beirich
|
60147ffbab
|
SMS: quickfix, only load SMS BIOS on SMS games (not Game Gear or SG1000)
|
2014-03-05 12:49:27 +00:00 |
beirich
|
9a59155177
|
SMS: initial support for SMS BIOSes. Some future work is pending regarding when to use what bios or no bios. (hooray regions)
|
2014-03-05 05:09:20 +00:00 |
goyuken
|
1b3009d849
|
also fix stereo audio in dual GB (But in this case we just downmix to mono since we have two gameboys one out each speaker)
|
2014-03-05 05:06:34 +00:00 |
goyuken
|
dbe0106814
|
i did not know that the gameboy had stereo audio
|
2014-03-05 05:03:13 +00:00 |
goyuken
|
b2eef124e2
|
nes: controller infrastructure
|
2014-03-05 04:08:24 +00:00 |
beirich
|
d328fd0479
|
SMS: add option to make 3d games playable. some are actually interesting. sega does what nintendont
|
2014-03-05 02:20:22 +00:00 |
goyuken
|
804fed9375
|
NES: infrastructure stuff
|
2014-03-04 23:18:10 +00:00 |
goyuken
|
92c934b9a9
|
nes: squeeze a few more percent out of the nametable viewer
|
2014-03-01 23:43:04 +00:00 |
goyuken
|
1fbc833361
|
NES: fix some CNROM games. dunno how they got broken?
|
2014-03-01 16:58:01 +00:00 |
goyuken
|
f346b604d4
|
NES: support CAMERICA-GAMEGENIE (partially). you can't actually use it; it's mostly for documentation purposes.
|
2014-03-01 00:02:53 +00:00 |
goyuken
|
65accb7c94
|
woops
|
2014-02-28 04:16:54 +00:00 |
goyuken
|
3ffde6b88a
|
NES: rework controller infrastructure. zappers and such will be coming soon now
|
2014-02-28 04:05:36 +00:00 |
goyuken
|
f1cd0b888f
|
never fear; you'll be able to use your ddr pads to play final fantasy soon enough
|
2014-02-27 23:34:56 +00:00 |
goyuken
|
5227a5a05d
|
more unfinished controller infrastructure
|
2014-02-27 20:59:10 +00:00 |
goyuken
|
dcb2098055
|
NES: fix some peek memory semantics
|
2014-02-27 20:58:00 +00:00 |
goyuken
|
f1a81e8462
|
fix comment
|
2014-02-27 04:04:55 +00:00 |
goyuken
|
8d2b644686
|
stuff, not done yet
|
2014-02-27 04:02:58 +00:00 |
beirich
|
f27dd11389
|
PCE: Sprite Limit no longer requires Core Reboot. Also, selecting Equalize Volumes no longer makes it impossible to load a HuCard.
|
2014-02-27 01:00:21 +00:00 |
beirich
|
e4e04e7b9d
|
SMS: Sprite Limit and Force Stereo Separation no longer require core reboot
|
2014-02-27 00:28:05 +00:00 |
goyuken
|
7a9eb9f6cb
|
change some memory domains to exception out on out of range access instead of silent masking
|
2014-02-26 20:18:48 +00:00 |
zeromus
|
d0aec59e55
|
snes-dont malfunction CARTROM memdomain when having a npow2 romsize
|
2014-02-26 09:33:38 +00:00 |
goyuken
|
fa9f1c69b8
|
nes: fix bug with loading UNIF files with no chr rom.
nes: support mapper "FS304" (UNIF only)
|
2014-02-26 03:09:54 +00:00 |
goyuken
|
f6c1c7eba2
|
NES: PPU Viewer: support MMC5 ExAttr mode
|
2014-02-25 22:54:25 +00:00 |
goyuken
|
b1dc3f0f48
|
nes: mmc5: fix uncharted waters, and presumably some other 16K WRAM games
|
2014-02-24 01:01:15 +00:00 |
goyuken
|
cdd19396d4
|
nes: mmc5: implement NT fill mode. fixes "flying through clouds" level intro to laser invasion
|
2014-02-23 23:03:44 +00:00 |
goyuken
|
d7371fcf42
|
saturnus: support 8mbit/32mbit dram cart as a syncsetting. this inflates your savestate size heavily, of course...
|
2014-02-23 17:06:24 +00:00 |
goyuken
|
17f64cf8f5
|
nes: MMC5: fix exram extended attribute mode for CHR ROMs larger than 256KiB? hard to tell
|
2014-02-23 16:22:30 +00:00 |
goyuken
|
cb898334ac
|
remove debug statement accidentally left in previous commit
|
2014-02-22 04:01:00 +00:00 |
goyuken
|
220dabafb7
|
NES: fix major league for change in database autism
|
2014-02-21 23:31:44 +00:00 |
goyuken
|
3d7a0e445b
|
gpgx: clean up 32bpp code (no functional changes)
|
2014-02-21 17:07:09 +00:00 |
goyuken
|
6c2aad545f
|
7800: fix PAL color display
|
2014-02-21 17:00:06 +00:00 |
goyuken
|
9d0e22292d
|
GPGX: show "PAL" flag properly in movie files
|
2014-02-21 00:30:52 +00:00 |
goyuken
|
bdbaa0c2d9
|
PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly
|
2014-02-20 22:59:37 +00:00 |
goyuken
|
c14e4239c4
|
Genesis VDP display. But not as slick as http://www.youtube.com/watch?v=Tsr-XtuKuSw
|
2014-02-19 22:26:33 +00:00 |
goyuken
|
223116252b
|
NES: sunsoft 1: clarify code, no emulation changes
|
2014-02-19 16:33:59 +00:00 |
goyuken
|
420bbc2c4c
|
NES: pedantic more correct emulation of Fantasy Zone (J). of no interest to anyone.
|
2014-02-17 18:02:21 +00:00 |
goyuken
|
8a34ce3d0b
|
NES: fix Shanghai (J)
|
2014-02-17 17:46:26 +00:00 |
goyuken
|
02762576aa
|
VRC6: support arbitrary romsize through ines identification
|
2014-02-17 04:15:15 +00:00 |
zeromus
|
7b354ef8b9
|
change NES board analysis to prioritize gamedb. this would allow users to control the operations, instead of nescartdb always taking control. not sure if this is OK, but I think it is.
|
2014-02-16 06:16:55 +00:00 |
goyuken
|
4a2f28d89f
|
nes: vrc6: correct some problems with the most recent commit
|
2014-02-15 22:12:46 +00:00 |
beirich
|
4415673f31
|
pce: Add internal ability to toggle between unsafe and safe rendering. Not exposed in gui. default unsafe. for debugging purposes. humor me. didnt bother hooking up for SGX
|
2014-02-15 19:54:00 +00:00 |
goyuken
|
c333e2f6f3
|
NES: take a stab at the VRC6 clusterfuck (thanks, obama!). speed loss of about 2%. as far as we know, no game ever used any of these features.
|
2014-02-15 18:45:52 +00:00 |
goyuken
|
7acbcd5995
|
apply r6102 to SGX. 60% speedup in that arthur game
|
2014-02-14 22:05:57 +00:00 |
goyuken
|
af0d5ac59e
|
PCE: 50% overall speedup by reworking BG render inner loop
|
2014-02-14 20:24:26 +00:00 |
goyuken
|
4174751212
|
SMS VDP Viewer: correct BG size for 192 line mode
|
2014-02-13 19:10:39 +00:00 |
goyuken
|
b294c69046
|
NES: MMC1 code cleanup, no changes
|
2014-02-13 18:14:01 +00:00 |
goyuken
|
e5102c1f02
|
NES: fix speed regression of last commit
|
2014-02-12 22:25:36 +00:00 |
goyuken
|
4ada3b4973
|
NES: fix tracelogger for first instruction of NMI or IRQ. also make it obviously indicate that an NMI or IRQ has occurred
|
2014-02-12 22:01:23 +00:00 |
goyuken
|
17d6e866a0
|
pce: refactor CD loading to move bios determination out of RomLoader
|
2014-02-10 15:26:18 +00:00 |
goyuken
|
37469faa8b
|
PCE CDL: prevent loading of an existing CDL that doesn't match the emu's memory map
|
2014-02-10 05:02:30 +00:00 |
goyuken
|
5769e85a6f
|
add ID to bizhawk CDL file, to make it easily distinguishable
|
2014-02-10 04:20:26 +00:00 |
goyuken
|
4961c9e905
|
add quick dirty text document describing the CDL format for those who don't like C#
|
2014-02-10 03:54:16 +00:00 |
goyuken
|
47ba6ee915
|
PCE CDL: more on previous commit
|
2014-02-10 02:49:03 +00:00 |
goyuken
|
d15c867693
|
PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported
|
2014-02-10 02:47:23 +00:00 |
goyuken
|
bdbcf689d9
|
PCE: fix Main Memory domain in SGX mode. Add Cart Battery Ram domain (populous). change domain names in CDL to match memory domains.
|
2014-02-10 01:21:13 +00:00 |
goyuken
|
c9c01202e6
|
PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER.
|
2014-02-10 01:06:06 +00:00 |
goyuken
|
d36fae5c00
|
PCE CDL: stuffs
|
2014-02-09 23:39:44 +00:00 |
goyuken
|
522f6549ad
|
PCE: some CDL stuff, not hooked up yet
|
2014-02-09 23:13:11 +00:00 |
goyuken
|
20bf97c2bd
|
PCE: fix CoreGenerator solution
|
2014-02-09 20:22:41 +00:00 |
goyuken
|
094e7ca18f
|
revert r6072
|
2014-02-09 20:17:59 +00:00 |
goyuken
|
c2abb01978
|
i must commit this because we aren't using git
|
2014-02-09 20:09:19 +00:00 |
zeromus
|
f98e1a942d
|
try to make new pce "rom" domain writable
|
2014-02-09 06:57:54 +00:00 |
goyuken
|
5dac0660e1
|
PCE: disassembler enhancements
|
2014-02-09 05:49:05 +00:00 |
beirich
|
2dc01eab33
|
pasky better do something cool with this to warrant janking up my HuC6280 core
|
2014-02-08 20:18:36 +00:00 |
goyuken
|
eed290cb8d
|
2600: try 2K or 4K mappers for unknown roms where applicable
|
2014-02-08 04:59:45 +00:00 |
goyuken
|
4875831fb9
|
nes: rename NAMCOT_m19_m210.cs to better match its new function
|
2014-02-06 23:15:52 +00:00 |
goyuken
|
25e7355fe4
|
NES: region override. now you can add Subor Style to all of your favourite games
|
2014-02-06 02:06:17 +00:00 |
goyuken
|
20bf3b34e0
|
NES: VRC2: correct emulation details (no effect in any game)
|
2014-02-05 16:19:55 +00:00 |
goyuken
|
0f37d63a90
|
GPGX: fix controller regression caused by r6007
|
2014-02-05 16:00:50 +00:00 |
goyuken
|
e76b71b72f
|
megadrive: core side stuff for loading a cart + CD at once (not hooked up in frontend)
|
2014-02-04 22:29:40 +00:00 |
zeromus
|
50f685c67f
|
fix compile error due to [NES.INESBoardImplPriority] assignment in wrong place
|
2014-02-04 20:44:27 +00:00 |
adelikat
|
82dd0d324d
|
Atari 2600 - Remove a todo, ReadConsoleSwitches should in fact read the lag flag (and currenlty does already), justification: it is implied that any input on "lag frame" should have no impact on a movie
|
2014-02-04 15:55:05 +00:00 |
goyuken
|
a9799f4716
|
NES: finish previous commit
|
2014-02-04 03:58:48 +00:00 |
goyuken
|
6d53152a7f
|
NES: reorder boards slightly to shave them nanoseconds off boot time
|
2014-02-04 03:51:17 +00:00 |
goyuken
|
343fbc7ae4
|
genesis: big savestate rework. all old savestates are invalid. saveram is now stored in savestate. non-megaCD savestates should be significantly smaller than before; megaCD savestates should be slightly larger.
|
2014-02-03 18:07:21 +00:00 |
adelikat
|
d81f2effb5
|
fix a warning
|
2014-02-03 16:59:30 +00:00 |
goyuken
|
74fb9f37ff
|
NES: add internal SRAM to Taito X1-017. all games on that board seem to have battery backed sram, so that works now. Kyuukyoku Harikiri Koushien seems to be nonfunctional though??
|
2014-02-03 16:31:14 +00:00 |
goyuken
|
508a60c737
|
NES: add proper WRAM to Taito X1-005. should fix saveram on Kyonshiizu 2, Kyuukyoku Harikiri Stadium, Minelvaton Saga: Ragon no Fukkatsu, Mirai Shinwa Jarvas, Taito Grand Prix: Eikou e no License.
also fold mapper 207 into mapper 80 for simplicity
|
2014-02-03 16:05:19 +00:00 |
goyuken
|
5be10ff8d5
|
NES: add mediocre support for mapper158 (but all of the alien syndrome roms i've seen in the wild are marked mapper118, so...)
|
2014-02-03 15:13:24 +00:00 |
goyuken
|
a21c1a144c
|
nes: mapper 218: minor code cleanup ( no changes )
|
2014-02-03 15:03:34 +00:00 |
zeromus
|
28521af0b4
|
snes-fix trace logging (copy/paste error during refactoring)
|
2014-02-03 09:25:30 +00:00 |
goyuken
|
339cceaca3
|
nes: finish cleanup on namcot 129/163
|
2014-02-02 20:05:09 +00:00 |
goyuken
|
63a1be2a70
|
NES: change namcot 163/129 to conform to more accurate modern knowledge of how the chip works. probably doesn't affect any games?
|
2014-02-02 17:06:48 +00:00 |
goyuken
|
c3df573698
|
continue previous commit
|
2014-02-02 16:30:04 +00:00 |
goyuken
|
99af51b883
|
nes: move namcot175&340 to their own class, and change a few things. fixes bad mirroring in some games
|
2014-02-02 16:23:35 +00:00 |
goyuken
|
7a22757ca8
|
gpgx minor code cleanup
|
2014-02-02 02:05:36 +00:00 |
sappharad
|
cae7e7fc98
|
Converted GPGX Analog Controls to 1D
|
2014-02-02 01:35:03 +00:00 |
goyuken
|
41fe0b56d7
|
NES: fix off by one in the "Clip Left and Right" setting
|
2014-02-01 16:57:20 +00:00 |
goyuken
|
a9e4baa380
|
NES: support worthless garbage
|
2014-01-31 04:15:18 +00:00 |
beirich
|
4f65c621e5
|
SMS: maybe fix some desyncs. needs retest by someone that can make it fail
|
2014-01-31 03:50:38 +00:00 |
goyuken
|
ba163b5c08
|
NES: support mapper 95 and 206 hashless dumps
|
2014-01-29 22:16:49 +00:00 |
zeromus
|
cc73af76bd
|
snes-make CARTROM memorydomain actually edit bsnes's sense of the cartrom, instead of the rom[] array that the core now pointlessly holds onto
|
2014-01-29 21:59:06 +00:00 |
goyuken
|
c18f1af150
|
PCE: fix noticeable LOH thrashing when rewinding with big savestates (arcade card)
|
2014-01-29 04:31:23 +00:00 |
zeromus
|
2ae48a7103
|
some csproj was jacked due to assemblies move into References. not sure how
|
2014-01-27 19:50:54 +00:00 |
goyuken
|
b1dc947794
|
NES: send unidentified mapper004 games with iNES 4screen flag set to TVROM. i don't like doing this, but it causes no issues in current GOODNES (the one rom it breaks we have covered by bootgod). fixes some of the most pivotal works of the 20th century, like Gauntlet (Nude Valkyrie Hack) and Gauntlet XXX
|
2014-01-26 17:21:50 +00:00 |
goyuken
|
704d269073
|
nes: fds: make some slight adjustments to audio based on new information. ai senshi nicol still sounds like a cheese grater
|
2014-01-26 17:09:08 +00:00 |
goyuken
|
f734665f67
|
nes: remove unused variables in mapper087
|
2014-01-26 16:34:04 +00:00 |
goyuken
|
ef37bfd0c7
|
nes: misc code cleanup (what was this anyway? leftover of some debug thing?)
|
2014-01-25 19:48:59 +00:00 |
null_ptr
|
5a36b50f8b
|
Some refactoring of N64 code. Extracted mupen plugins to their own classes.
|
2014-01-24 17:46:35 +00:00 |
goyuken
|
5df77aac29
|
small bug in yesterday's sachen stuff
|
2014-01-24 14:47:18 +00:00 |