[D3D12] Mark 8_8_8_8_GAMMA_EDRAM as non-texture in the texture format list
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@ -316,10 +316,11 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
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{DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN,
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LoadMode::kUnknown, DXGI_FORMAT_UNKNOWN, LoadMode::kUnknown,
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DXGI_FORMAT_UNKNOWN, ResolveTileMode::kUnknown},
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// k_8_8_8_8_GAMMA
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{DXGI_FORMAT_R8G8B8A8_TYPELESS, DXGI_FORMAT_R8G8B8A8_UNORM,
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DXGI_FORMAT_R8G8B8A8_SNORM, LoadMode::k32bpb, DXGI_FORMAT_UNKNOWN,
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LoadMode::kUnknown, DXGI_FORMAT_R8G8B8A8_UNORM, ResolveTileMode::k32bpp},
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// k_8_8_8_8_GAMMA_EDRAM
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// Not usable as a texture.
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{DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN,
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LoadMode::kUnknown, DXGI_FORMAT_UNKNOWN, LoadMode::kUnknown,
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DXGI_FORMAT_UNKNOWN, ResolveTileMode::kUnknown},
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// k_2_10_10_10_FLOAT_EDRAM
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// Not usable as a texture.
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{DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN,
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