nattthebear
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999dcdaec8
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The power of C# 5, or 6, or something
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2017-05-07 16:54:18 -04:00 |
zeromus
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c641e163f9
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SGB CDL c# side; and fix SGB loading (broken by pwrap refactors)
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2017-05-06 16:23:26 -05:00 |
adelikat
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1dae91e6a8
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clean up core constructors - consistent parameter casing, and put them at the top of the class
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2017-05-05 19:05:36 -05:00 |
adelikat
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59139ab266
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Spell out Numerator and Denominator
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2017-05-05 11:25:38 -05:00 |
adelikat
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62a13d961d
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Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
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2017-05-05 11:21:37 -05:00 |
alyosha-tas
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2790ec1801
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Update GxROM.cs
Fix AV super real pachinko
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2017-05-03 12:04:10 -04:00 |
J.D. Purcell
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8b2b12585a
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Mostly whitespace cleanup to reduce difference with mono-portable branch.
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2017-05-02 23:09:50 -04:00 |
nattthebear
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e3fab1a4d5
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cleaner
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2017-05-02 18:15:33 -04:00 |
adelikat
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698c6741ae
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
adelikat
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b3ad3ce6ba
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Move BizInvoke files from Emulation.Common to Common
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2017-05-01 17:30:42 -05:00 |
adelikat
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ded1c2d7b7
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Break off BoardName from IEmulator into a separate IBoardInfo service
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2017-04-30 21:01:54 -05:00 |
nattthebear
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7f3716a839
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if it looks like a duck, swims like a duck, and quacks like a duck, then it may or may not be a duck
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2017-04-29 07:54:31 -04:00 |
zeromus
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7d99ca3738
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mmc5: use PPUON instead of spriteon and screenon
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2017-04-29 00:38:52 -05:00 |
zeromus
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d8fd403ea2
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attempt to apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/
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2017-04-28 21:33:26 -05:00 |
adelikat
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83124a8d20
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Fix VerifiedDisassembler to not expose the internal cpu property
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2017-04-27 12:02:08 -05:00 |
adelikat
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57b63aaed4
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Emulation.Common - cleanup Enums.cs
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2017-04-27 11:45:44 -05:00 |
adelikat
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f0b5ee4789
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just testing a webhook
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2017-04-26 21:13:49 -05:00 |
adelikat
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3192cc70ae
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slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
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2017-04-26 19:09:00 -05:00 |
adelikat
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15a25bdd87
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cleanup MGBAHawk code
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2017-04-25 12:00:50 -05:00 |
adelikat
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167ed41a51
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Break up MGBAHawk into separate files
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2017-04-25 11:42:03 -05:00 |
adelikat
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010c04f421
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bleh, forgot to check this in
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2017-04-25 11:17:35 -05:00 |
adelikat
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e72aceccdc
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Misc VBANext cleanups
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2017-04-25 11:14:24 -05:00 |
adelikat
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ba28ca53a8
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GambatteLink cleanup
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2017-04-25 11:06:50 -05:00 |
adelikat
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2426cfa31a
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
adelikat
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21aa648318
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Gambatte - some cleanup
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2017-04-25 10:11:43 -05:00 |
adelikat
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2de20e956b
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use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods
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2017-04-25 08:28:06 -05:00 |
adelikat
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a20e01ab69
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Remove the obsolete MemoryDomain.FromByteArray() method
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2017-04-24 13:55:20 -05:00 |
adelikat
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54ebe75d2b
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remove the obsolete MemoryDomain.FromIntPtr method
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2017-04-24 13:47:40 -05:00 |
nattthebear
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432cbc54d7
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it annoyed me
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2017-04-23 13:25:29 -04:00 |
nattthebear
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13423ac461
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woops
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2017-04-23 13:25:12 -04:00 |
nattthebear
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72808f01bb
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remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
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2017-04-23 13:21:35 -04:00 |
nattthebear
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d1ca433a93
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mgba: registers
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2017-04-22 21:59:55 -04:00 |
nattthebear
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5bebd0685a
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snes: add a toggle multitap button
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2017-04-22 17:08:33 -04:00 |
adelikat
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d14b2abd17
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Revert "now no one gets to have any fun"
This reverts commit e199dfda0d .
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2017-04-22 15:14:20 -05:00 |
nattthebear
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e199dfda0d
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now no one gets to have any fun
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2017-04-22 16:04:39 -04:00 |
nattthebear
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12b4be4fbc
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justifier
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2017-04-22 10:41:45 -04:00 |
adelikat
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242b0e09ab
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SNES - support the Justifier, because why not
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2017-04-22 08:55:39 -05:00 |
nattthebear
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7d60049b86
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remove leftover debuggign cruft
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2017-04-21 22:04:09 -04:00 |
nattthebear
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f3f9ad8e9b
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honk
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2017-04-21 21:59:04 -04:00 |
adelikat
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62ed1b5b73
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snes - change x,y button names to something less vauge
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2017-04-20 21:05:11 -05:00 |
nattthebear
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a46acca981
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It's like archaeology. We're the first ones to use this ancient Mayan super scope code
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2017-04-20 21:29:58 -04:00 |
adelikat
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99d70a1c7f
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SNES - super scope support
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2017-04-20 19:50:58 -05:00 |
alyosha-tas
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6a23f922f6
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NESHawk implement PAL APU Frame Sequencer
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2017-04-20 17:26:49 -04:00 |
adelikat
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27e7edcaf1
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SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off
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2017-04-19 20:30:54 -05:00 |
J.D. Purcell
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3d6b1da94d
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Whitespace only (indentation fixes/cleanup).
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2017-04-19 20:34:30 -04:00 |
adelikat
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3f866f6d7f
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Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design
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2017-04-19 12:44:02 -05:00 |
adelikat
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ee5d35bb34
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Libsnescore reformat round 3
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2017-04-19 12:33:05 -05:00 |
adelikat
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58189f0113
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LibsnesCore - Move ScanlineHookManager class to its own file
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2017-04-19 12:25:22 -05:00 |
adelikat
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e3ae4b1410
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LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
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2017-04-19 12:19:16 -05:00 |
adelikat
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808d03155a
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Libsnescore - misc cleanups round 1
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2017-04-19 11:40:41 -05:00 |