zeromus
|
242e6c8aed
|
nes-add KONAMI-CNROM
|
2011-11-13 09:18:14 +00:00 |
beirich
|
5a5a424cc7
|
gen: some work on renderer.
|
2011-10-18 03:48:37 +00:00 |
beirich
|
7424d370a7
|
gen: implement sprite HFlip and VFlip
|
2011-10-16 16:04:08 +00:00 |
beirich
|
f8564bf8a7
|
GEN: Preliminary sprite rendering. hook up MemoryDomains.
|
2011-10-16 06:23:15 +00:00 |
zeromus
|
dcf7846d3f
|
nes-fix hkrom rom bugs to add startropics sound
|
2011-10-15 06:16:35 +00:00 |
zeromus
|
ebbe60c009
|
nes-fix a pretty big systematic error that wouldve made lots of savefiles not get generated
|
2011-10-15 05:15:46 +00:00 |
zeromus
|
d2aba72502
|
nes-add HKROM mmc6 (startropics)
|
2011-10-14 09:27:22 +00:00 |
beirich
|
c3038bbe07
|
gen: re-fix shinobi and strider. possibly a hack, marked for followup
|
2011-10-13 02:55:28 +00:00 |
beirich
|
136cc3158e
|
gen: input works in basic form (one 3-button pad)
|
2011-10-12 05:45:10 +00:00 |
beirich
|
5b5c7c2890
|
68000: add MULU, MULS, DIVU, DIVS, MOVE to CCR
Some genesis source reorganization
|
2011-10-11 03:52:44 +00:00 |
beirich
|
1c38de023e
|
68000: implement BSET, BCLR, BCHG, and NOT
|
2011-10-08 23:26:29 +00:00 |
beirich
|
ccea71e74d
|
68000: interrupt support.
gen: fire vertical interrupt, now some games show sega logo before immediately crashing!
|
2011-10-08 15:44:41 +00:00 |
beirich
|
f2ca21759c
|
68000 timings and flags fixes, some new opcode handlers
|
2011-10-07 03:04:48 +00:00 |
beirich
|
dcc0a34d93
|
Add NBA Jam [Proto] SMS to gamedb
|
2011-10-03 13:01:27 +00:00 |
beirich
|
8fb8a35317
|
Genesis core revive! Get it back to where loading a genesis rom doesnt crash everything immediately
|
2011-10-01 17:06:25 +00:00 |
beirich
|
cf8216ac46
|
pce-cd: basically working pretty okay! (fixed bug causing issues with extended ADPCM playback sequences)
|
2011-09-28 05:03:22 +00:00 |
beirich
|
f3dc6068ce
|
delete extra/external 68k core
|
2011-09-27 02:46:23 +00:00 |
zeromus
|
58738c1af3
|
nes-sunsoft reorg yet again. think we've got it under control this time though. i even added a doc specially for sunsoft to describe whats going on
|
2011-09-26 08:05:17 +00:00 |
zeromus
|
17e0b48a2a
|
nes-a bit of cleanup and add a compatibility note
|
2011-09-26 03:26:47 +00:00 |
zeromus
|
dfb375d720
|
nes-add mapper 105 (NWC)
|
2011-09-26 03:07:27 +00:00 |
zeromus
|
02478925ad
|
nes-fix jaleco JF 13
|
2011-09-26 01:45:50 +00:00 |
zeromus
|
3d1ef60a01
|
nes-oops, i broke everything.
|
2011-09-26 01:34:08 +00:00 |
zeromus
|
b7863fb7d1
|
nes-support tengen board (mapper64)
|
2011-09-26 01:30:22 +00:00 |
beirich
|
e5f1c142f8
|
pce-cd: fix Snatcher, Madou Monogatari, Tangai Makyo, ValisIII playable now
|
2011-09-25 23:34:53 +00:00 |
andres.delikat
|
7e43858ec1
|
Started Mapper 193
|
2011-09-25 22:19:47 +00:00 |
andres.delikat
|
7943ff5781
|
Start Mapper 164 and add Final Fantasy V (Unl) to gamedb.txt
|
2011-09-25 21:52:10 +00:00 |
andres.delikat
|
075c4ea3dd
|
NES - some work on classifying mapper 16/159 roms: Added to gamedb various versions of roms, added board cases to BANDAI-FCG-1, misc cleanup of board. Most of these games don't work but a few did.
|
2011-09-25 17:16:26 +00:00 |
zeromus
|
a6afe4f355
|
nes-add namcot mappers 019 and 210
|
2011-09-25 09:44:13 +00:00 |
andres.delikat
|
fb0d6365b8
|
Mapper 185 implemented via CNROM, mighty bomb jack (j) and spy vs spy (j) now work
|
2011-09-25 03:28:35 +00:00 |
zeromus
|
8efd076f99
|
nes-a bit of reorg, and support mapper 48
|
2011-09-25 03:23:26 +00:00 |
zeromus
|
3d5798c179
|
nes-oops. also collapse UN1ROM into UxROM
|
2011-09-25 02:52:53 +00:00 |
zeromus
|
395b10956a
|
nes-add mapper 47 (mmc3 multicart)
|
2011-09-25 02:26:50 +00:00 |
zeromus
|
9d5c52ee7e
|
nes-support vrc1
|
2011-09-25 01:41:54 +00:00 |
andres.delikat
|
fece5fd7e2
|
NES - Start HVC-CNROM-256K-01 board (for mapper 185). Finishing will require finding a rom with the right sha1.
|
2011-09-25 01:20:32 +00:00 |
zeromus
|
91fa1e6636
|
nes-support vrc3
|
2011-09-25 01:07:24 +00:00 |
zeromus
|
a5d31cc488
|
nes-add vrc7 and fix irq bugs in vrc2,4,6
|
2011-09-25 00:23:47 +00:00 |
zeromus
|
afbd3e0ee3
|
nes-fix NINA-06
|
2011-09-25 00:21:19 +00:00 |
zeromus
|
cc70fafc42
|
nes-once more, without the debug prints
|
2011-09-24 23:36:15 +00:00 |
zeromus
|
c0f61bc1e8
|
nes-fix bug in scroll reg logic causing mis-scrolls in p'radikus conflict
|
2011-09-24 23:35:25 +00:00 |
andres.delikat
|
4d9fe23e5d
|
Add Board IREM-74*161/161/21/138 (Mapper 77), Napoleon Senki now works
|
2011-09-24 21:21:27 +00:00 |
zeromus
|
3ba330cef6
|
nes-support vrc2 and vrc4
|
2011-09-24 20:43:01 +00:00 |
andres.delikat
|
754b4ee2ee
|
NES - Started JALECO-JF-13 board (Mapper 86). The only copy of Moero!! Pro Yakyuu (Red) I could find doesn't work and doesn't match bootgod's db. However, it worked in FCEUX
|
2011-09-24 19:48:18 +00:00 |
andres.delikat
|
12c664ea00
|
NES - Implement board BANDAI-74*161/161/32 (Mapper 70). Family Trainer - Meiro Daisakusen, Kamen Rider Club, Space Shadow tested and verified to work. Updated compatibility list. Added goodnes3.14 version of space shadow to gamedb.txt
|
2011-09-24 18:47:02 +00:00 |
andres.delikat
|
d64a985d97
|
NES - Implement board HVC_UNROM_74HC08 (Mapper 180). Crazy Climber (J) now works. Testing is limited since it uses a crazy climber controller that we don't emulate
|
2011-09-24 18:28:07 +00:00 |
zeromus
|
452e6768a8
|
nes-fix triangle channel note length issue
|
2011-09-24 17:36:48 +00:00 |
zeromus
|
40d8fba002
|
nes-fix totally embarassing sound tempo issue
|
2011-09-24 17:14:55 +00:00 |
andres.delikat
|
9dd24ebe3e
|
better NESHawk version number
|
2011-09-24 17:07:48 +00:00 |
andres.delikat
|
6bbab41b0c
|
PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform
|
2011-09-24 17:05:34 +00:00 |
andres.delikat
|
6a23ed18e1
|
NES - update mapper compatibility list
|
2011-09-24 14:06:28 +00:00 |
andres.delikat
|
d17934b395
|
Fix TAITO_74_161_161_32 board (mapper 152), arkanoid 2 now works. Added Goodnes3.14's version of arkanoid 2 to the gamedb (even though it is actually a bad dump, our policy is to support 3.14 roms). Fixes to other mappers, Holy Diver now works properly (among other games).
|
2011-09-24 14:04:21 +00:00 |