Commit Graph

152 Commits

Author SHA1 Message Date
adelikat 6527b98476 TasSTateManager - at least consolidate the Global usage problem, until there's a solution to be found 2020-01-25 11:40:43 -06:00
adelikat 3ce88eaa3b pass config settings into TasSTateManager instead of using Global.Config, now TasMovie incorreclty uses Global.Config, but that's a step 2020-01-25 11:35:33 -06:00
YoshiRulz dabbaae075
Cleanup TasStateManager.Invalidate
had this written down for after #1591 merge
2020-01-04 04:54:26 +10:00
YoshiRulz a8408ed3be
Improve exception docs in BizHawk.Client.Common 2020-01-02 21:51:27 +10:00
adelikat b4c4c3b870 .tasproj - use json to save/load statemanager settings. This is a breaking format change, earlier .tasproj will load and silently fallback to default settings 2019-11-23 21:43:23 -06:00
adelikat 00691b58a2 misc cleanups in Client.Common movie and watch files, mostly typos and C#7isms 2019-10-31 19:25:11 -05:00
adelikat 26c190cd32 simplify 2019-06-15 18:26:59 -05:00
adelikat c9ae8e3db3 StateManagerState begone! 2019-06-15 17:06:13 -05:00
adelikat ea55217c3f I'm convinced this is a worthless check, -1 was never being passed in, and shouldn't be 2019-06-15 16:49:08 -05:00
adelikat 3ec2ec325a IStateManager - refactor indexer to not return a keyvalue pair, since it by design will try to return the exact frame, returning the frame is redundant 2019-06-15 16:43:21 -05:00
adelikat d79a00f035 remove IStateManager.IsMarkerState 2019-06-15 16:17:49 -05:00
adelikat e89bb6c276 reorg TasStateManager file 2019-06-15 16:13:16 -05:00
adelikat eaef336492 rip out IStateManager.MountForWriteAccess() and simplify 2019-06-15 16:06:35 -05:00
adelikat c87c1d8328 simplify 2019-06-15 15:51:56 -05:00
adelikat d4432db7f9 simplify 2019-06-15 15:44:34 -05:00
adelikat 2a8b4504cd Simplify 2019-06-15 15:43:22 -05:00
adelikat 7f43fb09af delete an absurd check 2019-06-15 15:29:25 -05:00
adelikat 21c164abcf simplify Last implementation 2019-06-15 15:22:12 -05:00
adelikat 6004f30d3a rename IStateManager.ClearStateHistory -> Clear, LastStatedFrame -> Last 2019-06-15 15:19:18 -05:00
adelikat 0ab1b1887e IStateManager - remove IDisposable, this isn't a terrible idea, but let's put it back if/when we need it. Remove IDisposable from StateManagerState 2019-06-15 15:15:14 -05:00
adelikat b1296dd9bb rip out NDBDatabase 2019-06-15 15:13:08 -05:00
adelikat ed85ce806b more cleanup 2019-06-15 14:57:26 -05:00
adelikat 81ee00a1b6 cleanup 2019-06-15 14:56:03 -05:00
adelikat e0a51eaab1 Rename IStateManager.StateCount -> IStateManager.Count 2019-06-15 14:49:43 -05:00
adelikat cb4e71ebf7 rename a StateManager method, and delete some unused methods 2019-06-15 14:40:18 -05:00
adelikat 8f116a8428 Pass TasMovie into StateManagerDecay and have it get the last edited frame instead of from IStateManager 2019-06-15 14:35:31 -05:00
adelikat 3c27a332bb create IStateManager interface and use that instead of TasStateManager 2019-06-15 14:31:06 -05:00
YoshiRulz 2642ef4049
Remove empty docs 2019-06-06 16:41:10 +10:00
alyosha-tas 2bddf3663e TAStudio: Fix some bugs in new from menues 2019-01-19 13:30:42 -06:00
feos a0e5e0e593 tastudio: actually don't drop state above last edited frame 2018-05-10 20:32:44 +03:00
feos 056c24e4cf tastudio: attempt to fix greenzone decay failing to drop states 2018-05-09 17:18:21 +03:00
feos ae6ce00d7c I've heard bad things about ElementAt() 2018-03-27 19:01:17 +03:00
feos bf8c21663d
State manager decay (#1128)
* Finally use exponential decay algorithm for greenzone
  * Works in both directions (unlike fceux taseditor)
* Stop using last accesses states for anything
* When dropping states per project save, account for state gap better
* Use _states.Keys[i] instead of _states.ElementAt{i).Key in speedy parts, because it's apparently tons faster
* Use StateIsMarker() where it's supposed to be used
* Markers are still left untouched
* Branch states are still dead (probably forever)
2018-03-08 12:24:35 +03:00
feos 0fe703c9b7 tsm: redo the algo from scratch, probably not last time 2018-02-27 01:28:24 +03:00
feos 13a49b00d0 tsm: improving the algo 2018-02-26 01:45:44 +03:00
feos 7ae374df01 tastudio: fuck this 2018-02-21 02:06:25 +03:00
TASeditor 36900b15d4 tastudio lua: setinput functions, onbranch callbacks (#1098) 2018-02-10 14:58:46 +03:00
vadosnaprimer 1809d19ecb smart state gap for greenzone. fix #915
disable disk capacity setting
2017-11-05 22:34:58 +03:00
adelikat 43cb50d5c3 Misc cleanups in Client.Common 2017-05-19 13:17:07 -05:00
adelikat 70baf9d306 Client.Common cleanups 2017-05-18 11:36:38 -05:00
adelikat cf15eb8950 TasStateManager - deciding upon a "fix" to the probable bug. This is technically different behavior than before but the intended behavior? This might break stuff 2017-05-17 13:20:57 -05:00
adelikat 2a54517b52 more misc Client.Common cleanups 2017-05-17 13:18:26 -05:00
adelikat dfea029fe4 Misc cleanups in Client.Common, documentation fixes 2017-05-17 11:16:55 -05:00
adelikat 22e2df3868 Point out a probable bug 2017-05-10 14:26:21 -05:00
adelikat 29d470a933 Cleanup tasproj related code. This includes C#6ism (feos has 2015 now). Added some todos for some sketch code 2017-05-10 14:19:46 -05:00
adelikat e0985465b6 misc Client.Common code cleanups 2017-05-09 13:19:55 -05:00
feos d254ad01d8 tastudio: add branch undo feature
the fact that it's separated from changelog is because there's no way to extend the latter, but *also* it's intended, as we want branches to be independent from changelog manipulations

todo: figure out branch text edits
2017-03-14 22:49:55 +03:00
feos 36f53116b1 tastudio: quit pretending -1 is a legit branchHash
seems to fix #785
2017-01-29 10:24:11 +03:00
feos 549fc333f1 tastudio: fix removal of states *near* lag frames 2016-09-03 15:17:38 +03:00
feos 178820746c tastudio: prevent crash occurring at new state capture
mem leak is still there for N64
2016-08-02 22:46:21 +03:00