zeromus
6d2d90d941
this file wasnt needed
2014-01-27 00:49:41 +00:00
zeromus
c6997c49c8
use openTK for graphics math types, even if, hypothetically, we make a d3d BizwareGL driver.
2014-01-27 00:38:10 +00:00
zeromus
d4c8b75de4
improve pipeline link validation
2014-01-27 00:23:53 +00:00
zeromus
e47212329b
more cleanup
2014-01-27 00:08:53 +00:00
zeromus
7d001ab8c4
fix references, cleanup
2014-01-27 00:07:16 +00:00
zeromus
a2ba761ae1
BizwareGL!
2014-01-27 00:02:21 +00:00
adelikat
157f092aa2
Lua clean up Bit and Client libraries by using strongly typed numbers as a proof of concept that we can
2014-01-26 20:36:00 +00:00
pasky1382
c6811542fa
Added a couple lua descriptions
2014-01-26 20:05:56 +00:00
adelikat
853c82d111
Lua Functions list - make params look pretty, including strongly typed variables when possible
2014-01-26 20:05:45 +00:00
adelikat
70feebf229
Add documentation to as many lua function as I can sanely do in one sitting
2014-01-26 18:36:27 +00:00
goyuken
b1dc947794
NES: send unidentified mapper004 games with iNES 4screen flag set to TVROM. i don't like doing this, but it causes no issues in current GOODNES (the one rom it breaks we have covered by bootgod). fixes some of the most pivotal works of the 20th century, like Gauntlet (Nude Valkyrie Hack) and Gauntlet XXX
2014-01-26 17:21:50 +00:00
goyuken
704d269073
nes: fds: make some slight adjustments to audio based on new information. ai senshi nicol still sounds like a cheese grater
2014-01-26 17:09:08 +00:00
goyuken
f734665f67
nes: remove unused variables in mapper087
2014-01-26 16:34:04 +00:00
adelikat
91fdad9d45
LUa - whack now unused code
2014-01-26 16:21:20 +00:00
adelikat
5f9757d7d0
Lua - finish up refactoring remaining lua libraries
2014-01-26 16:15:45 +00:00
adelikat
bce8320b85
Lua - new Register method on some more libraries
2014-01-26 13:30:45 +00:00
adelikat
583be2516c
Lua - new registration system added to NES and SNES libraries
2014-01-26 03:26:52 +00:00
adelikat
ac9e4c1d3d
Lua - same to movie library
2014-01-26 02:50:26 +00:00
adelikat
988ed03198
ditto for Memory library
2014-01-26 02:43:28 +00:00
adelikat
94d20e92f4
Lua - new register system for Main Memory library and a bunch of cleanup for that lib
2014-01-26 01:48:32 +00:00
adelikat
c6859a6d4f
Lua ditto for joypad library and slight fix documentation
2014-01-26 00:01:40 +00:00
goyuken
71b52970f6
never mind that...i could have sworn there was something missing....
2014-01-25 22:48:47 +00:00
adelikat
ee79c55009
oops, forgot to add this new file
2014-01-25 21:46:20 +00:00
adelikat
c66e529fb7
lua - ditto to Events library
2014-01-25 21:37:25 +00:00
adelikat
65d50ca329
Lua - refactor emu library to use the new registration method, documentation is all "TODO"
2014-01-25 21:10:51 +00:00
adelikat
06c0417f96
some Lua documentation related cleanup and support column sorting on Description in Lua Functions list
2014-01-25 20:27:51 +00:00
goyuken
10e203e981
gen: maybe fix a mega CD dsync problem? more research is needed
2014-01-25 20:16:31 +00:00
adelikat
e22227160d
show descriptions in Lua functions list
2014-01-25 20:04:26 +00:00
adelikat
ee1cea5d08
Lua - even better way to build lua libraries, now methods will have attributes for the name, and description of each method. Someone needs to put in descriptions now. Bit library is the only one done as of this commit
2014-01-25 19:49:29 +00:00
goyuken
ef37bfd0c7
nes: misc code cleanup (what was this anyway? leftover of some debug thing?)
2014-01-25 19:48:59 +00:00
mvl1986
73de95d65e
LuaWriter LineNumbers now work with scrolling, fixed an exception that was happening if a keyword was longer than the length of the line it checked it against.
...
AutoCompleteView now resizes depending on how many items are in the list.
-mightyMar
2014-01-25 16:25:05 +00:00
adelikat
4701b319be
Lua - add a new way to do reflection to get method names, now the function list simply needs to match the method name, and the method name does not need to redundantly specificy the library name. Only the Bit library hooked up currenlty.
2014-01-25 15:05:53 +00:00
zeromus
13d4aedb30
add a toy for someone to try out, regarding inlining and performance and multiple assemblies: a batchfile to run ILMerge and make bizhawk.merged.exe with some fraction of the dll dependencies in one file.
2014-01-25 04:05:09 +00:00
null_ptr
5a36b50f8b
Some refactoring of N64 code. Extracted mupen plugins to their own classes.
2014-01-24 17:46:35 +00:00
goyuken
5df77aac29
small bug in yesterday's sachen stuff
2014-01-24 14:47:18 +00:00
mvl1986
0a494c386e
LuaConsole now updates when a new Luascript is saved in the LuaWriter.
...
LineNumbers can now be shown in the Writer, only updates when a selectionchanged event occurs, not on the scrolling of the screen.
Option to toggle LineNumbers on and off
-MightyMar
2014-01-24 12:44:55 +00:00
goyuken
7560367f4e
add a few more board IDs; we now respond to every board in nescartdb (although some don't work or are partially implemented, of course)
2014-01-24 03:05:41 +00:00
goyuken
1362c43b99
REVENGE OF THE SACHEN
...
QUAD KILL
2014-01-24 02:32:24 +00:00
goyuken
d2f8c5b621
NES: a few more board fixups
2014-01-23 23:32:53 +00:00
goyuken
ac91203a7f
add some more bootgod board IDs. i don't have most of these roms myself, so these are untested
2014-01-23 23:08:56 +00:00
null_ptr
f95bb46c80
Added rumble callback and setter for pak type to mupen64plus-input-bkm
2014-01-23 22:16:27 +00:00
null_ptr
15b95f6f40
Simplified N64 controller input retrieval
2014-01-23 02:06:39 +00:00
null_ptr
3c7292f8ab
Removed unnecessary debug callbacks
2014-01-23 00:54:49 +00:00
goyuken
214142b496
NES: Warn in load report if an iNES rom is marked as trainered. Unless the flag marking itself is wrong, there is a 100% chance that such a rom won't work on neshawk; which is fine.
2014-01-23 00:09:05 +00:00
goyuken
6df5ea5a16
NES: NROM: exhaustively add all NROM boards from bootgod, so hopefully that's the end of that
2014-01-22 16:31:33 +00:00
goyuken
0e1f3e4501
NES: fix db snafu that prevented afrom man from running
2014-01-22 02:06:33 +00:00
adelikat
7393f132ab
Move CPUs from Emulation.Common to Emulation.Cores
2014-01-22 01:14:36 +00:00
goyuken
2865c56179
nes: attempt to support super mario bros 13 (nonfunctional at the moment)
2014-01-22 01:07:54 +00:00
adelikat
8998e35768
Remove a few unneeded and unused extensions
2014-01-22 00:57:05 +00:00
adelikat
8d9d8ac01e
Clean up the Bit struct and rename the file from Types.cs to Bit.cs
2014-01-22 00:47:22 +00:00