adelikat
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024e005884
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Multiclient - Created a ToolManager class to manage winform tools and simplify and unify basic functions such as UpdateValues and Restart. Also smartly creates and disposes the tools intelligently, which minimizes ram usage on start up. For instance, calls to UpdateValues() don't create an instance of the object. Also, the instance of ToolManager is a Global instance called Tools, as opposed to all the tools being public fields on Mainform. Also, created IToolForm interface that all tool dialogs must implement. Refactored Ram Watch to use this new system.
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2013-11-02 19:28:45 +00:00 |
adelikat
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1525f4a4bd
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oops
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2013-11-02 01:59:48 +00:00 |
adelikat
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b3b21abe08
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Move NES lua library to Client.Common
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2013-11-02 01:56:00 +00:00 |
adelikat
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f7138e6514
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move NES game genie encoding/decoding logic into specialized classes in client.common and refactor the dialog and lua functions accordingly
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2013-11-02 01:48:35 +00:00 |
adelikat
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a11019ee6c
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Fix bugs in things that use HexTextBox, and some bugs that made the Encoder part of NES GameGenie Encoder/Decoder not work
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2013-11-02 00:44:55 +00:00 |
adelikat
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ea2df2e91b
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move snes lua library to common
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2013-11-01 23:49:44 +00:00 |
adelikat
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d902981f54
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move some FirmwareManager things to client.common
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2013-11-01 23:17:30 +00:00 |
adelikat
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a3e306e18d
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Move joypad lua library to common, and move some stuff to Global in order to do so
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2013-11-01 22:56:55 +00:00 |
adelikat
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0eaf6bd33c
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a fix to GetExeDirectoryAbsolute() that was breaking path generation
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2013-11-01 22:37:05 +00:00 |
adelikat
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f3bb7421ed
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detangle and move some savestate code to client.common
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2013-11-01 20:53:47 +00:00 |
adelikat
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80c6ecb57a
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Rename SavestateManager to SaveSlotManager since that is more precisely the job it does.
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2013-11-01 19:55:03 +00:00 |
adelikat
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3cda83c2bc
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Move a bunch of logic from MainForm.Movie.cs to MovieSession.cs which is more conceptually appropriate, this also means that movie handling logic (including complex movie loadstate logic) is moved to Client.Common
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2013-11-01 18:52:26 +00:00 |
adelikat
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380fc781e3
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Lua - implement client.paint()
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2013-11-01 15:47:37 +00:00 |
adelikat
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d391d275ef
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Move Movie lua library to client.common, and some refactoring necessary to do so
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2013-11-01 15:43:15 +00:00 |
adelikat
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fe9d8ed881
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refactor - move readonly flag from MainForm.cs to Global.cs
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2013-11-01 15:35:30 +00:00 |
adelikat
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2d643f78b1
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rename lua functions that have changed in all checked in lua scripts
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2013-11-01 15:19:35 +00:00 |
adelikat
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a8079f5170
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port some lua libraries to client.common
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2013-11-01 14:51:51 +00:00 |
adelikat
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c7fbcbca40
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do away with LuaCommon.cs
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2013-11-01 00:06:32 +00:00 |
adelikat
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3324759799
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move some lua files to client.common
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2013-10-31 23:55:17 +00:00 |
adelikat
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ae34ccce0a
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move the gui library to its own function (all libraries are separate objects now!), add lua function: gui.clearGraphics()
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2013-10-31 18:43:01 +00:00 |
adelikat
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4bb60ec8c9
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move emu library to its own object, remove emu_onsnoop (should use event library instead), moved many multiclient only functions into the client library instead (todo: document those)
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2013-10-31 18:09:40 +00:00 |
adelikat
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1cd62c2df1
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slight fix to print method
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2013-10-31 17:19:07 +00:00 |
adelikat
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d7d83c9275
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move event library to its own object, slight tweak to anonymous function name, double clicking on registered functions dialog invokes the method clicked
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2013-10-31 16:58:56 +00:00 |
adelikat
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092b87e267
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forms library made into its own object
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2013-10-31 16:45:08 +00:00 |
adelikat
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21a21ac7b7
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make savestate library its own object, also removed savestate.registersave and savestate.registerload (users should now use the events library instead). Todo: update documentation and remove references to these in any checked in lua scripts that might use them
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2013-10-31 16:20:45 +00:00 |
adelikat
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18f0704a7c
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turn memory lua libraries into their own objects
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2013-10-31 16:10:20 +00:00 |
adelikat
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6db76dd265
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Make some more lua libraries into their own objects
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2013-10-31 13:07:42 +00:00 |
adelikat
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6e3d55372f
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a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well)
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2013-10-31 00:31:25 +00:00 |
zeromus
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0db498ae58
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add some new palette file for NES someone wanted
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2013-10-30 08:11:09 +00:00 |
adelikat
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fcfdf1ac40
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Make some more lua libraries into their own objects
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2013-10-29 16:03:06 +00:00 |
adelikat
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3e1c28f26c
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Lua - Refactor bit library to be its own class, proof of concept for the remaining libraries
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2013-10-29 13:52:59 +00:00 |
adelikat
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5e8947a094
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oops
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2013-10-28 21:34:55 +00:00 |
adelikat
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b2c2de2064
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lua related code cleanup
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2013-10-28 20:57:25 +00:00 |
adelikat
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8b30b4290a
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Cleanup of Lua stuff - rename LuaImplementation to EmuLuaLibrary, broke all the lua library functions into separate files by library, move nested classes to their own files in client.common
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2013-10-28 19:13:01 +00:00 |
adelikat
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620070fdb6
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remove useless .tools namespace and references to it
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2013-10-28 13:54:20 +00:00 |
adelikat
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38d9248742
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really delete LuaText
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2013-10-28 13:50:18 +00:00 |
adelikat
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8b173a26f4
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2013-10-28 13:48:17 +00:00 |
adelikat
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bc5a563d3f
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fix compile error for visual studio 2010 in pce_debugger project, and remove it from the solution file since we aren't using it and I don't want to have to fix random problems like that (left the project and files in SVN)
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2013-10-28 13:23:24 +00:00 |
adelikat
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4dcbd554d3
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tiny code cleanup, nothing useful here
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2013-10-28 02:11:24 +00:00 |
adelikat
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d864929ad4
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Add Subtitle Form - fix bug where Y wasn't being saved. SubtitleList - refactor to inherit List<Subtitle> and extend with the 2 useful methods it has beyond basic List functionality.
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2013-10-28 01:31:30 +00:00 |
adelikat
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48ffc8b9fb
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clean up multitrack object
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2013-10-28 01:06:51 +00:00 |
adelikat
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bef10dc175
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clean up movie saving, dont' pass around a streamwriter
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2013-10-28 01:04:38 +00:00 |
adelikat
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21bab46674
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oops, but it shouldn't have to do this...
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2013-10-28 00:47:12 +00:00 |
adelikat
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795c624ab2
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some simplifying of movie code
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2013-10-28 00:44:01 +00:00 |
adelikat
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dfa37303bc
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Rip out crusty sorting code from Movie.cs and have the UI do it in LINQ instead
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2013-10-28 00:21:00 +00:00 |
adelikat
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9b846f8613
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simplify some movie code, couple minor tweaks to the add subtitle form
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2013-10-27 22:13:08 +00:00 |
zeromus
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0acbb11e97
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move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files
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2013-10-27 22:07:40 +00:00 |
zeromus
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ee70aefd3a
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lay some groundwork for decoupling HawkFile from 7z. not actually reorganized yet, but we can let it gestate for a while and it will be simple to move HawkFile to Bizhawk.Common when someone needs it
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2013-10-27 21:29:18 +00:00 |
adelikat
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dd4bc8dd59
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Move MovieImport.cs to Client.Common
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2013-10-27 18:18:58 +00:00 |
adelikat
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79a9e7cdc4
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more warning cleanups including some bad configurations in client.common and pcedebugger projects
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2013-10-27 18:01:36 +00:00 |