Commit Graph

730 Commits

Author SHA1 Message Date
James Groom 4e91f88af3
Use nameof in cores 2019-03-28 14:18:58 +11:00
alyosha-tas 6d0973ca7e
Merge pull request #1429 from YoshiRulz/master
Inconsequential changes (no whitespace)

looks good to me
2019-03-09 17:32:10 -06:00
alyosha-tas 469fc4836f NESHawk: Optimizations and Audio changes 2019-02-18 14:52:17 -06:00
alyosha-tas 1981877487 NESHawk: Remove GOTOs 2019-01-27 17:18:16 -06:00
alyosha-tas f65959f64c SubNESHawk: Pass through memory domains 2019-01-21 14:13:32 -06:00
alyosha-tas 64c3b9dcd2 NESHawk: Implement newly found APU behaviour 2019-01-20 09:06:25 -06:00
alyosha-tas 9696a75839
Merge pull request #1439 from TASVideos/subneshawkfixattempt
SubNESHawk
2019-01-19 09:48:43 -06:00
alyosha-tas ad6790cfb7 SubNESHawk: Add subframe reset 2019-01-18 18:48:50 -06:00
Brad Smith 65ce3abaa9 NES Mapper034.cs is missing SyncState (#1451)
* NES Mapper034.cs is missing SyncState
2019-01-17 16:42:27 -05:00
alyosha-tas 5256284ac6 SubNESHawk:
- Use NES settings for controllers / sync settings
- Clean up un-needed extra controller code
- Enable Menues
2019-01-12 09:32:01 -06:00
alyosha-tas 9fdeb9f5eb SubNESHawk: fix gambatte frameadvancepost, allow ppuviewer and nametableviewer 2019-01-12 08:12:21 -06:00
alyosha-tas c19c7cd5c3 SubNESHawk
also Input register shift fix

# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
#	BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
2019-01-10 18:25:59 +03:00
YoshiRulz c0a28a320b
Inconsequential changes (no whitespace)
Remove useless semicolon, remove useless `? true : false`, move period to next
line
2019-01-07 22:02:02 +10:00
alyosha-tas 812f3d5cfa
Update PPU.regs.cs
comment out debug line
2018-12-20 18:39:02 -06:00
alyosha-tas b773ba5798 NESHawk: Note on Mesen timings 2018-12-19 19:39:01 -06:00
alyosha-tas 69fe1bdf97 NESHawk: VRAM write timing glitch 2018-12-16 13:10:04 -06:00
alyosha-tas f34e723056 NESHawk: remove unused cheat class and simplify 2018-12-05 17:44:49 -06:00
adelikat a8e85f742c SxROM - some small cleanup/simplification 2018-11-01 10:27:51 -05:00
alyosha-tas 57c6149274 NESHawk: Fix VRC IRQ timing 2018-07-07 09:02:56 -04:00
Scepheo f3ea6fe025 Use generic interface type on MOS 6052X for talking to the emulator core (#1189)
* Use generic interface type on MOS 6052X for talking to the emulator core
* Change CpuLink constructors to not use expression-bodies, to get the AppVeyor build to pass.
* Add comment explaining why IMOS6502XLink exists.
2018-05-20 23:18:53 +03:00
nattthebear e8145af463 i hope this breaks something 2018-05-12 12:55:42 -04:00
alyosha-tas 71499e5310 NESHawk: Mapper 219 savestates 2018-04-13 18:09:36 -04:00
alyosha-tas f2529fa0e0 NESHawk: Fix mapper 219 2018-04-09 12:48:47 -04:00
alyosha-tas b2ed6eb737 Always initialize independent instances of IController in cores to NullController
- Fixes #1168
2018-03-31 11:23:55 -04:00
alyosha-tas 7d3f1b366f NESHawk: raise cap on cheats to include entire bus size 2018-03-10 08:14:38 -05:00
alyosha-tas 9804a0901a NES: Sprites don't render on scanline 0 2018-03-07 09:46:40 -05:00
alyosha-tas f2a7bdcb6a NES: Fix Traingle Channgel 2018-03-07 07:58:37 -05:00
alyosha-tas 4e8ae412fe FDS IRQ's round 2 2018-01-09 13:23:13 -05:00
alyosha-tas 9df6d3c01e FDS: fix timer IRQ timing 2018-01-09 12:22:26 -05:00
alyosha-tas f6c23270cc FDS: Fix Behaviour of disk status bit 2018-01-07 14:57:41 -05:00
alyosha-tas b1320f38ef Initial WRAM in Silva Saga to 0xFF instead of 0 so the game won't think valid files exist there 2017-12-30 19:55:06 -05:00
alyosha-tas 6ffa22aa7a NESHawk: Fix APU IRQs 2017-12-05 19:36:02 -05:00
alyosha-tas 8a48073a9b NESHawk: Mapper 63 2017-12-02 18:39:52 -05:00
alyosha-tas 5ba647a632 NESHawk: Implement mapper 43 and UNIF_UNL-SMB2J 2017-12-02 12:22:48 -05:00
alyosha-tas 5e481a6083 NESHawk: Fix some unlicensed games 2017-12-02 10:03:27 -05:00
alyosha-tas ad66699b23
Update Mapper116.cs
Fixes Kart Fighter
Not sure why I added that condition in the first place, it doesn't break Somari.
2017-10-31 11:41:50 -04:00
alyosha-tas ec848f2c43
NESHawk: Update Mapper 114 2017-10-31 10:36:00 -04:00
adelikat ebcd237858 Merge branch 'master' into domainedmemoryhooks 2017-10-29 12:38:29 -05:00
alyosha-tas 12d002fcf1 NESHawk: Add mapper 114
Aladdin Super Game
2017-10-26 21:11:21 -04:00
alyosha-tas 7b8a61b8e4 NESHawk Cleanup 2017-10-26 09:58:24 -04:00
alyosha-tas c96ea0d23d Update PPU.run.cs 2017-10-25 21:51:53 -04:00
alyosha-tas 9498206980 NESHawk: FDS Timer IRQ's 2017-10-23 17:15:08 -04:00
alyosha-tas 961723ef32 NESHawk Fix ACtion 52 2017-09-27 22:17:38 -04:00
alyosha-tas 7c1522cffe NESHawk: Audio Slider 2017-09-07 10:27:36 -04:00
alyosha-tas 4f8559f637 NESHawk: Fix state errors 2017-09-05 20:53:09 -04:00
alyosha-tas 874d06797f NESHawk: Code Clean up
remove redundancies, fix scanline count
2017-09-02 10:48:23 -04:00
alyosha-tas 40ec613982 NesHawk: Single Tick PPU
Should allow for breaking out into a debugger.
2017-09-01 22:11:41 -04:00
alyosha-tas 3961292294 NESHawk: more efficient sprite check
Gives a ~5% speed boost by not checking every sprite all the time.
2017-08-27 18:17:10 -04:00
nattthebear 77a535a7d8 Implement ICycleTiming on neshawk 2017-08-11 19:59:10 -04:00
alyosha-tas 171022529d NES: Fix mapper 36
fixes #953
2017-08-06 10:12:04 -04:00