adelikat
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ad16be7712
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Start a tastudio lua library
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2014-09-19 21:43:16 +00:00 |
adelikat
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5beffa156a
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Tastudio - lots of icons!
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2014-09-04 22:03:22 +00:00 |
adelikat
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c84d8ec93c
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Add some icons for tastudio that we will eventually want to use
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2014-09-03 01:22:57 +00:00 |
adelikat
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0893daff71
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Remove TasStudioExperiement dialog
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2014-08-23 15:49:08 +00:00 |
adelikat
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56384da18b
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Front end for the Link Cable status bar icon
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2014-08-23 01:18:59 +00:00 |
kylelyk
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7b03f11091
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Added RightClickMenu ContextMenuStrip to TAStudio, enabled all but three options which need to be implemented in code. Fixed a couple of short key combinations not working.
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2014-08-23 01:18:05 +00:00 |
zeromus
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8e50487695
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build luainterface.dll into the references folder, like other more modern things.
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2014-08-14 01:07:26 +00:00 |
adelikat
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3e9d5533e1
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Rename GDITextRenderer to GDIRenderer, Input Roll - implement the Background color callback
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2014-08-11 00:08:16 +00:00 |
adelikat
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0b81b6f773
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start an experimental new widget intended for tastudio, doesn't do anything now but load and do nothing
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2014-08-06 01:32:27 +00:00 |
adelikat
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35d31c418b
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Temporarily hijack the NES nametable viewer for a gdi experiment
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2014-08-05 00:18:55 +00:00 |
adelikat
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4346504e24
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Make some extension methods for doing the icon and text logic for the core statusbar item, makes for some prettier syntax, but also makes it easier to use this logic elsewhere
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2014-07-29 01:11:57 +00:00 |
adelikat
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9d72250fa1
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remove reference to a non-existent file
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2014-07-29 00:49:50 +00:00 |
adelikat
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4eab035d26
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icon for the snes9x core
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2014-07-29 00:44:25 +00:00 |
adelikat
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ce4ce0bacc
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Convert some static methods in ToolHelpers to extension methods
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2014-07-28 01:51:11 +00:00 |
adelikat
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0397ea1ff4
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
adelikat
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6039b921d2
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add Yellow arrows to project and use them for the N64 C buttons
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2014-07-27 13:53:25 +00:00 |
adelikat
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042e72bfb6
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New N64 plugin config settings dialog, including adding jabo settings
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2014-07-20 02:57:26 +00:00 |
adelikat
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6b1bfc2d4a
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TAStudio - stuff
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2014-07-13 14:13:20 +00:00 |
adelikat
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3f461990c4
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TAStudio - insert num frames implemented
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2014-07-13 12:44:31 +00:00 |
adelikat
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2e508c1468
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TAStudio - greenzone settings dialog
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2014-07-11 15:43:47 +00:00 |
adelikat
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ee7831178a
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TAStudio - header editor
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2014-07-11 02:31:43 +00:00 |
adelikat
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655207d79a
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TAStudio - some reorg
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2014-07-10 01:58:43 +00:00 |
adelikat
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8d0cfc60dc
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TAStudio - some reorg
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2014-07-09 23:04:22 +00:00 |
adelikat
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786b0238ba
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Move Markers from TAStudio to TasMovie, and implement saving and loading of markers
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2014-07-09 16:35:39 +00:00 |
adelikat
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9cc1fb4404
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tastudio - some reorg
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2014-07-09 15:04:16 +00:00 |
adelikat
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5843a8f396
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Start proof of concept of an IControlManinform interface. Mainform now has RelinguishControl and TakeControl methods. Tools that implement IControlMainform can override mainform actions. TAstudio implements this, currently the only ability is to override Read only toggle. The intend of this is to allow TAStudio and debuggers to take control of relevant mainform actions
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2014-07-08 16:08:52 +00:00 |
adelikat
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2ef2397cdb
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Add snazy icon for profile config
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2014-07-03 19:33:38 +00:00 |
adelikat
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c5f1174711
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Virtualpads - fix buttons on GB, implement Dual GB
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2014-06-29 12:42:44 +00:00 |
adelikat
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402db49ed8
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PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog
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2014-06-28 22:48:07 +00:00 |
adelikat
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49bbafd305
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Virtualpads - start C64, keyboard only has 1 key, will need to do the rest
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2014-06-28 19:25:11 +00:00 |
adelikat
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0f64fa9a8a
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Virtualpads - coleco
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2014-06-28 18:12:04 +00:00 |
adelikat
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8ee00a2996
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Virtualpads - atari 7800
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2014-06-28 14:19:46 +00:00 |
adelikat
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de8bcf6b92
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Virtualpads - atari 2600
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2014-06-28 14:14:50 +00:00 |
adelikat
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0fa75a5d77
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Virtualpads - fix 3 vs 6 button controller logic in genesis
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2014-06-26 20:59:00 +00:00 |
adelikat
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3c1ececb14
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Virtualpads - some reorg
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2014-06-25 17:18:14 +00:00 |
adelikat
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118d69a669
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Virtual pad progress
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2014-06-24 16:36:19 +00:00 |
adelikat
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3208440225
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Virtual Pads - basic analog button control and wire up to NES arkanoid paddle
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2014-06-24 12:58:08 +00:00 |
adelikat
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bb93dd0d42
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Virtualpads - make a custom attribute for schema objects instead of using the Description attribute
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2014-06-23 23:46:44 +00:00 |
xmikecampx7
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4c5570eea3
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2014-06-23 23:25:08 +00:00 |
adelikat
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4b23150d14
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Some fixing up of how pads are added, don't set 0,0 on the TartScreen widget when clearing
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2014-06-22 23:32:37 +00:00 |
adelikat
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b364b5c48f
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implement TargetScreen virtual pad and wire up to Nes zapper
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2014-06-22 21:50:27 +00:00 |
adelikat
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a248e2d99b
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Virtual Pads - analog stick should be done now (including max X,Y constraints)
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2014-06-22 17:41:13 +00:00 |
adelikat
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50dafe1269
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Virtualpads - more stuff
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2014-06-22 16:30:24 +00:00 |
adelikat
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2009e07e35
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Virtualpads - Some Progress
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2014-06-22 15:43:45 +00:00 |
adelikat
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41e4a3b13a
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Virtualpads - more progress
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2014-06-22 15:05:37 +00:00 |
adelikat
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e9968657ac
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Virtualpads - some reorg
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2014-06-22 14:37:40 +00:00 |
adelikat
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27532b7b2b
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Start schema objects
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2014-06-22 14:29:46 +00:00 |
adelikat
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60d1784895
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Delete old virtualpad files
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2014-06-22 14:13:10 +00:00 |
adelikat
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269b3c7ee1
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start a new Virtual Pad Tool, currently only does NES with one controller as a proof of concept, this is probably a messed up commit will fix next
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2014-06-22 13:57:23 +00:00 |
zeromus
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f43859f421
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give firmware database and UI ability to track ok/notok/bad state of an option/firmwarefile. apply tons of research to study PSX bios files situation
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2014-06-21 06:40:07 +00:00 |