Commit Graph

1053 Commits

Author SHA1 Message Date
nattthebear 999dcdaec8 The power of C# 5, or 6, or something 2017-05-07 16:54:18 -04:00
zeromus c641e163f9 SGB CDL c# side; and fix SGB loading (broken by pwrap refactors) 2017-05-06 16:23:26 -05:00
adelikat 1dae91e6a8 clean up core constructors - consistent parameter casing, and put them at the top of the class 2017-05-05 19:05:36 -05:00
adelikat 59139ab266 Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
adelikat 62a13d961d Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider 2017-05-05 11:21:37 -05:00
alyosha-tas 2790ec1801 Update GxROM.cs
Fix AV super real pachinko
2017-05-03 12:04:10 -04:00
J.D. Purcell 8b2b12585a Mostly whitespace cleanup to reduce difference with mono-portable branch. 2017-05-02 23:09:50 -04:00
nattthebear e3fab1a4d5 cleaner 2017-05-02 18:15:33 -04:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat b3ad3ce6ba Move BizInvoke files from Emulation.Common to Common 2017-05-01 17:30:42 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
nattthebear 7f3716a839 if it looks like a duck, swims like a duck, and quacks like a duck, then it may or may not be a duck 2017-04-29 07:54:31 -04:00
zeromus 7d99ca3738 mmc5: use PPUON instead of spriteon and screenon 2017-04-29 00:38:52 -05:00
zeromus d8fd403ea2 attempt to apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/ 2017-04-28 21:33:26 -05:00
adelikat 83124a8d20 Fix VerifiedDisassembler to not expose the internal cpu property 2017-04-27 12:02:08 -05:00
adelikat 57b63aaed4 Emulation.Common - cleanup Enums.cs 2017-04-27 11:45:44 -05:00
adelikat f0b5ee4789 just testing a webhook 2017-04-26 21:13:49 -05:00
adelikat 3192cc70ae slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship 2017-04-26 19:09:00 -05:00
adelikat 15a25bdd87 cleanup MGBAHawk code 2017-04-25 12:00:50 -05:00
adelikat 167ed41a51 Break up MGBAHawk into separate files 2017-04-25 11:42:03 -05:00
adelikat 010c04f421 bleh, forgot to check this in 2017-04-25 11:17:35 -05:00
adelikat e72aceccdc Misc VBANext cleanups 2017-04-25 11:14:24 -05:00
adelikat ba28ca53a8 GambatteLink cleanup 2017-04-25 11:06:50 -05:00
adelikat 2426cfa31a misc cleanup of related Gambatte files 2017-04-25 10:42:11 -05:00
adelikat 21aa648318 Gambatte - some cleanup 2017-04-25 10:11:43 -05:00
adelikat 2de20e956b use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods 2017-04-25 08:28:06 -05:00
adelikat a20e01ab69 Remove the obsolete MemoryDomain.FromByteArray() method 2017-04-24 13:55:20 -05:00
adelikat 54ebe75d2b remove the obsolete MemoryDomain.FromIntPtr method 2017-04-24 13:47:40 -05:00
nattthebear 432cbc54d7 it annoyed me 2017-04-23 13:25:29 -04:00
nattthebear 13423ac461 woops 2017-04-23 13:25:12 -04:00
nattthebear 72808f01bb remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really. 2017-04-23 13:21:35 -04:00
nattthebear d1ca433a93 mgba: registers 2017-04-22 21:59:55 -04:00
nattthebear 5bebd0685a snes: add a toggle multitap button 2017-04-22 17:08:33 -04:00
adelikat d14b2abd17 Revert "now no one gets to have any fun"
This reverts commit e199dfda0d.
2017-04-22 15:14:20 -05:00
nattthebear e199dfda0d now no one gets to have any fun 2017-04-22 16:04:39 -04:00
nattthebear 12b4be4fbc justifier 2017-04-22 10:41:45 -04:00
adelikat 242b0e09ab SNES - support the Justifier, because why not 2017-04-22 08:55:39 -05:00
nattthebear 7d60049b86 remove leftover debuggign cruft 2017-04-21 22:04:09 -04:00
nattthebear f3f9ad8e9b honk 2017-04-21 21:59:04 -04:00
adelikat 62ed1b5b73 snes - change x,y button names to something less vauge 2017-04-20 21:05:11 -05:00
nattthebear a46acca981 It's like archaeology. We're the first ones to use this ancient Mayan super scope code 2017-04-20 21:29:58 -04:00
adelikat 99d70a1c7f SNES - super scope support 2017-04-20 19:50:58 -05:00
alyosha-tas 6a23f922f6 NESHawk implement PAL APU Frame Sequencer 2017-04-20 17:26:49 -04:00
adelikat 27e7edcaf1 SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off 2017-04-19 20:30:54 -05:00
J.D. Purcell 3d6b1da94d Whitespace only (indentation fixes/cleanup). 2017-04-19 20:34:30 -04:00
adelikat 3f866f6d7f Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design 2017-04-19 12:44:02 -05:00
adelikat ee5d35bb34 Libsnescore reformat round 3 2017-04-19 12:33:05 -05:00
adelikat 58189f0113 LibsnesCore - Move ScanlineHookManager class to its own file 2017-04-19 12:25:22 -05:00
adelikat e3ae4b1410 LibsnesCore reformating round 2 - sort out private fields vs pulbic properties 2017-04-19 12:19:16 -05:00
adelikat 808d03155a Libsnescore - misc cleanups round 1 2017-04-19 11:40:41 -05:00