Commit Graph

4879 Commits

Author SHA1 Message Date
Triang3l 5e51306660 [D3D12] Integer texture comment and UpdateSystemConstantValues cleanup 2018-11-14 16:45:31 +03:00
Triang3l 8ff03bcfa0 [D3D12] Allow different loading modes for unsigned and signed textures 2018-11-14 13:52:16 +03:00
Triang3l b4706054d0 [D3D12] U11V11W10 texture loading shader 2018-11-13 22:00:10 +03:00
Triang3l 4ad1c2c538 [D3D12] R11G11B10 unorm textures 2018-11-13 19:00:01 +03:00
Triang3l ae48b3ffa8 [D3D12] Disable placed resources for RTV/DSV because of Nvidia 2018-11-10 22:45:55 +03:00
Triang3l 6a8a080703 [D3D12] DXBC: Source map comment output 2018-11-10 19:01:05 +03:00
Triang3l 95ed3ea158 Merge branch 'master' into d3d12 2018-11-10 16:34:20 +03:00
Triang3l c949ce3d9c
[Base] StringBuffer: Clear the C string in Reset 2018-11-10 16:33:40 +03:00
Triang3l 1f33c221a2 Merge branch 'master' into d3d12 2018-11-10 11:47:13 +03:00
Rick Gibbed 128fb32698
Merge pull request #1253 from emoose/compressed-xex-fix
[CPU] Fix some compressed XEXs trying to decompress past the actual image size, causing errors
2018-11-09 20:27:01 -06:00
Triang3l 6274f664f9 Merge branch 'master' into d3d12 2018-11-08 19:45:56 +03:00
Rick Gibbed dc3ae5c2cb
Merge pull request #1256 from emoose/enumerate-fix
[Kernel] Remove item limit from enumerators, fixes #1255
2018-11-07 19:32:07 -06:00
emoose 7f479ffb79 [Kernel] Remove item limit from enumerators, fixes #1255
Like said in that issue, it seems the limit passed to XamContentCreateEnumerator is actually a limit on how many results XamEnumerate should return per call, not a limit on the number of enumeration items in total.
These changes fix Sonic Unleashed not loading more than 1 DLC (it passes 1 as the limit, but then loops over XamEnumerate to load in each DLC one at a time), and likely many other games.
2018-11-07 22:47:59 +00:00
emoose ab53cf2a82 [CPU] Fix some compressed XEXs decompressing past the image size 2018-11-05 19:47:18 +00:00
Triang3l 3b57c82fe4 [D3D12] ROV: Don't use the D24FS8-specific clear shader with ROV 2018-11-03 20:55:50 +03:00
Triang3l 7935bcf49f [D3D12] Fix resolving of non-top-left sample 2018-11-02 20:21:33 +03:00
Triang3l 3af93e547a [D3D12] Fix triangle fan winding order 2018-11-02 09:57:35 +03:00
Triang3l d55a2a586f Merge branch 'master' into d3d12 2018-11-02 09:30:53 +03:00
Rick Gibbed 3103ad8e16
Merge pull request #1249 from emoose/saverest-fix
[CPU] Fix XexModule::FindSaveRest not finding functions properly
2018-11-01 18:45:41 -05:00
Triang3l 5a79f675bd [D3D12] ROV: Unbind resolve RT after using 2018-11-01 22:13:45 +03:00
emoose bbb5c938ec [CPU] Fix XexModule::FindSaveRest not finding functions properly 2018-11-01 15:50:56 +00:00
Triang3l fd12302108 [D3D12] DXBC: Fix setp_inv output when the predicate is set 2018-10-31 16:18:19 +03:00
Triang3l de141e0ee3 [D3D12] DXBC: Rewrite conditional execution 2018-10-30 21:31:59 +03:00
Triang3l 251f078baf [D3D12] Fix mipmapped cubemaps and stacked textures 2018-10-29 22:40:29 +03:00
Triang3l e4a7d1dc5e Merge branch 'master' into d3d12 2018-10-29 11:22:26 +03:00
Triang3l 3b584a5f1c [Kernel] Clang-format user_module.cc 2018-10-29 11:21:26 +03:00
Triang3l e39bb04875 [D3D12] ROV: Fix min/max blending operation 2018-10-29 10:24:49 +03:00
Triang3l c7befee395 Merge branch 'master' into d3d12 2018-10-28 20:31:49 +03:00
Dr. Chat c95ba803a8 Merge branch 'xexp' 2018-10-28 12:20:02 -05:00
Dr. Chat 7443b7e61f [CPU] Rename ImportLibrary fields to follow naming conventions 2018-10-28 09:41:31 -05:00
Triang3l 83c99bc811 [D3D12] Fix resolve region handling 2018-10-28 14:36:41 +03:00
Triang3l 4162716a54 Merge branch 'master' into d3d12 2018-10-26 22:04:59 +03:00
Triang3l 1d45a4f67e [D3D12] Round to nearest when converting to fixed-point 2018-10-26 22:04:11 +03:00
Triang3l f4844207ad [D3D12] Mark 8_8_8_8_GAMMA_EDRAM as non-texture in the texture format list 2018-10-25 09:45:10 +03:00
Triang3l fb5030171e [D3D12] RGBA32F resolve 2018-10-25 09:32:19 +03:00
Triang3l 64d5574023 [D3D12] Don't apply the epsilon offset to cubemap face 2018-10-24 17:30:28 +03:00
Triang3l cabffea4d7 [D3D12] Write pixel, not sample, position to ps_param_gen 2018-10-24 17:08:15 +03:00
Triang3l e68a0c37b9 [D3D12] Add epsilon to texture coordinates to resolve tie in nearest-neighbor filtering 2018-10-24 16:35:00 +03:00
Rick Gibbed 6a39d4b1f5
Merge pull request #1240 from 0x8080/Exports
[Kernel] Define all exports for xboxkrnl/xam/xbdm
2018-10-23 18:30:04 -05:00
0x7FFFFFFF 96bb9b04da [Kernel] Define all exports for xboxkrnl/xam/xbdm 2018-10-23 17:26:47 -06:00
gibbed a33b13c174 [Kernel] Stub XamShowNuiTroubleshooterUI. 2018-10-23 17:48:10 -05:00
gibbed 3a64cf64e0 [Kernel] Stub HidReadKeys. 2018-10-23 16:43:31 -05:00
Triang3l 119342dbac Merge branch 'master' into d3d12 2018-10-23 23:35:06 +03:00
Triang3l 76c14f7e58 [APU] Load XAudio2_8.dll dynamically 2018-10-23 23:34:41 +03:00
Triang3l aef0675c31 [GPU] Don't ignore vector instructions with side effects when they write to nowhere 2018-10-23 22:46:03 +03:00
Triang3l 43f34d804a [D3D12] Load D3D dynamically 2018-10-23 19:21:01 +03:00
Triang3l b81bb4d68c [D3D12] Code cleanup 2018-10-23 16:42:53 +03:00
Triang3l 31e0581304 [D3D12] Indexed line loops 2018-10-23 13:36:03 +03:00
Triang3l 096d78a2f9 [D3D12] Expose ROV toggle in xenia-gpu-shader-compiler 2018-10-23 11:04:36 +03:00
Triang3l 404535cdd8 Merge branch 'master' into d3d12 2018-10-23 10:54:58 +03:00