zeromus
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f98e1a942d
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try to make new pce "rom" domain writable
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2014-02-09 06:57:54 +00:00 |
goyuken
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5dac0660e1
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PCE: disassembler enhancements
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2014-02-09 05:49:05 +00:00 |
goyuken
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62c90d576e
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improve pal gens sound quality in clot throttle modfe
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2014-02-09 03:05:04 +00:00 |
goyuken
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0e4967f539
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PCE tile viewer and SMS VDP viewer: implement CTRL+C clipboard copying
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2014-02-08 23:15:10 +00:00 |
goyuken
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f1e3196ae9
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add a simple VDP viewer for SMS/GG
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2014-02-08 23:02:47 +00:00 |
adelikat
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41faaedc18
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TAStudio / Movies 2.0 - rip out a bunch of boolean input assumptions, in favor of..nothing for right now this breaks most all of the functionality of TAStudio, will replace with something that accounts for float input as well
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2014-02-08 22:41:47 +00:00 |
goyuken
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78a0b428a3
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hex editor: show partial rows
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2014-02-08 21:57:16 +00:00 |
zeromus
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f0001687ed
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fix hexeditor bugs related to my last commits to it
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2014-02-08 21:47:39 +00:00 |
beirich
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2dc01eab33
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pasky better do something cool with this to warrant janking up my HuC6280 core
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2014-02-08 20:18:36 +00:00 |
goyuken
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8b006b3b59
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PCE: add tile viewer. it doesn't have as many bells and whistles as the other viewers, but it does a basic job of it.
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2014-02-08 16:40:15 +00:00 |
adelikat
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0da1e900df
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slight cleanup of some Linq logic in HeaderKeys.cs, a tiny bit less memory usage as a bonus
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2014-02-08 16:29:57 +00:00 |
adelikat
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2c0804eede
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Input config - when autotab is off, fix bug where pressing esc was not updating the textbox, also some formatting cleanup
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2014-02-08 16:15:07 +00:00 |
goyuken
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eed290cb8d
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2600: try 2K or 4K mappers for unknown roms where applicable
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2014-02-08 04:59:45 +00:00 |
zeromus
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5a451d4906
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change RetainedGraphicsControl namespace
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2014-02-07 23:30:20 +00:00 |
zeromus
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b469a3be00
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bizwaregl - add function to read back the contents of a texture into a BitmapBuffer
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2014-02-07 23:06:51 +00:00 |
zeromus
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9ca6f152cf
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support old scanlines and hq2x filter via actual retroarch shader presets. at this point you could overwrite them with whatever you wanted, but you should probably wait for me to add user filter selection
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2014-02-07 02:36:27 +00:00 |
goyuken
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036dcd8f32
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AV out: add option to pad (instead of stretch) with the video resize output
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2014-02-07 02:28:07 +00:00 |
goyuken
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4875831fb9
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nes: rename NAMCOT_m19_m210.cs to better match its new function
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2014-02-06 23:15:52 +00:00 |
goyuken
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099ae2484f
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show slightly informative message if mainform tries to load saveram for a game that has none
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2014-02-06 22:08:01 +00:00 |
zeromus
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8eb4044a5f
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bizwareGL-add RectFill and 4-corner gradient function
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2014-02-06 09:45:55 +00:00 |
goyuken
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25e7355fe4
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NES: region override. now you can add Subor Style to all of your favourite games
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2014-02-06 02:06:17 +00:00 |
zeromus
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f218d1da7c
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don't search for firmwares in nonexisting directory to avoid assert in FirmwareManager
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2014-02-05 23:53:41 +00:00 |
adelikat
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7d40d15b79
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Include firmware folder when packaging a release
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2014-02-05 23:37:35 +00:00 |
zeromus
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dca390018a
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fix bug in hex cheats, which was making them basically non-functional
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2014-02-05 20:05:44 +00:00 |
goyuken
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92aa23de6f
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nes ppu viewer: correct tile number display bug (was always wrong). in addition, show more informative data for 8x16 sprite tile number
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2014-02-05 19:08:04 +00:00 |
goyuken
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20bf3b34e0
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NES: VRC2: correct emulation details (no effect in any game)
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2014-02-05 16:19:55 +00:00 |
goyuken
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0f37d63a90
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GPGX: fix controller regression caused by r6007
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2014-02-05 16:00:50 +00:00 |
goyuken
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e76b71b72f
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megadrive: core side stuff for loading a cart + CD at once (not hooked up in frontend)
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2014-02-04 22:29:40 +00:00 |
adelikat
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e71d729626
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some minor code cleanups in BizHawk.Common
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2014-02-04 21:15:33 +00:00 |
zeromus
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8439d13236
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change 1px bordering method amd workaround hack so it can always be black
add icon for firmwares and display config
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2014-02-04 21:06:00 +00:00 |
zeromus
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50f685c67f
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fix compile error due to [NES.INESBoardImplPriority] assignment in wrong place
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2014-02-04 20:44:27 +00:00 |
adelikat
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82dd0d324d
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Atari 2600 - Remove a todo, ReadConsoleSwitches should in fact read the lag flag (and currenlty does already), justification: it is implied that any input on "lag frame" should have no impact on a movie
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2014-02-04 15:55:05 +00:00 |
goyuken
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a9799f4716
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NES: finish previous commit
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2014-02-04 03:58:48 +00:00 |
goyuken
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6d53152a7f
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NES: reorder boards slightly to shave them nanoseconds off boot time
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2014-02-04 03:51:17 +00:00 |
adelikat
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993845fe72
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some mostly useless code reformatting in client.common
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2014-02-04 03:08:20 +00:00 |
zeromus
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255eb5adbf
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fix 1px fullscreen frame remaining after returning to windowed mode
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2014-02-04 01:37:43 +00:00 |
zeromus
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c61f5950a1
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add hack to work around windows or AMD bullshit: 1px border around screen in fullscreen mode to avoid flickering monitors and corrupting taskbar due to gamer speedhacks getting activated which actually put your system in fullscreen mode without us having asked for it. This could be turned into an option, if anyone notices.
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2014-02-04 00:41:24 +00:00 |
adelikat
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23f7017651
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Some code cleanup tinkerings in Client.Common
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2014-02-03 20:48:01 +00:00 |
adelikat
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3dfcd8b22a
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drastically cleanup the InputValidate class
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2014-02-03 19:37:43 +00:00 |
goyuken
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343fbc7ae4
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genesis: big savestate rework. all old savestates are invalid. saveram is now stored in savestate. non-megaCD savestates should be significantly smaller than before; megaCD savestates should be slightly larger.
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2014-02-03 18:07:21 +00:00 |
adelikat
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d81f2effb5
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fix a warning
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2014-02-03 16:59:30 +00:00 |
goyuken
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74fb9f37ff
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NES: add internal SRAM to Taito X1-017. all games on that board seem to have battery backed sram, so that works now. Kyuukyoku Harikiri Koushien seems to be nonfunctional though??
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2014-02-03 16:31:14 +00:00 |
adelikat
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13c6f488aa
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Slight fix to default controls for NES controllers
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2014-02-03 16:21:49 +00:00 |
goyuken
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508a60c737
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NES: add proper WRAM to Taito X1-005. should fix saveram on Kyonshiizu 2, Kyuukyoku Harikiri Stadium, Minelvaton Saga: Ragon no Fukkatsu, Mirai Shinwa Jarvas, Taito Grand Prix: Eikou e no License.
also fold mapper 207 into mapper 80 for simplicity
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2014-02-03 16:05:19 +00:00 |
goyuken
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5be10ff8d5
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NES: add mediocre support for mapper158 (but all of the alien syndrome roms i've seen in the wild are marked mapper118, so...)
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2014-02-03 15:13:24 +00:00 |
goyuken
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a21c1a144c
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nes: mapper 218: minor code cleanup ( no changes )
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2014-02-03 15:03:34 +00:00 |
zeromus
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28521af0b4
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snes-fix trace logging (copy/paste error during refactoring)
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2014-02-03 09:25:30 +00:00 |
zeromus
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2ea2649271
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little fix to the previous
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2014-02-03 08:11:13 +00:00 |
zeromus
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4a753aae17
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use GL_EXT_framebuffer_object instead of opengl 3.0 core FBO support, for to help on low-spec hardware
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2014-02-03 08:04:11 +00:00 |
zeromus
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33294f9c81
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dont malfunction when compiling filter shaders on low-spec systems; just make the filters unavailable instead
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2014-02-03 07:43:47 +00:00 |