gibbed
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4aeb978d89
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FMT_1_5_5_5.
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2014-01-22 09:45:57 -08:00 |
gibbed
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4b70b578fd
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Removed hack from XE_GPU_ENDIAN_8IN16.
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2014-01-22 09:45:33 -08:00 |
Ben Vanik
|
489154e548
|
Ignore requests for kernel32.dll
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2014-01-21 21:03:27 -08:00 |
Ben Vanik
|
b6d7ccfb03
|
Adding an ExConfig setting.
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2014-01-21 20:09:39 -08:00 |
gibbed
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302111afbf
|
Fixed writing of too much data.
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2014-01-21 19:09:07 -08:00 |
gibbed
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1091c171b2
|
Maybe this will work?
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2014-01-21 18:53:35 -08:00 |
gibbed
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d1005e1a34
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XamShowDeviceSelectorUI. Pretends success. Probably bad, but it'll do for now.
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2014-01-21 18:19:50 -08:00 |
gibbed
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a9dfe13799
|
Further improvements to FetchTexture2D.
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2014-01-21 18:19:50 -08:00 |
Ben Vanik
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58db76c42c
|
Pay no attention to the man behind the curtains.
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2014-01-21 18:14:36 -08:00 |
Ben Vanik
|
1316e79a2f
|
Fixing missing field.
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2014-01-21 18:12:18 -08:00 |
Ben Vanik
|
7d8aaaaea7
|
Texture wrapping modes.
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2014-01-21 08:31:25 -08:00 |
gibbed
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3a2c2beca4
|
Not sure if this is correct, seems to work.
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2014-01-21 02:36:24 -08:00 |
gibbed
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801758fc2f
|
Oops.
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2014-01-21 01:54:54 -08:00 |
gibbed
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01b00118d4
|
Further improvements to FetchTexture2D.
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2014-01-21 01:54:34 -08:00 |
gibbed
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efa7199974
|
XE_GPU_SWIZZLE_000R.
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2014-01-21 01:51:56 -08:00 |
gibbed
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9507960829
|
Oops. Don't need that.
|
2014-01-21 00:51:56 -08:00 |
gibbed
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d75f4989a8
|
- Tiled texture support (largely untested).
- Maybe fixed FMT_8.
- Improved swapping of source texture data.
|
2014-01-21 00:50:18 -08:00 |
Ben Vanik
|
44c15342f5
|
Swizzling some textures.
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2014-01-21 00:31:24 -08:00 |
Ben Vanik
|
175e21bea1
|
Texture filtering (mostly).
|
2014-01-20 23:45:45 -08:00 |
Ben Vanik
|
f93ffdb36f
|
Ignore .svn/.
|
2014-01-20 23:03:06 -08:00 |
Ben Vanik
|
1f3e06e60c
|
Adding Crunch at r319.
|
2014-01-20 23:02:34 -08:00 |
Ben Vanik
|
c660b5e4d1
|
Making the invalid texture bright green.
|
2014-01-20 22:38:07 -08:00 |
gibbed
|
e02c5157ef
|
Then I broke DXT3. Fixed DXT3 and DXT5. For real this time.
|
2014-01-20 20:29:45 -08:00 |
gibbed
|
2bda51f5ec
|
Fixed DXT5.
|
2014-01-20 20:28:42 -08:00 |
gibbed
|
e66390ae93
|
- Proper copying of texture data.
- Support for DXT3, DXT5, 32 float, 16 16 16 16 float.
- Only pad textures for formats that require it.
|
2014-01-20 20:14:47 -08:00 |
Ben Vanik
|
74aac97b3e
|
FMT_8
|
2014-01-20 17:54:19 -08:00 |
gibbed
|
ccfb82d883
|
Better texture copying. And possible support for DXT1.
|
2014-01-20 17:49:26 -08:00 |
Ben Vanik
|
26a2ed4d75
|
Fixing shaders.
|
2014-01-20 17:45:26 -08:00 |
Ben Vanik
|
094e165415
|
Fixing copy.
|
2014-01-20 17:00:17 -08:00 |
Ben Vanik
|
3c98e65997
|
Fixing texture size.
|
2014-01-20 16:41:21 -08:00 |
Ben Vanik
|
67cc57e918
|
Whoops. Re-enabling blending.
|
2014-01-20 16:11:55 -08:00 |
Ben Vanik
|
37ed238186
|
Fixing texture sizing (maybe). Need to do a custom slicing bit, probably.
|
2014-01-20 16:10:56 -08:00 |
Ben Vanik
|
cd72bc33a3
|
Texture sampling in shaders.
|
2014-01-20 16:05:34 -08:00 |
Ben Vanik
|
4de33a6e2d
|
Making texture fetching split from samplers.
|
2014-01-20 15:36:33 -08:00 |
Ben Vanik
|
af223b2067
|
Textures part 1: uploading.
|
2014-01-20 13:57:22 -08:00 |
Ben Vanik
|
e469d87678
|
Detect write to psize and include conditionally.
|
2014-01-20 11:07:14 -08:00 |
Ben Vanik
|
0efd7b4a62
|
Moving viewport transform to vertex shaders.
|
2014-01-20 10:46:43 -08:00 |
gibbed
|
7b9a804fc0
|
vsprintf.
|
2014-01-20 10:15:53 -08:00 |
gibbed
|
16918eea07
|
Disabled source offset tracking by default.
|
2014-01-20 08:18:49 -08:00 |
gibbed
|
5a5a93d62d
|
This seems to work. Perhaps cache in the future?
|
2014-01-20 07:41:11 -08:00 |
gibbed
|
8e5da8d853
|
Oops.
|
2014-01-20 07:30:18 -08:00 |
gibbed
|
592b1974f2
|
Corrected stack access in XamUserReadProfileSettings.
|
2014-01-20 06:08:49 -08:00 |
gibbed
|
6d7b25a338
|
Minor corrections to NtCreateFile, NtQueryDirectory.
|
2014-01-20 06:08:24 -08:00 |
gibbed
|
c673d55c1e
|
Corrected XFileXctdCompressionInformation handling. Needs to be further corrected in the future.
|
2014-01-20 06:05:36 -08:00 |
gibbed
|
e5e6a2cea6
|
Corrected X_FILE_INFORMATION_CLASS definition.
|
2014-01-20 06:01:36 -08:00 |
Ben Vanik
|
f5eefb138c
|
Geometry shaders now support disabled viewports.
|
2014-01-20 03:42:05 -08:00 |
Ben Vanik
|
e5d4cdd66d
|
Fixing XamInputSetState.
|
2014-01-20 02:36:23 -08:00 |
Ben Vanik
|
58504d8c0b
|
Initial pass at pointsprites. Needs a lot more work.
|
2014-01-20 01:13:37 -08:00 |
Ben Vanik
|
ea5a6e19dd
|
Disabling culling for rect lists.
|
2014-01-20 00:45:16 -08:00 |
Ben Vanik
|
1cd518b19c
|
Geometry shader work for rect lists and quad lists.
|
2014-01-20 00:18:14 -08:00 |