adelikat
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71c92cb87e
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don't freak out if someone attempts to rewind on a core that is not IStatable
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2014-11-30 19:58:32 +00:00 |
adelikat
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15ccb45dce
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Don't show save slot stuff in the Statusbar if core is not an ISettable
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2014-11-30 19:52:32 +00:00 |
adelikat
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2bd45e653c
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Check HasSavestates() on some hotkeys
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2014-11-30 19:48:10 +00:00 |
goyuken
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2fce719309
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comments
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2014-11-30 19:13:58 +00:00 |
adelikat
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2ae3609791
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Replace an IsNull() check with a Global.Game != null
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2014-11-30 18:52:46 +00:00 |
adelikat
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6ae238b725
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Remove a dubious IsNull() call
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2014-11-30 18:49:58 +00:00 |
adelikat
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21889bba58
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Lua Console - replace a NullEmulator check with a Global.Game != null check as that is more precisely why a check is happening
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2014-11-30 18:44:20 +00:00 |
adelikat
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773a53d2e3
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Hotkeys that operate on tools - check that the core has the proper prerequisites before opening them
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2014-11-30 18:35:25 +00:00 |
hegyak
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f77fdf81d8
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Finish cleaning up the FileSubMenu_DropDownOpened Dialogs enabling/disabling.
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2014-11-30 18:31:00 +00:00 |
adelikat
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c0b1f6a285
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remove IsNull() usage for tools that require IMemoryDomains, better to fail catastrophically as they shouldn't be able to get this far.
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2014-11-30 18:24:28 +00:00 |
adelikat
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39f145d58b
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Hex Editor don't check for Null Emulator, tool should not be able to be opened anyway in this situation
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2014-11-30 18:22:44 +00:00 |
adelikat
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fbcfc37b9f
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No need to disable the RebootCore menu item if Null Emulator
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2014-11-30 18:19:38 +00:00 |
adelikat
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caa4296018
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Toolbox - show tastudio only if HasSavestates()
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2014-11-30 18:10:04 +00:00 |
adelikat
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9e7193f8b2
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Virtualpad is fine during null emulator don't disable the menu item, useless but nothing bad happens. Tastudio menu item should be disabled if core is not an IStatable
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2014-11-30 18:06:26 +00:00 |
adelikat
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a442e879d3
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Named Savestate save/load methods - check HasSaveStates() not IsNull()
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2014-11-30 18:03:02 +00:00 |
goyuken
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d582161d82
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allow av recording and screenshots of null emulator (static screen)
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2014-11-30 17:58:37 +00:00 |
adelikat
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1e5474c345
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SaveSlotManager - check HasSavestate() not IsNull()
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2014-11-30 17:58:26 +00:00 |
adelikat
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eed16fafc8
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TasStateManager - don't check for null emulator nor IStatable, fail catastrophically if a core is not IStatable, they shouldn't have gotten this far if it wasn't
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2014-11-30 17:54:21 +00:00 |
adelikat
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70a9b535f5
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check HasSavestates() on some save and loadstate calls that can be accessed via lua (and other stuff)
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2014-11-30 17:51:16 +00:00 |
adelikat
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65249ad0f9
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MainForm - File Menu - disable savestate related submenus if core does not implement IStatable
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2014-11-30 17:41:24 +00:00 |
adelikat
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bdccb6d400
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Record Movie - remove the "Now" option if the core doesn't implement IStatable
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2014-11-30 17:37:22 +00:00 |
adelikat
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ce3f7ae3ac
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Atari 2600/7800 - break off IStatable stuff
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2014-11-30 17:10:36 +00:00 |
adelikat
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6a3955bde0
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oops
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2014-11-30 16:57:34 +00:00 |
adelikat
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84bae6bf03
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Make C64 follow the naming convention of other cores
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2014-11-30 16:56:45 +00:00 |
adelikat
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093180f652
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TI83 - break off code into TI83.IStatable.cs
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2014-11-30 16:52:25 +00:00 |
adelikat
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76148ae111
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Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
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2014-11-30 16:42:58 +00:00 |
adelikat
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230cd3fb6a
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remove a warning
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2014-11-30 16:04:38 +00:00 |
adelikat
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a251cacce6
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Atari 7800 - break up implementations into separate files and some other reorg
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2014-11-30 16:01:01 +00:00 |
adelikat
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135752a215
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remove not implemented IMemoryDomains implemented from PSP, and just not implement the interface instead
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2014-11-30 15:46:55 +00:00 |
adelikat
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295800957c
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Some nitpicky reorg on Atari 2600 and TI83
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2014-11-30 15:43:58 +00:00 |
adelikat
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5d512c4c5d
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N64 - break off ICoreService implementations into separate files
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2014-11-30 15:38:39 +00:00 |
adelikat
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865795049b
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Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
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2014-11-30 15:22:08 +00:00 |
adelikat
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9422f02fa2
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Feature List - hook up the ThrowsError() extension to IsImplemented
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2014-11-30 14:52:52 +00:00 |
adelikat
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e1a90430ea
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refactor MainForm.cs SaveStateAs() to use object initializer syntax
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2014-11-30 14:21:11 +00:00 |
adelikat
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4681fef0c2
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Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead
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2014-11-30 14:18:44 +00:00 |
adelikat
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8c4e0f1203
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Move some extension methods to a better location
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2014-11-30 14:04:00 +00:00 |
zeromus
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92243cd393
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neshawk - add PPU reset to soft reset, to fix #327
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2014-11-30 05:02:12 +00:00 |
goyuken
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ff54192fdc
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fix missing movie extension for game names that have a . at Length-4
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2014-11-30 04:02:31 +00:00 |
goyuken
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8271da0855
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fix crash trying to use snes bg hotkeys when snes is not loaded
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2014-11-29 21:06:15 +00:00 |
goyuken
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b21cfdd927
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ward off possible bugs
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2014-11-29 19:36:11 +00:00 |
goyuken
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0b16e36776
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fix issue 330
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2014-11-29 18:57:57 +00:00 |
adelikat
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a26e36719a
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Don't allow drag and drop of a movie file if a movie is already active
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2014-11-29 00:59:14 +00:00 |
adelikat
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fdc9ea2aa9
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fix issue 326 - Ram Watch, Ram Search showing actual value instead of frozen value on frozen addresses
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2014-11-29 00:45:38 +00:00 |
adelikat
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7c83b91e83
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Ram Watch - fix a bug where loading a watch file with separators would throw a null reference exception
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2014-11-29 00:28:48 +00:00 |
goyuken
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70fc923d2c
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fix savestate speed regression accidentally introduced with r8117
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2014-11-28 17:36:05 +00:00 |
goyuken
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6d04f9089a
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NES: show more informative error logs for certain INES header screwballs
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2014-11-27 18:03:00 +00:00 |
adelikat
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96b626434f
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Lua Console - on drag and drop, don't be case sensitive with the file extension
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2014-11-26 17:42:30 +00:00 |
zeromus
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16896dc858
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use nearest neighbor filtering when resizing an avi dump without padding, instead of bilinear.
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2014-11-25 19:34:27 +00:00 |
goyuken
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50c4414a93
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confirm a few sizes in firmware database
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2014-11-24 23:18:05 +00:00 |
zeromus
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17d67fa366
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small clarifications to firmware DB
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2014-11-24 23:13:54 +00:00 |