2011-08-03 00:57:01 +00:00
|
|
|
|
using BizHawk.DiscSystem;
|
|
|
|
|
using SlimDX.Direct3D9;
|
2011-01-11 02:55:51 +00:00
|
|
|
|
using SlimDX.DirectSound;
|
|
|
|
|
|
|
|
|
|
namespace BizHawk.MultiClient
|
|
|
|
|
{
|
2011-06-19 23:39:25 +00:00
|
|
|
|
public static class Global
|
|
|
|
|
{
|
|
|
|
|
public static MainForm MainForm;
|
|
|
|
|
public static DirectSound DSound;
|
|
|
|
|
public static Direct3D Direct3D;
|
|
|
|
|
public static Sound Sound;
|
|
|
|
|
public static IRenderer RenderPanel;
|
|
|
|
|
public static Config Config;
|
|
|
|
|
public static IEmulator Emulator;
|
2011-06-11 22:15:08 +00:00
|
|
|
|
public static CoreInputComm CoreInputComm;
|
2011-08-04 03:20:54 +00:00
|
|
|
|
public static GameInfo Game;
|
2011-06-19 23:39:25 +00:00
|
|
|
|
public static Controller SMSControls;
|
|
|
|
|
public static Controller PCEControls;
|
|
|
|
|
public static Controller GenControls;
|
2011-05-08 00:06:43 +00:00
|
|
|
|
public static Controller TI83Controls;
|
|
|
|
|
public static Controller NESControls;
|
2011-06-27 01:24:26 +00:00
|
|
|
|
public static Controller GBControls;
|
2011-06-19 23:39:25 +00:00
|
|
|
|
public static Controller NullControls;
|
2011-08-06 19:30:21 +00:00
|
|
|
|
public static CheatList CheatList;
|
2011-06-27 05:31:46 +00:00
|
|
|
|
|
2011-08-09 22:13:57 +00:00
|
|
|
|
public static AutofireController AutofireNullControls;
|
|
|
|
|
public static AutofireController AutofireNESControls;
|
|
|
|
|
public static AutofireController AutofireSMSControls;
|
|
|
|
|
public static AutofireController AutofirePCEControls;
|
|
|
|
|
public static AutofireController AutofireGBControls;
|
|
|
|
|
public static AutofireController AutofireGenControls;
|
2011-08-09 00:51:46 +00:00
|
|
|
|
|
2011-09-04 05:18:38 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// whether vsync is force-disabled by use of fast forward
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static bool ForceNoVsync;
|
|
|
|
|
|
2011-07-24 23:14:16 +00:00
|
|
|
|
//the movie will be spliced inbetween these if it is present
|
2011-06-27 05:31:46 +00:00
|
|
|
|
public static CopyControllerAdapter MovieInputSourceAdapter = new CopyControllerAdapter();
|
2011-08-21 04:44:40 +00:00
|
|
|
|
public static CopyControllerAdapter MovieOutputHardpoint = new CopyControllerAdapter();
|
2011-06-27 05:31:46 +00:00
|
|
|
|
|
2011-07-24 23:14:16 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// the global MovieSession can use this to deal with multitrack player remapping (should this be here? maybe it should be in MovieSession)
|
|
|
|
|
/// </summary>
|
2011-06-27 05:31:46 +00:00
|
|
|
|
public static MultitrackRewiringControllerAdapter MultitrackRewiringControllerAdapter = new MultitrackRewiringControllerAdapter();
|
|
|
|
|
|
2011-07-24 23:14:16 +00:00
|
|
|
|
|
|
|
|
|
public static MovieSession MovieSession = new MovieSession();
|
|
|
|
|
|
|
|
|
|
|
2011-07-24 19:52:13 +00:00
|
|
|
|
//dont take my word for it, since the final word is actually in RewireInputChain, but here is a guide...
|
|
|
|
|
//user -> Input -> ActiveController -> UDLR -> StickyXORPlayerInputAdapter -> TurboAdapter(TBD) -> Lua(?TBD?) -> ..
|
2011-07-24 23:14:16 +00:00
|
|
|
|
//.. -> MultitrackRewiringControllerAdapter -> MovieInputSourceAdapter -> (MovieSession) -> MovieOutputAdapter -> ControllerOutput(1) -> Game
|
2011-06-27 05:31:46 +00:00
|
|
|
|
//(1)->Input Display
|
|
|
|
|
|
|
|
|
|
//the original source controller, bound to the user, sort of the "input" port for the chain, i think
|
|
|
|
|
public static Controller ActiveController;
|
2011-08-09 00:51:46 +00:00
|
|
|
|
|
|
|
|
|
//rapid fire version on the user controller, has its own key bindings and is OR'ed against ActiveController
|
2011-08-09 22:13:57 +00:00
|
|
|
|
public static AutofireController AutoFireController;
|
2011-06-27 05:31:46 +00:00
|
|
|
|
|
|
|
|
|
//the "output" port for the controller chain.
|
2011-07-24 23:14:16 +00:00
|
|
|
|
public static CopyControllerAdapter ControllerOutput = new CopyControllerAdapter();
|
2011-06-27 05:31:46 +00:00
|
|
|
|
|
2011-07-10 07:39:40 +00:00
|
|
|
|
//input state which has been destined for game controller inputs are coalesced here
|
|
|
|
|
public static InputCoalescer ControllerInputCoalescer = new InputCoalescer();
|
|
|
|
|
//input state which has been destined for client hotkey consumption are colesced here
|
|
|
|
|
public static InputCoalescer HotkeyCoalescer = new InputCoalescer();
|
|
|
|
|
|
2011-07-10 06:24:04 +00:00
|
|
|
|
public static UD_LR_ControllerAdapter UD_LR_ControllerAdapter = new UD_LR_ControllerAdapter();
|
2011-07-10 02:14:58 +00:00
|
|
|
|
|
2011-07-24 19:52:13 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// provides an opportunity to mutate the player's input in an autohold style
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static StickyXORAdapter StickyXORAdapter = new StickyXORAdapter();
|
|
|
|
|
|
2011-08-09 00:51:46 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// will OR together two IControllers
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static ORAdapter OrControllerAdapter = new ORAdapter();
|
|
|
|
|
|
2011-07-24 20:37:10 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// fire off one-frame logical button clicks here. useful for things like ti-83 virtual pad and reset buttons
|
|
|
|
|
/// </summary>
|
2011-07-24 20:23:27 +00:00
|
|
|
|
public static ClickyVirtualPadController ClickyVirtualPadController = new ClickyVirtualPadController();
|
|
|
|
|
|
2011-07-24 23:14:16 +00:00
|
|
|
|
public static SimpleController MovieOutputController = new SimpleController();
|
|
|
|
|
|
2011-07-10 07:39:40 +00:00
|
|
|
|
public static Controller ClientControls;
|
|
|
|
|
|
2011-06-27 05:31:46 +00:00
|
|
|
|
public static string GetOutputControllersAsMnemonic()
|
|
|
|
|
{
|
|
|
|
|
MnemonicsGenerator mg = new MnemonicsGenerator();
|
|
|
|
|
mg.SetSource(Global.ControllerOutput);
|
|
|
|
|
return mg.GetControllersAsMnemonic();
|
|
|
|
|
}
|
|
|
|
|
|
2011-08-03 00:57:01 +00:00
|
|
|
|
public static DiscHopper DiscHopper = new DiscHopper();
|
2011-08-02 08:26:33 +00:00
|
|
|
|
|
|
|
|
|
|
2011-07-24 06:45:05 +00:00
|
|
|
|
public static CoreAccessor PsxCoreLibrary = new CoreAccessor(new Win32LibAccessor("PsxHawk.Core.dll"));
|
|
|
|
|
|
2011-06-19 23:39:25 +00:00
|
|
|
|
}
|
2011-01-11 02:55:51 +00:00
|
|
|
|
}
|