N64: Fixed a typo. Now jabo go fast. Also prevented d3d8 from presenting
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@ -190,7 +190,7 @@ extern "C"
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rendering_callback(0);
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hr = m_pDevice->Present(pSourceRect,pDestRect,hDestWindowOverride,pDirtyRegion);
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//hr = m_pDevice->Present(pSourceRect,pDestRect,hDestWindowOverride,pDirtyRegion);
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LOG(hr);
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return hr;
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@ -6,8 +6,8 @@
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#pragma comment(linker, "/EXPORT:Direct3DCreate8=_Direct3DCreate8@4")
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#define LOG(x) { std::ofstream myfile; myfile.open ("d3d8_wrapper_log.txt", std::ios::app); myfile << x << "\n"; myfile.close(); }
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//#define LOG(x)
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//#define LOG(x) { std::ofstream myfile; myfile.open ("d3d8_wrapper_log.txt", std::ios::app); myfile << x << "\n"; myfile.close(); }
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#define LOG(x)
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#define TESTDLL_API __declspec(dllexport)
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