Commit Graph

489 Commits

Author SHA1 Message Date
adelikat 99ca256087 Lua console - change Refresh toolbar icon tooltip from "Reload script" to "Refresh" to match the menu item (they do the same action but with different names) 2019-11-29 15:47:21 -06:00
adelikat 18bdaf2d99 Lua console - enable multi-select on open script dialog 2019-11-29 15:42:52 -06:00
adelikat 978277bd06 Lua console - When turning on lua scripts, first clear registered functions for that scripts (they would still exist if the script exited on its own), Don't close the registered functions dialog when a script is toggled and no registered functions are left 2019-11-29 15:32:12 -06:00
adelikat 49b8219f45 lua console - enable multiselect 2019-11-29 15:12:55 -06:00
adelikat d757b8e64f Refactor a lot of lua code to use a LuaFile object instead of a Lua object, and unify some luafile manipulation logic into methods 2019-11-29 15:02:40 -06:00
adelikat 679f691b46 Lua console - add Clear all registered function menu item to the log window context menu item too 2019-11-29 13:45:18 -06:00
adelikat 24cbf5e274 lua - a bit more cleanup 2019-11-29 13:14:30 -06:00
adelikat de2da910c2 Lua - simplify some logic 2019-11-29 12:47:50 -06:00
adelikat 263a72f57d Lua console - remove bad user option (defaulted to true even) that clears all registered functions on toggle, toggle already clears all registered functions registered to the script. If there is some edge case there, we need to fix it, not clear registered funcitons that don't even belong to the given script 2019-11-29 09:58:07 -06:00
adelikat 7a95fa543d fix crash when toggling scripts while the registered fucntions list dialog is open 2019-11-29 09:55:36 -06:00
adelikat 3a3a7e7462 Lua console - context menu item for Clear all registered functions 2019-11-29 09:36:18 -06:00
adelikat a82f0d1ce7 lua console - hack to keep someone from remove a lua script on accident if the script is highlighted and they press delete in the auto-complete box 2019-11-27 20:00:01 -06:00
adelikat f926142921 cleanup OSDManager 2019-11-26 19:36:04 -06:00
adelikat 22fdbd08d0 InputRoll - don't hardcode padding variables in the constructor 2019-11-26 12:51:36 -06:00
adelikat 56b33498d9 InputRoll - rip out the UseCustomBackGround flag, and only key off the existence of the override. Seems to be a speed hack, but the only attempt to make it faster (in ram watch) was actually making things slower 2019-11-26 12:33:39 -06:00
adelikat 4e9b780539 Lua - implement tastudio.loadbranch #fixes #1650 2019-11-24 13:55:46 -06:00
adelikat a3428128ef EmuLuaLibrary.Tastudio - organize methods some 2019-11-24 12:56:57 -06:00
adelikat 6972046509 EmuLuaLibrary.Tastudio clenaup 2019-11-24 09:37:32 -06:00
feos 5ca08b6c29
Camhack support (#1725)
for the camhack to work we have to save a state, hack memory, advance twice to see the changes, then load the state to prevent desync. since we can omit the framebuffer in savestates, loading them can happen without updating the screen, so the hacked camera remains visible.

advancing 2 frames automatically is done like tastudio does it when it seeks to a frame, only from lua now.

and the most questionable part is "invisible emulation", which is how Gens calls this IIRC, when everything that can distract or slow us down is skipped: sound, video, tools updates.

new lua functions:
- client.invisibleemulation()
- client.seekframe()

* for a test, mGBA core uses fake video and audio buffers and renders to them when we want to "skip" rendering. proper setup would involve actually skipping rendering those inside the core.
* allow disabling video and audio updates for gpgx too (proper approach, no fake buffers involved)
* add the script for Sonic Advance
2019-11-23 12:27:14 +03:00
adelikat 825f10d52c Lua console - simplify some 2019-11-22 18:54:52 -06:00
adelikat 23f283aef8 create file watch on new script 2019-11-17 13:04:09 -06:00
adelikat b65f7ae8d9 Lua console - hack to fix reloading a script if it is not enabled 2019-11-17 12:51:08 -06:00
adelikat 16f977a87c Lua console - respect the "reload scripts on load" flag in some places that were ignoring it 2019-11-17 11:25:23 -06:00
adelikat 901e9f2ceb InputRoll - when RowCount changes, deselect rows that may no longer exist, fixes crash on Lua Console when removing lua scripts (and lots of other bugs most likely) 2019-11-17 09:26:18 -06:00
adelikat c9f7838833 Lua console - put a cap on number of messages that can hit the console window in a give pass through lua scripts, set it arbitrarily at 50, fixes #376 2019-11-16 14:56:17 -06:00
adelikat c1ba930e64 Lua Console - fix double click toggle and unify logic between double click and toggle menu items 2019-11-16 12:01:43 -06:00
adelikat 6024af5dbc lua console - a bit of cleanup 2019-11-16 11:55:05 -06:00
adelikat dad8919b50 Lua functions list - unify ctrl+c and copy context menu item logic and fix bugs in both 2019-11-16 11:24:33 -06:00
YoshiRulz 6e809adc66
Disable Lua script loading on Unix (resolves #1735) 2019-11-17 02:26:23 +10:00
YoshiRulz a7ffdd948e
Add DelegatingLuaLibrary and set up ApiHawk instantiation 2019-11-16 17:19:04 +10:00
feos 8a7e495039 allow suppressing more OSD savestate reports from lua 2019-11-10 17:09:10 +03:00
YoshiRulz ae12b0e23c
Revert some changes from #1237 and #1380 that aren't needed anymore 2019-11-04 19:53:14 +10:00
YoshiRulz 8c059aa43c
Replace helper methods with readonly bool IsUnixHost and cleanup 2019-11-04 14:30:05 +10:00
J.D. Purcell fec63fb66a Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
adelikat 942d9fc75e Simplify OS checks with some helpful methods 2019-11-03 16:04:42 -06:00
adelikat f967ebc3a7 cleanup Communication.cs 2019-11-02 10:33:26 -05:00
adelikat 0b965dffc5 misc cleanups 2019-10-29 08:23:45 -05:00
adelikat 5c674e5f8f Watch UI classes - some cleanups, mostly C#7isms 2019-10-27 18:02:06 -05:00
adelikat b54be19e9e InputRoll - reorg - put in its own folder, break out column and cell classes into separate files 2019-10-26 16:49:52 -05:00
adelikat b84413b947 LuaFunctions dialog - use listview in virtualmode instead of virtuallistview 2019-10-19 14:26:45 -05:00
adelikat 6c22e1c4c6 Lua console - implement saving/loading of column info 2019-10-19 10:45:42 -05:00
adelikat f802f48754 Lua console - implement double click toggle 2019-10-19 10:11:04 -05:00
adelikat 571c172bd4 remove image stuff from lua console .resx 2019-10-19 09:54:38 -05:00
adelikat d6972d1252 Lua Console - use InputRolle, fix all kinds of bugs with using Separators 2019-10-19 09:50:21 -05:00
James Groom 90b0574bc3
Remove unnecessary calls to ToList (e.g. in foreach)
squashed PR #1591
2019-10-13 15:50:57 +00:00
adelikat 3c0b793d97 lua console - fix a few other places where not having an association with .lua will throw an exception 2019-10-04 12:09:23 -05:00
adelikat 80150f70be Lua console - misc cleanups, remove some unused code 2019-10-04 12:06:23 -05:00
adelikat cf6c8c6dde Lua console - don't throw exception when opening a .lua file if the user has not associated a .lua file with an application. Fixes #1683 2019-10-04 11:52:46 -05:00
YoshiRulz 0840687d4e
Allow disabling frame skip from Lua (resolves #1655) 2019-09-02 15:20:09 +10:00
YoshiRulz e3e51678b7
Improve docs in SavestateLuaLibrary (resolves #1649) 2019-08-28 15:11:14 +10:00
YoshiRulz 0d610301ec Use a new order for socket connection instructions (resolves #1174)
patch by @Ashafix
2019-06-10 21:32:42 +10:00
Maximilian Peters 80c0fe571b Squash merge #1505 - set socketServer IP/port via Lua (resolves #1495) 2019-05-29 15:06:38 +10:00
YoshiRulz 58c738957c
Rename PlatformLinkedLibSingleton and children 2019-05-18 15:40:46 +10:00
YoshiRulz d76e1a8a8b
Refactor PlatformLinkedLibSingleton and replace RunningOnUnix with CurrentOS 2019-05-18 15:30:29 +10:00
adelikat 8132afec8b
Merge pull request #1536 from Ashafix/sleep
Added sleep functions for Lua to client module (resolves #1177)
2019-04-12 12:51:25 -05:00
Ashafix 598723266e added sleep functions for Lua to client module 2019-04-12 19:03:14 +02:00
zeromus 41c57e5217 fix repeating sound buffer when calling client.SetSoundOn 2019-04-08 16:09:26 -04:00
YoshiRulz e6374ef477
Use string interpolation 2019-03-19 00:06:37 +10:00
feos d54146791e fix #1509 2019-03-14 19:30:52 +03:00
feos ce3e3d2ed3 lua docs: couple hints 2019-01-23 15:42:02 +03:00
James Groom 42764f0019 Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380)
* Move PlatformSpecificLinkedLibs and implementations to common and rename
* Specify file ext. at LoadPlatformSpecific call site
* Move Client.Common.Global.RunningOnUnix to PlatformLinkedLibSingleton
* Inline var Resolver
* Use PlatformLinkedLibManager internally
* Move plugin load check to LinkedLibManager, use LinkedLibManager
* Interpolate
* Return exit code from dlclose/FreeLibrary
* Skip all calls to externs in BlipBufDll when using mono
* Use PlatformLinkedLibManager in SevenZipLibraryManager
* Add expected return value to workaround (from testing on Win32)
* Remove ".dll" from DllImport attr, remove temporary workaround, see desc.
The library can be built by changing the output file name in
`.../blip_buf/Makefile` to `libblip_buf.so`, and running `make`. It will be
loaded if placed in the `.../output` folder.
* Remove unused code, add TODO (this class is req. for Waterbox.PeWrapper)
The TODO is to [rewrite with
C#](https://docs.microsoft.com/en-us/dotnet/standard/io/memory-mapped-files)
instead of importing from `kernel32.dll`.
* Update OpenTK again but better (for #1384)
* Add Mono run script
* Add libblip_buf.so (temporary)
Temporary because it should be a separate package which BizHawk depends on.
* Add distro detection, add "already running" and "unknown distro" messages
* Gray-out Lua Console on Unix
* Extract superclass from EmuLuaLibrary, add shell implementation for Unix
* Specify libdl version, Fedora doesn't have the versionless symlink
* Remove empty `ToolStripMenuItem`, null `Text` caused crash on Unix
* Transform OpenTK keyboard input into a `List<KeyEvent>` and read that
Also fixes crash on rebind
* Remove debug `using ...;`
2019-01-04 01:50:55 +03:00
zeromus 9d14c1f214 fix ugly cleartype mangling on lua canvas drawtext, unintended goof-up in code. fixes #1411 2018-12-30 02:32:38 -05:00
adelikat 12c11eec5d lua method - client.getconfig(), returns the current config object, note that you can actually use this to set primitive config values, do so at your own risk 2018-12-01 09:20:08 -06:00
adelikat db50cfc648 Merge branch 'lua-polygon-pos' 2018-11-18 08:28:05 -06:00
adelikat 7d708029ad drawPolygon - change x,y to offsetX,offsetY, make them truely optional by fixing a subtle order of operations problem 2018-11-18 08:27:32 -06:00
adelikat ee9e21bcb2
Merge pull request #1180 from AntyMew/lua-polygon-pos
Lua: Add optional position parameters to `DrawPolygon`
2018-11-18 08:12:01 -06:00
nog5 6b3071d8a7 lua: drawText() alignment fix
The vertical alignment "top" and "bottom" was backwards
2018-09-14 23:16:35 +02:00
nog5 c012f56e45 lua: forms.drawText() horizontal alignment "right" fix (#1316)
The lua function forms.drawText() horizontal alignment "right" did the same as "center"
2018-09-10 21:18:31 +03:00
Asnivor 3e8326da50 Lua: client.getversion() - #1314
fix #1271
2018-09-10 19:24:36 +03:00
feos 5721894dbf lua console context menu: copy and select all
fix #1284
2018-09-08 12:41:26 +03:00
Scepheo 37ace00fea Extract Lua file enable logic for toggling and reuse when loading for the first time. Fixes #1138. 2018-05-06 23:05:50 +02:00
Callie LeFave be2085ecfb
._. 2018-04-16 16:56:56 -04:00
Callie LeFave a10d0ec6cc
Fix CI build 2018-04-16 16:44:18 -04:00
Callie LeFave 0d9ced7d83
Lua: Add optional position parameters to `DrawPolygon` 2018-04-16 16:15:37 -04:00
feos ae6ce00d7c I've heard bad things about ElementAt() 2018-03-27 19:01:17 +03:00
zeromus 0a18040aff remove pointless redundant function name from LuaMethodExampleAttributes 2018-03-13 21:05:30 -04:00
zeromus 205714df95 cleanup #1122 -related lua examples documentation stuff 2018-03-13 21:04:34 -04:00
zeromus 65bc534395 Merge remote-tracking branch 'remotes/azreally/Xadrophonix' 2018-03-13 20:39:42 -04:00
zeromus 2203270868 Merge remote-tracking branch 'remotes/origin/pr/1131'' 2018-03-13 20:37:48 -04:00
zeromus b179a30d99 Merge remote-tracking branch 'remotes/origin/pr/1080'
# Conflicts:
#	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj

merges PR #1080
closes PR #1080
(let's see if either of these can do it)
2018-03-13 16:33:53 -04:00
Azreal 6032063518 Now looks good :) 2018-03-10 03:00:44 -08:00
Azreal 26c0b1fff2 Continuing... 2018-03-10 02:49:39 -08:00
Azreal 96a35fe71b My first commit - add file "EmuLuaLibrary.Tastudio.cs" to examples (not all have a examples yet)" 2018-03-10 02:33:41 -08:00
TASeditor 6580c2abef Tastudio: drawing stuff, selection, patterns, add column lua function (#1125)
* alt+columnclick draws pattern
* selection: taseditor logic
* shift/ctrl keys restructure to taseditor
shift + up/down: move frame courser up/down by one
shift + pageup/pagedown: move frame courser to next/prev marker
ctrl + left/right: add/remove selection at last selected row
ctrl + shift + left/right: add/remove selection at first selected row
* Alt+drawing pattern
still not working with drawing upwards
* pattern drawing
upwards drawing working except it doesn't update last row.
TODO: Disallow Alt click to focus on menu.
* pattern: last input ignoring fixed
* Lua columnms
TODO: Don't save them into tasproj
* no need to update float edit stuff or cell changes when its not needed
* Shift+clicking draws input from first selected row to clicked cell
* fixed pattern drawing on empty cells
2018-03-08 22:15:47 +03:00
Xadrophonix d91bd35a95 Second pool of examples. 2018-03-04 14:07:06 -08:00
Xadrophonix 4bcd69924b All required contents for: https://github.com/TASVideos/BizHawk/issues/1122 2018-03-02 12:06:01 -08:00
Masterjun 605ca5816a Lua: fix client.openrom 2018-03-01 01:06:15 +01:00
TASeditor 36900b15d4 tastudio lua: setinput functions, onbranch callbacks (#1098) 2018-02-10 14:58:46 +03:00
vadosnaprimer eea6740722 lua: client.isturbo() and client.isseeking() 2018-01-06 13:30:47 +03:00
Ashafix 07da0170fa unified camelCase for Lua functions, changed Lua test script 2017-12-24 11:42:51 +01:00
Ashafix 4d063f6061 new library for communicating with other programs via Lua 2017-12-24 00:24:22 +01:00
adelikat 3f8aa0e018 Lua - implement tastudio.getbranches() and tastudio.getbranchinput(), fixes #843 2017-08-05 11:04:00 -05:00
adelikat 51eed83cce lua - tastudio.getselection() - make key of the lua table an index 2017-07-24 08:44:15 -05:00
zeromus d5770fb8a3 re-apply "keepalive" GC fixes to luainterface mode in emuhawk; maybe it will actually work now and not result in crashes. at least we should check it. 2017-07-22 23:41:30 -05:00
zeromus afda5dbb62 set a value in the switchable lua library to indicate whether it's NLua or LuaInterface; effectively undo 8bc067cbbe for LuaInterface 2017-07-15 16:36:18 -05:00
Trivial-Man 8e0926449f Fix LuaPictureBox
Got left out when fixing other files. Sorry.
2017-07-13 22:48:37 -06:00
Trivial-Man 7b8818c35b Resolve issues with Master
- Uses NLua instead of LuaInterface
- Uses LuaMethod instead of LuaMethodAttribute
- All LuaCanvas Lua calls now begin with lowercase

- Also allows LuaPictureBoxes added through forms to be compatible with addClick
2017-07-13 22:32:27 -06:00
zeromus d54fee4d91 Merge branch 'master' into master 2017-07-13 19:17:09 -05:00
adelikat 5978db7036 Lua - forms.setsize() - add a description instead of just TODO 2017-07-11 08:17:49 -05:00
adelikat 597708765a Lua canvas - use LuaMethodAttribute (if available) when registering canvas methods, also fix casing of a few methods for consistency, fixes #908 2017-07-10 14:59:05 -05:00