snes-repair BG layer toggling
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@ -796,8 +796,7 @@ bool Handle_QUERY(eMessage msg)
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int layer = ReadPipe<s32>();
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int priority = ReadPipe<s32>();
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bool enable = ReadPipe<bool>();
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//TODO - readd this
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//snes_set_layer_enable(layer,priority,enable);
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snes_set_layer_enable(layer,priority,enable);
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break;
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}
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