adelikat
22f6df3a70
NesHawk - CartInfo - turn into properties
2020-03-19 21:20:53 -05:00
adelikat
f8acb61136
NesHawk - make boards and related classes internal, and sealed where possible
2020-03-19 21:06:54 -05:00
adelikat
620c38af73
NesHawk - move some enums out of NesBoardBase, simplifies a lot of usages
2020-03-19 20:29:15 -05:00
adelikat
720a2dce02
NesHawk - move NesBoardImpl attributes to their own file
2020-03-19 20:21:29 -05:00
adelikat
0d4dd3855b
NesHawk - more missing variables in savestates
2020-03-19 20:02:22 -05:00
adelikat
659831c534
fix missing savestate data in some NESHawk mappers, note this is a breaking savestate change for these boards, but they were broken anyway, these were critical fields to savestate
2020-03-19 19:51:59 -05:00
adelikat
8bcab5af79
NESHawk - break off INesBoard and NesBoardBase into separate files
2020-03-19 19:06:03 -05:00
adelikat
d953318160
Remove cbuffer ( #1883 )
...
* delete unused ShortBuffer
* convert IntBuffer to int[] in the Atari2600 core
* remove IntBuffer from NES mappers, and delete class
* convert ByteBuffer to byte[] in atari 2600 mappers
* remove ByteBuffer usages in NESHawk, remove ByteBuffer class
* remove Buffer.cs
* remove IDisposable from NES.NESBoardBase
* remove Dispose from Atari2600 MapperBase, note, it wasn't event being called
2020-03-18 08:55:02 -05:00
adelikat
606c3bf1c2
use more advanced language features in Emulation.Cores ( #1852 )
...
* Use expression bodies in Emulation.Cores, and a few other misc cleanups
* remove unused usings in Emulation.Common
* cleanups in Tables_Direct.cs
* some cleanups in nes boards - redundant code
* remove some redundant array initializers in Emulation.Cores
* cleanup AmstradCPC.Controllers
* use object initializers in a lot of places
* nes mappers - remove disch's notes comments in favor of the nesdev wiki link
* cleanup CdtConverter.cs, mostly use of object initializers
* remove redundant .ToString() calls in Emulation.Cores
* using var in Emulation.Cores
* AmstradCPC/ZXSpectrum - simplify some linq, tabs instead of spaces, a few other misc cleanups
* Use null-propagation in Emulation.Cores
2020-02-17 16:54:51 -06:00
YoshiRulz
2642ef4049
Remove empty docs
2019-06-06 16:41:10 +10:00
James Groom
4e91f88af3
Use nameof in cores
2019-03-28 14:18:58 +11:00
alyosha-tas
27fd41a5d2
Fix mapper 112
2017-06-06 07:53:33 -04:00
J.D. Purcell
206ea9887b
Text savestate fixes.
2016-12-14 18:35:03 -05:00
alyosha-tas
7cb32172cb
Update Mapper206.cs
2016-11-10 08:51:44 -05:00
alyosha-tas
98abfc5dd8
update for VS rbi baseball
2016-11-09 18:10:14 -05:00
alyosha-tas
6a4515298c
Update for VS TKO Boxing
...
NOTE:
TKO bosing needs a signal from coin reader for 2 frames, not just 1.
Need to account for this in controls
2016-11-08 22:48:20 -05:00
alyosha-tas
00f790cd2c
update for VS super xevious
2016-11-06 21:12:30 -05:00
adelikat
508bc7e1cc
NES - support some junk via the game db, remove some disch doc comments and replace with wiki link, remove exception thrown for qboy, as the investigation has been done
2015-08-15 22:42:51 -04:00
goyuken
121b1edad9
nes: minor cleanup
2014-10-15 19:40:40 +00:00
adelikat
6cba3568ef
More extension reorg
2014-07-03 17:23:03 +00:00
goyuken
a9799f4716
NES: finish previous commit
2014-02-04 03:58:48 +00:00
goyuken
ba163b5c08
NES: support mapper 95 and 206 hashless dumps
2014-01-29 22:16:49 +00:00
goyuken
3889d687d1
NES: correctly treat audio ram on Namco 163 as battery backed when the board has a battery and there's no WRAM. fixes King of Kings saving, amongst others.
2014-01-21 22:22:24 +00:00
adelikat
1f7f5fb6d4
remove todo and support NAMCOT-3405 (testing confirms Side Pocket and Super Xevious work well)
2014-01-18 15:28:39 +00:00
adelikat
7e67b41128
fix R.B.I Baseball (Tengen) [!] - This commit is worth a peer review
2014-01-18 14:52:16 +00:00
adelikat
40494419a6
Pro Yakyuu - Family Stadium '87 (J) [!] (threw a TODO - test exception, results: works great)
2014-01-18 14:42:06 +00:00
goyuken
2370ab0886
NES: fix a few problems were bad dumps were crashing mappers and such. actually fixes a game or two, too.
2014-01-17 22:55:48 +00:00
goyuken
9e6d364b18
nes: rewrite mapper 76 (sorry, but something wasn't working right, and the file had a rather high ratio of OOP complexity to actual mapper complexity)
2014-01-17 22:21:33 +00:00
goyuken
f669279cae
NES: fix stuff
2014-01-16 00:22:40 +00:00
goyuken
1ad4d0ee2a
neshawk: hook up some more board names
2014-01-15 18:18:49 +00:00
goyuken
e673062d0f
NES: namcot 163: clean up and rework audio slightly. about 5% speedup in King of Kings and えりかとさとるの夢冒険
...
also clean up some old junk in FDS audio, no code changes
2013-12-28 17:06:57 +00:00
adelikat
7e45f13282
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
2013-11-15 14:05:47 +00:00