Commit Graph

7503 Commits

Author SHA1 Message Date
NicknineTheEagle c4e930ed4c Proper 4:3 support 2024-07-01 08:55:15 +02:00
Gliniak 49166f0bd1 [Emulator] Added summary window to Install Content option 2024-06-27 11:40:40 +02:00
NicknineTheEagle d6767dcd66 [XAM] Implemented XamShowMarketplaceDownloadItemsUI 2024-06-27 07:51:24 +02:00
NicknineTheEagle 6df0904e86 [XAM] Implemented XamShowMarketplaceUI 2024-06-25 20:50:14 +02:00
NicknineTheEagle 738c8dbd11 [HID] Added keyboard_user_index cvar 2024-06-19 13:01:21 +02:00
NicknineTheEagle 5610116131 [HID] Don't pass XInput input while UI pop-up is open 2024-06-19 13:01:21 +02:00
NicknineTheEagle db02755075 Fixed namespace usage 2024-06-19 13:01:21 +02:00
Vonce e4408b6bc3 Screenshot functionality Added
Added a screenshot functionality based on this pr https://github.com/xenia-project/xenia/pull/2074 and added some minor adjustments.

GUI wise, "take screenshot" is under the Display menu and the keyboard shortcut to take it is F10

The screenshots folder will save to where xenia.exe or xenia_canary.exe is located. As for save paths, it will only use the id of the game due to illegal characters in some titles.
2024-06-19 08:05:58 +02:00
NicknineTheEagle 34322ebb41 [XAM] Set license mask for XBLA titles as well 2024-06-18 16:30:22 +02:00
NicknineTheEagle 16affb94d4 [XAM] Added storage device select UI 2024-06-18 07:35:36 +02:00
NicknineTheEagle e5c8f00e26 [Kernel] Fixed XamShowSigninUI 2024-06-17 08:59:11 +02:00
NicknineTheEagle c004d669c2 [Emulator] Removed legacy title re-launching code 2024-06-16 09:37:04 +02:00
Gliniak ec267c348a [LINT] Fixed lint issues after clang-format update 2024-06-13 20:56:56 +02:00
Gliniak ce990e2828 [HID] Added support for joystick deadzones
- Simplified logic for connected controllers
2024-06-01 14:54:01 +02:00
Gliniak b3f2ab0e96 Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental 2024-05-31 22:43:59 +02:00
Adrian f2f8bba081 [XAM] XamUserGetName return Win32 code instead of HResult 2024-05-30 13:10:07 +02:00
Adrian a688f87f55 [VFS] Clear registered devices if launch failed 2024-05-25 20:33:19 +02:00
Triang3l 3d30b2eec3 [Vulkan] Shader memory export (#145) 2024-05-25 16:31:50 +03:00
Gliniak ff692589c7 [Kernel] Changed location of internal_display_resolution in config
This is to better represents usecase of this option as guest related setting
2024-05-20 20:12:31 +02:00
Gliniak 6ebb522270 [Kernel] Added option to use PAL-50 mode 2024-05-20 20:08:52 +02:00
frazier_g c01c06d19b Make guest debugger usable 2024-05-19 18:50:43 +02:00
Triang3l 210ac4b2d2 [GPU] Fix gamma ramp writing after RegisterFile API change (#2262) 2024-05-18 23:53:09 +03:00
Triang3l 8e7301f4d8 [SPIR-V] Use a helper class for most if/else branching
Simplifies emission of the blocks themselves (including inserting blocks
into the function's block list in the correct order), as well as phi after
the branching.

Also fixes 64bpp storing with blending in the fragment shader interlock
render backend implementation (had a typo that caused the high 32 bits to
overwrite the low ones).
2024-05-16 23:05:49 +03:00
Gliniak 5bbba85c70 Implemented: SHA512 guest functions
- XeCryptSha512Init
- XeCryptSha512Update
- XeCryptSha512Final
2024-05-15 20:34:51 +02:00
Triang3l 3189a0e259 [GPU] Check memexport stream constant upper bits in range gathering 2024-05-12 20:26:14 +03:00
Triang3l a3304d252f [Base/GPU] Cleanup float comparisons and NaN and -0 in clamping
C++ relational operators are supposed to raise FE_INVALID if an argument is
NaN, use std::isless/greater[equal] instead where they were easy to locate
(though there are other places possibly, mostly min/max and clamp usage was
checked).

Also fixes a copy-paste error making the CPU shader interpreter execute
MINs as MAXs instead.
2024-05-12 19:21:37 +03:00
Triang3l f964290ea8 [Base] Relax the system clock difference allowance in the test
Hopefully should reduce the CI failure rate, although this testing
approach is fundamentally flawed as it depends on OS scheduling.
2024-05-12 17:44:52 +03:00
Triang3l 376bad5056 [GPU] Remove register reinterpret_casts + WAIT_REG_MEM volatility
Hopefully prevents some potential #1971-like situations.

WAIT_REG_MEM's implementation also allowed the compiler to load the value
only once, which caused an infinite loop with the other changes in the
commit (even in debug builds), so it's now accessed as volatile. Possibly
it would be even better to replace it with some (acquire/release?) atomic
load/store some day at least for the registers actually seen as
participating in those waits.

Also fixes the endianness being handled only on the first wait iteration in
WAIT_REG_MEM.
2024-05-12 17:28:17 +03:00
Triang3l f0ad4f4587 [Base] Add aliasing-safe xe::memory::Reinterpret
Accessing the same memory as different types (other than char) using
reinterpret_cast or a union is undefined behavior that has already caused
issues like #1971.

Also adds a XE_RESTRICT_VAR definition for declaring non-aliasing pointers
in performance-critical areas in the future.
2024-05-12 17:28:16 +03:00
The-Little-Wolf 3ff5663f5b Fixing a typo and found unknown function
I found a missing new line in xboxkrnl_video and corrected it. I also found the name of an unknown function in xam table. Here is my source for it. https://pastebin.com/NbpVq9jG
2024-05-10 09:11:47 +02:00
Gliniak b115823735 Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental 2024-05-10 08:59:17 +02:00
Gliniak 2ca752ce07 Revert "Optimized CONVERT_I64_TO_F64 with neat overflow trick"
This reverts commit 3ad80810b5.

Fixes broken statue animation is 454108CF
2024-05-09 20:00:03 +02:00
Triang3l a90f83d44c [Vulkan] Non-seamless cube map filtering 2024-05-05 15:20:23 +03:00
Triang3l e9f7a8bd48 [Vulkan] Optional functionality usage improvements
Functional changes:
- Enable only actually used features, as drivers may take more optimal
  paths when certain features are disabled.
- Support VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE.
- Fix the separateStencilMaskRef check doing the opposite.
- Support shaderRoundingModeRTEFloat32.
- Fix vkGetDeviceBufferMemoryRequirements pointer not passed to the Vulkan
  Memory Allocator.

Stylistic changes:
- Move all device extensions, properties and features to one structure,
  especially simplifying portability subset feature checks, and also making
  it easier to request new extension functionality in the future.
- Remove extension suffixes from usage of promoted extensions.
2024-05-04 22:47:14 +03:00
Triang3l f87c6afdeb [Vulkan] Update headers to 1.3.278 2024-05-04 19:59:28 +03:00
Triang3l 9ebe25fd77 [GPU] Declare unused register fields explicitly 2024-05-02 23:31:13 +03:00
Gliniak 5ca173cd4f [Kernel] Fixed issue with unsupported deployment type by games.
Thanks Emoose for code for checking title_id type
2024-04-26 20:21:40 +02:00
Adrian 0fcdc12cb9 [APP] Create and Extract Zarchive packages 2024-04-11 19:39:27 +02:00
Radosław Gliński 06d7a5f0a3
[UI] Fixed incorrect characters range in ImGUI 2024-04-06 19:12:32 +02:00
Gliniak 122f58c9dd [APU] Added new XMA decoder as config option. 2024-03-26 09:39:23 +01:00
Radosław Gliński 26ea81624a
[Wiki] Fixed broken CI link 2024-03-23 15:28:38 +01:00
Gliniak a966143823 [Emulator] use filesystem::file_size instead of ftell where possible 2024-03-22 11:03:34 +01:00
Gliniak c9bf44f4f4 [Emulator] Fixed ZAR loading. Thanks Adrian 2024-03-22 08:28:47 +01:00
Adrian 5efcc6a71b [Emulator] Launch file based on signature instead of file extension 2024-03-21 15:22:32 +01:00
Margen67 5eecb4e65d
[CI] Formatting 2024-03-21 06:32:31 -07:00
Gliniak 42c378db0c [CI] Removed Uplifting xma branch 2024-03-19 21:28:52 +01:00
Adrian 2385cc53a9 [Emulator] Better handling of failed device mounting 2024-03-19 09:02:36 +01:00
Adrian 6e13258ad4 [SDL] Log controller GUIDs and their mapping 2024-03-18 15:01:24 +01:00
Gliniak 61ea486481 [Emulator] Added fancy tables to view: Achievements, Properties, Contexts 2024-03-18 08:50:21 +01:00
Gliniak ce3bc101f3 [UTIL] Added remove_eol (end of line) to string_utils 2024-03-18 08:50:21 +01:00