James Groom
4e91f88af3
Use nameof in cores
2019-03-28 14:18:58 +11:00
alyosha-tas
6d0973ca7e
Merge pull request #1429 from YoshiRulz/master
...
Inconsequential changes (no whitespace)
looks good to me
2019-03-09 17:32:10 -06:00
alyosha-tas
469fc4836f
NESHawk: Optimizations and Audio changes
2019-02-18 14:52:17 -06:00
alyosha-tas
1981877487
NESHawk: Remove GOTOs
2019-01-27 17:18:16 -06:00
alyosha-tas
f65959f64c
SubNESHawk: Pass through memory domains
2019-01-21 14:13:32 -06:00
alyosha-tas
64c3b9dcd2
NESHawk: Implement newly found APU behaviour
2019-01-20 09:06:25 -06:00
alyosha-tas
9696a75839
Merge pull request #1439 from TASVideos/subneshawkfixattempt
...
SubNESHawk
2019-01-19 09:48:43 -06:00
alyosha-tas
ad6790cfb7
SubNESHawk: Add subframe reset
2019-01-18 18:48:50 -06:00
Brad Smith
65ce3abaa9
NES Mapper034.cs is missing SyncState ( #1451 )
...
* NES Mapper034.cs is missing SyncState
2019-01-17 16:42:27 -05:00
alyosha-tas
5256284ac6
SubNESHawk:
...
- Use NES settings for controllers / sync settings
- Clean up un-needed extra controller code
- Enable Menues
2019-01-12 09:32:01 -06:00
alyosha-tas
9fdeb9f5eb
SubNESHawk: fix gambatte frameadvancepost, allow ppuviewer and nametableviewer
2019-01-12 08:12:21 -06:00
alyosha-tas
c19c7cd5c3
SubNESHawk
...
also Input register shift fix
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
# BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
2019-01-10 18:25:59 +03:00
YoshiRulz
c0a28a320b
Inconsequential changes (no whitespace)
...
Remove useless semicolon, remove useless `? true : false`, move period to next
line
2019-01-07 22:02:02 +10:00
alyosha-tas
812f3d5cfa
Update PPU.regs.cs
...
comment out debug line
2018-12-20 18:39:02 -06:00
alyosha-tas
b773ba5798
NESHawk: Note on Mesen timings
2018-12-19 19:39:01 -06:00
alyosha-tas
69fe1bdf97
NESHawk: VRAM write timing glitch
2018-12-16 13:10:04 -06:00
alyosha-tas
f34e723056
NESHawk: remove unused cheat class and simplify
2018-12-05 17:44:49 -06:00
adelikat
a8e85f742c
SxROM - some small cleanup/simplification
2018-11-01 10:27:51 -05:00
alyosha-tas
57c6149274
NESHawk: Fix VRC IRQ timing
2018-07-07 09:02:56 -04:00
Scepheo
f3ea6fe025
Use generic interface type on MOS 6052X for talking to the emulator core ( #1189 )
...
* Use generic interface type on MOS 6052X for talking to the emulator core
* Change CpuLink constructors to not use expression-bodies, to get the AppVeyor build to pass.
* Add comment explaining why IMOS6502XLink exists.
2018-05-20 23:18:53 +03:00
nattthebear
e8145af463
i hope this breaks something
2018-05-12 12:55:42 -04:00
alyosha-tas
71499e5310
NESHawk: Mapper 219 savestates
2018-04-13 18:09:36 -04:00
alyosha-tas
f2529fa0e0
NESHawk: Fix mapper 219
2018-04-09 12:48:47 -04:00
alyosha-tas
b2ed6eb737
Always initialize independent instances of IController in cores to NullController
...
- Fixes #1168
2018-03-31 11:23:55 -04:00
alyosha-tas
7d3f1b366f
NESHawk: raise cap on cheats to include entire bus size
2018-03-10 08:14:38 -05:00
alyosha-tas
9804a0901a
NES: Sprites don't render on scanline 0
2018-03-07 09:46:40 -05:00
alyosha-tas
f2a7bdcb6a
NES: Fix Traingle Channgel
2018-03-07 07:58:37 -05:00
alyosha-tas
4e8ae412fe
FDS IRQ's round 2
2018-01-09 13:23:13 -05:00
alyosha-tas
9df6d3c01e
FDS: fix timer IRQ timing
2018-01-09 12:22:26 -05:00
alyosha-tas
f6c23270cc
FDS: Fix Behaviour of disk status bit
2018-01-07 14:57:41 -05:00
alyosha-tas
b1320f38ef
Initial WRAM in Silva Saga to 0xFF instead of 0 so the game won't think valid files exist there
2017-12-30 19:55:06 -05:00
alyosha-tas
6ffa22aa7a
NESHawk: Fix APU IRQs
2017-12-05 19:36:02 -05:00
alyosha-tas
8a48073a9b
NESHawk: Mapper 63
2017-12-02 18:39:52 -05:00
alyosha-tas
5ba647a632
NESHawk: Implement mapper 43 and UNIF_UNL-SMB2J
2017-12-02 12:22:48 -05:00
alyosha-tas
5e481a6083
NESHawk: Fix some unlicensed games
2017-12-02 10:03:27 -05:00
alyosha-tas
ad66699b23
Update Mapper116.cs
...
Fixes Kart Fighter
Not sure why I added that condition in the first place, it doesn't break Somari.
2017-10-31 11:41:50 -04:00
alyosha-tas
ec848f2c43
NESHawk: Update Mapper 114
2017-10-31 10:36:00 -04:00
adelikat
ebcd237858
Merge branch 'master' into domainedmemoryhooks
2017-10-29 12:38:29 -05:00
alyosha-tas
12d002fcf1
NESHawk: Add mapper 114
...
Aladdin Super Game
2017-10-26 21:11:21 -04:00
alyosha-tas
7b8a61b8e4
NESHawk Cleanup
2017-10-26 09:58:24 -04:00
alyosha-tas
c96ea0d23d
Update PPU.run.cs
2017-10-25 21:51:53 -04:00
alyosha-tas
9498206980
NESHawk: FDS Timer IRQ's
2017-10-23 17:15:08 -04:00
alyosha-tas
961723ef32
NESHawk Fix ACtion 52
2017-09-27 22:17:38 -04:00
alyosha-tas
7c1522cffe
NESHawk: Audio Slider
2017-09-07 10:27:36 -04:00
alyosha-tas
4f8559f637
NESHawk: Fix state errors
2017-09-05 20:53:09 -04:00
alyosha-tas
874d06797f
NESHawk: Code Clean up
...
remove redundancies, fix scanline count
2017-09-02 10:48:23 -04:00
alyosha-tas
40ec613982
NesHawk: Single Tick PPU
...
Should allow for breaking out into a debugger.
2017-09-01 22:11:41 -04:00
alyosha-tas
3961292294
NESHawk: more efficient sprite check
...
Gives a ~5% speed boost by not checking every sprite all the time.
2017-08-27 18:17:10 -04:00
nattthebear
77a535a7d8
Implement ICycleTiming on neshawk
2017-08-11 19:59:10 -04:00
alyosha-tas
171022529d
NES: Fix mapper 36
...
fixes #953
2017-08-06 10:12:04 -04:00