Commit Graph

729 Commits

Author SHA1 Message Date
alyosha-tas 6d0973ca7e
Merge pull request #1429 from YoshiRulz/master
Inconsequential changes (no whitespace)

looks good to me
2019-03-09 17:32:10 -06:00
alyosha-tas 469fc4836f NESHawk: Optimizations and Audio changes 2019-02-18 14:52:17 -06:00
alyosha-tas 1981877487 NESHawk: Remove GOTOs 2019-01-27 17:18:16 -06:00
alyosha-tas f65959f64c SubNESHawk: Pass through memory domains 2019-01-21 14:13:32 -06:00
alyosha-tas 64c3b9dcd2 NESHawk: Implement newly found APU behaviour 2019-01-20 09:06:25 -06:00
alyosha-tas 9696a75839
Merge pull request #1439 from TASVideos/subneshawkfixattempt
SubNESHawk
2019-01-19 09:48:43 -06:00
alyosha-tas ad6790cfb7 SubNESHawk: Add subframe reset 2019-01-18 18:48:50 -06:00
Brad Smith 65ce3abaa9 NES Mapper034.cs is missing SyncState (#1451)
* NES Mapper034.cs is missing SyncState
2019-01-17 16:42:27 -05:00
alyosha-tas 5256284ac6 SubNESHawk:
- Use NES settings for controllers / sync settings
- Clean up un-needed extra controller code
- Enable Menues
2019-01-12 09:32:01 -06:00
alyosha-tas 9fdeb9f5eb SubNESHawk: fix gambatte frameadvancepost, allow ppuviewer and nametableviewer 2019-01-12 08:12:21 -06:00
alyosha-tas c19c7cd5c3 SubNESHawk
also Input register shift fix

# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
#	BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
2019-01-10 18:25:59 +03:00
YoshiRulz c0a28a320b
Inconsequential changes (no whitespace)
Remove useless semicolon, remove useless `? true : false`, move period to next
line
2019-01-07 22:02:02 +10:00
alyosha-tas 812f3d5cfa
Update PPU.regs.cs
comment out debug line
2018-12-20 18:39:02 -06:00
alyosha-tas b773ba5798 NESHawk: Note on Mesen timings 2018-12-19 19:39:01 -06:00
alyosha-tas 69fe1bdf97 NESHawk: VRAM write timing glitch 2018-12-16 13:10:04 -06:00
alyosha-tas f34e723056 NESHawk: remove unused cheat class and simplify 2018-12-05 17:44:49 -06:00
adelikat a8e85f742c SxROM - some small cleanup/simplification 2018-11-01 10:27:51 -05:00
alyosha-tas 57c6149274 NESHawk: Fix VRC IRQ timing 2018-07-07 09:02:56 -04:00
Scepheo f3ea6fe025 Use generic interface type on MOS 6052X for talking to the emulator core (#1189)
* Use generic interface type on MOS 6052X for talking to the emulator core
* Change CpuLink constructors to not use expression-bodies, to get the AppVeyor build to pass.
* Add comment explaining why IMOS6502XLink exists.
2018-05-20 23:18:53 +03:00
nattthebear e8145af463 i hope this breaks something 2018-05-12 12:55:42 -04:00
alyosha-tas 71499e5310 NESHawk: Mapper 219 savestates 2018-04-13 18:09:36 -04:00
alyosha-tas f2529fa0e0 NESHawk: Fix mapper 219 2018-04-09 12:48:47 -04:00
alyosha-tas b2ed6eb737 Always initialize independent instances of IController in cores to NullController
- Fixes #1168
2018-03-31 11:23:55 -04:00
alyosha-tas 7d3f1b366f NESHawk: raise cap on cheats to include entire bus size 2018-03-10 08:14:38 -05:00
alyosha-tas 9804a0901a NES: Sprites don't render on scanline 0 2018-03-07 09:46:40 -05:00
alyosha-tas f2a7bdcb6a NES: Fix Traingle Channgel 2018-03-07 07:58:37 -05:00
alyosha-tas 4e8ae412fe FDS IRQ's round 2 2018-01-09 13:23:13 -05:00
alyosha-tas 9df6d3c01e FDS: fix timer IRQ timing 2018-01-09 12:22:26 -05:00
alyosha-tas f6c23270cc FDS: Fix Behaviour of disk status bit 2018-01-07 14:57:41 -05:00
alyosha-tas b1320f38ef Initial WRAM in Silva Saga to 0xFF instead of 0 so the game won't think valid files exist there 2017-12-30 19:55:06 -05:00
alyosha-tas 6ffa22aa7a NESHawk: Fix APU IRQs 2017-12-05 19:36:02 -05:00
alyosha-tas 8a48073a9b NESHawk: Mapper 63 2017-12-02 18:39:52 -05:00
alyosha-tas 5ba647a632 NESHawk: Implement mapper 43 and UNIF_UNL-SMB2J 2017-12-02 12:22:48 -05:00
alyosha-tas 5e481a6083 NESHawk: Fix some unlicensed games 2017-12-02 10:03:27 -05:00
alyosha-tas ad66699b23
Update Mapper116.cs
Fixes Kart Fighter
Not sure why I added that condition in the first place, it doesn't break Somari.
2017-10-31 11:41:50 -04:00
alyosha-tas ec848f2c43
NESHawk: Update Mapper 114 2017-10-31 10:36:00 -04:00
adelikat ebcd237858 Merge branch 'master' into domainedmemoryhooks 2017-10-29 12:38:29 -05:00
alyosha-tas 12d002fcf1 NESHawk: Add mapper 114
Aladdin Super Game
2017-10-26 21:11:21 -04:00
alyosha-tas 7b8a61b8e4 NESHawk Cleanup 2017-10-26 09:58:24 -04:00
alyosha-tas c96ea0d23d Update PPU.run.cs 2017-10-25 21:51:53 -04:00
alyosha-tas 9498206980 NESHawk: FDS Timer IRQ's 2017-10-23 17:15:08 -04:00
alyosha-tas 961723ef32 NESHawk Fix ACtion 52 2017-09-27 22:17:38 -04:00
alyosha-tas 7c1522cffe NESHawk: Audio Slider 2017-09-07 10:27:36 -04:00
alyosha-tas 4f8559f637 NESHawk: Fix state errors 2017-09-05 20:53:09 -04:00
alyosha-tas 874d06797f NESHawk: Code Clean up
remove redundancies, fix scanline count
2017-09-02 10:48:23 -04:00
alyosha-tas 40ec613982 NesHawk: Single Tick PPU
Should allow for breaking out into a debugger.
2017-09-01 22:11:41 -04:00
alyosha-tas 3961292294 NESHawk: more efficient sprite check
Gives a ~5% speed boost by not checking every sprite all the time.
2017-08-27 18:17:10 -04:00
nattthebear 77a535a7d8 Implement ICycleTiming on neshawk 2017-08-11 19:59:10 -04:00
alyosha-tas 171022529d NES: Fix mapper 36
fixes #953
2017-08-06 10:12:04 -04:00
adelikat cd289c474e memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had 2017-08-03 18:08:07 -05:00