Commit Graph

195 Commits

Author SHA1 Message Date
goyuken 80d1723a3a https://www.youtube.com/watch?v=XwzzyzUcNOQ 2014-08-08 00:55:33 +00:00
pjgat09 eb087b460a oops 2014-08-03 04:24:39 +00:00
pjgat09 ec1a4b2d9e N64: Resolution setting is now applied in the jabo wrapper. 2014-08-03 04:21:17 +00:00
goyuken d219573594 update git url for bizsnes and add dll file. 2014-07-28 21:10:16 +00:00
goyuken b1f4a77251 quicknes: disable MMC5 support. it doesn't seem to run any games at all correctly except CV3 2014-07-28 18:11:01 +00:00
zeromus 5639284a81 jabo-fix antialiasing 2014-07-27 06:25:59 +00:00
zeromus 4d380626a1 superior jabo window hack that doesnt hang on some systems due to thread deadlocks 2014-07-27 02:12:27 +00:00
adelikat 362e8da454 libmupen64plus - a fix to jabo that makes it run fast for me 2014-07-27 01:51:11 +00:00
zeromus c290ef8bb5 fix a bug in the building logic. i dont understand it, but maybe this had to do with why some people can't open n64 roms 2014-07-26 23:57:22 +00:00
zeromus d368247f8c build dll for last commit 2014-07-26 23:16:47 +00:00
pjgat09 fd0a31721e N64: Removing debug text from Glide64mk2. How has no one reported that? 2014-07-23 03:28:36 +00:00
pjgat09 2cb1cfa7df N64: Committing the correct d3d8.dll 2014-07-23 02:46:43 +00:00
pjgat09 42a69de1e2 N64: Set jabo to render to an offscreen surface 2014-07-23 02:44:33 +00:00
pjgat09 72003a98dc N64: Fix some jabo flags 2014-07-23 00:01:46 +00:00
pjgat09 ebf8bea920 N64: Hid jabo's window 2014-07-22 01:52:29 +00:00
pjgat09 7c5c47bedb N64: Fixed a typo. Now jabo go fast. Also prevented d3d8 from presenting 2014-07-22 01:51:15 +00:00
pjgat09 1fe27185f5 N64: Committing mupen64plus-video-jabo.dll and d3d8.dll 2014-07-22 01:07:28 +00:00
null_ptr ba91d38222 Fixed creation of mupen64plus.cfg in root folder of hard drive. 2014-07-20 23:10:52 +00:00
goyuken 0f6dbd5570 genesis: merge r874 from upstream (sprite corner-case fix) 2014-07-11 18:55:43 +00:00
goyuken e660937c46 genesis: layer draw toggles 2014-07-11 18:51:26 +00:00
goyuken a8530cbdc3 genesis: actually get r872 from upstream (forgot it in prev commit) 2014-07-05 05:58:00 +00:00
goyuken 00d31f41e1 genesis: grab r859 and r872 from upstream 2014-07-05 01:54:19 +00:00
null_ptr 5b5ed57c1d Removed parsing of SDL_KeyUp and SDL_KeyDown events from mupen core 2014-07-01 00:18:37 +00:00
null_ptr 46ccebaf2b Fixed freezing when soft reseting Legend of Zelda: Majora's Mask (and possibly others) 2014-06-30 18:25:42 +00:00
goyuken f73b4b5b77 bizswan: update mingw solution and do a bit of warnings cleanup; still use msvs solution because it makes FASTER DULLS 2014-06-24 21:04:51 +00:00
goyuken 5d0e7002a7 FASTER 2014-06-23 02:46:07 +00:00
goyuken c966b09bcf quicknes: clean up a few warnings 2014-06-22 16:01:10 +00:00
goyuken 7cdc585252 FASTER 2014-06-22 05:26:51 +00:00
goyuken e520b11552 ganasis: support memory callbacks (exec, read, write). writes and reads don't fire on a certain class of PC relative load\store which includes immediates but possibly other stuff and i didn't unravel it all... 2014-06-21 17:20:18 +00:00
goyuken 90f627d883 wonderswan: debugging callbacks 2014-06-19 15:57:07 +00:00
zeromus 237045fde2 add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly 2014-06-17 22:03:08 +00:00
goyuken b6404ced10 GB: cleanup 2014-06-16 16:23:26 +00:00
goyuken 9a6decef06 GB: cleanup and stuff 2014-06-16 15:59:39 +00:00
null_ptr 15ab5da3da Removed loading of dynamic functions in mupen64plus-audio-bkm 2014-06-15 12:30:03 +00:00
goyuken 525871d6e4 gb: cleanup some unused code 2014-06-11 19:07:57 +00:00
null_ptr 710e461165 Fixed flickering on games that do not render during every vi frame 2014-06-10 22:21:40 +00:00
zeromus 3ea6495031 give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
goyuken 5bb38cb1c2 wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration. 2014-06-04 23:26:57 +00:00
goyuken 02627f5c93 fgsfds 2014-06-04 17:56:44 +00:00
goyuken ff6032cbdc bizswan: fix possible desync. all savestates before this commit are invalidated 2014-06-04 16:21:00 +00:00
goyuken e048509fdb small correction to previous commit 2014-06-04 16:00:52 +00:00
goyuken 019ab3efe0 bizswan: support rotating the screen at playtime 2014-06-04 02:03:40 +00:00
goyuken 239eb5b268 saveram stuff 2014-06-02 16:33:08 +00:00
adelikat 58b5163715 Lua Interface - support Strongly typing System.Drawing.Color, and strongly type the color parameters of gui.drawEllipse() 2014-06-02 00:43:25 +00:00
goyuken 0ee073b71b bizswan: savestates 2014-05-31 05:57:18 +00:00
goyuken 8f87c2e854 gameboy: tweak text savestates a bit in preparation to reuse some code for the wonderswan savestates 2014-05-31 04:01:07 +00:00
goyuken 63c361f4e2 bizswan: add cpu flags and registers, memory domains 2014-05-30 22:59:13 +00:00
goyuken fb4bd18fe1 bizswan: settings and syncsettings, random cleanup, include mingw makefile (we're building from msvs here though) 2014-05-30 22:31:16 +00:00
goyuken 14f0faf7ff bizswan: rotated display, lag frames, stuff 2014-05-30 20:53:52 +00:00
goyuken d3a5733886 bizswan: controls work 2014-05-30 18:20:05 +00:00
goyuken 9d8390a4ec bizswan: stuff 2014-05-30 18:10:39 +00:00
goyuken ab93da6faf bizswan: stuff 2014-05-30 16:50:58 +00:00
goyuken c306e61d5b mednafen 0.9.34.1 "cygne" (wonderswan) 2014-05-30 05:09:54 +00:00
goyuken d24658888b saturn: expose skip bios and RTC options as syncsettings 2014-05-28 17:31:22 +00:00
goyuken ab74f31d41 quicknes: support getcpuflagsandregisters 2014-05-26 19:49:45 +00:00
zeromus 52bceeeee5 update libsnes exes 2014-05-23 19:27:27 +00:00
zeromus e9522af326 preliminary work on accuracy core in sneshawk. it's building and usable, but savestates are utterly trashed. 2014-05-18 05:13:54 +00:00
adelikat fa7b2ec441 N64 - add the rsp-z64-hlevideo plugin and add backend support for toggling between this and rsp-hle. Still todo: front end to set this 2014-05-14 01:50:36 +00:00
goyuken 2c68aa81c6 gambatte: fix a few msvcisms and other warnings 2014-05-13 02:51:20 +00:00
goyuken 5710282ac6 gambatte: eliminate some unused code 2014-05-11 15:40:02 +00:00
goyuken 1f4585cd17 gambatte: savestate fix round 2 2014-05-10 14:57:19 +00:00
goyuken 975ced7e38 gambatte: break stuff. don't use 2014-05-10 04:22:12 +00:00
goyuken 0dcdb7711b gambatte: remove a bit more junkus 2014-05-08 02:12:20 +00:00
goyuken a6cd5ba16c gambatte: continue previous commit 2014-05-07 22:38:01 +00:00
goyuken c687ac7cfd gambatte: rip out unused save directory and gameshark\gamegenie internal stuff 2014-05-07 22:26:13 +00:00
goyuken 7e45a6810e quicknes: support Bite Off 2014-05-07 18:39:03 +00:00
goyuken 5415f51de0 quicknes: fire emblem 2014-05-07 18:19:36 +00:00
goyuken 8bda372bed misc cleanup 2014-05-04 19:04:15 +00:00
goyuken 912387fdef gpgx - support debug showing cpu flags and registers 2014-05-04 17:41:20 +00:00
goyuken 478e80a5d3 gambatte: misc code cleanup 2014-05-03 17:43:39 +00:00
goyuken df6fa1dec0 gambatte: fix video problem related to new frame timing 2014-05-03 03:05:34 +00:00
goyuken 209142bea1 gambatte: cut out unused OSD cruft 2014-05-03 01:47:55 +00:00
gochaism 00a1f8a3ba LuaInterface: fix regression of optional parameter binding. (gui.text, for example) 2014-05-02 01:54:05 +00:00
gochaism acc124ca99 LuaInterface: Disable auto table unpacking for vargs. Lua 5.1 does not have such a feature. print({1, 2, 3}) should pass just an array, not multiple arguments. 2014-04-30 23:54:34 +00:00
gochaism b82495fed4 LuaInterface: update the binary in output directory (see r6442 for source diff) 2014-04-29 04:45:56 +00:00
goyuken 8e0952c494 gambatte: support reading\writing IER through the HRAM memory domain. if you write something funny there and break something, then you better call al gore 2014-02-26 20:24:31 +00:00
goyuken d7371fcf42 saturnus: support 8mbit/32mbit dram cart as a syncsetting. this inflates your savestate size heavily, of course... 2014-02-23 17:06:24 +00:00
goyuken 3d7a0e445b gpgx: clean up 32bpp code (no functional changes) 2014-02-21 17:07:09 +00:00
goyuken c14e4239c4 Genesis VDP display. But not as slick as http://www.youtube.com/watch?v=Tsr-XtuKuSw 2014-02-19 22:26:33 +00:00
zeromus 8193e0b281 snes-repair BG layer toggling 2014-02-09 22:52:09 +00:00
goyuken e76b71b72f megadrive: core side stuff for loading a cart + CD at once (not hooked up in frontend) 2014-02-04 22:29:40 +00:00
goyuken 343fbc7ae4 genesis: big savestate rework. all old savestates are invalid. saveram is now stored in savestate. non-megaCD savestates should be significantly smaller than before; megaCD savestates should be slightly larger. 2014-02-03 18:07:21 +00:00
goyuken 28c1347b75 genesis: only save the actual saveram (instead of an overly large file) in some cases with MD cart. disable automatic saveram (that didn't exist anyway) in most non-saveram carts. for mega CD, reduce size of EBRAM cart to 16KiB. it's still enough for a total of 3 Shining Force CD saves, so no complaining. 2014-02-03 04:04:53 +00:00
goyuken 062d86ff7b genesis: catch revisions through r850 from trunk 2014-02-01 16:47:39 +00:00
goyuken 239ce987da GB: fix problems with STOP opcode? maybe? maybe not? 2014-02-01 03:45:28 +00:00
goyuken 5ecc74c435 GB: implement the undefined opcodes. according to sources, they completely lock up the machine; so they are emulated as DI; <repeat last opcode>, which should do the trick? testing needed. thanks to sanqui for pointing this out 2014-01-31 22:58:54 +00:00
goyuken 284eca0545 GB: MBC3: correct behavior when bank value of 0 is written. thanks to sanqui for pointing this out 2014-01-31 22:30:25 +00:00
zeromus cc73af76bd snes-make CARTROM memorydomain actually edit bsnes's sense of the cartrom, instead of the rom[] array that the core now pointlessly holds onto 2014-01-29 21:59:06 +00:00
null_ptr 2050420565 Fixed N64 controllers 2014-01-28 09:58:53 +00:00
goyuken 71b52970f6 never mind that...i could have sworn there was something missing.... 2014-01-25 22:48:47 +00:00
goyuken 10e203e981 gen: maybe fix a mega CD dsync problem? more research is needed 2014-01-25 20:16:31 +00:00
null_ptr f95bb46c80 Added rumble callback and setter for pak type to mupen64plus-input-bkm 2014-01-23 22:16:27 +00:00
null_ptr 15b95f6f40 Simplified N64 controller input retrieval 2014-01-23 02:06:39 +00:00
null_ptr f69089a617 Sacrificed ~330 LoC and mupen64plus-audio-sdl to the great gods of the trash can. No functional changes. 2014-01-21 18:10:27 +00:00
null_ptr edee798341 Removed unnecessary code from mupen64plus-audio-bkm. Improved lagspikes quite significantly. 2014-01-20 15:33:58 +00:00
goyuken df89951325 continue previous commit 2014-01-19 17:10:35 +00:00
goyuken d8c203a69a quicknes: support mapper 78. a crappy heuristic is used to guess board type, but it works for both games on it, so there 2014-01-17 19:40:25 +00:00
goyuken a54119db03 gpgx: support region override 2014-01-15 00:56:13 +00:00
goyuken c2b8879303 quicknes: cleanup 2014-01-10 04:06:02 +00:00
goyuken adf7f01102 quicknes: implement the crop settings 2014-01-10 01:45:06 +00:00