflect the next frame
2014-11-15 14:55:44 +00:00
adelikat
80dae0d026
Tastudio - refactor lag log to be a list of frame,bool combinations instead of just a list of bools, note: this changeset reverts the list back to an "off by 1" where it corresponds to the current frame not the next frame, that will be solved in a later commit
2014-11-15 14:31:18 +00:00
adelikat
aa38ad24a2
Bk2 movies - don't save when switching to play, note: when stopping a movie in play mode, the movie will not be saved unless there are changes, the Save() that was removed here masked problem with potential failure to save. As of this commit, bk2 movies rely on the Changes flag to be accurately set
2014-11-14 00:00:18 +00:00
adelikat
891d3933bd
Don't increment the Rerecord counter with loading a bk2 or tasproj movie, fixes the obvserved issue in issue 303. However, a bigger concern is why loading a movie and stopping it is causing the movie to be saved in the first place
2014-11-13 23:49:58 +00:00
zeromus
a7432a1e52
firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning
2014-11-13 00:09:16 +00:00
zeromus
ba0eca8a69
do firmware hash calculation differently without needing a buffer, for users with GBs of roms in their firmware folder
2014-11-12 01:27:11 +00:00
zeromus
4d5b25600e
add a GC.Collect() call to workaround a .net slow-GC problem, and fix an old bug related to firmware scans occurring several times actually every time you think it should happen once, which probably wasn't helping things
2014-11-12 00:04:08 +00:00
adelikat
b0eb4ee791
When loading a movie that specified quicknes or neshawk (or bsnes vs snes9x), don't permanently override the user's core preference
2014-11-09 17:14:16 +00:00
adelikat
150dcae98d
When importing snes movies, set the movie sync settings to Compatibility profile
2014-11-09 16:49:11 +00:00
adelikat
2f51331ca8
Fix a nasty bug in movie loadstate behavior
2014-11-09 15:48:06 +00:00
adelikat
a932cef662
Add a description attribute for EmulatorLuaLibrary
2014-11-08 14:08:32 +00:00
zeromus
8c1eaf25ff
system for more thorough tooltips in hotkey and controller config dialogs (so, for instance, the function of a key can be described)
2014-11-07 16:58:27 +00:00
adelikat
149a759a26
Tastudio - oops, fix major bug in r8145
2014-11-02 14:25:06 +00:00
adelikat
38f6661cc1
mnemonic constants for option 1 and 2 buttons on lynx
2014-11-02 14:11:14 +00:00
adelikat
2f3f3d29fc
Tastudio - invalidate lag log when editing frame 0
2014-11-02 13:52:45 +00:00
adelikat
7f18d9ebc0
Fix bugs in last commit
2014-11-02 01:10:19 +00:00
adelikat
f7460d1821
Tastudio - make green/red drawing for lag correspond with FCEUX's taseditor. Rather than show what the lag counter is saying, show what the next frame will be. The logic here is that green means a frame in which an edit will have an effect on emulation and red means it will not.
2014-11-02 00:39:53 +00:00
adelikat
8197f96c98
TasMovie - make a TasLagLog class to simplify some code
2014-11-02 00:22:04 +00:00
adelikat
01909dfb98
Tastudio - When creating a savestate-anchored movie from an existing movie, copy the previous input into VerificationLog.txt
2014-11-01 14:01:21 +00:00
adelikat
900ce76a3b
TasMovie - add a VerificationLog.txt file in the tasproj, doesn't use it yet but it does properly save and load it, will save if there is any log entries, will load it if the file exists in the tasproj
2014-11-01 13:37:18 +00:00
adelikat
6611ddd9ba
Some fixups to TasMovie - mostly code cleanup but also some subtle bug fixes
2014-11-01 12:50:36 +00:00
goyuken
dc2ca1f010
remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class
2014-10-31 15:46:13 +00:00
adelikat
549b948ffd
Tastudio - add a context menu "create new project from here", it will take the currently selected frame and create a savestate-anchored project on this frame (keeping any input after this frame), and load this new project.
2014-10-30 23:29:21 +00:00
adelikat
bd9a47f780
ToTasMovie() - apply the same hacky fix that ToBk2() received
2014-10-29 21:52:35 +00:00
adelikat
7ffe0805c1
When converting an IMovie to a TasMovie and auto-generating the filename, check that the file exists, and ensure a non-existent filename
2014-10-29 21:41:01 +00:00
goyuken
ff95066672
quicknes: reject (with the appropriate unsupported exception) any bootgod positive euro rom
2014-10-29 18:58:43 +00:00
goyuken
daf74eb91b
framebuffer in movie anchor states
2014-10-27 01:14:47 +00:00
adelikat
e3b6d29956
Refactor last commit and some other code so that reset happens in a singular place when loading a state from the state manager
2014-10-26 23:37:42 +00:00
adelikat
59494767f5
Tastudio - refactor TasStateManager GetStateClosestToFrame() to return a KeyValuePair (frame number and savestate data) so the calling code has a clue which savestate was returned, reset counters if a savestate-anchored movie's "anchor" was loaded
2014-10-26 23:26:43 +00:00
adelikat
fa9971022b
TasStateManager - GetStateClosestToFrame() - state savestate anchored movies into account
2014-10-26 23:17:20 +00:00
zeromus
5cf5894329
firmware importer now supports archives
2014-10-26 14:22:26 +00:00
adelikat
170bc4aab0
TasStateManager - Invalidate() - take savestate anchored movies into account
2014-10-25 19:33:28 +00:00
adelikat
b301546237
TasStateManager - take starts from savestate into account in the HasState() method
2014-10-25 16:11:40 +00:00
adelikat
429b298dc1
TastStateManager - take starts from savestate into account when deciding if there are any states
2014-10-25 16:05:11 +00:00
adelikat
c49e51d03f
When converting a movie to a tasproj, properly capture whether it starts from savestate and make the appropriate marker
2014-10-25 15:47:15 +00:00
adelikat
7be7f3aba6
Fix putting sync settings into movies for some cores, broken by the change to ISettable
2014-10-23 22:30:47 +00:00
adelikat
53fa3b9ada
Tastudio - fix crashing after using Export to Bk2, running out of memory on export though, a definite concern now
2014-10-23 01:32:27 +00:00
scepheo
28f21e1775
Lua:
...
- LoadState through Lua isn't counted for movie RerecordCount.
- Added movie.setrerecordcount and movie.getrerecordcount for people who really want to count their bot loadstates.
2014-10-20 20:31:31 +00:00
adelikat
d0aee55059
Tastudio - a bit of simplifying some code
2014-10-20 19:04:59 +00:00
adelikat
3593588d5f
InputRoll - ColunReorder event handler, Tastudio - subscribe to this event handler and flag changes to the movie (since this information is saved into the tasproj file)
2014-10-19 14:46:01 +00:00
adelikat
eb28732087
when setting IMovie.SyncSettingsJson, simply do not set it if the core is not an ISettable, rather than throwing an exception
2014-10-19 01:39:43 +00:00
jlennox
a64017366c
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
2014-10-19 01:22:47 +00:00
jlennox
01a994fe9c
Break IDebuggable off from IEmulator
2014-10-18 22:13:25 +00:00
adelikat
d6b4ce6dfe
A fix to RunQueuedMovie, this doesn't seem to cause regressions, and I don't that the old code was behaving incorrectly, but the code was definitely wrong, and this is correct
2014-10-18 20:55:10 +00:00
adelikat
ceb79a4c26
Tastudio - make a new project called default.tasproj rather than gamename, only use gamename when suggesting a movie in a Open/SaveFileDialog
2014-10-18 15:50:12 +00:00
adelikat
e1b0544668
TasMovie - fix stop movie, if there were no changes to the movie file it was IGNORING the request to stop, that was bad and was the cause of various subtle oddities
2014-10-18 15:17:49 +00:00
adelikat
305dea53ab
Tastudio - a dialog to change the default "greenzone" settings
2014-10-18 01:01:45 +00:00
adelikat
48eb40449c
Make TasStateManagerSettings use default values from the config, next step: a ui to change the config values
2014-10-17 22:47:30 +00:00
adelikat
f930622b5e
Move TasStateManagerSettings to its own file
2014-10-17 22:39:40 +00:00
adelikat
fe9dade094
tasmovie - don't capture information on GetInputLogEntry(), that is code that should have been been whaked when refactoring Everything ot UseGetInputState() instead. Still todo: get rid of this method alltogether
2014-10-16 23:11:29 +00:00
adelikat
e58e911d7e
Tastudio - when emuhawk is playing back frames, we must be logging lag and savestates in tasmovie if we do not have the information! This fixes a number of "spooky" bugs I've been finding!
2014-10-16 23:05:59 +00:00
adelikat
b87177a0b5
Tastudio - implement the "Empty new Marker notes" menu item
2014-10-15 16:09:14 +00:00
adelikat
5436a7d24e
BinarySavestates - add a HasLump() method, and use it to check for clientsettings in tasproj since it may or may not have it
2014-10-15 15:55:41 +00:00
adelikat
3be3264d60
TasStateManager - make frequency based on savestate size, formula should be tinkered with to get best results on all platforms, also dont' ever capture frame 0 on savestate-anchored movies since the anchor will be returned when 0 is requested
2014-10-15 15:47:04 +00:00
adelikat
fc311c12e9
Tastudio - never remove the frame 0 savestate in non-savestate-anchored movies
2014-10-15 15:23:48 +00:00
adelikat
e6cec0f52f
Tastudio - Saving and loading of column info to the .tasproj file, loading is still problematic because it is being whacked by code that rebuilds the columns later, need to unspeghettify some things
2014-10-14 18:09:30 +00:00
adelikat
ce58f0e803
Tastudio/TasMovie - simplify some more code
2014-10-14 13:31:14 +00:00
adelikat
a639cfd275
remove some code in tasmovie that isn't necessary now
2014-10-14 13:24:15 +00:00
adelikat
9304283c03
Remove some unused config variables
2014-10-14 12:53:54 +00:00
goyuken
79f36198e9
play around with 7z a bit
2014-10-13 05:08:34 +00:00
goyuken
4539819156
internal improvements to 7z savestate writer
2014-10-12 04:57:49 +00:00
goyuken
4ee816e8bc
code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
2014-10-12 04:24:31 +00:00
zeromus
4eeb48db13
block the use of the input stream length property by unmanaged 7z code. I think it was only using it for progress reporting.
2014-10-12 02:49:02 +00:00
zeromus
0303871ac5
sevenzipsharp - remove broken code which was requiring input streams to be seekable so that it could get their length so that it could produce a percent-based progress report
2014-10-11 21:26:39 +00:00
adelikat
2fb986715e
tastudio - implement follow cursor
2014-10-11 19:43:05 +00:00
goyuken
a09c488f5b
add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz
2014-10-09 23:39:13 +00:00
goyuken
277b277c2e
benchmark savestate time to console
2014-10-09 01:49:44 +00:00
zeromus
45f7317b58
add exit program hotkey
2014-10-07 01:20:48 +00:00
goyuken
c0beeb50b1
add atari lynx to pathconfig
2014-10-07 00:40:16 +00:00
adelikat
99e6b7ce27
Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating
2014-10-05 14:11:30 +00:00
adelikat
cfff19b808
TasStateManager - add an InitialState property, not used yet and has limited value, but might help with clarity
2014-10-05 12:59:12 +00:00
adelikat
fda36d349d
a fix to the fix of last commit
2014-10-02 23:50:50 +00:00
adelikat
d0970c5ba4
fix last commit
2014-10-02 23:19:37 +00:00
adelikat
535ba7dc4a
TasStateManager - don't delete frame 0 greenzone, todo: refactor to store this (for non-savestate anchored movies) separately
2014-10-02 23:10:36 +00:00
adelikat
4addd7fcbc
Tastudio - implement a Clear Greenzone menu item
2014-10-02 22:58:36 +00:00
adelikat
adf07367ad
Support lynx .mcm importing, however it appears there are sync differences in the lynx cores
2014-09-29 22:39:06 +00:00
adelikat
f4d3b70469
Ram Watch - fix issue with stale memory domains when rebooting a core, some cores were unaffected, cores like atari 2600 were affected by this bug
2014-09-28 16:39:53 +00:00
adelikat
e00801d6f3
tasmovie - only save when stopping if there are changes
2014-09-27 23:56:23 +00:00
adelikat
734b8338bc
Fix always getting a "movie was written to disk" message when stopping a movie, will now only say so if it actually was saved to disk
2014-09-27 23:44:59 +00:00
adelikat
1dc789eb02
Ram Tools - support poking frozen values, fixes issue 266
2014-09-27 21:52:15 +00:00
adelikat
da7cb4ec59
when loading a movie, gracefully handle a movie/rom system id mismatch
2014-09-27 15:49:39 +00:00
adelikat
624ad32d4e
Tastudio - fix some go to frame logic, but probably broke stuff too
2014-09-22 23:24:34 +00:00
adelikat
ea3f86c11e
Tastudio - Fix some erroneous StateManager logic
2014-09-22 22:52:34 +00:00
adelikat
0ef72d3ab2
Tastudio - fix a bug in tastatemanager
2014-09-22 14:44:32 +00:00
adelikat
8b212da594
tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker()
2014-09-21 15:17:29 +00:00
adelikat
538c4632af
Add a LuaLibraryAttributes attribute to lua libraries with a Released property, only register libraries that are released except in Developer Builds, set tastudio library Released flag to false
2014-09-20 01:00:50 +00:00
adelikat
b3fffa99d3
Fix a bug in movie recording when the movie end action of "record" is picked, in that case, switching to record after a movie finishes was eating a frame
2014-09-18 22:54:15 +00:00