Commit Graph

6853 Commits

Author SHA1 Message Date
Joel Linn b3a00d0368 [CI] Update image to 2022-07-15 2022-07-17 19:57:37 -05:00
Triang3l 14fdf4b270 [GPU] Up to 7x7 resolution scaling 2022-07-17 20:41:50 +03:00
Triang3l e8652e544a [GPU] Translucent trace viewer controls 2022-07-17 17:29:41 +03:00
Triang3l 273a489e2a [Android] Exclude executables from app build 2022-07-17 17:11:48 +03:00
Triang3l 23410d012d [Android] Update the target SDK to 33, NDK, and Gradle 2022-07-17 17:03:55 +03:00
Triang3l 50946e5c5f [Android] Don't require the storage permission
GPU traces in the trace viewer are accessed via the Storage Access Framework, which doesn't require the storage permissions. Games will be accessed using the SAF too (directories containing games as document trees with persistable URI permissions). The storage permissions are also not required for accessing the application's external or internal storage directory that will contain the save files.
2022-07-17 16:58:40 +03:00
Triang3l 8948b2b557 [Android] GPU trace viewer and launcher activities 2022-07-17 16:58:25 +03:00
Triang3l 421c9a80c5 [Android] Add missing `final` to surface callbacks 2022-07-17 16:42:33 +03:00
Triang3l 25663827ba [GPU] Trace viewer Android content URI loading 2022-07-17 16:37:49 +03:00
Triang3l 624f2b2d9e [Base] Android content URI file memory mapping 2022-07-17 16:34:17 +03:00
Triang3l 93a7918025 [Base] Android content URI file descriptor opening 2022-07-17 16:25:58 +03:00
Triang3l 34a952d789 [Base] Wrap strdup and strcasecmp in xe:: functions 2022-07-17 16:14:29 +03:00
Triang3l 500bbe9e0d [Base] Use to_path for Android path argument loading 2022-07-16 13:42:04 +03:00
Triang3l 373b143049 [Base] Cvars from Android Bundle/Intent 2022-07-16 13:13:08 +03:00
Triang3l 415750252b [Base] PosixMappedMemory: Close, Flush 2022-07-14 22:51:07 +03:00
Triang3l 65137e58bd [Base] PosixMappedMemory: fd instead of stdio
Android ContentResolver, which is needed for content:// URIs, provides file descriptors rather than stdio files
2022-07-14 22:11:46 +03:00
Triang3l 9fd63519bf [Base] Make MappedMemory non-copyable 2022-07-14 22:04:06 +03:00
Triang3l 2a69d1db4d [Vulkan] Fix a typo in a comment about BC textures [ci skip] 2022-07-14 21:16:23 +03:00
Triang3l 7b8281aee0 [UI] Android ImGui touch and mouse input 2022-07-14 21:13:40 +03:00
Triang3l 3a065c35f0 [Android] -j, not ndk.jobs, in Gradle 2022-07-11 21:46:53 +03:00
Triang3l 037310f8dc [Android] Unified xenia-app with windowed apps and build prerequisites 2022-07-11 21:45:57 +03:00
Triang3l b41bb35a20 [SPIR-V] Make interpolators an array to fix Adreno linkage 2022-07-09 17:52:26 +03:00
Triang3l b3edc56576 [Vulkan] Merge texture and sampler descriptors into a single descriptor set
Put all descriptors used by translated shaders in up to 4 descriptor sets, which is the minimum required, and the most common on Android, `maxBoundDescriptorSets` device limit value
2022-07-09 17:10:28 +03:00
Triang3l ff35a4b3a1 [Third-party] Revert premake-core downgrade caused by a merge 2022-07-09 13:43:53 +03:00
Triang3l e4de8663c4 [Vulkan] All guest draw uniform buffer bindings in a single descriptor set
Reduce the number of bound descriptor sets from 10 to 6, which is still above the minimum limit of 4, but closer
2022-07-07 21:05:56 +03:00
Triang3l 88c055eb30 [CPU] Null backend enough for GPU trace viewing 2022-07-06 23:28:06 +03:00
Triang3l 3ee68d79ea Revert "[GPU] Make Processor optional for GraphicsSystem setup"
The Processor is still required in many places, including the GPU command processor worker thread

This reverts commit fd03d886e9.
2022-07-06 22:43:40 +03:00
Triang3l 2507837e8d [Drone] Build cpu and gpu-trace-dump for Arm64 2022-07-06 21:34:51 +03:00
Triang3l 6852e54937 [CPU] Remove intrinsics from dot product constant propagation 2022-07-06 21:32:56 +03:00
Triang3l 326e718035 [CPU] MMIO: Arm64, load register writes + exception cleanup 2022-07-06 21:05:05 +03:00
Triang3l fd03d886e9 [GPU] Make Processor optional for GraphicsSystem setup 2022-07-05 21:21:22 +03:00
Triang3l bdfd410b13 [CPU] Cleanup x64 backend usage conditionals 2022-07-05 21:07:10 +03:00
Triang3l c1efd560fb [Drone] Enable newly buildable Android targets 2022-07-05 20:48:41 +03:00
Triang3l d263d508cd [GPU] Make operator< const 2022-07-05 20:47:53 +03:00
Triang3l 536f14d94c [GPU] Fix a typo in a Neon intrinsic name 2022-07-05 20:47:34 +03:00
Triang3l d51fafd07c [Base] Linux Arm64 exception handler 2022-07-05 20:46:49 +03:00
Triang3l 2d5602447e [Drone] Windowed apps are not yet ready for Android building (kind WindowedApp unsupported) 2022-07-04 21:28:39 +03:00
Triang3l 10819a4174 [Drone] Update Android targets 2022-07-04 23:53:55 +03:00
Triang3l 40aa73f7d7 [Linux] Swap read/write in x64 page fault handler + exception code cleanup 2022-07-04 23:51:26 +03:00
Triang3l a9cbd9cc5f [Linux] Update RIP after handling an exception 2022-07-04 23:24:26 +03:00
uytvbn 54aac81268 [Linux] Implement exception handler 2022-07-04 23:04:27 +03:00
Triang3l 35d4ea59c6 [Base] Remove exception_handler_linux.cc 2022-07-04 23:02:11 +03:00
Triang3l feaad639fb [Vulkan] Destroy all RTs before VulkanRenderTargetCache is destroyed 2022-07-04 11:27:51 +03:00
Triang3l 2621dabf0f [Vulkan] Native 24-bit unorm depth where available 2022-07-03 21:21:17 +03:00
Triang3l 83e9984539 [Vulkan] Remove required feature checks
Fallbacks for those will be added more or less soon, the stable version won't hard-require anything beyond 1.0 and the portability subset
2022-07-03 20:54:34 +03:00
Triang3l bbae909fd7 [GPU] Reasons to keep non-Vulkan backends [ci skip] 2022-07-03 20:39:44 +03:00
Triang3l ed61e15fc3 [App] Make D3D12 the default GPU backend on Windows again 2022-07-03 19:49:11 +03:00
Triang3l ee84f4e267 [Vulkan] Update title bar warning 2022-07-03 19:45:48 +03:00
Triang3l f7ef051025 [Vulkan] Disable validation by default 2022-07-03 19:42:22 +03:00
Triang3l 001f64852c [Vulkan] VMA for textures 2022-07-03 19:40:48 +03:00