IStateManager - remove IDisposable, this isn't a terrible idea, but let's put it back if/when we need it. Remove IDisposable from StateManagerState

This commit is contained in:
adelikat 2019-06-15 15:15:14 -05:00
parent b1296dd9bb
commit 0ab1b1887e
2 changed files with 1 additions and 10 deletions

View File

@ -6,7 +6,7 @@ namespace BizHawk.Client.Common
/// <summary>
/// Represents a savestate in the <seealso cref="TasStateManager"/>
/// </summary>
internal class StateManagerState : IDisposable
internal class StateManagerState
{
public int Frame { get; }
@ -19,9 +19,5 @@ namespace BizHawk.Client.Common
State = state;
Frame = frame;
}
public void Dispose()
{
}
}
}

View File

@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Common.IEmulatorExtensions;
@ -53,10 +52,6 @@ namespace BizHawk.Client.Common
_decay = new StateManagerDecay(_movie, this);
}
public void Dispose()
{
}
public void UpdateStateFrequency()
{
_stateFrequency = ((int)_expectedStateSize / Settings.MemStateGapDivider / 1024)