YoshiRulz
4baefd8746
Replace GetProcAddrOrNull with GetProcAddrOrZero
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both in ILinkedLibManager and its inheritors, and in IImportResolver and its
inheritors; see aa8fe56ef
2020-05-16 12:51:57 +10:00
YoshiRulz
06aa00bc82
Revert "Fix up Nullable<IntPtr> brain damage"
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This reverts commit aa8fe56ef9
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2020-05-16 12:36:00 +10:00
alyosha-tas
11806fa178
GBHawk: timing and DMA work
2020-05-15 21:47:41 -04:00
nattthebear
61f269f097
maybe fix a maybe bug in maybe code that maybe will ever be run
2020-05-15 19:44:28 -04:00
nattthebear
de6208d264
fix a warning in pce
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looks like something was swept under the rug with the PutSettingsDirtyLikeYourMomBits refactor
2020-05-15 19:01:40 -04:00
nattthebear
aa8fe56ef9
Fix up Nullable<IntPtr> brain damage
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It'd be one thing if we needed a sentinel value distinct from IntPtr.Zero but we don't. It's a pointer, and 0 is globally understood to be The Bad Value.
Some brain damage remains:
* LoadLibrary abstraction also returns Nullable<IntPtr>
* I named it `Resolve` and not `GetProcAddr` because I didn't want to see win32 everywhere I went :(
2020-05-15 18:56:34 -04:00
adelikat
63ef4125dc
lua - fix client library being null on null emulator
2020-05-15 10:43:30 -05:00
nattthebear
4abe3f7932
Revert 4a5ece2076
( #2007 )
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Because of intervening commits, there may be some other incidental changes.
While well intentioned, the refactoring was just a mess when it came to actually groking this low level memory block shuffling code.
2020-05-15 07:40:28 -04:00
YoshiRulz
1ee38dcac2
Fix IList<T>.ToLuaTable() extension ( resolves #2004 )
2020-05-15 18:07:37 +10:00
YoshiRulz
0714376afe
Let EmuHawk pick up the shipped libblip_buf; packaging it is too hard
2020-05-15 17:05:12 +10:00
YoshiRulz
dd93c232b9
Remove #regions in LuaInterface and Virtu projects
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in LuaInterface there was a #region in a #region in a method body...
2020-05-15 17:01:40 +10:00
YoshiRulz
7725d59636
Enable SA1124 "Do not use regions" and fix compliance
2020-05-15 17:00:53 +10:00
YoshiRulz
87ec2618a1
Revert "delete all regions"
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This reverts commit e566d8e258
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2020-05-15 17:00:49 +10:00
YoshiRulz
a1b501fe5a
Fix OpenAL sound on Unix
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TODO copy this file from NuGet cache w/ MSBuild
2020-05-15 15:37:29 +10:00
YoshiRulz
fd9da66a85
Revert "Force DummySoundOutput on Mono for now"
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This reverts commit aaa75a19aa
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2020-05-15 15:37:23 +10:00
nattthebear
00aebc110c
Fix 3 band equalizer in Genesis ( #2008 )
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If you tried setting your gains to 100 in the previous patch, it worked sort of, but I decided to incorporate ekeeke/Genesis-Plus-GX@f6f4556 as well to actually fix it completely, and rescale the setting properly so that 1.0 really is neutral gain.
Fixes #1319
2020-05-14 20:29:02 -04:00
nattthebear
68dc12dab7
Prohibit U+D/L+R at the core level in SGB
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fixes #1308
2020-05-14 19:51:19 -04:00
nattthebear
5892059fc3
Add bulk peek byte for waterbox cores
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This should speed up the hex editor significantly in one byte mode, but it doesn't because the hex editor is buggy
2020-05-14 18:40:56 -04:00
nattthebear
a49a372410
add bulk read of intptr memory domains.
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speeds up ram search in quicknes
2020-05-14 18:10:16 -04:00
nattthebear
e566d8e258
delete all regions
2020-05-14 17:33:40 -04:00
nattthebear
0b14755ac3
minimal vscode workspace stuff
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some of this works
2020-05-14 17:29:31 -04:00
upthorn
01089645cc
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2020-05-13 09:25:35 -07:00
upthorn
d48651e668
Prevent crashes on Set*ExtraPadding
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Prevent crashes when needing to invoke private methods from MainForm.
2020-05-13 08:57:12 -07:00
zeromus
8d1a1e4c92
Properly skip presentation and user prescale steps when taking "raw" screenshot. About a 10% chance of other regressions. fixes #1997 .
2020-05-12 22:39:41 -04:00
alyosha-tas
f089fe5fcd
O2Hawk: Fix Catch the Ball collision detection (timer and counter can't be enabled at the same time.)
2020-05-11 16:30:09 -04:00
zeromus
453baebdcc
neshawk - fix poking wram (fixes ancillary unrelated issue in #1994 )
2020-05-10 20:59:40 -04:00
upthorn
b37b82958a
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2020-05-10 15:34:06 -07:00
feos
5082283204
Update README.md
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typo
2020-05-10 08:58:27 +03:00
adelikat
cb55cdd0dd
delete a bit more PCE menu stuff
2020-05-09 19:11:52 -05:00
adelikat
35bed42042
PCE - remove menu items and config dialogs in favor of simply having a GenericCoreConfig dialog
2020-05-09 19:10:54 -05:00
alyosha-tas
e7f603c396
GBHawk: optimizations and serial port cleanup
2020-05-09 18:59:52 -04:00
adelikat
e76c89ce7a
add some genesis games to the gamedb that weren't there, most don't work however
2020-05-09 13:17:01 -05:00
nattthebear
a040e67c95
Add option to force sram in genesis core ( #1991 )
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gpgx upstream automatically gives 64KiB sram to every game of size 2MB or lower, unless specifically overrided. That sucks and we don't do it. But some games do need it; there's not enough information to autodetect otherwise. So add a flag that we can set in gameDB for it, and set it true for two known games that have problems otherwise.
2020-05-09 13:48:46 -04:00
adelikat
976ea4967b
cleanup IAsyncSoundProvider hacks and consolidate code that is only used for PCE
2020-05-09 11:01:02 -05:00
adelikat
b16684b4c7
YM2413 - don't implement IMixedSoundProvider, it isn't used
2020-05-08 18:04:04 -05:00
adelikat
05cffd887a
SMS - cleanups
2020-05-08 17:31:20 -05:00
adelikat
099e2f4f97
remove unused YM2612.cs
2020-05-08 16:29:32 -05:00
adelikat
0a512dac4a
SoundMixer - remove an unused and uneeded method, I think it is a reasonable contract that you have to pass in all sound sources during construction
2020-05-08 09:05:32 -05:00
adelikat
3c76e6014a
HuC6280PSG - make some public things private or internal
2020-05-07 20:52:27 -05:00
adelikat
3ae16c4248
Ram search - reduce some unnecessary recreating of the entire ram search list during load. Also remove some Reboot() logic that happens right before a NewSearch that immediately negates it
2020-05-07 17:51:40 -05:00
adelikat
1c51d5b012
Multidisk Bundler - add logic to properly restart when the Rom changes
2020-05-07 15:41:48 -05:00
alyosha-tas
227084c2dd
GBHawk: better emulate unmapped memory
2020-05-07 15:27:07 -04:00
alyosha-tas
8bd739a4c8
GBHawk: ppu cleanup and more aaccuracy edge case work
2020-05-07 11:24:08 -04:00
feos
0929d224fd
track 0.9
2020-05-07 18:13:52 +03:00
feos
697bb84808
tweak
2020-05-07 18:12:44 +03:00
feos
d37de2e524
mgba got lost in the forest
2020-05-07 18:12:44 +03:00
adelikat
c50c38d88b
GPGX - keep a savestate buffer for SaveStateBinary, yeah maybe it shoudln't be every cores responsibility, but until it doesn't, this greatly improves rewind and tastudio performance
2020-05-06 20:22:23 -05:00
adelikat
a118763409
a few worthless nitpicks
2020-05-06 20:22:23 -05:00
nattthebear
722358c1b1
Fix pokeymans pirate roms on gpgx ( #1986 )
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mapper_32k_w expects to be able to write to rom area, so those roms now need larger savestate space
We could be extra clever and alloc_invisible the space and then restore after loadstate, but this pokeymans garbage doesn't deserve that work
2020-05-06 09:39:51 -04:00
nattthebear
974792cdfe
Make waterbox consistency check ui option only skip the memory check, not the core check ( #1979 )
2020-05-06 07:46:40 -04:00