Commit Graph

11901 Commits

Author SHA1 Message Date
nattthebear 5c8efb51ba Add some Import related stuff to PeRunner. Build BizExvoker which will be used to import managed libraries as dependencies to PEs 2017-05-20 09:46:45 -04:00
nattthebear 3f8a89d171 waterbox: progress on a PERunner to load everyone's third favourite executable format 2017-05-19 21:21:50 -04:00
nattthebear 8986ddb54b some waterbox cleanup+reorg 2017-05-18 18:44:34 -04:00
alyosha-tas 0efdd2405c Update BizHawk.Emulation.Cores.csproj 2017-05-18 16:19:53 -04:00
alyosha-tas 86cfa69b98 C64: Add Mapper 0008 2017-05-18 16:18:49 -04:00
adelikat 0d4313af91 general Cheat code cleanup 2017-05-18 15:16:02 -05:00
adelikat 75affd8940 Lua console code cleanup 2017-05-18 14:53:03 -05:00
adelikat 4c48542b98 fix null reference exception when LuaSandbox attempts to use the Logger 2017-05-18 14:27:22 -05:00
adelikat 70baf9d306 Client.Common cleanups 2017-05-18 11:36:38 -05:00
adelikat 85f78b358d IMovie - remove the unused GetInputLog() property and also from implementing classes. I guess savestate code that was using it got refactored at some point making it unused. 2017-05-17 13:26:14 -05:00
adelikat cf15eb8950 TasStateManager - deciding upon a "fix" to the probable bug. This is technically different behavior than before but the intended behavior? This might break stuff 2017-05-17 13:20:57 -05:00
adelikat 2a54517b52 more misc Client.Common cleanups 2017-05-17 13:18:26 -05:00
adelikat e930dd3326 some bk2 code cleanup 2017-05-17 11:53:42 -05:00
adelikat dfea029fe4 Misc cleanups in Client.Common, documentation fixes 2017-05-17 11:16:55 -05:00
adelikat f576cb14b0 Watch classes - refactor, simplify, and cleanup code 2017-05-17 10:46:56 -05:00
nattthebear c2fa9070a3 I guess this might help us someday, if we support other environments... 2017-05-16 20:55:37 -04:00
alyosha-tas 1821f631fe Update Sid.Registers.cs 2017-05-16 19:59:07 -04:00
alyosha-tas c1c80687c6 Update Sid.cs 2017-05-16 19:58:06 -04:00
adelikat 001091f9a1 C64 - wire up the trace logger, to the 6502 parts of the 6510 at least. THere might be more things to wire up 2017-05-16 18:40:17 -05:00
adelikat f093ad8606 C64 - multi-disk support 2017-05-15 19:52:05 -05:00
adelikat 120f70b83b When key priority is Hotkey over input, account for hotkeys that are not handled through the CheckHotkey() method 2017-05-15 13:11:18 -05:00
alyosha-tas a2dfb639d4 Update Atari2600.Core.cs
Fix #838
2017-05-14 19:29:53 -04:00
adelikat 58500fef0c Add Toggle Key Priority hotkey 2017-05-14 13:53:44 -05:00
zeromus 5b44f0960f snes: support trace logging GB and SMP cores (C# side and dlls) 2017-05-14 13:51:02 -05:00
zeromus 4eaf17c6c1 snes: support trace logging GB and SMP cores 2017-05-14 13:50:28 -05:00
adelikat 618951403d drag & drop - default unknown file extensions to rom 2017-05-14 10:13:22 -05:00
adelikat a9ba93fcf3 C64 virtual pad - fixing mapping of joypad B buttons 2017-05-13 16:45:18 -05:00
adelikat bc637928b1 Apple II - Add default binding for the Return key, remove default bindings for keys that don't exist (yet) 2017-05-13 16:32:57 -05:00
adelikat eb3c6a640e C64 - make binary states preferred, disks - dont' save _tracks to savestates since it currently isn't being written to, add a note for what to do if/when writing to disk is built 2017-05-13 16:18:55 -05:00
adelikat 47f5a8237e oops 2017-05-13 13:18:52 -05:00
adelikat caf9802412 C64 - remove the SaveState.DoNotSave attribute 2017-05-13 13:04:02 -05:00
adelikat 8ae05f2d01 C64 - remove the SaveState.SaveWithName attribute 2017-05-13 12:46:19 -05:00
adelikat c6c0f0e19a SaveState.SyncObject begone 2017-05-13 12:35:44 -05:00
adelikat ec07983f92 Refactor Disk.cs to not use SyncObject, still uses SyncDelta however 2017-05-13 11:42:39 -05:00
adelikat 99d2db0cdc C64 - refactor UserPort and nested class to not use SyncObject 2017-05-13 11:31:52 -05:00
adelikat e626086b05 C64 - progress on Motherboard savestate refactor 2017-05-13 11:23:14 -05:00
adelikat 2840b69e41 refactor Via.Port from an abstract class to interface, require inheriting classes to implement SyncState, and of course, don't use SyncObject 2017-05-13 11:10:37 -05:00
adelikat 4d7afaa70a C64 - refactor Via and Drive 1541 to not use SyncObject (but not subclasses) 2017-05-13 11:02:48 -05:00
adelikat 4d99f9fd95 C64 - refactor CassettePort and subclasses to not use SyncObject 2017-05-13 10:20:44 -05:00
adelikat 4ffcc9654a C64 - refactor cartridge classes to not use SyncObject 2017-05-13 10:11:13 -05:00
adelikat 762a35773c C64 - convert VIC and sublasses to not use SyncObject 2017-05-13 09:37:11 -05:00
adelikat 6640b4050a C64 - convert Sid object arrays to not use SyncObject 2017-05-13 09:00:28 -05:00
adelikat 0fc9ea7e14 C64 - refactor Sid (but not subclasses) to not use SyncObject 2017-05-13 08:51:03 -05:00
adelikat 0eeee952c5 Convert Chip4864 to not use SyncObject 2017-05-13 08:42:07 -05:00
adelikat 1fab08f91c C64 - Convert Chip90611401 to not use SyncObject 2017-05-13 08:36:52 -05:00
adelikat 9effe326ad C64 - Chip23128 has nothing to save so don't try to save things 2017-05-13 08:27:13 -05:00
adelikat 4d37e8b4e4 C64 - refactor 6510 and subclassess to not use SyncObject 2017-05-13 08:25:50 -05:00
adelikat ee183d3505 oops, remove some debugging code that shouoldnt' be checked in 2017-05-13 08:01:04 -05:00
adelikat 5897721637 C64 - refactor Chip2114 to not use SyncObject 2017-05-13 07:56:32 -05:00
adelikat 1c8cc06a02 C64 - Refactor Cia.Port to be a base interface instead of abstract class, and remove SyncState since none of the current implementations have any state to sync. 2017-05-13 07:55:46 -05:00