implement TargetScreen virtual pad and wire up to Nes zapper
This commit is contained in:
parent
a248e2d99b
commit
b364b5c48f
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@ -892,6 +892,12 @@
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<Compile Include="tools\VirtualPads\controls\VirtualPadButton.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="tools\VirtualPads\controls\VirtualPadTargetScreen.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="tools\VirtualPads\controls\VirtualPadTargetScreen.Designer.cs">
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<DependentUpon>VirtualPadTargetScreen.cs</DependentUpon>
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</Compile>
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<Compile Include="tools\VirtualPads\IVirtualPad.cs" />
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<Compile Include="tools\VirtualPads\schema\N64Schema.cs" />
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<Compile Include="tools\VirtualPads\schema\NesSchema.cs" />
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@ -1231,6 +1237,9 @@
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<EmbeddedResource Include="tools\VirtualPads\controls\VirtualPadAnalogStick.resx">
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<DependentUpon>VirtualPadAnalogStick.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\VirtualPads\controls\VirtualPadTargetScreen.resx">
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<DependentUpon>VirtualPadTargetScreen.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\VirtualPads\VirtualPad.resx">
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<DependentUpon>VirtualPad.cs</DependentUpon>
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</EmbeddedResource>
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@ -51,6 +51,16 @@ namespace BizHawk.Client.EmuHawk
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Location = button.Location
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});
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break;
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case PadSchema.PadInputType.TargetedPair:
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Controls.Add(new VirtualPadTargetScreen
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{
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Name = button.Name,
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Location = button.Location,
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XName = button.Name,
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YName = button.SecondaryNames[0],
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FireButton = button.SecondaryNames[1]
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});
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break;
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}
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}
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}
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@ -76,11 +76,16 @@ namespace BizHawk.Client.EmuHawk
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{
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Location = new Point(15, 15)
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});
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//ControllerBox.Controls.Add(new VirtualPad(
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// NesSchema.StandardController(2))
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// {
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// Location = new Point(200, 15)
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// });
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ControllerBox.Controls.Add(new VirtualPad(
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NesSchema.StandardController(2))
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{
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Location = new Point(200, 15)
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});
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NesSchema.Zapper(2))
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{
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Location = new Point(200, 15)
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});
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break;
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case "N64":
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ControllerBox.Controls.Add(new VirtualPad(
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@ -152,6 +157,8 @@ namespace BizHawk.Client.EmuHawk
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return;
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}
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Pads.ForEach(p => p.Refresh());
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if (!StickyBox.Checked)
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{
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Pads.ForEach(pad => pad.Clear());
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122
BizHawk.Client.EmuHawk/tools/VirtualPads/controls/VirtualPadTargetScreen.Designer.cs
generated
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122
BizHawk.Client.EmuHawk/tools/VirtualPads/controls/VirtualPadTargetScreen.Designer.cs
generated
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@ -0,0 +1,122 @@
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namespace BizHawk.Client.EmuHawk
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{
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partial class VirtualPadTargetScreen
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.TargetPanel = new System.Windows.Forms.Panel();
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this.XNumeric = new System.Windows.Forms.NumericUpDown();
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this.label1 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.YNumeric = new System.Windows.Forms.NumericUpDown();
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((System.ComponentModel.ISupportInitialize)(this.XNumeric)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.YNumeric)).BeginInit();
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this.SuspendLayout();
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//
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// TargetPanel
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//
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this.TargetPanel.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.TargetPanel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.TargetPanel.Location = new System.Drawing.Point(0, 0);
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this.TargetPanel.Name = "TargetPanel";
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this.TargetPanel.Size = new System.Drawing.Size(256, 224);
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this.TargetPanel.TabIndex = 0;
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this.TargetPanel.Paint += new System.Windows.Forms.PaintEventHandler(this.TargetPanel_Paint);
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this.TargetPanel.MouseDown += new System.Windows.Forms.MouseEventHandler(this.TargetPanel_MouseDown);
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this.TargetPanel.MouseMove += new System.Windows.Forms.MouseEventHandler(this.TargetPanel_MouseMove);
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this.TargetPanel.MouseUp += new System.Windows.Forms.MouseEventHandler(this.TargetPanel_MouseUp);
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//
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// XNumeric
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//
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this.XNumeric.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.XNumeric.Location = new System.Drawing.Point(23, 229);
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this.XNumeric.Name = "XNumeric";
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this.XNumeric.Size = new System.Drawing.Size(50, 20);
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this.XNumeric.TabIndex = 1;
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this.XNumeric.ValueChanged += new System.EventHandler(this.XNumeric_ValueChanged);
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this.XNumeric.KeyUp += new System.Windows.Forms.KeyEventHandler(this.XNumeric_KeyUp);
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//
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// label1
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//
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this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(3, 233);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(14, 13);
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this.label1.TabIndex = 2;
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this.label1.Text = "X";
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//
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// label2
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//
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this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(91, 233);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(14, 13);
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this.label2.TabIndex = 4;
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this.label2.Text = "Y";
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//
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// YNumeric
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//
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this.YNumeric.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.YNumeric.Location = new System.Drawing.Point(111, 229);
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this.YNumeric.Name = "YNumeric";
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this.YNumeric.Size = new System.Drawing.Size(50, 20);
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this.YNumeric.TabIndex = 3;
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this.YNumeric.ValueChanged += new System.EventHandler(this.YNumeric_ValueChanged);
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this.YNumeric.KeyUp += new System.Windows.Forms.KeyEventHandler(this.YNumeric_KeyUp);
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//
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// VirtualPadTargetScreen
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.label2);
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this.Controls.Add(this.YNumeric);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.XNumeric);
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this.Controls.Add(this.TargetPanel);
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this.Name = "VirtualPadTargetScreen";
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this.Size = new System.Drawing.Size(256, 254);
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this.Load += new System.EventHandler(this.VirtualPadTargetScreen_Load);
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((System.ComponentModel.ISupportInitialize)(this.XNumeric)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.YNumeric)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Panel TargetPanel;
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private System.Windows.Forms.NumericUpDown XNumeric;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.NumericUpDown YNumeric;
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}
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}
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@ -0,0 +1,199 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class VirtualPadTargetScreen : UserControl, IVirtualPadControl
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{
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private readonly Pen BlackPen = new Pen(Brushes.Black, 2);
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private readonly Pen WhitePen = new Pen(Brushes.White, 2);
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private bool _isProgrammicallyChangingNumerics = false;
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private bool _isDragging = false;
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public VirtualPadTargetScreen()
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{
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InitializeComponent();
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}
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private void VirtualPadTargetScreen_Load(object sender, EventArgs e)
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{
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XNumeric.Maximum = TargetPanel.Width;
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YNumeric.Maximum = TargetPanel.Height;
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}
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public string XName { get; set; }
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public string YName { get; set; }
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public string FireButton { get; set; } // Fire, Press, etc
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public int X
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{
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get
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{
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return (int)Global.StickyXORAdapter.GetFloat(XName);
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}
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set
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{
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if (value < 0)
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{
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XNumeric.Value = 0;
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}
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else if (value <= XNumeric.Maximum)
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{
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XNumeric.Value = value;
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}
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else
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{
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XNumeric.Value = XNumeric.Maximum;
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}
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Global.StickyXORAdapter.SetFloat(XName, (int)XNumeric.Value);
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}
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}
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public int Y
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{
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get
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{
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return (int)Global.StickyXORAdapter.GetFloat(YName);
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}
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set
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{
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if (value < 0)
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{
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YNumeric.Value = 0;
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}
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else if (value <= YNumeric.Maximum)
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{
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YNumeric.Value = value;
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}
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else
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{
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YNumeric.Value = YNumeric.Maximum;
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}
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Global.StickyXORAdapter.SetFloat(YName, (int)YNumeric.Value);
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}
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}
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public bool Fire
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{
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get
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{
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return Global.StickyXORAdapter.IsPressed(FireButton);
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}
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}
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public void Clear()
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{
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X = 0;
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Y = 0;
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}
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private void UpdatePanelFromNumeric()
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{
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if (!_isProgrammicallyChangingNumerics)
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{
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TargetPanel.Refresh();
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}
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}
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private void TargetPanel_Paint(object sender, PaintEventArgs e)
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{
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e.Graphics.DrawEllipse(
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Fire ? WhitePen : BlackPen,
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X - 10,
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Y - 10,
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21,
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21);
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e.Graphics.DrawLine(
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Fire ? WhitePen : BlackPen,
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new Point(X, Y - 10),
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new Point(X, Y + 10));
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e.Graphics.DrawLine(
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Fire ? WhitePen : BlackPen,
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new Point(X - 10, Y),
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new Point(X + 10, Y));
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e.Graphics.FillEllipse(
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Brushes.Red,
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new Rectangle(X - 2, Y - 2, 4, 4));
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}
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private void XNumeric_ValueChanged(object sender, EventArgs e)
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{
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UpdatePanelFromNumeric();
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}
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private void XNumeric_KeyUp(object sender, KeyEventArgs e)
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{
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UpdatePanelFromNumeric();
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}
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private void YNumeric_ValueChanged(object sender, EventArgs e)
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{
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UpdatePanelFromNumeric();
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}
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private void YNumeric_KeyUp(object sender, KeyEventArgs e)
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{
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UpdatePanelFromNumeric();
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}
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private void TargetPanel_MouseDown(object sender, MouseEventArgs e)
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{
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if (e.Button == MouseButtons.Left)
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{
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_isDragging = true;
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X = e.X;
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Y = e.Y;
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TargetPanel.Refresh();
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}
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}
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private void TargetPanel_MouseMove(object sender, MouseEventArgs e)
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{
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if (_isDragging)
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{
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_isProgrammicallyChangingNumerics = true;
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X = e.X;
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Y = e.Y;
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_isProgrammicallyChangingNumerics = false;
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TargetPanel.Refresh();
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}
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}
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private void TargetPanel_MouseUp(object sender, MouseEventArgs e)
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{
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if (e.Button == MouseButtons.Left)
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{
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_isDragging = false;
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_isProgrammicallyChangingNumerics = false;
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Global.StickyXORAdapter.SetSticky(XName, false);
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Global.StickyXORAdapter.SetSticky(YName, false);
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TargetPanel.Refresh();
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}
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}
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public override void Refresh()
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{
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X = X;
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Y = Y;
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base.Refresh();
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}
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}
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}
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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||||
Microsoft ResX Schema
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||||
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||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
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||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -77,9 +77,35 @@ namespace BizHawk.Client.EmuHawk
|
|||
}
|
||||
|
||||
// TODO
|
||||
public static PadSchema Zapper()
|
||||
public static PadSchema Zapper(int controller)
|
||||
{
|
||||
return new PadSchema();
|
||||
return new PadSchema
|
||||
{
|
||||
IsConsole = false,
|
||||
DefaultSize = new Size(356, 260),
|
||||
Buttons = new[]
|
||||
{
|
||||
new PadSchema.ButtonScema
|
||||
{
|
||||
Name = "P" + controller + " Zapper X",
|
||||
Location = new Point(14, 2),
|
||||
Type = PadSchema.PadInputType.TargetedPair,
|
||||
TargetSize = new Size(256, 240),
|
||||
SecondaryNames = new []
|
||||
{
|
||||
"P" + controller + " Zapper Y",
|
||||
"P" + controller + " Fire",
|
||||
}
|
||||
},
|
||||
new PadSchema.ButtonScema
|
||||
{
|
||||
Name = "P" + controller + " Fire",
|
||||
DisplayName = "Fire",
|
||||
Location = new Point(284, 2),
|
||||
Type = PadSchema.PadInputType.Boolean
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// TODO
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
public enum PadInputType
|
||||
{
|
||||
Boolean, // A single on/off button
|
||||
AnalogStick, // An analog stick X,Y Pair
|
||||
AnalogStick, // An analog stick X,Y Pair
|
||||
FloatSingle, // A single analog button (pressure sensitive button for instance)
|
||||
TargetedPair // A X,Y pair intended to be a screen cooridnate (for zappers, mouse, stylus, etc)
|
||||
}
|
||||
|
@ -30,6 +30,8 @@ namespace BizHawk.Client.EmuHawk
|
|||
public PadInputType Type { get; set; }
|
||||
public Point Location { get; set; }
|
||||
public Bitmap Icon { get; set; }
|
||||
public Size TargetSize { get; set; } // Specifically for TargetedPair, specifies the screen size
|
||||
public string[] SecondaryNames { get; set; } // Any other buttons necessary to operate (such as the Y axis, fire buttons, etc
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue