adelikat
510b7b260a
HexView - implement char drawing on all data sizes
2019-11-03 10:15:24 -06:00
adelikat
138af9440b
HexView - some calculation fixes
2019-11-03 10:15:24 -06:00
adelikat
0ab497f2bc
HexView - color properties, border line, New HEx Editor - set datasize on load
2019-11-03 10:15:24 -06:00
adelikat
becf02a845
HexView - ability to override character value
2019-11-03 10:15:23 -06:00
adelikat
c0d88c86ac
NewHexEditor - Draw character table
2019-11-03 10:15:23 -06:00
adelikat
169f11e19b
HexView - build each data row as a single string
2019-11-03 10:15:23 -06:00
adelikat
07c80d0555
New HexEditor - rough in of value drawing
2019-11-03 10:15:23 -06:00
adelikat
2f5573ac13
HexView - vertical scroll bar
2019-11-03 10:15:23 -06:00
adelikat
690d1e8ba2
New Hex Editor - DataSize and Header drawing
2019-11-03 10:15:23 -06:00
adelikat
d30819b72c
New Hex Editor - wire up to new IControlRenderer api, some fixups to dialog
2019-11-03 10:15:23 -06:00
adelikat
7936797a9d
Custom controls house cleaning - remove a bunch of unused controls, do some cleanups
2019-11-02 10:08:06 -05:00
J.D. Purcell
39b54f7202
Fix missing UI usings.
2019-11-02 00:38:50 -04:00
J.D. Purcell
17701dc57d
Fix wrong return type in P/Invokes.
2019-11-02 00:38:50 -04:00
J.D. Purcell
1b548ed92d
InputRoll horizontal: Improve look of column dragging.
2019-10-28 01:35:16 -04:00
J.D. Purcell
4d2f6e902e
InputRoll horizontal!
2019-10-27 22:59:42 -04:00
J.D. Purcell
28c0586c8b
InputRoll horizontal - WIP.
2019-10-27 21:00:52 -04:00
J.D. Purcell
90724bb777
Work on InputRoll horizontal mode a bit.
2019-10-27 17:55:53 -04:00
J.D. Purcell
9471f7ca03
Cleanups
2019-10-27 14:00:02 -04:00
J.D. Purcell
12c64dc40d
InputRoll: Fix text clipping too early with GDI+ renderer.
2019-10-27 11:46:21 -04:00
adelikat
290cf4c4a4
InputRoll - attempt to cleanup drawing logic a bit
2019-10-27 09:18:14 -05:00
adelikat
5f021ca0e2
InputRoll - attempt to put some attributes on public properties. This is a control, public properties without attributes and/or documentation should be avoided
2019-10-26 18:35:12 -05:00
adelikat
9d87550c2a
Cell - implement == and != overrides, this might fix some subtle problems in input roll
2019-10-26 17:22:49 -05:00
adelikat
6604e5dc17
InputRoll - cleanup and fix some typos
2019-10-26 17:16:15 -05:00
adelikat
0ce5046061
cleanup input roll column and cell classes
2019-10-26 17:06:42 -05:00
adelikat
b54be19e9e
InputRoll - reorg - put in its own folder, break out column and cell classes into separate files
2019-10-26 16:49:52 -05:00
adelikat
14ffd143d4
InputRoll - fix placement of rotated text
2019-10-26 16:25:42 -05:00
adelikat
5a17d20cf0
InputRoll - some more cleanup
2019-10-26 16:20:27 -05:00
adelikat
af59d2fe6b
InputRoll - misc cleanups
2019-10-26 16:04:27 -05:00
adelikat
d592526c3c
InputRoll - stop passing around unused paint event args
2019-10-26 15:47:43 -05:00
adelikat
f7b2982dad
Merge branch 'inputroll-rotatefix'
2019-10-26 15:37:47 -05:00
J.D. Purcell
d2cf95e18f
GdiPlusRenderer: Implement string rotation.
2019-10-26 16:31:21 -04:00
adelikat
772bd5b65e
Remove blend option in IControlRenderer, true was always being passed for GDI, so just always do alpha blend in GDI
2019-10-26 15:22:47 -05:00
adelikat
064a78d7f3
inputroll - fix crash when resized to 0
2019-10-26 14:37:42 -05:00
adelikat
e21e861e99
temp hack to force tastudio to draw the frame column rotated in horizontal orientation
2019-10-26 14:22:19 -05:00
adelikat
f6b0fa1550
GdiRenderer - cleanup font caching logic and fix rotated text
2019-10-26 12:59:30 -05:00
adelikat
e11f3e68e7
Merge pull request #1704 from TASVideos/GdipRenderer1
...
GdiPlusRenderer: Remove caches, implement Dispose
2019-10-26 12:45:16 -05:00
J.D. Purcell
4e2818222d
GdiPlusRenderer: Remove caches, implement Dispose.
2019-10-26 13:40:20 -04:00
YoshiRulz
5e5f69f07e
Move _vBar/_hVar init out of ctor, init CellHeight to non-zero
...
CellHeight/_vBar/_hBar were being read *while the ctor was running* due to
unexplained Mono magic (and hence their values were 0/null/null, respectively)
2019-10-27 03:38:30 +10:00
adelikat
9bbfb995b8
GDIPlusRenderer - put off rotate text, for now
2019-10-26 11:26:12 -05:00
adelikat
8977137e84
GDIPlusRenderer - cleanup
2019-10-26 11:11:38 -05:00
adelikat
2e489763b9
use OSTailoredCode class to decide GDI vs GDIPlus renderering
2019-10-25 18:20:13 -05:00
adelikat
28dcae6c8b
GDIPlus renderer - use brush cache for text drawing
2019-10-24 16:35:07 -05:00
Asnivor
2e8d7346c3
InputRoll: Implement proper double buffering (improves gdi+ inputroll performance by a factor of 8 or 9 on my machine)
2019-10-24 15:49:51 -05:00
adelikat
7b7e9a269a
Rough in of a GDI+ Renderer implementation
2019-10-24 15:49:51 -05:00
adelikat
b7f8f830e0
move some font shenanigans into GDI Renderer instead of input roll
2019-10-24 15:49:51 -05:00
adelikat
b4a38597a6
remove unnecessary hack
2019-10-24 15:49:51 -05:00
adelikat
f86b218111
Renderer doc fix
2019-10-24 15:49:51 -05:00
adelikat
9dc91e508e
simplify renderer api
2019-10-24 15:49:51 -05:00
adelikat
ca2767c536
HexView - cleanup and comment out GDIREnderer for now
2019-10-24 15:49:51 -05:00
adelikat
92d6769b06
inputroll - rename renderer variable
2019-10-24 15:49:50 -05:00