Commit Graph

1077 Commits

Author SHA1 Message Date
andres.delikat 58e2e65c7f TAStudio - refix frame advance 2011-07-24 17:35:53 +00:00
andres.delikat 45414435b4 TAStudio - make virtualpads load dynamically, load 2 nes pads if an nes controller 2011-07-24 17:29:09 +00:00
zeromus 15d7148926 forgot an add 2011-07-24 07:00:54 +00:00
zeromus 8a1e0c2b09 unmanaged core experiment 2011-07-24 06:45:05 +00:00
beirich c30529685d [PCE] regretfully implement sprite limit, fixing some anomalies 2011-07-24 03:32:39 +00:00
andres.delikat 206329a7c8 Add Restart Movie to context menu 2011-07-24 00:58:48 +00:00
andres.delikat a7bf8362cc Play Movie - scroll to highlighted index when index changes, fix tab orders 2011-07-24 00:21:58 +00:00
andres.delikat 36eef14f60 Play Movie - add .state to browse dialog and do logic to check if it has an inputlog, if not then show a message and don't load, else load it as a movie. Also dialog cleanups 2011-07-23 22:30:51 +00:00
andres.delikat c383319082 Play Movie - rescan button 2011-07-23 21:14:20 +00:00
andres.delikat c73112cdf6 Play Movie Dialog - add a "include .state" checkbox. If checked it will show .state files that have input data 2011-07-23 20:52:47 +00:00
beirich 8295e6d65b PCE GameDB overhaul 2011-07-23 20:22:32 +00:00
andres.delikat b78202a4c6 Fix input widget so that when auto-tab is off, escape still immediately updates the text 2011-07-23 19:43:08 +00:00
zeromus 33dc19ded2 change console window title format 2011-07-23 09:18:18 +00:00
zeromus fa179198a0 superior win32 console support: capture output during debug mode, dont interfere with stdout redirect 2011-07-23 08:17:09 +00:00
andres.delikat eda56bac8c Mainform cleanup - move all menu/event handling functions to Mainform.MenuItems.cs, move some more code to Mainform.Movie.cs, minor code cleanup 2011-07-22 01:34:21 +00:00
andres.delikat f4d02ff49e Some code cleanup on Mainform, also moved all the mainform movie functions to their own file 2011-07-22 01:14:13 +00:00
andres.delikat bc2293a482 Ripped out inputlog, for now 2011-07-22 00:19:25 +00:00
andres.delikat 66a854d75b Main Form - opening log window from status bar Rom icon - StopSound & StartSound() should always be run before and after modal dialog calls to avoid annoying stuttering while window is open 2011-07-21 22:51:32 +00:00
beirich 3bedad1e95 Update SGX with new timing & support frameskip... huge success!
100% SGX compatibility (not that this is difficult)
2011-07-20 03:57:41 +00:00
beirich 47def064fa significant PCE timing/compat improvements, still poking at a few things 2011-07-19 03:53:07 +00:00
zeromus 2f27bf783e gamedb updater script tech. rearrange to suit your tastes. 2011-07-18 23:10:25 +00:00
zeromus 1ed8315b7a optionally restore win32 console window for now, until the windows one is fast enough to replace it 2011-07-18 02:41:57 +00:00
beirich cc9cf04a57 "Fix" PCE Paranoia by marking bad roms 2011-07-18 00:11:16 +00:00
zeromus 1634a6c042 crude log console 2011-07-17 22:42:52 +00:00
andres.delikat 72699b4ad7 another round of refactoring the Movie object 2011-07-17 17:52:39 +00:00
andres.delikat e6b2c794d4 Refactor the movie object, replacing Getfunctions with public properties, renaming of some functions, removing a duplicate function, other misc things 2011-07-17 14:39:15 +00:00
andres.delikat bc31a49c4a Fix prev/next slot functions to that they navigate to slot 0 2011-07-17 13:59:41 +00:00
andres.delikat 1ee864666b update status bar saveslots on NextSlot() and PreviousSlot() 2011-07-17 13:33:09 +00:00
andres.delikat 7445ff887c small amount of work on NES Sprite viewer, added nesasm.pdf to NES docs 2011-07-16 18:16:21 +00:00
andres.delikat b1abe27bfc a couple of icons 2011-07-16 13:48:05 +00:00
andres.delikat ee713acded Edit Subtitles Form - minor tweaks 2011-07-16 13:31:36 +00:00
andres.delikat 5ccf27eb4a Don't show Add Subtitle in context menu when no movie is loaded 2011-07-16 02:22:15 +00:00
andres.delikat b551d9dbdd Movie Subtitles - in Edit Subtitle dialog, parse color value as hex, in render panel read the subtitle color 2011-07-16 02:11:51 +00:00
andres.delikat 211889c73d Restore Inputlog recording 2011-07-15 03:25:32 +00:00
beirich 3f27ac0b2a Fix PCE Populous by supporting its custom SaveRAM.
+ Unsubstantial TurboCD progress.
2011-07-15 02:08:18 +00:00
andres.delikat 7293cd05cc Add error messages to movie convert functions, and other small cleanups, refactor calls to them to handle error messages 2011-07-14 01:12:18 +00:00
zeromus 2f050d5751 avi size segmentation 2011-07-13 04:24:55 +00:00
zeromus bff3957c7e avi rez-change segmentation 2011-07-13 04:04:58 +00:00
andres.delikat a8c66418e7 Movie Convert - started implementing an error message system, did FCM and MMV 2011-07-13 02:11:20 +00:00
zeromus 2c683dc90a dont crash on exit while writing inputlog 2011-07-13 01:45:40 +00:00
andres.delikat a228e05f38 Lots of little fixups to movie code, disable Disable Message config in Message Config as I won't be implmenting that before release 2011-07-13 01:29:13 +00:00
andres.delikat 4c5b48fd7c Hacky fix for loading PCE movies that are less than 5 players. It will read 1-4, but will output 5 once the movie is saved again by the emulator. At some point we should probably support < 5 players for saving to disk, given that 4 players worth of text is a drain. 2011-07-13 00:18:47 +00:00
andres.delikat 1b4258947b AVI - status bar icon when avi is capturing 2011-07-12 00:37:24 +00:00
andres.delikat bf8799c66c oh, and display hotkey mapping on menu items 2011-07-12 00:10:02 +00:00
andres.delikat 06fd837cbd Hotkeys for Record/Stop AVI 2011-07-12 00:05:14 +00:00
andres.delikat bd71909f38 AVI cleanup - gray of menu items when appropriate, use default filename, and AVI Path config, add on screen messages, fix crash on Null emulator capture (snow is awesome yo), other misc things 2011-07-11 23:26:20 +00:00
zeromus e6202bdea1 avi: improve codec compatibility and error handling 2011-07-11 07:53:48 +00:00
zeromus 52f27634eb first draft of avi-writing: it works, unless you abuse it. 2011-07-11 07:35:14 +00:00
beirich 911b11a340 fix new crash in dump icon code when you close the open ROM 2011-07-11 03:12:20 +00:00
andres.delikat 0dc3d914b6 Better recent icon, add some icons to menu items 2011-07-11 00:55:55 +00:00
andres.delikat 9927334632 More pleasing Play & Stop icons 2011-07-11 00:16:05 +00:00
zeromus 9628ab3506 hook up nes dump status stuff, and also add a log window that we could use for console output in the near future but for now is just used to show you a detailed rom analysis report 2011-07-10 21:00:28 +00:00
andres.delikat b832d0f331 Hack icon for status bar 2011-07-10 20:48:07 +00:00
beirich 56538894c6 Add Hack rom status 2011-07-10 20:35:52 +00:00
andres.delikat e6b6cce7ad Uncomment some movie code 2011-07-10 20:01:27 +00:00
zeromus f8f1906a3c make alt hotkeys more useful by preventing interference from windows menu system 2011-07-10 19:50:59 +00:00
andres.delikat 8e3302860f PCEjin movies = .MC2 not .pCE! 2011-07-10 19:46:54 +00:00
andres.delikat 93fcd7d94f Edit Comments/Subtitles dialogs - limit max height of auto-height adjustment 2011-07-10 18:36:10 +00:00
beirich 732bd982af Update to GameDB and update PCE compat.txt 2011-07-10 18:26:55 +00:00
andres.delikat be20aa3af8 Play Movie - include subdirectories option, fix a crash bug 2011-07-10 18:21:43 +00:00
andres.delikat 58ac4b176f remove corphawk.ico from svn, remove lost logo.ico from csproj file list 2011-07-10 18:13:02 +00:00
zeromus c25caa4c8e is this better? 2011-07-10 18:08:06 +00:00
andres.delikat 6e59917c81 ugh, logo needs to be in the output directory, lame 2011-07-10 18:04:13 +00:00
andres.delikat 26724604da Play Movie - highlight matching movie on Load. Look for movies that have the game name header that matches the rom, tiebreakers are .tas, and last access date 2011-07-10 17:51:32 +00:00
andres.delikat a3fd68ac35 Play Movie Dialog - various cleanups 2011-07-10 17:04:24 +00:00
andres.delikat 4ba6fb4122 Load up Rom dump status icon with various ROM statuses 2011-07-10 16:34:35 +00:00
beirich 6fc8d16e42 Wire up known bad/good rom status from GameDB 2011-07-10 16:06:12 +00:00
andres.delikat 74c8e09892 Add Record icon for when movie is in record movie, add green check for good rom dumps, add function for checking rom dumps (currently blank and always shows good) 2011-07-10 15:36:41 +00:00
andres.delikat 4b03660092 Better corphawk icon 2011-07-10 13:46:10 +00:00
andres.delikat 3a9acac5a4 Input config - fix height resizing of TI83, fix ordering of controllers in combo box. Remove calls to hardcoded indexes of the comboboxes (use the string names instead!) 2011-07-10 13:16:24 +00:00
zeromus 61f466ca8e fix more input stuff better 2011-07-10 07:39:40 +00:00
zeromus 2425b3c87a fix some input things 2011-07-10 06:24:04 +00:00
beirich c8727ae01f fix some gamedb stuff, add some genesis games to db, get genesis back to a state where it at least loads roms correctly 2011-07-10 04:54:18 +00:00
andres.delikat fac0143fe4 Message Config - Multitrack message position 2011-07-10 03:38:46 +00:00
andres.delikat 9ea996b0fe Message config - add movie input color 2011-07-10 03:13:07 +00:00
zeromus 4991b95def refine input stuff 2011-07-10 02:14:58 +00:00
andres.delikat de1a3fdc50 Fix TI83 screenshots. Fix screenshot naming code to use the filesystemsafe name, fix bug in screenshotas function 2011-07-10 01:55:37 +00:00
andres.delikat f89070f6ad Display subtitles option 2011-07-10 00:04:33 +00:00
andres.delikat f3e4cdcd16 Rip out "wasPressed" code, remove debug code left in by accident from inputwidget 2011-07-09 23:35:26 +00:00
zeromus 4ac74a20b3 fix obvious bug in last checkin 2011-07-09 23:18:13 +00:00
andres.delikat 1e59c2f530 Input Widget - add in FlagDuplicate() and UnflagDuplicate() in preparations for a "Show duplicates" option in input config & map hotkeys 2011-07-09 23:03:42 +00:00
andres.delikat 521b2ccfd6 InputWidget - MouseWheel increment/decrements 2011-07-09 22:22:45 +00:00
zeromus 9355bc0f2e redo some of client input and hotkey handling 2011-07-09 22:09:39 +00:00
andres.delikat 003b7ebebf Input Widget - left click = focus() only, disable all other mouse events 2011-07-09 22:07:13 +00:00
andres.delikat 9419e02091 InputWidget - hide caret, increment even on duplicate (just don't overwrite anything), don't highlight text on focus 2011-07-09 21:55:14 +00:00
andres.delikat 43c9cd8047 Clicking statusbar pause button = toggle pause state 2011-07-09 21:13:18 +00:00
andres.delikat 3e87c297fc Input widget - fix behavior of TAB key 2011-07-09 21:10:40 +00:00
beirich 1496c9eb1d Switch Bizhawk Client from console to winforms application; make "Show Log Window" a user-togglable option 2011-07-09 19:54:24 +00:00
andres.delikat b25193ef84 Use blank image in the pause icon of the statusbar so that the icon size doesn't change 2011-07-09 18:39:48 +00:00
andres.delikat 0407bb2e86 Input widget - Check for duplicates in binding array before committing a mapping 2011-07-09 18:24:53 +00:00
beirich 7c9d170248 fix input save crash 2011-07-09 18:08:10 +00:00
andres.delikat 7f2079beed Input config - autotab toggle 2011-07-09 18:01:46 +00:00
andres.delikat b1e1fa498c Input Widget - when autotab is off, cycle through the key mappings instead 2011-07-09 17:50:52 +00:00
andres.delikat 7dbe4472d9 Default key mappings - switch so keyboard bindings are first, joypads 2nd 2011-07-09 17:40:26 +00:00
andres.delikat 6949a8dd59 InputWidget overhaul to use the new GetPressedKeys() function. InputWidget no longer wipes all mappings. In autotab mode it replaces the first key mapping instead of all. There is now a max number of bindings of 4 (but changeable). Still has some quirks to work out like Alt+F4 no longer closes the dialog, and TAB has weird behavior. Also, need to implement non-autotab handling. Reworked Hotkey config to use this inputwidget, but not inputconfig yet 2011-07-09 16:12:56 +00:00
andres.delikat 16e332a72d Fix so that tool dialogs such as Ram watch update on loadstate, Ram Watch - AddWatch() triggers Changes() function, Separator no longer shows Change Count = 0 2011-07-09 00:26:23 +00:00
beirich 2cbc50143f Input update... always run directinput in background input mode, we take care of ignoring input when application isn't focused ourselves 2011-07-08 05:15:28 +00:00
andres.delikat a22cade8df Frame Counter Display - remove debug movie length counters, they have served their purpose 2011-07-08 03:04:36 +00:00
andres.delikat 1056dbe9b1 Input Widget - proof of concept of using a Timer inside the widget to call GetPressedKeys(). Currently this function is always returning null, however. 2011-07-07 16:48:29 +00:00
andres.delikat ec2969cc73 Input Widget - Do "Ctrl+X" not "Ctrl + X" 2011-07-06 23:15:58 +00:00