[APU] Added new XMA decoder as config option.
This commit is contained in:
parent
26ea81624a
commit
122f58c9dd
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@ -13,7 +13,6 @@
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#include <cstring>
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#include "xenia/apu/xma_decoder.h"
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#include "xenia/apu/xma_helpers.h"
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#include "xenia/base/bit_stream.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/platform.h"
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@ -39,259 +38,11 @@ namespace apu {
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XmaContext::XmaContext() = default;
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XmaContext::~XmaContext() {
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if (av_context_) {
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if (avcodec_is_open(av_context_)) {
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avcodec_close(av_context_);
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}
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av_free(av_context_);
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}
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if (av_frame_) {
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av_frame_free(&av_frame_);
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}
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// if (current_frame_) {
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// delete[] current_frame_;
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// }
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}
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XmaContext::~XmaContext() {}
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int XmaContext::Setup(uint32_t id, Memory* memory, uint32_t guest_ptr) {
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id_ = id;
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memory_ = memory;
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guest_ptr_ = guest_ptr;
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// Allocate ffmpeg stuff:
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av_packet_ = av_packet_alloc();
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assert_not_null(av_packet_);
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// chrispy: preallocate this buffer so that ffmpeg isn't reallocating it for
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// every packet, these allocations were causing RtlSubsegmentInitialize
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av_packet_->buf = av_buffer_alloc(128 * 1024);
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// find the XMA2 audio decoder
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av_codec_ = avcodec_find_decoder(AV_CODEC_ID_XMAFRAMES);
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if (!av_codec_) {
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XELOGE("XmaContext {}: Codec not found", id);
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return 1;
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}
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av_context_ = avcodec_alloc_context3(av_codec_);
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if (!av_context_) {
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XELOGE("XmaContext {}: Couldn't allocate context", id);
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return 1;
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}
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// Initialize these to 0. They'll actually be set later.
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av_context_->channels = 0;
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av_context_->sample_rate = 0;
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av_frame_ = av_frame_alloc();
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if (!av_frame_) {
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XELOGE("XmaContext {}: Couldn't allocate frame", id);
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return 1;
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}
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// FYI: We're purposely not opening the codec here. That is done later.
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return 0;
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}
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bool XmaContext::Work() {
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if (!is_enabled() || !is_allocated()) {
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return false;
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}
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{
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std::lock_guard<xe_mutex> lock(lock_);
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set_is_enabled(false);
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auto context_ptr = memory()->TranslateVirtual(guest_ptr());
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XMA_CONTEXT_DATA data(context_ptr);
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Decode(&data);
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data.Store(context_ptr);
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return true;
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}
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}
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void XmaContext::Enable() {
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std::lock_guard<xe_mutex> lock(lock_);
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auto context_ptr = memory()->TranslateVirtual(guest_ptr());
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XMA_CONTEXT_DATA data(context_ptr);
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XELOGAPU("XmaContext: kicking context {} (buffer {} {}/{} bits)", id(),
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data.current_buffer, data.input_buffer_read_offset,
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(data.current_buffer == 0 ? data.input_buffer_0_packet_count
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: data.input_buffer_1_packet_count) *
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kBitsPerPacket);
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data.Store(context_ptr);
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set_is_enabled(true);
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}
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bool XmaContext::Block(bool poll) {
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if (!lock_.try_lock()) {
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if (poll) {
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return false;
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}
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lock_.lock();
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}
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lock_.unlock();
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return true;
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}
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void XmaContext::Clear() {
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std::lock_guard<xe_mutex> lock(lock_);
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XELOGAPU("XmaContext: reset context {}", id());
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auto context_ptr = memory()->TranslateVirtual(guest_ptr());
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XMA_CONTEXT_DATA data(context_ptr);
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data.input_buffer_0_valid = 0;
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data.input_buffer_1_valid = 0;
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data.output_buffer_valid = 0;
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data.input_buffer_read_offset = 0;
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data.output_buffer_read_offset = 0;
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data.output_buffer_write_offset = 0;
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xma_frame_.fill(0);
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split_frame_len_ = 0;
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split_frame_len_partial_ = 0;
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split_frame_padding_start_ = 0;
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data.Store(context_ptr);
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}
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void XmaContext::Disable() {
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std::lock_guard<xe_mutex> lock(lock_);
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XELOGAPU("XmaContext: disabling context {}", id());
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set_is_enabled(false);
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}
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void XmaContext::Release() {
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// Lock it in case the decoder thread is working on it now.
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std::lock_guard<xe_mutex> lock(lock_);
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assert_true(is_allocated_ == true);
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set_is_allocated(false);
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auto context_ptr = memory()->TranslateVirtual(guest_ptr());
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std::memset(context_ptr, 0, sizeof(XMA_CONTEXT_DATA)); // Zero it.
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}
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void XmaContext::SwapInputBuffer(XMA_CONTEXT_DATA* data) {
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// No more frames.
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if (data->current_buffer == 0) {
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data->input_buffer_0_valid = 0;
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} else {
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data->input_buffer_1_valid = 0;
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}
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data->current_buffer ^= 1;
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data->input_buffer_read_offset = kBitsPerHeader;
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}
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bool XmaContext::TrySetupNextLoop(XMA_CONTEXT_DATA* data,
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bool ignore_input_buffer_offset) {
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// Setup the input buffer offset if next loop exists.
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// TODO(Pseudo-Kernel): Need to handle loop in the following cases.
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// 1. loop_start == loop_end == 0
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// 2. loop_start > loop_end && loop_count > 0
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if (data->loop_count > 0 && data->loop_start < data->loop_end &&
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(ignore_input_buffer_offset ||
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data->input_buffer_read_offset >= data->loop_end)) {
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// Loop back to the beginning.
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data->input_buffer_read_offset = data->loop_start;
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if (data->loop_count < 255) {
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data->loop_count--;
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}
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return true;
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}
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return false;
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}
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/*
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void XmaContext::NextPacket(
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uint8_t* input_buffer,
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uint32_t input_size,
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uint32_t input_buffer_read_offset) {
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*/
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void XmaContext::NextPacket(XMA_CONTEXT_DATA* data) {
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// auto packet_idx = GetFramePacketNumber(input_buffer, input_size,
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// input_buffer_read_offset);
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// packet_idx++;
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// if (packet_idx++ >= input_size)
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}
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int XmaContext::GetSampleRate(int id) {
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switch (id) {
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case 0:
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return 24000;
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case 1:
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return 32000;
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case 2:
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return 44100;
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case 3:
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return 48000;
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}
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assert_always();
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return 0;
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}
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bool XmaContext::ValidFrameOffset(uint8_t* block, size_t size_bytes,
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size_t frame_offset_bits) {
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uint32_t packet_num =
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GetFramePacketNumber(block, size_bytes, frame_offset_bits);
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if (packet_num == -1) {
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// Invalid packet number
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XELOGAPU("ValidFrameOffset: Invalid packet number");
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return false;
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}
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uint8_t* packet = block + (packet_num * kBytesPerPacket);
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size_t relative_offset_bits = frame_offset_bits % kBitsPerPacket;
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uint32_t first_frame_offset = xma::GetPacketFrameOffset(packet);
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if (first_frame_offset == -1 || first_frame_offset > kBitsPerPacket) {
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XELOGAPU("ValidFrameOffset: Invalid frame offset {}", first_frame_offset);
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// Packet only contains a partial frame, so no frames can start here.
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return false;
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}
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BitStream stream(packet, kBitsPerPacket);
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stream.SetOffset(first_frame_offset);
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while (true) {
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if (stream.offset_bits() == relative_offset_bits) {
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return true;
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}
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if (stream.BitsRemaining() < 15) {
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XELOGAPU("ValidFrameOffset: No room for next frame header {}",
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first_frame_offset);
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// Not enough room for another frame header.
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return false;
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}
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uint64_t size = stream.Read(15);
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if ((size - 15) > stream.BitsRemaining()) {
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XELOGAPU("ValidFrameOffset: Last frame {} - {}", first_frame_offset,
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size);
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// Last frame.
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return false;
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} else if (size == 0x7FFF) {
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// Invalid frame (and last of this packet)
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return false;
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}
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stream.Advance(size - 16);
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// Read the trailing bit to see if frames follow
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if (stream.Read(1) == 0) {
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break;
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}
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}
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return false;
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}
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static void dump_raw(AVFrame* frame, int id) {
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FILE* outfile = fopen(fmt::format("out{}.raw", id).c_str(), "ab");
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void XmaContext::DumpRaw(AVFrame* frame, int id) {
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FILE* outfile =
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xe::filesystem::OpenFile(fmt::format("out{}.raw", id).c_str(), "ab");
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if (!outfile) {
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return;
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}
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@ -304,661 +55,6 @@ static void dump_raw(AVFrame* frame, int id) {
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fclose(outfile);
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}
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void XmaContext::Decode(XMA_CONTEXT_DATA* data) {
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SCOPE_profile_cpu_f("apu");
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// What I see:
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// XMA outputs 2 bytes per sample
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// 512 samples per frame (128 per subframe)
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// Max output size is data.output_buffer_block_count * 256
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// This decoder is fed packets (max 4095 per buffer)
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// Packets contain "some" frames
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// 32bit header (big endian)
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// Frames are the smallest thing the SPUs can decode.
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// They can and usually will span packets.
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// Sample rates (data.sample_rate):
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// 0 - 24 kHz
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// 1 - 32 kHz
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// 2 - 44.1 kHz
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// 3 - 48 kHz
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// SPUs also support stereo decoding. (data.is_stereo)
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// Check the output buffer - we cannot decode anything else if it's
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// unavailable.
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if (!data->output_buffer_valid) {
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return;
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}
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// No available data.
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if (!data->input_buffer_0_valid && !data->input_buffer_1_valid) {
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return;
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}
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// XAudio Loops
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// loop_count:
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// - XAUDIO2_MAX_LOOP_COUNT = 254
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// - XAUDIO2_LOOP_INFINITE = 255
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// loop_start/loop_end are bit offsets to a specific frame
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// Translate pointers for future use.
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// Sometimes the game will use rolling input buffers. If they do, we cannot
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// assume they form a complete block! In addition, the buffers DO NOT have
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// to be contiguous!
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uint8_t* in0 = data->input_buffer_0_valid
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? memory()->TranslatePhysical(data->input_buffer_0_ptr)
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: nullptr;
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uint8_t* in1 = data->input_buffer_1_valid
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? memory()->TranslatePhysical(data->input_buffer_1_ptr)
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: nullptr;
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uint8_t* current_input_buffer = data->current_buffer ? in1 : in0;
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if (!current_input_buffer) {
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XELOGE("XmaContext {}: Error - input buffer pointer is invalid!", id());
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return;
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}
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if (!data->output_buffer_block_count) {
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XELOGE("XmaContext {}: Error - Received 0 for output_buffer_block_count!",
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id());
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return;
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}
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XELOGAPU(
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"Processing context {} (offset {}, buffer {}, ptr {:p}, output buffer "
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"{:08X}, output buffer count {})",
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id(), data->input_buffer_read_offset, data->current_buffer,
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current_input_buffer, data->output_buffer_ptr,
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data->output_buffer_block_count);
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if (is_stream_done_) {
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is_stream_done_ = false;
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packets_skip_ = 0;
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SwapInputBuffer(data);
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return;
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}
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size_t input_buffer_0_size =
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data->input_buffer_0_packet_count * kBytesPerPacket;
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size_t input_buffer_1_size =
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data->input_buffer_1_packet_count * kBytesPerPacket;
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size_t current_input_size =
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data->current_buffer ? input_buffer_1_size : input_buffer_0_size;
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size_t current_input_packet_count = current_input_size / kBytesPerPacket;
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bool is_streaming = data->input_buffer_0_packet_count == 1 &&
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data->input_buffer_1_packet_count == 1;
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// Output buffers are in raw PCM samples, 256 bytes per block.
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// Output buffer is a ring buffer. We need to write from the write offset
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// to the read offset.
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uint8_t* output_buffer = memory()->TranslatePhysical(data->output_buffer_ptr);
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uint32_t output_capacity =
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data->output_buffer_block_count * kBytesPerSubframeChannel;
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uint32_t output_read_offset =
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data->output_buffer_read_offset * kBytesPerSubframeChannel;
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uint32_t output_write_offset =
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data->output_buffer_write_offset * kBytesPerSubframeChannel;
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RingBuffer output_rb(output_buffer, output_capacity);
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output_rb.set_read_offset(output_read_offset);
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output_rb.set_write_offset(output_write_offset);
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// We can only decode an entire frame and write it out at a time, so
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// don't save any samples.
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// TODO(JoelLinn): subframes when looping
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size_t output_remaining_bytes = output_rb.write_count();
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output_remaining_bytes -=
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output_remaining_bytes % (kBytesPerFrameChannel << data->is_stereo);
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// is_dirty_ = true; // TODO
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// is_dirty_ = false; // TODO
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assert_false(data->stop_when_done);
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assert_false(data->interrupt_when_done);
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static int total_samples = 0;
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// Decode until we can't write any more data.
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while (output_remaining_bytes > 0) {
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if (!data->input_buffer_0_valid && !data->input_buffer_1_valid) {
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// Out of data.
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break;
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}
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// Setup the input buffer if we are at loop_end.
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// The input buffer must not be swapped out until all loops are processed.
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bool reuse_input_buffer = TrySetupNextLoop(data, false);
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// assert_true(packets_skip_ == 0);
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// assert_true(split_frame_len_ == 0);
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// assert_true(split_frame_len_partial_ == 0);
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// Where are we in the buffer (in XMA jargon)
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int packet_idx, frame_idx, frame_count;
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uint8_t* packet;
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bool frame_last_split;
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BitStream stream(current_input_buffer, current_input_size * 8);
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stream.SetOffset(data->input_buffer_read_offset);
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if (data->input_buffer_read_offset > current_input_size * 8) {
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XELOGE(
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"XmaContext {}: Error - Provided input offset exceed input buffer "
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"size! ({} > {})",
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id(), data->input_buffer_read_offset, current_input_size * 8);
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SwapInputBuffer(data);
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return;
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}
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// if we had a buffer swap try to skip packets first
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if (packets_skip_ > 0) {
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packet_idx =
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GetFramePacketNumber(current_input_buffer, current_input_size,
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data->input_buffer_read_offset);
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while (packets_skip_ > 0) {
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packets_skip_--;
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packet_idx++;
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if (packet_idx > current_input_packet_count) {
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if (!reuse_input_buffer) {
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// Last packet. Try setup once more.
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reuse_input_buffer = TrySetupNextLoop(data, true);
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}
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if (!reuse_input_buffer) {
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if (is_streaming) {
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SwapInputBuffer(data);
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} else {
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is_stream_done_ = true;
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}
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}
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return;
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}
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}
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// invalid frame pointer but needed for us
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data->input_buffer_read_offset = packet_idx * kBitsPerPacket;
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// continue;
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}
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if (split_frame_len_) {
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// handle a frame that was split over two packages
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packet_idx =
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GetFramePacketNumber(current_input_buffer, current_input_size,
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data->input_buffer_read_offset);
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packet = current_input_buffer + packet_idx * kBytesPerPacket;
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std::tie(frame_count, frame_last_split) = GetPacketFrameCount(packet);
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frame_idx = -1;
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stream =
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BitStream(current_input_buffer, (packet_idx + 1) * kBitsPerPacket);
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stream.SetOffset(packet_idx * kBitsPerPacket + kBitsPerHeader);
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if (split_frame_len_ > xma::kMaxFrameLength) {
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// TODO write CopyPeekMethod
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auto offset = stream.offset_bits();
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stream.Copy(
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xma_frame_.data() + 1 +
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((split_frame_len_partial_ + split_frame_padding_start_) / 8),
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15 - split_frame_len_partial_);
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stream.SetOffset(offset);
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BitStream slen(xma_frame_.data() + 1, 15 + split_frame_padding_start_);
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slen.Advance(split_frame_padding_start_);
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split_frame_len_ = static_cast<int>(slen.Read(15));
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||||
}
|
||||
|
||||
if (frame_count > 0) {
|
||||
// assert_true(xma::GetPacketFrameOffset(packet) - 32 ==
|
||||
// split_frame_len_ - split_frame_len_partial_);
|
||||
}
|
||||
|
||||
auto offset = stream.Copy(
|
||||
xma_frame_.data() + 1 +
|
||||
((split_frame_len_partial_ + split_frame_padding_start_) / 8),
|
||||
split_frame_len_ - split_frame_len_partial_);
|
||||
assert_true(offset ==
|
||||
(split_frame_padding_start_ + split_frame_len_partial_) % 8);
|
||||
} else {
|
||||
if (data->input_buffer_read_offset % kBitsPerPacket == 0) {
|
||||
// Invalid offset. Go ahead and set it.
|
||||
int packet_number =
|
||||
GetFramePacketNumber(current_input_buffer, current_input_size,
|
||||
data->input_buffer_read_offset);
|
||||
|
||||
if (packet_number == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto offset =
|
||||
xma::GetPacketFrameOffset(current_input_buffer +
|
||||
kBytesPerPacket * packet_number) +
|
||||
data->input_buffer_read_offset;
|
||||
if (offset == -1) {
|
||||
// No more frames.
|
||||
SwapInputBuffer(data);
|
||||
// TODO partial frames? end?
|
||||
XELOGE("XmaContext {}: TODO partial frames? end?", id());
|
||||
assert_always("TODO");
|
||||
return;
|
||||
} else {
|
||||
data->input_buffer_read_offset = offset;
|
||||
}
|
||||
}
|
||||
|
||||
if (!ValidFrameOffset(current_input_buffer, current_input_size,
|
||||
data->input_buffer_read_offset)) {
|
||||
XELOGAPU("XmaContext {}: Error - Invalid read offset {}!", id(),
|
||||
data->input_buffer_read_offset);
|
||||
SwapInputBuffer(data);
|
||||
return;
|
||||
}
|
||||
|
||||
// Where are we in the buffer (in XMA jargon)
|
||||
std::tie(packet_idx, frame_idx) =
|
||||
GetFrameNumber(current_input_buffer, current_input_size,
|
||||
data->input_buffer_read_offset);
|
||||
// TODO handle
|
||||
assert_true(packet_idx >= 0);
|
||||
assert_true(frame_idx >= 0);
|
||||
packet = current_input_buffer + packet_idx * kBytesPerPacket;
|
||||
// frames that belong to this packet
|
||||
std::tie(frame_count, frame_last_split) = GetPacketFrameCount(packet);
|
||||
assert_true(frame_count >= 0); // TODO end
|
||||
|
||||
PrepareDecoder(packet, data->sample_rate, bool(data->is_stereo));
|
||||
|
||||
// Current frame is split to next packet:
|
||||
bool frame_is_split = frame_last_split && (frame_idx >= frame_count - 1);
|
||||
|
||||
stream =
|
||||
BitStream(current_input_buffer, (packet_idx + 1) * kBitsPerPacket);
|
||||
stream.SetOffset(data->input_buffer_read_offset);
|
||||
// int frame_len;
|
||||
// int frame_len_partial
|
||||
split_frame_len_partial_ = static_cast<int>(stream.BitsRemaining());
|
||||
if (split_frame_len_partial_ >= 15) {
|
||||
split_frame_len_ = static_cast<int>(stream.Peek(15));
|
||||
} else {
|
||||
// assert_always();
|
||||
split_frame_len_ = xma::kMaxFrameLength + 1;
|
||||
}
|
||||
assert_true(frame_is_split ==
|
||||
(split_frame_len_ > split_frame_len_partial_));
|
||||
|
||||
// TODO fix bitstream copy
|
||||
std::memset(xma_frame_.data(), 0, xma_frame_.size());
|
||||
|
||||
{
|
||||
int32_t bits_to_copy =
|
||||
std::min(split_frame_len_, split_frame_len_partial_);
|
||||
|
||||
if (!stream.IsOffsetValid(bits_to_copy)) {
|
||||
XELOGAPU(
|
||||
"XmaContext {}: Error - Invalid amount of bits to copy! "
|
||||
"split_frame_len: {}, split_partial: {}, offset_bits: {}",
|
||||
id(), split_frame_len_, split_frame_len_partial_,
|
||||
stream.offset_bits());
|
||||
SwapInputBuffer(data);
|
||||
return;
|
||||
}
|
||||
auto offset = stream.Copy(xma_frame_.data() + 1, bits_to_copy);
|
||||
assert_true(offset < 8);
|
||||
split_frame_padding_start_ = static_cast<uint8_t>(offset);
|
||||
}
|
||||
|
||||
if (frame_is_split) {
|
||||
// go to next xma packet of this stream
|
||||
packets_skip_ = xma::GetPacketSkipCount(packet) + 1;
|
||||
while (packets_skip_ > 0) {
|
||||
packets_skip_--;
|
||||
packet += kBytesPerPacket;
|
||||
packet_idx++;
|
||||
if (packet_idx >= current_input_packet_count) {
|
||||
if (!reuse_input_buffer) {
|
||||
// Last packet. Try setup once more.
|
||||
reuse_input_buffer = TrySetupNextLoop(data, true);
|
||||
}
|
||||
if (!reuse_input_buffer) {
|
||||
if (is_streaming) {
|
||||
SwapInputBuffer(data);
|
||||
} else {
|
||||
is_stream_done_ = true;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
// TODO guest might read this:
|
||||
data->input_buffer_read_offset = packet_idx * kBitsPerPacket;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
av_packet_->data = xma_frame_.data();
|
||||
av_packet_->size = static_cast<int>(
|
||||
1 + ((split_frame_padding_start_ + split_frame_len_) / 8) +
|
||||
(((split_frame_padding_start_ + split_frame_len_) % 8) ? 1 : 0));
|
||||
|
||||
auto padding_end = av_packet_->size * 8 -
|
||||
(8 + split_frame_padding_start_ + split_frame_len_);
|
||||
assert_true(padding_end < 8);
|
||||
xma_frame_[0] =
|
||||
((split_frame_padding_start_ & 7) << 5) | ((padding_end & 7) << 2);
|
||||
|
||||
split_frame_len_ = 0;
|
||||
split_frame_len_partial_ = 0;
|
||||
split_frame_padding_start_ = 0;
|
||||
|
||||
auto ret = avcodec_send_packet(av_context_, av_packet_);
|
||||
if (ret < 0) {
|
||||
XELOGE("XmaContext {}: Error - Sending packet for decoding failed", id());
|
||||
// TODO bail out
|
||||
assert_always();
|
||||
}
|
||||
ret = avcodec_receive_frame(av_context_, av_frame_);
|
||||
/*
|
||||
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
|
||||
// TODO AVERROR_EOF???
|
||||
break;
|
||||
else
|
||||
*/
|
||||
if (ret < 0) {
|
||||
XELOGE("XmaContext {}: Error - Decoding failed", id());
|
||||
data->parser_error_status = 4; // TODO(Gliniak): Find all parsing errors
|
||||
// and create enumerator from them
|
||||
SwapInputBuffer(data);
|
||||
assert_always();
|
||||
return; // TODO bail out
|
||||
}
|
||||
assert_true(ret == 0);
|
||||
|
||||
{
|
||||
// copy over 1 frame
|
||||
// update input buffer read offset
|
||||
|
||||
// assert(decoded_consumed_samples_ + kSamplesPerFrame <=
|
||||
// current_frame_.size());
|
||||
assert_true(av_context_->sample_fmt == AV_SAMPLE_FMT_FLTP);
|
||||
// assert_true(frame_is_split == (frame_idx == -1));
|
||||
|
||||
// dump_raw(av_frame_, id());
|
||||
ConvertFrame((const uint8_t**)av_frame_->data,
|
||||
bool(av_frame_->channels > 1), raw_frame_.data());
|
||||
// decoded_consumed_samples_ += kSamplesPerFrame;
|
||||
|
||||
auto byte_count = kBytesPerFrameChannel << data->is_stereo;
|
||||
assert_true(output_remaining_bytes >= byte_count);
|
||||
output_rb.Write(raw_frame_.data(), byte_count);
|
||||
output_remaining_bytes -= byte_count;
|
||||
data->output_buffer_write_offset = output_rb.write_offset() / 256;
|
||||
|
||||
total_samples += id_ == 0 ? kSamplesPerFrame : 0;
|
||||
|
||||
uint32_t offset =
|
||||
std::max(kBitsPerHeader, data->input_buffer_read_offset);
|
||||
offset = static_cast<uint32_t>(
|
||||
GetNextFrame(current_input_buffer, current_input_size, offset));
|
||||
|
||||
XELOGAPU(
|
||||
"XmaContext {}: Next Offset: {} (Frame: {}/{} Packet: {}/{} Packet "
|
||||
"Skip: {} - {})",
|
||||
id(), offset, frame_idx, frame_count - 1, packet_idx,
|
||||
current_input_packet_count, xma::GetPacketSkipCount(packet),
|
||||
data->input_buffer_read_offset);
|
||||
if (frame_idx + 1 >= frame_count) {
|
||||
// Skip to next packet (no split frame)
|
||||
packets_skip_ = xma::GetPacketSkipCount(packet) + 1;
|
||||
while (packets_skip_ > 0) {
|
||||
packets_skip_--;
|
||||
packet_idx++;
|
||||
if (packet_idx >= current_input_packet_count) {
|
||||
if (!reuse_input_buffer) {
|
||||
// Last packet. Try setup once more.
|
||||
reuse_input_buffer = TrySetupNextLoop(data, true);
|
||||
}
|
||||
if (!reuse_input_buffer) {
|
||||
if (is_streaming) {
|
||||
SwapInputBuffer(data);
|
||||
data->input_buffer_read_offset =
|
||||
GetPacketFirstFrameOffset(data);
|
||||
} else {
|
||||
is_stream_done_ = true;
|
||||
}
|
||||
if (output_rb.write_offset() == output_rb.read_offset()) {
|
||||
data->output_buffer_valid = 0;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
packet = current_input_buffer + packet_idx * kBytesPerPacket;
|
||||
// TODO(Gliniak): There might be an edge-case when we're in packet 26/27
|
||||
// and GetPacketFrameOffset returns that there is no data in this packet
|
||||
// aka. FrameOffset is set to more than 0x7FFF-0x20
|
||||
offset =
|
||||
xma::GetPacketFrameOffset(packet) + packet_idx * kBitsPerPacket;
|
||||
}
|
||||
if (offset == 0 || frame_idx == -1) {
|
||||
// Next packet but we already skipped to it
|
||||
if (packet_idx >= current_input_packet_count) {
|
||||
// Buffer is fully used
|
||||
if (!reuse_input_buffer) {
|
||||
// Last packet. Try setup once more.
|
||||
reuse_input_buffer = TrySetupNextLoop(data, true);
|
||||
}
|
||||
if (!reuse_input_buffer) {
|
||||
if (is_streaming) {
|
||||
SwapInputBuffer(data);
|
||||
} else {
|
||||
is_stream_done_ = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
offset =
|
||||
xma::GetPacketFrameOffset(packet) + packet_idx * kBitsPerPacket;
|
||||
}
|
||||
// TODO buffer bounds check
|
||||
assert_true(data->input_buffer_read_offset < offset);
|
||||
data->input_buffer_read_offset = offset;
|
||||
}
|
||||
}
|
||||
|
||||
// assert_true((split_frame_len_ != 0) == (data->input_buffer_read_offset ==
|
||||
// 0));
|
||||
|
||||
// The game will kick us again with a new output buffer later.
|
||||
// It's important that we only invalidate this if we actually wrote to it!!
|
||||
if (output_rb.write_offset() == output_rb.read_offset()) {
|
||||
data->output_buffer_valid = 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t XmaContext::GetPacketFirstFrameOffset(const XMA_CONTEXT_DATA* data) {
|
||||
uint32_t first_frame_offset = kBitsPerHeader;
|
||||
|
||||
uint8_t* in0 = data->input_buffer_0_valid
|
||||
? memory()->TranslatePhysical(data->input_buffer_0_ptr)
|
||||
: nullptr;
|
||||
uint8_t* in1 = data->input_buffer_1_valid
|
||||
? memory()->TranslatePhysical(data->input_buffer_1_ptr)
|
||||
: nullptr;
|
||||
uint8_t* current_input_buffer = data->current_buffer ? in1 : in0;
|
||||
|
||||
if (current_input_buffer) {
|
||||
first_frame_offset = xma::GetPacketFrameOffset(current_input_buffer);
|
||||
}
|
||||
return first_frame_offset;
|
||||
}
|
||||
|
||||
size_t XmaContext::GetNextFrame(uint8_t* block, size_t size,
|
||||
size_t bit_offset) {
|
||||
// offset = xma::GetPacketFrameOffset(packet);
|
||||
// TODO meh
|
||||
// auto next_packet = bit_offset - bit_offset % kBitsPerPacket +
|
||||
// kBitsPerPacket;
|
||||
auto packet_idx = GetFramePacketNumber(block, size, bit_offset);
|
||||
|
||||
BitStream stream(block, size * 8);
|
||||
stream.SetOffset(bit_offset);
|
||||
|
||||
if (stream.BitsRemaining() < 15) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64_t len = stream.Read(15);
|
||||
if ((len - 15) > stream.BitsRemaining()) {
|
||||
// assert_always("TODO");
|
||||
// *bit_offset = next_packet;
|
||||
// return false;
|
||||
// return next_packet;
|
||||
return 0;
|
||||
} else if (len >= xma::kMaxFrameLength) {
|
||||
assert_always("TODO");
|
||||
// *bit_offset = next_packet;
|
||||
// return false;
|
||||
return 0;
|
||||
// return next_packet;
|
||||
}
|
||||
|
||||
stream.Advance(len - (15 + 1));
|
||||
// Read the trailing bit to see if frames follow
|
||||
if (stream.Read(1) == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bit_offset += len;
|
||||
if (packet_idx < GetFramePacketNumber(block, size, bit_offset)) {
|
||||
return 0;
|
||||
}
|
||||
return bit_offset;
|
||||
}
|
||||
|
||||
int XmaContext::GetFramePacketNumber(uint8_t* block, size_t size,
|
||||
size_t bit_offset) {
|
||||
size *= 8;
|
||||
if (bit_offset >= size) {
|
||||
// Not good :(
|
||||
assert_always();
|
||||
return -1;
|
||||
}
|
||||
|
||||
size_t byte_offset = bit_offset >> 3;
|
||||
size_t packet_number = byte_offset / kBytesPerPacket;
|
||||
|
||||
return (uint32_t)packet_number;
|
||||
}
|
||||
|
||||
std::tuple<int, int> XmaContext::GetFrameNumber(uint8_t* block, size_t size,
|
||||
size_t bit_offset) {
|
||||
auto packet_idx = GetFramePacketNumber(block, size, bit_offset);
|
||||
|
||||
if (packet_idx < 0 || (packet_idx + 1) * kBytesPerPacket > size) {
|
||||
assert_always();
|
||||
return {packet_idx, -2};
|
||||
}
|
||||
|
||||
if (bit_offset == 0) {
|
||||
return {packet_idx, -1};
|
||||
}
|
||||
|
||||
uint8_t* packet = block + (packet_idx * kBytesPerPacket);
|
||||
auto first_frame_offset = xma::GetPacketFrameOffset(packet);
|
||||
BitStream stream(block, size * 8);
|
||||
stream.SetOffset(packet_idx * kBitsPerPacket + first_frame_offset);
|
||||
|
||||
int frame_idx = 0;
|
||||
while (true) {
|
||||
if (stream.BitsRemaining() < 15) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (stream.offset_bits() == bit_offset) {
|
||||
break;
|
||||
}
|
||||
|
||||
uint64_t size = stream.Read(15);
|
||||
if ((size - 15) > stream.BitsRemaining()) {
|
||||
// Last frame.
|
||||
break;
|
||||
} else if (size == 0x7FFF) {
|
||||
// Invalid frame (and last of this packet)
|
||||
break;
|
||||
}
|
||||
|
||||
stream.Advance(size - (15 + 1));
|
||||
|
||||
// Read the trailing bit to see if frames follow
|
||||
if (stream.Read(1) == 0) {
|
||||
break;
|
||||
}
|
||||
frame_idx++;
|
||||
}
|
||||
return {packet_idx, frame_idx};
|
||||
}
|
||||
|
||||
std::tuple<int, bool> XmaContext::GetPacketFrameCount(uint8_t* packet) {
|
||||
auto first_frame_offset = xma::GetPacketFrameOffset(packet);
|
||||
if (first_frame_offset > kBitsPerPacket - kBitsPerHeader) {
|
||||
// frame offset is beyond packet end
|
||||
return {0, false};
|
||||
}
|
||||
|
||||
BitStream stream(packet, kBitsPerPacket);
|
||||
stream.SetOffset(first_frame_offset);
|
||||
int frame_count = 0;
|
||||
|
||||
while (true) {
|
||||
if (stream.BitsRemaining() < 15) {
|
||||
return {frame_count, false};
|
||||
}
|
||||
|
||||
frame_count++;
|
||||
uint64_t size = stream.Read(15);
|
||||
if ((size - 15) > stream.BitsRemaining()) {
|
||||
return {frame_count, true};
|
||||
} else if (size == 0x7FFF) {
|
||||
assert_always();
|
||||
return {frame_count, true};
|
||||
}
|
||||
|
||||
stream.Advance(size - (15 + 1));
|
||||
|
||||
if (stream.Read(1) == 0) {
|
||||
return {frame_count, false};
|
||||
}
|
||||
// There is a case when frame ends EXACTLY at the end of packet.
|
||||
// In such case we shouldn't increase frame count by additional not existing
|
||||
// frame and don't mark it as splitted, but as a normal frame
|
||||
if (!stream.BitsRemaining()) {
|
||||
return {frame_count, false};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int XmaContext::PrepareDecoder(uint8_t* packet, int sample_rate,
|
||||
bool is_two_channel) {
|
||||
// Sanity check: Packet metadata is always 1 for XMA2/0 for XMA
|
||||
assert_true((packet[2] & 0x7) == 1 || (packet[2] & 0x7) == 0);
|
||||
|
||||
sample_rate = GetSampleRate(sample_rate);
|
||||
|
||||
// Re-initialize the context with new sample rate and channels.
|
||||
uint32_t channels = is_two_channel ? 2 : 1;
|
||||
if (av_context_->sample_rate != sample_rate ||
|
||||
av_context_->channels != channels) {
|
||||
// We have to reopen the codec so it'll realloc whatever data it needs.
|
||||
// TODO(DrChat): Find a better way.
|
||||
avcodec_close(av_context_);
|
||||
|
||||
av_context_->sample_rate = sample_rate;
|
||||
av_context_->channels = channels;
|
||||
|
||||
if (avcodec_open2(av_context_, av_codec_, NULL) < 0) {
|
||||
XELOGE("XmaContext: Failed to reopen FFmpeg context");
|
||||
return -1;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void XmaContext::ConvertFrame(const uint8_t** samples, bool is_two_channel,
|
||||
uint8_t* output_buffer) {
|
||||
// Loop through every sample, convert and drop it into the output array.
|
||||
|
|
|
@ -76,7 +76,7 @@ struct XMA_CONTEXT_DATA {
|
|||
|
||||
// DWORD 2
|
||||
uint32_t input_buffer_read_offset : 26; // XMAGetInputBufferReadOffset
|
||||
uint32_t unk_dword_2 : 6; // ErrorStatus/ErrorSet (?)
|
||||
uint32_t error_status : 6; // ErrorStatus/ErrorSet (?)
|
||||
|
||||
// DWORD 3
|
||||
uint32_t loop_start : 26; // XMASetLoopData LoopStartOffset
|
||||
|
@ -119,6 +119,34 @@ struct XMA_CONTEXT_DATA {
|
|||
reinterpret_cast<const uint32_t*>(this),
|
||||
sizeof(XMA_CONTEXT_DATA) / 4);
|
||||
}
|
||||
|
||||
bool IsInputBufferValid(uint8_t buffer_index) const {
|
||||
return buffer_index == 0 ? input_buffer_0_valid : input_buffer_1_valid;
|
||||
}
|
||||
|
||||
bool IsCurrentInputBufferValid() const {
|
||||
return IsInputBufferValid(current_buffer);
|
||||
}
|
||||
|
||||
bool IsAnyInputBufferValid() const {
|
||||
return input_buffer_0_valid || input_buffer_1_valid;
|
||||
}
|
||||
|
||||
const uint32_t GetInputBufferAddress(uint8_t buffer_index) const {
|
||||
return buffer_index == 0 ? input_buffer_0_ptr : input_buffer_1_ptr;
|
||||
}
|
||||
|
||||
const uint32_t GetCurrentInputBufferAddress() const {
|
||||
return GetInputBufferAddress(current_buffer);
|
||||
}
|
||||
|
||||
const uint32_t GetInputBufferPacketCount(uint8_t buffer_index) const {
|
||||
return buffer_index == 0 ? input_buffer_0_packet_count
|
||||
: input_buffer_1_packet_count;
|
||||
}
|
||||
const uint32_t GetCurrentInputBufferPacketCount() const {
|
||||
return GetInputBufferPacketCount(current_buffer);
|
||||
}
|
||||
};
|
||||
static_assert_size(XMA_CONTEXT_DATA, 64);
|
||||
|
||||
|
@ -150,14 +178,16 @@ class XmaContext {
|
|||
explicit XmaContext();
|
||||
~XmaContext();
|
||||
|
||||
int Setup(uint32_t id, Memory* memory, uint32_t guest_ptr);
|
||||
bool Work();
|
||||
virtual int Setup(uint32_t id, Memory* memory, uint32_t guest_ptr) {
|
||||
return 0;
|
||||
};
|
||||
virtual bool Work() { return false; };
|
||||
|
||||
void Enable();
|
||||
bool Block(bool poll);
|
||||
void Clear();
|
||||
void Disable();
|
||||
void Release();
|
||||
virtual void Enable(){};
|
||||
virtual bool Block(bool poll) { return 0; };
|
||||
virtual void Clear(){};
|
||||
virtual void Disable(){};
|
||||
virtual void Release(){};
|
||||
|
||||
Memory* memory() const { return memory_; }
|
||||
|
||||
|
@ -169,37 +199,12 @@ class XmaContext {
|
|||
void set_is_allocated(bool is_allocated) { is_allocated_ = is_allocated; }
|
||||
void set_is_enabled(bool is_enabled) { is_enabled_ = is_enabled; }
|
||||
|
||||
private:
|
||||
static void SwapInputBuffer(XMA_CONTEXT_DATA* data);
|
||||
static bool TrySetupNextLoop(XMA_CONTEXT_DATA* data,
|
||||
bool ignore_input_buffer_offset);
|
||||
static void NextPacket(XMA_CONTEXT_DATA* data);
|
||||
static int GetSampleRate(int id);
|
||||
// Get the offset of the next frame. Does not traverse packets.
|
||||
static size_t GetNextFrame(uint8_t* block, size_t size, size_t bit_offset);
|
||||
// Get the containing packet number of the frame pointed to by the offset.
|
||||
static int GetFramePacketNumber(uint8_t* block, size_t size,
|
||||
size_t bit_offset);
|
||||
// Get the packet number and the index of the frame inside that packet
|
||||
static std::tuple<int, int> GetFrameNumber(uint8_t* block, size_t size,
|
||||
size_t bit_offset);
|
||||
// Get the number of frames contained in the packet (including truncated) and
|
||||
// if the last frame is split.
|
||||
static std::tuple<int, bool> GetPacketFrameCount(uint8_t* packet);
|
||||
|
||||
protected:
|
||||
static void DumpRaw(AVFrame* frame, int id);
|
||||
// Convert sample format and swap bytes
|
||||
static void ConvertFrame(const uint8_t** samples, bool is_two_channel,
|
||||
uint8_t* output_buffer);
|
||||
|
||||
bool ValidFrameOffset(uint8_t* block, size_t size_bytes,
|
||||
size_t frame_offset_bits);
|
||||
void Decode(XMA_CONTEXT_DATA* data);
|
||||
int PrepareDecoder(uint8_t* packet, int sample_rate, bool is_two_channel);
|
||||
|
||||
// This method should be used ONLY when we're at the last packet of the stream
|
||||
// and we want to find offset in next buffer
|
||||
uint32_t GetPacketFirstFrameOffset(const XMA_CONTEXT_DATA* data);
|
||||
|
||||
Memory* memory_ = nullptr;
|
||||
|
||||
uint32_t id_ = 0;
|
||||
|
@ -207,36 +212,12 @@ class XmaContext {
|
|||
xe_mutex lock_;
|
||||
volatile bool is_allocated_ = false;
|
||||
volatile bool is_enabled_ = false;
|
||||
// bool is_dirty_ = true;
|
||||
|
||||
// ffmpeg structures
|
||||
AVPacket* av_packet_ = nullptr;
|
||||
AVCodec* av_codec_ = nullptr;
|
||||
AVCodecContext* av_context_ = nullptr;
|
||||
AVFrame* av_frame_ = nullptr;
|
||||
// uint32_t decoded_consumed_samples_ = 0; // TODO do this dynamically
|
||||
// int decoded_idx_ = -1;
|
||||
|
||||
// bool partial_frame_saved_ = false;
|
||||
// bool partial_frame_size_known_ = false;
|
||||
// size_t partial_frame_total_size_bits_ = 0;
|
||||
// size_t partial_frame_start_offset_bits_ = 0;
|
||||
// size_t partial_frame_offset_bits_ = 0; // blah internal don't use this
|
||||
// std::vector<uint8_t> partial_frame_buffer_;
|
||||
uint32_t packets_skip_ = 0;
|
||||
|
||||
bool is_stream_done_ = false;
|
||||
// bool split_frame_pending_ = false;
|
||||
uint32_t split_frame_len_ = 0;
|
||||
uint32_t split_frame_len_partial_ = 0;
|
||||
uint8_t split_frame_padding_start_ = 0;
|
||||
// first byte contains bit offset information
|
||||
std::array<uint8_t, 1 + 4096> xma_frame_;
|
||||
|
||||
// uint8_t* current_frame_ = nullptr;
|
||||
// conversion buffer for 2 channel frame
|
||||
std::array<uint8_t, kBytesPerFrameChannel * 2> raw_frame_;
|
||||
// std::vector<uint8_t> current_frame_ = std::vector<uint8_t>(0);
|
||||
};
|
||||
|
||||
} // namespace apu
|
||||
|
|
|
@ -0,0 +1,694 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2024 Xenia Canary. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include "xenia/apu/xma_context_new.h"
|
||||
#include "xenia/apu/xma_helpers.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "xenia/base/logging.h"
|
||||
#include "xenia/base/platform.h"
|
||||
#include "xenia/base/profiling.h"
|
||||
|
||||
extern "C" {
|
||||
#if XE_COMPILER_MSVC
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4101 4244 5033)
|
||||
#endif
|
||||
#include "third_party/FFmpeg/libavcodec/avcodec.h"
|
||||
#if XE_COMPILER_MSVC
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
} // extern "C"
|
||||
|
||||
// Credits for most of this code goes to:
|
||||
// https://github.com/koolkdev/libertyv/blob/master/libav_wrapper/xma2dec.c
|
||||
|
||||
namespace xe {
|
||||
namespace apu {
|
||||
|
||||
XmaContextNew::XmaContextNew() = default;
|
||||
|
||||
XmaContextNew::~XmaContextNew() {
|
||||
if (av_context_) {
|
||||
if (avcodec_is_open(av_context_)) {
|
||||
avcodec_close(av_context_);
|
||||
}
|
||||
av_free(av_context_);
|
||||
}
|
||||
if (av_frame_) {
|
||||
av_frame_free(&av_frame_);
|
||||
}
|
||||
}
|
||||
|
||||
int XmaContextNew::Setup(uint32_t id, Memory* memory, uint32_t guest_ptr) {
|
||||
id_ = id;
|
||||
memory_ = memory;
|
||||
guest_ptr_ = guest_ptr;
|
||||
|
||||
// Allocate ffmpeg stuff:
|
||||
av_packet_ = av_packet_alloc();
|
||||
assert_not_null(av_packet_);
|
||||
av_packet_->buf = av_buffer_alloc(128 * 1024);
|
||||
|
||||
// find the XMA2 audio decoder
|
||||
av_codec_ = avcodec_find_decoder(AV_CODEC_ID_XMAFRAMES);
|
||||
if (!av_codec_) {
|
||||
XELOGE("XmaContext {}: Codec not found", id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
av_context_ = avcodec_alloc_context3(av_codec_);
|
||||
if (!av_context_) {
|
||||
XELOGE("XmaContext {}: Couldn't allocate context", id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Initialize these to 0. They'll actually be set later.
|
||||
av_context_->channels = 0;
|
||||
av_context_->sample_rate = 0;
|
||||
|
||||
av_frame_ = av_frame_alloc();
|
||||
if (!av_frame_) {
|
||||
XELOGE("XmaContext {}: Couldn't allocate frame", id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FYI: We're purposely not opening the codec here. That is done later.
|
||||
return 0;
|
||||
}
|
||||
|
||||
RingBuffer XmaContextNew::PrepareOutputRingBuffer(XMA_CONTEXT_DATA* data) {
|
||||
const uint32_t output_capacity =
|
||||
data->output_buffer_block_count * kOutputBytesPerBlock;
|
||||
const uint32_t output_read_offset =
|
||||
data->output_buffer_read_offset * kOutputBytesPerBlock;
|
||||
const uint32_t output_write_offset =
|
||||
data->output_buffer_write_offset * kOutputBytesPerBlock;
|
||||
|
||||
if (output_capacity > kOutputMaxSizeBytes) {
|
||||
XELOGW(
|
||||
"XmaContext {}: Output buffer uses more space than expected! "
|
||||
"(Actual: {} Max: {})",
|
||||
id(), output_capacity, kOutputMaxSizeBytes);
|
||||
}
|
||||
|
||||
uint8_t* output_buffer = memory()->TranslatePhysical(data->output_buffer_ptr);
|
||||
|
||||
// Output buffers are in raw PCM samples, 256 bytes per block.
|
||||
// Output buffer is a ring buffer. We need to write from the write offset
|
||||
// to the read offset.
|
||||
RingBuffer output_rb(output_buffer, output_capacity);
|
||||
output_rb.set_read_offset(output_read_offset);
|
||||
output_rb.set_write_offset(output_write_offset);
|
||||
remaining_subframe_blocks_in_output_buffer_ =
|
||||
(int32_t)output_rb.write_count() / kOutputBytesPerBlock;
|
||||
|
||||
return output_rb;
|
||||
}
|
||||
|
||||
bool XmaContextNew::Work() {
|
||||
if (!is_enabled() || !is_allocated()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
set_is_enabled(false);
|
||||
|
||||
auto context_ptr = memory()->TranslateVirtual(guest_ptr());
|
||||
XMA_CONTEXT_DATA data(context_ptr);
|
||||
|
||||
if (!data.output_buffer_valid) {
|
||||
return true;
|
||||
}
|
||||
|
||||
RingBuffer output_rb = PrepareOutputRingBuffer(&data);
|
||||
|
||||
const int32_t minimum_subframe_decode_count =
|
||||
(data.subframe_decode_count * 2) - 1;
|
||||
|
||||
// We don't have enough space to even make one pass
|
||||
// Waiting for decoder to return more space.
|
||||
if (minimum_subframe_decode_count >
|
||||
remaining_subframe_blocks_in_output_buffer_) {
|
||||
XELOGD("XmaContext {}: No space for subframe decoding {}/{}!", id(),
|
||||
minimum_subframe_decode_count,
|
||||
remaining_subframe_blocks_in_output_buffer_);
|
||||
data.Store(context_ptr);
|
||||
return true;
|
||||
}
|
||||
|
||||
while (remaining_subframe_blocks_in_output_buffer_ >=
|
||||
minimum_subframe_decode_count) {
|
||||
XELOGAPU(
|
||||
"XmaContext {}: Write Count: {}, Capacity: {} - {} {} Subframes: {} "
|
||||
"Skip: {}",
|
||||
id(), (uint32_t)output_rb.write_count(),
|
||||
remaining_subframe_blocks_in_output_buffer_,
|
||||
data.input_buffer_0_valid + (data.input_buffer_1_valid << 1),
|
||||
data.output_buffer_valid, data.subframe_decode_count,
|
||||
data.subframe_skip_count);
|
||||
|
||||
Decode(&data);
|
||||
Consume(&output_rb, &data);
|
||||
|
||||
if (!data.IsAnyInputBufferValid() || data.error_status == 4) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
data.output_buffer_write_offset =
|
||||
output_rb.write_offset() / kOutputBytesPerBlock;
|
||||
|
||||
XELOGAPU("XmaContext {}: Read Output: {} Write Output: {}", id(),
|
||||
data.output_buffer_read_offset, data.output_buffer_write_offset);
|
||||
|
||||
// That's a bit misleading due to nature of ringbuffer
|
||||
// when write and read offset matches it might mean that we wrote nothing
|
||||
// or we fully saturated allocated space.
|
||||
if (output_rb.empty()) {
|
||||
data.output_buffer_valid = 0;
|
||||
}
|
||||
|
||||
// TODO: Rewrite!
|
||||
// There is a case when game can modify certain parts of context mid-play
|
||||
// and decoder should be aware of it
|
||||
data.Store(context_ptr);
|
||||
return true;
|
||||
}
|
||||
|
||||
void XmaContextNew::Enable() {
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
|
||||
auto context_ptr = memory()->TranslateVirtual(guest_ptr());
|
||||
XMA_CONTEXT_DATA data(context_ptr);
|
||||
|
||||
XELOGAPU("XmaContext: kicking context {} (buffer {} {}/{} bits)", id(),
|
||||
data.current_buffer, data.input_buffer_read_offset,
|
||||
data.GetCurrentInputBufferPacketCount() * kBitsPerPacket);
|
||||
|
||||
data.Store(context_ptr);
|
||||
set_is_enabled(true);
|
||||
}
|
||||
|
||||
bool XmaContextNew::Block(bool poll) {
|
||||
if (!lock_.try_lock()) {
|
||||
if (poll) {
|
||||
return false;
|
||||
}
|
||||
lock_.lock();
|
||||
}
|
||||
lock_.unlock();
|
||||
return true;
|
||||
}
|
||||
|
||||
void XmaContextNew::Clear() {
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
XELOGAPU("XmaContext: reset context {}", id());
|
||||
|
||||
auto context_ptr = memory()->TranslateVirtual(guest_ptr());
|
||||
XMA_CONTEXT_DATA data(context_ptr);
|
||||
|
||||
data.input_buffer_0_valid = 0;
|
||||
data.input_buffer_1_valid = 0;
|
||||
data.output_buffer_valid = 0;
|
||||
|
||||
data.input_buffer_read_offset = 0;
|
||||
data.output_buffer_read_offset = 0;
|
||||
data.output_buffer_write_offset = 0;
|
||||
data.input_buffer_read_offset = kBitsPerPacketHeader;
|
||||
|
||||
current_frame_remaining_subframes_ = 0;
|
||||
data.Store(context_ptr);
|
||||
}
|
||||
|
||||
void XmaContextNew::Disable() {
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
XELOGAPU("XmaContext: disabling context {}", id());
|
||||
set_is_enabled(false);
|
||||
}
|
||||
|
||||
void XmaContextNew::Release() {
|
||||
// Lock it in case the decoder thread is working on it now.
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
assert_true(is_allocated_ == true);
|
||||
|
||||
set_is_allocated(false);
|
||||
auto context_ptr = memory()->TranslateVirtual(guest_ptr());
|
||||
std::memset(context_ptr, 0, sizeof(XMA_CONTEXT_DATA)); // Zero it.
|
||||
}
|
||||
|
||||
int XmaContextNew::GetSampleRate(int id) {
|
||||
return kIdToSampleRate[std::min(id, 3)];
|
||||
}
|
||||
|
||||
void XmaContextNew::SwapInputBuffer(XMA_CONTEXT_DATA* data) {
|
||||
// No more frames.
|
||||
if (data->current_buffer == 0) {
|
||||
data->input_buffer_0_valid = 0;
|
||||
} else {
|
||||
data->input_buffer_1_valid = 0;
|
||||
}
|
||||
data->current_buffer ^= 1;
|
||||
data->input_buffer_read_offset = kBitsPerPacketHeader;
|
||||
}
|
||||
|
||||
void XmaContextNew::Consume(RingBuffer* output_rb, XMA_CONTEXT_DATA* data) {
|
||||
if (!current_frame_remaining_subframes_) {
|
||||
return;
|
||||
}
|
||||
|
||||
const int8_t subframes_to_write =
|
||||
std::min((int8_t)current_frame_remaining_subframes_,
|
||||
(int8_t)data->subframe_decode_count);
|
||||
|
||||
const int8_t raw_frame_read_offset =
|
||||
((kBytesPerFrameChannel / kOutputBytesPerBlock) << data->is_stereo) -
|
||||
current_frame_remaining_subframes_;
|
||||
// + data->subframe_skip_count;
|
||||
|
||||
output_rb->Write(
|
||||
raw_frame_.data() + (kOutputBytesPerBlock * raw_frame_read_offset),
|
||||
subframes_to_write * kOutputBytesPerBlock);
|
||||
remaining_subframe_blocks_in_output_buffer_ -= subframes_to_write;
|
||||
current_frame_remaining_subframes_ -= subframes_to_write;
|
||||
|
||||
XELOGAPU("XmaContext {}: Consume: {} - {} - {} - {} - {}", id(),
|
||||
remaining_subframe_blocks_in_output_buffer_,
|
||||
data->output_buffer_write_offset, data->output_buffer_read_offset,
|
||||
output_rb->write_offset(), current_frame_remaining_subframes_);
|
||||
}
|
||||
|
||||
void XmaContextNew::Decode(XMA_CONTEXT_DATA* data) {
|
||||
SCOPE_profile_cpu_f("apu");
|
||||
|
||||
// No available data.
|
||||
if (!data->IsAnyInputBufferValid()) {
|
||||
// data->error_status = 4;
|
||||
return;
|
||||
}
|
||||
|
||||
if (current_frame_remaining_subframes_ > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t* current_input_buffer = GetCurrentInputBuffer(data);
|
||||
|
||||
if (!data->IsCurrentInputBufferValid()) {
|
||||
XELOGE(
|
||||
"XmaContext {}: Invalid current buffer! Selected Buffer: {} Valid: {} "
|
||||
"Pointer: {:08X}",
|
||||
id(), data->current_buffer, data->IsCurrentInputBufferValid(),
|
||||
data->GetCurrentInputBufferAddress());
|
||||
return;
|
||||
}
|
||||
|
||||
input_buffer_.fill(0);
|
||||
|
||||
UpdateLoopStatus(data);
|
||||
|
||||
if (!data->output_buffer_block_count) {
|
||||
XELOGE("XmaContext {}: Error - Received 0 for output_buffer_block_count!",
|
||||
id());
|
||||
return;
|
||||
}
|
||||
|
||||
XELOGAPU(
|
||||
"Processing context {} (offset {}, buffer {}, ptr {:p}, output buffer "
|
||||
"{:08X}, output buffer count {})",
|
||||
id(), data->input_buffer_read_offset, data->current_buffer,
|
||||
current_input_buffer, data->output_buffer_ptr,
|
||||
data->output_buffer_block_count);
|
||||
|
||||
const uint32_t current_input_size = GetCurrentInputBufferSize(data);
|
||||
const uint32_t current_input_packet_count =
|
||||
current_input_size / kBytesPerPacket;
|
||||
|
||||
const int16_t packet_index =
|
||||
GetPacketNumber(current_input_size, data->input_buffer_read_offset);
|
||||
|
||||
if (packet_index == -1) {
|
||||
XELOGE("XmaContext {}: Invalid packet index. Input read offset: {}", id(),
|
||||
data->input_buffer_read_offset);
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t* packet = current_input_buffer + (packet_index * kBytesPerPacket);
|
||||
// Because game can reset read offset. We must assure that new offset is
|
||||
// valid. Splitted frames aren't handled here, so it's not a big deal.
|
||||
const uint32_t frame_offset = xma::GetPacketFrameOffset(packet);
|
||||
if (data->input_buffer_read_offset < frame_offset) {
|
||||
data->input_buffer_read_offset = frame_offset;
|
||||
}
|
||||
|
||||
const uint32_t relative_offset =
|
||||
data->input_buffer_read_offset % kBitsPerPacket;
|
||||
const kPacketInfo packet_info = GetPacketInfo(packet, relative_offset);
|
||||
const uint32_t packet_to_skip = xma::GetPacketSkipCount(packet) + 1;
|
||||
const uint32_t next_packet_index = packet_index + packet_to_skip;
|
||||
|
||||
BitStream stream =
|
||||
BitStream(current_input_buffer, (packet_index + 1) * kBitsPerPacket);
|
||||
stream.SetOffset(data->input_buffer_read_offset);
|
||||
|
||||
const uint64_t bits_to_copy = GetAmountOfBitsToRead(
|
||||
(uint32_t)stream.BitsRemaining(), packet_info.current_frame_size_);
|
||||
|
||||
if (bits_to_copy == 0) {
|
||||
XELOGE("XmaContext {}: There is no bits to copy!", id());
|
||||
SwapInputBuffer(data);
|
||||
return;
|
||||
}
|
||||
|
||||
if (packet_info.isLastFrameInPacket()) {
|
||||
// Frame is a splitted frame
|
||||
if (stream.BitsRemaining() < packet_info.current_frame_size_) {
|
||||
const uint8_t* next_packet =
|
||||
GetNextPacket(data, next_packet_index, current_input_packet_count);
|
||||
|
||||
if (!next_packet) {
|
||||
// Error path
|
||||
// Decoder probably should return error here
|
||||
// Not sure what error code should be returned
|
||||
data->error_status = 4;
|
||||
return;
|
||||
}
|
||||
// Copy next packet to buffer
|
||||
std::memcpy(input_buffer_.data() + kBytesPerPacketData,
|
||||
next_packet + kBytesPerPacketHeader, kBytesPerPacketData);
|
||||
}
|
||||
}
|
||||
|
||||
// Copy current packet to buffer
|
||||
std::memcpy(input_buffer_.data(), packet + kBytesPerPacketHeader,
|
||||
kBytesPerPacketData);
|
||||
|
||||
stream = BitStream(input_buffer_.data(),
|
||||
(kBitsPerPacket - kBitsPerPacketHeader) * 2);
|
||||
stream.SetOffset(relative_offset - kBitsPerPacketHeader);
|
||||
|
||||
xma_frame_.fill(0);
|
||||
|
||||
XELOGAPU(
|
||||
"XmaContext {}: Reading Frame {}/{} (size: {}) From Packet "
|
||||
"{}/{}",
|
||||
id(), (int32_t)packet_info.current_frame_, packet_info.frame_count_,
|
||||
packet_info.current_frame_size_, packet_index,
|
||||
current_input_packet_count);
|
||||
|
||||
const uint32_t padding_start = static_cast<uint8_t>(
|
||||
stream.Copy(xma_frame_.data() + 1, packet_info.current_frame_size_));
|
||||
|
||||
raw_frame_.fill(0);
|
||||
|
||||
PrepareDecoder(data->sample_rate, bool(data->is_stereo));
|
||||
PreparePacket(packet_info.current_frame_size_, padding_start);
|
||||
if (DecodePacket(av_context_, av_packet_, av_frame_)) {
|
||||
// dump_raw(av_frame_, id());
|
||||
ConvertFrame(reinterpret_cast<const uint8_t**>(&av_frame_->data),
|
||||
bool(data->is_stereo), raw_frame_.data());
|
||||
}
|
||||
|
||||
// TODO: Write function to regenerate decoder
|
||||
// TODO: Be aware of subframe_skips & loops subframes skips
|
||||
current_frame_remaining_subframes_ = 4 << data->is_stereo;
|
||||
|
||||
// Compute where to go next.
|
||||
if (!packet_info.isLastFrameInPacket()) {
|
||||
const uint32_t next_frame_offset =
|
||||
(data->input_buffer_read_offset + bits_to_copy) % kBitsPerPacket;
|
||||
|
||||
XELOGAPU("XmaContext {}: Index: {}/{} - Next frame offset: {}", id(),
|
||||
(int32_t)packet_info.current_frame_, packet_info.frame_count_,
|
||||
next_frame_offset);
|
||||
|
||||
data->input_buffer_read_offset =
|
||||
(packet_index * kBitsPerPacket) + next_frame_offset;
|
||||
return;
|
||||
}
|
||||
|
||||
const uint8_t* next_packet =
|
||||
GetNextPacket(data, next_packet_index, current_input_packet_count);
|
||||
|
||||
if (!next_packet) {
|
||||
// Error path
|
||||
// Decoder probably should return error here
|
||||
// Not sure what error code should be returned
|
||||
// data->error_status = 4;
|
||||
// data->output_buffer_valid = 0;
|
||||
// return;
|
||||
}
|
||||
|
||||
uint32_t next_input_offset = GetNextPacketReadOffset(
|
||||
current_input_buffer, next_packet_index, current_input_packet_count);
|
||||
|
||||
if (next_input_offset == kBitsPerPacketHeader) {
|
||||
SwapInputBuffer(data);
|
||||
// We're at start of next buffer
|
||||
// If it have any frame in this packet decoder should go to first frame in
|
||||
// packet If it doesn't have any frame then it should immediatelly go to
|
||||
// next packet
|
||||
if (data->IsAnyInputBufferValid()) {
|
||||
next_input_offset = xma::GetPacketFrameOffset(
|
||||
memory()->TranslatePhysical(data->GetCurrentInputBufferAddress()));
|
||||
|
||||
if (next_input_offset > kMaxFrameSizeinBits) {
|
||||
XELOGAPU(
|
||||
"XmaContext {}: Next buffer contains no frames in packet! Frame "
|
||||
"offset: {}",
|
||||
id(), next_input_offset);
|
||||
SwapInputBuffer(data);
|
||||
return;
|
||||
}
|
||||
XELOGAPU("XmaContext {}: Next buffer first frame starts at: {}", id(),
|
||||
next_input_offset);
|
||||
}
|
||||
}
|
||||
data->input_buffer_read_offset = next_input_offset;
|
||||
return;
|
||||
}
|
||||
|
||||
// Frame & Packet searching methods
|
||||
|
||||
void XmaContextNew::UpdateLoopStatus(XMA_CONTEXT_DATA* data) {
|
||||
if (data->loop_count == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const uint32_t loop_start = std::max(kBitsPerPacketHeader, data->loop_start);
|
||||
const uint32_t loop_end = std::max(kBitsPerPacketHeader, data->loop_end);
|
||||
|
||||
XELOGAPU("XmaContext {}: Looped Data: {} < {} (Start: {}) Remaining: {}",
|
||||
id(), data->input_buffer_read_offset, data->loop_end,
|
||||
data->loop_start, data->loop_count);
|
||||
|
||||
if (data->input_buffer_read_offset != loop_end) {
|
||||
return;
|
||||
}
|
||||
|
||||
data->input_buffer_read_offset = loop_start;
|
||||
|
||||
if (data->loop_count != 255) {
|
||||
data->loop_count--;
|
||||
}
|
||||
}
|
||||
|
||||
const uint8_t* XmaContextNew::GetNextPacket(
|
||||
XMA_CONTEXT_DATA* data, uint32_t next_packet_index,
|
||||
uint32_t current_input_packet_count) {
|
||||
if (next_packet_index < current_input_packet_count) {
|
||||
return memory()->TranslatePhysical(data->GetCurrentInputBufferAddress()) +
|
||||
next_packet_index * kBytesPerPacket;
|
||||
}
|
||||
|
||||
const uint8_t next_buffer_index = data->current_buffer ^ 1;
|
||||
|
||||
if (!data->IsInputBufferValid(next_buffer_index)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const uint32_t next_buffer_address =
|
||||
data->GetInputBufferAddress(next_buffer_index);
|
||||
|
||||
if (!next_buffer_address) {
|
||||
// This should never occur but there is always a chance
|
||||
XELOGE(
|
||||
"XmaContext {}: Buffer is marked as valid, but doesn't have valid "
|
||||
"pointer!",
|
||||
id());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return memory()->TranslatePhysical(next_buffer_address);
|
||||
}
|
||||
|
||||
const uint32_t XmaContextNew::GetNextPacketReadOffset(
|
||||
uint8_t* buffer, uint32_t next_packet_index,
|
||||
uint32_t current_input_packet_count) {
|
||||
if (next_packet_index >= current_input_packet_count) {
|
||||
return kBitsPerPacketHeader;
|
||||
}
|
||||
|
||||
uint8_t* next_packet = buffer + (next_packet_index * kBytesPerPacket);
|
||||
const uint32_t packet_frame_offset = xma::GetPacketFrameOffset(next_packet);
|
||||
|
||||
if (packet_frame_offset > kMaxFrameSizeinBits) {
|
||||
const uint32_t offset = GetNextPacketReadOffset(
|
||||
buffer, next_packet_index + 1, current_input_packet_count);
|
||||
return offset;
|
||||
}
|
||||
|
||||
const uint32_t new_input_buffer_offset =
|
||||
(next_packet_index * kBitsPerPacket) + packet_frame_offset;
|
||||
|
||||
XELOGAPU("XmaContext {}: new offset: {} packet_offset: {} packet: {}/{}",
|
||||
id(), new_input_buffer_offset, packet_frame_offset,
|
||||
next_packet_index, current_input_packet_count);
|
||||
return new_input_buffer_offset;
|
||||
}
|
||||
|
||||
const uint32_t XmaContextNew::GetAmountOfBitsToRead(
|
||||
const uint32_t remaining_stream_bits, const uint32_t frame_size) {
|
||||
return std::min(remaining_stream_bits, frame_size);
|
||||
}
|
||||
|
||||
uint32_t XmaContextNew::GetCurrentInputBufferSize(XMA_CONTEXT_DATA* data) {
|
||||
return data->GetCurrentInputBufferPacketCount() * kBytesPerPacket;
|
||||
}
|
||||
|
||||
uint8_t* XmaContextNew::GetCurrentInputBuffer(XMA_CONTEXT_DATA* data) {
|
||||
return memory()->TranslatePhysical(data->GetCurrentInputBufferAddress());
|
||||
}
|
||||
|
||||
const kPacketInfo XmaContextNew::GetPacketInfo(uint8_t* packet,
|
||||
uint32_t frame_offset) {
|
||||
kPacketInfo packet_info = {};
|
||||
|
||||
const uint32_t first_frame_offset = xma::GetPacketFrameOffset(packet);
|
||||
BitStream stream(packet, kBitsPerPacket);
|
||||
stream.SetOffset(first_frame_offset);
|
||||
|
||||
// Handling of splitted frame
|
||||
if (frame_offset < first_frame_offset) {
|
||||
packet_info.current_frame_ = 0;
|
||||
packet_info.current_frame_size_ = first_frame_offset - frame_offset;
|
||||
}
|
||||
|
||||
while (true) {
|
||||
if (stream.BitsRemaining() < kBitsPerFrameHeader) {
|
||||
break;
|
||||
}
|
||||
|
||||
const uint64_t frame_size = stream.Peek(kBitsPerFrameHeader);
|
||||
if (frame_size == xma::kMaxFrameLength) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (stream.offset_bits() == frame_offset) {
|
||||
packet_info.current_frame_ = packet_info.frame_count_;
|
||||
packet_info.current_frame_size_ = (uint32_t)frame_size;
|
||||
}
|
||||
|
||||
packet_info.frame_count_++;
|
||||
|
||||
if (frame_size > stream.BitsRemaining()) {
|
||||
// Last frame.
|
||||
break;
|
||||
}
|
||||
|
||||
stream.Advance(frame_size - 1);
|
||||
|
||||
// Read the trailing bit to see if frames follow
|
||||
if (stream.Read(1) == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (xma::IsPacketXma2Type(packet)) {
|
||||
const uint8_t xma2_frame_count = xma::GetPacketFrameCount(packet);
|
||||
if (xma2_frame_count != packet_info.frame_count_) {
|
||||
XELOGE(
|
||||
"XmaContext {}: XMA2 packet header defines different amount of "
|
||||
"frames than internally found! (Header: {} Found: {})",
|
||||
id(), xma2_frame_count, packet_info.frame_count_);
|
||||
}
|
||||
}
|
||||
return packet_info;
|
||||
}
|
||||
|
||||
int16_t XmaContextNew::GetPacketNumber(size_t size, size_t bit_offset) {
|
||||
if (bit_offset < kBitsPerPacketHeader) {
|
||||
assert_always();
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (bit_offset >= (size << 3)) {
|
||||
assert_always();
|
||||
return -1;
|
||||
}
|
||||
|
||||
size_t byte_offset = bit_offset >> 3;
|
||||
size_t packet_number = byte_offset / kBytesPerPacket;
|
||||
|
||||
return (int16_t)packet_number;
|
||||
}
|
||||
|
||||
int XmaContextNew::PrepareDecoder(int sample_rate, bool is_two_channel) {
|
||||
sample_rate = GetSampleRate(sample_rate);
|
||||
|
||||
// Re-initialize the context with new sample rate and channels.
|
||||
uint32_t channels = is_two_channel ? 2 : 1;
|
||||
if (av_context_->sample_rate != sample_rate ||
|
||||
av_context_->channels != channels) {
|
||||
// We have to reopen the codec so it'll realloc whatever data it needs.
|
||||
// TODO(DrChat): Find a better way.
|
||||
avcodec_close(av_context_);
|
||||
|
||||
av_context_->sample_rate = sample_rate;
|
||||
av_context_->channels = channels;
|
||||
|
||||
if (avcodec_open2(av_context_, av_codec_, NULL) < 0) {
|
||||
XELOGE("XmaContext: Failed to reopen FFmpeg context");
|
||||
return -1;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void XmaContextNew::PreparePacket(const uint32_t frame_size,
|
||||
const uint32_t frame_padding) {
|
||||
av_packet_->data = xma_frame_.data();
|
||||
av_packet_->size =
|
||||
static_cast<int>(1 + ((frame_padding + frame_size) / 8) +
|
||||
(((frame_padding + frame_size) % 8) ? 1 : 0));
|
||||
|
||||
auto padding_end = av_packet_->size * 8 - (8 + frame_padding + frame_size);
|
||||
assert_true(padding_end < 8);
|
||||
xma_frame_[0] = ((frame_padding & 7) << 5) | ((padding_end & 7) << 2);
|
||||
}
|
||||
|
||||
bool XmaContextNew::DecodePacket(AVCodecContext* av_context,
|
||||
const AVPacket* av_packet, AVFrame* av_frame) {
|
||||
auto ret = avcodec_send_packet(av_context, av_packet);
|
||||
if (ret < 0) {
|
||||
XELOGE("XmaContext {}: Error sending packet for decoding", id());
|
||||
return false;
|
||||
}
|
||||
ret = avcodec_receive_frame(av_context, av_frame);
|
||||
|
||||
if (ret < 0) {
|
||||
XELOGE("XmaContext {}: Error during decoding", id());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace apu
|
||||
} // namespace xe
|
|
@ -0,0 +1,136 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2024 Xenia Canary. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_APU_XMA_CONTEXT_NEW_H_
|
||||
#define XENIA_APU_XMA_CONTEXT_NEW_H_
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
|
||||
#include "xenia/apu/xma_context.h"
|
||||
#include "xenia/base/bit_stream.h"
|
||||
#include "xenia/base/ring_buffer.h"
|
||||
#include "xenia/memory.h"
|
||||
#include "xenia/xbox.h"
|
||||
|
||||
// Forward declarations
|
||||
struct AVCodec;
|
||||
struct AVCodecParserContext;
|
||||
struct AVCodecContext;
|
||||
struct AVFrame;
|
||||
struct AVPacket;
|
||||
|
||||
namespace xe {
|
||||
namespace apu {
|
||||
|
||||
struct kPacketInfo {
|
||||
uint8_t frame_count_;
|
||||
uint8_t current_frame_;
|
||||
uint32_t current_frame_size_;
|
||||
|
||||
const bool isLastFrameInPacket() const {
|
||||
return current_frame_ == frame_count_ - 1;
|
||||
}
|
||||
};
|
||||
|
||||
static constexpr int kIdToSampleRate[4] = {24000, 32000, 44100, 48000};
|
||||
|
||||
class XmaContextNew : public XmaContext {
|
||||
public:
|
||||
static const uint32_t kBytesPerPacket = 2048;
|
||||
static const uint32_t kBytesPerPacketHeader = 4;
|
||||
static const uint32_t kBytesPerPacketData =
|
||||
kBytesPerPacket - kBytesPerPacketHeader;
|
||||
|
||||
static const uint32_t kBitsPerPacket = kBytesPerPacket * 8;
|
||||
static const uint32_t kBitsPerPacketHeader = 32;
|
||||
static const uint32_t kBitsPerFrameHeader = 15;
|
||||
|
||||
static const uint32_t kBytesPerSample = 2;
|
||||
static const uint32_t kSamplesPerFrame = 512;
|
||||
static const uint32_t kSamplesPerSubframe = 128;
|
||||
static const uint32_t kBytesPerFrameChannel =
|
||||
kSamplesPerFrame * kBytesPerSample;
|
||||
static const uint32_t kBytesPerSubframeChannel =
|
||||
kSamplesPerSubframe * kBytesPerSample;
|
||||
|
||||
static const uint32_t kOutputBytesPerBlock = 256;
|
||||
static const uint32_t kOutputMaxSizeBytes = 31 * kOutputBytesPerBlock;
|
||||
|
||||
static const uint32_t kLastFrameMarker = 0x7FFF;
|
||||
static const uint32_t kMaxFrameSizeinBits = 0x4000 - kBitsPerPacketHeader;
|
||||
|
||||
explicit XmaContextNew();
|
||||
~XmaContextNew();
|
||||
|
||||
int Setup(uint32_t id, Memory* memory, uint32_t guest_ptr);
|
||||
bool Work();
|
||||
|
||||
void Enable();
|
||||
bool Block(bool poll);
|
||||
void Clear();
|
||||
void Disable();
|
||||
void Release();
|
||||
|
||||
private:
|
||||
static void SwapInputBuffer(XMA_CONTEXT_DATA* data);
|
||||
// Convert sampling rate from ID to frequency.
|
||||
static int GetSampleRate(int id);
|
||||
// Get the containing packet number of the frame pointed to by the offset.
|
||||
static int16_t GetPacketNumber(size_t size, size_t bit_offset);
|
||||
|
||||
const kPacketInfo GetPacketInfo(uint8_t* packet, uint32_t frame_offset);
|
||||
|
||||
const uint32_t GetAmountOfBitsToRead(const uint32_t remaining_stream_bits,
|
||||
const uint32_t frame_size);
|
||||
|
||||
const uint8_t* GetNextPacket(XMA_CONTEXT_DATA* data,
|
||||
uint32_t next_packet_index,
|
||||
uint32_t current_input_packet_count);
|
||||
|
||||
const uint32_t GetNextPacketReadOffset(uint8_t* buffer,
|
||||
uint32_t next_packet_index,
|
||||
uint32_t current_input_packet_count);
|
||||
|
||||
// Returns currently used buffer
|
||||
uint8_t* GetCurrentInputBuffer(XMA_CONTEXT_DATA* data);
|
||||
|
||||
static uint32_t GetCurrentInputBufferSize(XMA_CONTEXT_DATA* data);
|
||||
|
||||
void Decode(XMA_CONTEXT_DATA* data);
|
||||
void Consume(RingBuffer* output_rb, XMA_CONTEXT_DATA* data);
|
||||
|
||||
void UpdateLoopStatus(XMA_CONTEXT_DATA* data);
|
||||
int PrepareDecoder(int sample_rate, bool is_two_channel);
|
||||
void PreparePacket(const uint32_t frame_size, const uint32_t frame_padding);
|
||||
|
||||
RingBuffer PrepareOutputRingBuffer(XMA_CONTEXT_DATA* data);
|
||||
|
||||
bool DecodePacket(AVCodecContext* av_context, const AVPacket* av_packet,
|
||||
AVFrame* av_frame);
|
||||
|
||||
// This method should be used ONLY when we're at the last packet of the stream
|
||||
// and we want to find offset in next buffer
|
||||
uint32_t GetPacketFirstFrameOffset(const XMA_CONTEXT_DATA* data);
|
||||
|
||||
std::array<uint8_t, kBytesPerPacketData * 2> input_buffer_;
|
||||
// first byte contains bit offset information
|
||||
std::array<uint8_t, 1 + 4096> xma_frame_;
|
||||
std::array<uint8_t, kBytesPerFrameChannel * 2> raw_frame_;
|
||||
|
||||
int32_t remaining_subframe_blocks_in_output_buffer_ = 0;
|
||||
uint8_t current_frame_remaining_subframes_ = 0;
|
||||
};
|
||||
|
||||
} // namespace apu
|
||||
} // namespace xe
|
||||
|
||||
#endif // XENIA_APU_XMA_CONTEXT_H_
|
|
@ -0,0 +1,950 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2024 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include "xenia/apu/xma_context_old.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
|
||||
#include "xenia/apu/xma_decoder.h"
|
||||
#include "xenia/apu/xma_helpers.h"
|
||||
#include "xenia/base/bit_stream.h"
|
||||
#include "xenia/base/logging.h"
|
||||
#include "xenia/base/platform.h"
|
||||
#include "xenia/base/profiling.h"
|
||||
#include "xenia/base/ring_buffer.h"
|
||||
|
||||
extern "C" {
|
||||
#if XE_COMPILER_MSVC
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4101 4244 5033)
|
||||
#endif
|
||||
#include "third_party/FFmpeg/libavcodec/avcodec.h"
|
||||
#if XE_COMPILER_MSVC
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
} // extern "C"
|
||||
|
||||
// Credits for most of this code goes to:
|
||||
// https://github.com/koolkdev/libertyv/blob/master/libav_wrapper/xma2dec.c
|
||||
|
||||
namespace xe {
|
||||
namespace apu {
|
||||
|
||||
XmaContextOld::XmaContextOld() = default;
|
||||
|
||||
XmaContextOld::~XmaContextOld() {
|
||||
if (av_context_) {
|
||||
if (avcodec_is_open(av_context_)) {
|
||||
avcodec_close(av_context_);
|
||||
}
|
||||
av_free(av_context_);
|
||||
}
|
||||
if (av_frame_) {
|
||||
av_frame_free(&av_frame_);
|
||||
}
|
||||
// if (current_frame_) {
|
||||
// delete[] current_frame_;
|
||||
// }
|
||||
}
|
||||
|
||||
int XmaContextOld::Setup(uint32_t id, Memory* memory, uint32_t guest_ptr) {
|
||||
id_ = id;
|
||||
memory_ = memory;
|
||||
guest_ptr_ = guest_ptr;
|
||||
|
||||
// Allocate ffmpeg stuff:
|
||||
av_packet_ = av_packet_alloc();
|
||||
assert_not_null(av_packet_);
|
||||
// chrispy: preallocate this buffer so that ffmpeg isn't reallocating it for
|
||||
// every packet, these allocations were causing RtlSubsegmentInitialize
|
||||
av_packet_->buf = av_buffer_alloc(128 * 1024);
|
||||
// find the XMA2 audio decoder
|
||||
av_codec_ = avcodec_find_decoder(AV_CODEC_ID_XMAFRAMES);
|
||||
if (!av_codec_) {
|
||||
XELOGE("XmaContext {}: Codec not found", id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
av_context_ = avcodec_alloc_context3(av_codec_);
|
||||
if (!av_context_) {
|
||||
XELOGE("XmaContext {}: Couldn't allocate context", id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Initialize these to 0. They'll actually be set later.
|
||||
av_context_->channels = 0;
|
||||
av_context_->sample_rate = 0;
|
||||
|
||||
av_frame_ = av_frame_alloc();
|
||||
if (!av_frame_) {
|
||||
XELOGE("XmaContext {}: Couldn't allocate frame", id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FYI: We're purposely not opening the codec here. That is done later.
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool XmaContextOld::Work() {
|
||||
if (!is_enabled() || !is_allocated()) {
|
||||
return false;
|
||||
}
|
||||
{
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
set_is_enabled(false);
|
||||
|
||||
auto context_ptr = memory()->TranslateVirtual(guest_ptr());
|
||||
XMA_CONTEXT_DATA data(context_ptr);
|
||||
Decode(&data);
|
||||
data.Store(context_ptr);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void XmaContextOld::Enable() {
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
|
||||
auto context_ptr = memory()->TranslateVirtual(guest_ptr());
|
||||
XMA_CONTEXT_DATA data(context_ptr);
|
||||
|
||||
XELOGAPU("XmaContext: kicking context {} (buffer {} {}/{} bits)", id(),
|
||||
data.current_buffer, data.input_buffer_read_offset,
|
||||
(data.current_buffer == 0 ? data.input_buffer_0_packet_count
|
||||
: data.input_buffer_1_packet_count) *
|
||||
kBitsPerPacket);
|
||||
|
||||
data.Store(context_ptr);
|
||||
|
||||
set_is_enabled(true);
|
||||
}
|
||||
|
||||
bool XmaContextOld::Block(bool poll) {
|
||||
if (!lock_.try_lock()) {
|
||||
if (poll) {
|
||||
return false;
|
||||
}
|
||||
lock_.lock();
|
||||
}
|
||||
lock_.unlock();
|
||||
return true;
|
||||
}
|
||||
|
||||
void XmaContextOld::Clear() {
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
XELOGAPU("XmaContext: reset context {}", id());
|
||||
|
||||
auto context_ptr = memory()->TranslateVirtual(guest_ptr());
|
||||
XMA_CONTEXT_DATA data(context_ptr);
|
||||
|
||||
data.input_buffer_0_valid = 0;
|
||||
data.input_buffer_1_valid = 0;
|
||||
data.output_buffer_valid = 0;
|
||||
|
||||
data.input_buffer_read_offset = 0;
|
||||
data.output_buffer_read_offset = 0;
|
||||
data.output_buffer_write_offset = 0;
|
||||
|
||||
xma_frame_.fill(0);
|
||||
split_frame_len_ = 0;
|
||||
split_frame_len_partial_ = 0;
|
||||
split_frame_padding_start_ = 0;
|
||||
|
||||
data.Store(context_ptr);
|
||||
}
|
||||
|
||||
void XmaContextOld::Disable() {
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
XELOGAPU("XmaContext: disabling context {}", id());
|
||||
set_is_enabled(false);
|
||||
}
|
||||
|
||||
void XmaContextOld::Release() {
|
||||
// Lock it in case the decoder thread is working on it now.
|
||||
std::lock_guard<xe_mutex> lock(lock_);
|
||||
assert_true(is_allocated_ == true);
|
||||
|
||||
set_is_allocated(false);
|
||||
auto context_ptr = memory()->TranslateVirtual(guest_ptr());
|
||||
std::memset(context_ptr, 0, sizeof(XMA_CONTEXT_DATA)); // Zero it.
|
||||
}
|
||||
|
||||
void XmaContextOld::SwapInputBuffer(XMA_CONTEXT_DATA* data) {
|
||||
// No more frames.
|
||||
if (data->current_buffer == 0) {
|
||||
data->input_buffer_0_valid = 0;
|
||||
} else {
|
||||
data->input_buffer_1_valid = 0;
|
||||
}
|
||||
data->current_buffer ^= 1;
|
||||
data->input_buffer_read_offset = kBitsPerHeader;
|
||||
}
|
||||
|
||||
bool XmaContextOld::TrySetupNextLoop(XMA_CONTEXT_DATA* data,
|
||||
bool ignore_input_buffer_offset) {
|
||||
// Setup the input buffer offset if next loop exists.
|
||||
// TODO(Pseudo-Kernel): Need to handle loop in the following cases.
|
||||
// 1. loop_start == loop_end == 0
|
||||
// 2. loop_start > loop_end && loop_count > 0
|
||||
if (data->loop_count > 0 && data->loop_start < data->loop_end &&
|
||||
(ignore_input_buffer_offset ||
|
||||
data->input_buffer_read_offset >= data->loop_end)) {
|
||||
// Loop back to the beginning.
|
||||
data->input_buffer_read_offset = data->loop_start;
|
||||
if (data->loop_count < 255) {
|
||||
data->loop_count--;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
void XmaContext::NextPacket(
|
||||
uint8_t* input_buffer,
|
||||
uint32_t input_size,
|
||||
uint32_t input_buffer_read_offset) {
|
||||
*/
|
||||
void XmaContextOld::NextPacket(XMA_CONTEXT_DATA* data) {
|
||||
// auto packet_idx = GetFramePacketNumber(input_buffer, input_size,
|
||||
// input_buffer_read_offset);
|
||||
|
||||
// packet_idx++;
|
||||
// if (packet_idx++ >= input_size)
|
||||
}
|
||||
|
||||
int XmaContextOld::GetSampleRate(int id) {
|
||||
switch (id) {
|
||||
case 0:
|
||||
return 24000;
|
||||
case 1:
|
||||
return 32000;
|
||||
case 2:
|
||||
return 44100;
|
||||
case 3:
|
||||
return 48000;
|
||||
}
|
||||
assert_always();
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool XmaContextOld::ValidFrameOffset(uint8_t* block, size_t size_bytes,
|
||||
size_t frame_offset_bits) {
|
||||
uint32_t packet_num =
|
||||
GetFramePacketNumber(block, size_bytes, frame_offset_bits);
|
||||
if (packet_num == -1) {
|
||||
// Invalid packet number
|
||||
XELOGAPU("ValidFrameOffset: Invalid packet number");
|
||||
return false;
|
||||
}
|
||||
|
||||
uint8_t* packet = block + (packet_num * kBytesPerPacket);
|
||||
size_t relative_offset_bits = frame_offset_bits % kBitsPerPacket;
|
||||
|
||||
uint32_t first_frame_offset = xma::GetPacketFrameOffset(packet);
|
||||
if (first_frame_offset == -1 || first_frame_offset > kBitsPerPacket) {
|
||||
XELOGAPU("ValidFrameOffset: Invalid frame offset {}", first_frame_offset);
|
||||
// Packet only contains a partial frame, so no frames can start here.
|
||||
return false;
|
||||
}
|
||||
|
||||
BitStream stream(packet, kBitsPerPacket);
|
||||
stream.SetOffset(first_frame_offset);
|
||||
while (true) {
|
||||
if (stream.offset_bits() == relative_offset_bits) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (stream.BitsRemaining() < 15) {
|
||||
XELOGAPU("ValidFrameOffset: No room for next frame header {}",
|
||||
first_frame_offset);
|
||||
// Not enough room for another frame header.
|
||||
return false;
|
||||
}
|
||||
|
||||
uint64_t size = stream.Read(15);
|
||||
if ((size - 15) > stream.BitsRemaining()) {
|
||||
XELOGAPU("ValidFrameOffset: Last frame {} - {}", first_frame_offset,
|
||||
size);
|
||||
// Last frame.
|
||||
return false;
|
||||
} else if (size == 0x7FFF) {
|
||||
// Invalid frame (and last of this packet)
|
||||
return false;
|
||||
}
|
||||
|
||||
stream.Advance(size - 16);
|
||||
|
||||
// Read the trailing bit to see if frames follow
|
||||
if (stream.Read(1) == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void XmaContextOld::Decode(XMA_CONTEXT_DATA* data) {
|
||||
SCOPE_profile_cpu_f("apu");
|
||||
|
||||
// What I see:
|
||||
// XMA outputs 2 bytes per sample
|
||||
// 512 samples per frame (128 per subframe)
|
||||
// Max output size is data.output_buffer_block_count * 256
|
||||
|
||||
// This decoder is fed packets (max 4095 per buffer)
|
||||
// Packets contain "some" frames
|
||||
// 32bit header (big endian)
|
||||
|
||||
// Frames are the smallest thing the SPUs can decode.
|
||||
// They can and usually will span packets.
|
||||
|
||||
// Sample rates (data.sample_rate):
|
||||
// 0 - 24 kHz
|
||||
// 1 - 32 kHz
|
||||
// 2 - 44.1 kHz
|
||||
// 3 - 48 kHz
|
||||
|
||||
// SPUs also support stereo decoding. (data.is_stereo)
|
||||
|
||||
// Check the output buffer - we cannot decode anything else if it's
|
||||
// unavailable.
|
||||
if (!data->output_buffer_valid) {
|
||||
return;
|
||||
}
|
||||
|
||||
// No available data.
|
||||
if (!data->input_buffer_0_valid && !data->input_buffer_1_valid) {
|
||||
return;
|
||||
}
|
||||
|
||||
// XAudio Loops
|
||||
// loop_count:
|
||||
// - XAUDIO2_MAX_LOOP_COUNT = 254
|
||||
// - XAUDIO2_LOOP_INFINITE = 255
|
||||
// loop_start/loop_end are bit offsets to a specific frame
|
||||
|
||||
// Translate pointers for future use.
|
||||
// Sometimes the game will use rolling input buffers. If they do, we cannot
|
||||
// assume they form a complete block! In addition, the buffers DO NOT have
|
||||
// to be contiguous!
|
||||
uint8_t* in0 = data->input_buffer_0_valid
|
||||
? memory()->TranslatePhysical(data->input_buffer_0_ptr)
|
||||
: nullptr;
|
||||
uint8_t* in1 = data->input_buffer_1_valid
|
||||
? memory()->TranslatePhysical(data->input_buffer_1_ptr)
|
||||
: nullptr;
|
||||
uint8_t* current_input_buffer = data->current_buffer ? in1 : in0;
|
||||
|
||||
if (!current_input_buffer) {
|
||||
XELOGE("XmaContext {}: Error - input buffer pointer is invalid!", id());
|
||||
return;
|
||||
}
|
||||
|
||||
if (!data->output_buffer_block_count) {
|
||||
XELOGE("XmaContext {}: Error - Received 0 for output_buffer_block_count!",
|
||||
id());
|
||||
return;
|
||||
}
|
||||
|
||||
XELOGAPU(
|
||||
"Processing context {} (offset {}, buffer {}, ptr {:p}, output buffer "
|
||||
"{:08X}, output buffer count {})",
|
||||
id(), data->input_buffer_read_offset, data->current_buffer,
|
||||
current_input_buffer, data->output_buffer_ptr,
|
||||
data->output_buffer_block_count);
|
||||
|
||||
if (is_stream_done_) {
|
||||
is_stream_done_ = false;
|
||||
packets_skip_ = 0;
|
||||
SwapInputBuffer(data);
|
||||
return;
|
||||
}
|
||||
|
||||
size_t input_buffer_0_size =
|
||||
data->input_buffer_0_packet_count * kBytesPerPacket;
|
||||
size_t input_buffer_1_size =
|
||||
data->input_buffer_1_packet_count * kBytesPerPacket;
|
||||
|
||||
size_t current_input_size =
|
||||
data->current_buffer ? input_buffer_1_size : input_buffer_0_size;
|
||||
size_t current_input_packet_count = current_input_size / kBytesPerPacket;
|
||||
bool is_streaming = data->input_buffer_0_packet_count == 1 &&
|
||||
data->input_buffer_1_packet_count == 1;
|
||||
|
||||
// Output buffers are in raw PCM samples, 256 bytes per block.
|
||||
// Output buffer is a ring buffer. We need to write from the write offset
|
||||
// to the read offset.
|
||||
uint8_t* output_buffer = memory()->TranslatePhysical(data->output_buffer_ptr);
|
||||
uint32_t output_capacity =
|
||||
data->output_buffer_block_count * kBytesPerSubframeChannel;
|
||||
uint32_t output_read_offset =
|
||||
data->output_buffer_read_offset * kBytesPerSubframeChannel;
|
||||
uint32_t output_write_offset =
|
||||
data->output_buffer_write_offset * kBytesPerSubframeChannel;
|
||||
|
||||
RingBuffer output_rb(output_buffer, output_capacity);
|
||||
output_rb.set_read_offset(output_read_offset);
|
||||
output_rb.set_write_offset(output_write_offset);
|
||||
|
||||
// We can only decode an entire frame and write it out at a time, so
|
||||
// don't save any samples.
|
||||
// TODO(JoelLinn): subframes when looping
|
||||
size_t output_remaining_bytes = output_rb.write_count();
|
||||
output_remaining_bytes -=
|
||||
output_remaining_bytes % (kBytesPerFrameChannel << data->is_stereo);
|
||||
|
||||
// is_dirty_ = true; // TODO
|
||||
// is_dirty_ = false; // TODO
|
||||
assert_false(data->stop_when_done);
|
||||
assert_false(data->interrupt_when_done);
|
||||
static int total_samples = 0;
|
||||
// Decode until we can't write any more data.
|
||||
while (output_remaining_bytes > 0) {
|
||||
if (!data->input_buffer_0_valid && !data->input_buffer_1_valid) {
|
||||
// Out of data.
|
||||
break;
|
||||
}
|
||||
// Setup the input buffer if we are at loop_end.
|
||||
// The input buffer must not be swapped out until all loops are processed.
|
||||
bool reuse_input_buffer = TrySetupNextLoop(data, false);
|
||||
|
||||
// assert_true(packets_skip_ == 0);
|
||||
// assert_true(split_frame_len_ == 0);
|
||||
// assert_true(split_frame_len_partial_ == 0);
|
||||
|
||||
// Where are we in the buffer (in XMA jargon)
|
||||
int packet_idx, frame_idx, frame_count;
|
||||
uint8_t* packet;
|
||||
bool frame_last_split;
|
||||
|
||||
BitStream stream(current_input_buffer, current_input_size * 8);
|
||||
stream.SetOffset(data->input_buffer_read_offset);
|
||||
|
||||
if (data->input_buffer_read_offset > current_input_size * 8) {
|
||||
XELOGE(
|
||||
"XmaContext {}: Error - Provided input offset exceed input buffer "
|
||||
"size! ({} > {})",
|
||||
id(), data->input_buffer_read_offset, current_input_size * 8);
|
||||
SwapInputBuffer(data);
|
||||
return;
|
||||
}
|
||||
// if we had a buffer swap try to skip packets first
|
||||
if (packets_skip_ > 0) {
|
||||
packet_idx =
|
||||
GetFramePacketNumber(current_input_buffer, current_input_size,
|
||||
data->input_buffer_read_offset);
|
||||
while (packets_skip_ > 0) {
|
||||
packets_skip_--;
|
||||
packet_idx++;
|
||||
if (packet_idx > current_input_packet_count) {
|
||||
if (!reuse_input_buffer) {
|
||||
// Last packet. Try setup once more.
|
||||
reuse_input_buffer = TrySetupNextLoop(data, true);
|
||||
}
|
||||
if (!reuse_input_buffer) {
|
||||
if (is_streaming) {
|
||||
SwapInputBuffer(data);
|
||||
} else {
|
||||
is_stream_done_ = true;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
// invalid frame pointer but needed for us
|
||||
data->input_buffer_read_offset = packet_idx * kBitsPerPacket;
|
||||
// continue;
|
||||
}
|
||||
|
||||
if (split_frame_len_) {
|
||||
// handle a frame that was split over two packages
|
||||
packet_idx =
|
||||
GetFramePacketNumber(current_input_buffer, current_input_size,
|
||||
data->input_buffer_read_offset);
|
||||
packet = current_input_buffer + packet_idx * kBytesPerPacket;
|
||||
std::tie(frame_count, frame_last_split) = GetPacketFrameCount(packet);
|
||||
frame_idx = -1;
|
||||
|
||||
stream =
|
||||
BitStream(current_input_buffer, (packet_idx + 1) * kBitsPerPacket);
|
||||
stream.SetOffset(packet_idx * kBitsPerPacket + kBitsPerHeader);
|
||||
|
||||
if (split_frame_len_ > xma::kMaxFrameLength) {
|
||||
// TODO write CopyPeekMethod
|
||||
auto offset = stream.offset_bits();
|
||||
stream.Copy(
|
||||
xma_frame_.data() + 1 +
|
||||
((split_frame_len_partial_ + split_frame_padding_start_) / 8),
|
||||
15 - split_frame_len_partial_);
|
||||
stream.SetOffset(offset);
|
||||
BitStream slen(xma_frame_.data() + 1, 15 + split_frame_padding_start_);
|
||||
slen.Advance(split_frame_padding_start_);
|
||||
split_frame_len_ = static_cast<int>(slen.Read(15));
|
||||
}
|
||||
|
||||
if (frame_count > 0) {
|
||||
// assert_true(xma::GetPacketFrameOffset(packet) - 32 ==
|
||||
// split_frame_len_ - split_frame_len_partial_);
|
||||
}
|
||||
|
||||
auto offset = stream.Copy(
|
||||
xma_frame_.data() + 1 +
|
||||
((split_frame_len_partial_ + split_frame_padding_start_) / 8),
|
||||
split_frame_len_ - split_frame_len_partial_);
|
||||
assert_true(offset ==
|
||||
(split_frame_padding_start_ + split_frame_len_partial_) % 8);
|
||||
} else {
|
||||
if (data->input_buffer_read_offset % kBitsPerPacket == 0) {
|
||||
// Invalid offset. Go ahead and set it.
|
||||
int packet_number =
|
||||
GetFramePacketNumber(current_input_buffer, current_input_size,
|
||||
data->input_buffer_read_offset);
|
||||
|
||||
if (packet_number == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto offset =
|
||||
xma::GetPacketFrameOffset(current_input_buffer +
|
||||
kBytesPerPacket * packet_number) +
|
||||
data->input_buffer_read_offset;
|
||||
if (offset == -1) {
|
||||
// No more frames.
|
||||
SwapInputBuffer(data);
|
||||
// TODO partial frames? end?
|
||||
XELOGE("XmaContext {}: TODO partial frames? end?", id());
|
||||
assert_always("TODO");
|
||||
return;
|
||||
} else {
|
||||
data->input_buffer_read_offset = offset;
|
||||
}
|
||||
}
|
||||
|
||||
if (!ValidFrameOffset(current_input_buffer, current_input_size,
|
||||
data->input_buffer_read_offset)) {
|
||||
XELOGAPU("XmaContext {}: Error - Invalid read offset {}!", id(),
|
||||
data->input_buffer_read_offset);
|
||||
SwapInputBuffer(data);
|
||||
return;
|
||||
}
|
||||
|
||||
// Where are we in the buffer (in XMA jargon)
|
||||
std::tie(packet_idx, frame_idx) =
|
||||
GetFrameNumber(current_input_buffer, current_input_size,
|
||||
data->input_buffer_read_offset);
|
||||
// TODO handle
|
||||
assert_true(packet_idx >= 0);
|
||||
assert_true(frame_idx >= 0);
|
||||
packet = current_input_buffer + packet_idx * kBytesPerPacket;
|
||||
// frames that belong to this packet
|
||||
std::tie(frame_count, frame_last_split) = GetPacketFrameCount(packet);
|
||||
assert_true(frame_count >= 0); // TODO end
|
||||
|
||||
PrepareDecoder(packet, data->sample_rate, bool(data->is_stereo));
|
||||
|
||||
// Current frame is split to next packet:
|
||||
bool frame_is_split = frame_last_split && (frame_idx >= frame_count - 1);
|
||||
|
||||
stream =
|
||||
BitStream(current_input_buffer, (packet_idx + 1) * kBitsPerPacket);
|
||||
stream.SetOffset(data->input_buffer_read_offset);
|
||||
// int frame_len;
|
||||
// int frame_len_partial
|
||||
split_frame_len_partial_ = static_cast<int>(stream.BitsRemaining());
|
||||
if (split_frame_len_partial_ >= 15) {
|
||||
split_frame_len_ = static_cast<int>(stream.Peek(15));
|
||||
} else {
|
||||
// assert_always();
|
||||
split_frame_len_ = xma::kMaxFrameLength + 1;
|
||||
}
|
||||
assert_true(frame_is_split ==
|
||||
(split_frame_len_ > split_frame_len_partial_));
|
||||
|
||||
// TODO fix bitstream copy
|
||||
std::memset(xma_frame_.data(), 0, xma_frame_.size());
|
||||
|
||||
{
|
||||
int32_t bits_to_copy =
|
||||
std::min(split_frame_len_, split_frame_len_partial_);
|
||||
|
||||
if (!stream.IsOffsetValid(bits_to_copy)) {
|
||||
XELOGAPU(
|
||||
"XmaContext {}: Error - Invalid amount of bits to copy! "
|
||||
"split_frame_len: {}, split_partial: {}, offset_bits: {}",
|
||||
id(), split_frame_len_, split_frame_len_partial_,
|
||||
stream.offset_bits());
|
||||
SwapInputBuffer(data);
|
||||
return;
|
||||
}
|
||||
auto offset = stream.Copy(xma_frame_.data() + 1, bits_to_copy);
|
||||
assert_true(offset < 8);
|
||||
split_frame_padding_start_ = static_cast<uint8_t>(offset);
|
||||
}
|
||||
|
||||
if (frame_is_split) {
|
||||
// go to next xma packet of this stream
|
||||
packets_skip_ = xma::GetPacketSkipCount(packet) + 1;
|
||||
while (packets_skip_ > 0) {
|
||||
packets_skip_--;
|
||||
packet += kBytesPerPacket;
|
||||
packet_idx++;
|
||||
if (packet_idx >= current_input_packet_count) {
|
||||
if (!reuse_input_buffer) {
|
||||
// Last packet. Try setup once more.
|
||||
reuse_input_buffer = TrySetupNextLoop(data, true);
|
||||
}
|
||||
if (!reuse_input_buffer) {
|
||||
if (is_streaming) {
|
||||
SwapInputBuffer(data);
|
||||
} else {
|
||||
is_stream_done_ = true;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
// TODO guest might read this:
|
||||
data->input_buffer_read_offset = packet_idx * kBitsPerPacket;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
av_packet_->data = xma_frame_.data();
|
||||
av_packet_->size = static_cast<int>(
|
||||
1 + ((split_frame_padding_start_ + split_frame_len_) / 8) +
|
||||
(((split_frame_padding_start_ + split_frame_len_) % 8) ? 1 : 0));
|
||||
|
||||
auto padding_end = av_packet_->size * 8 -
|
||||
(8 + split_frame_padding_start_ + split_frame_len_);
|
||||
assert_true(padding_end < 8);
|
||||
xma_frame_[0] =
|
||||
((split_frame_padding_start_ & 7) << 5) | ((padding_end & 7) << 2);
|
||||
|
||||
split_frame_len_ = 0;
|
||||
split_frame_len_partial_ = 0;
|
||||
split_frame_padding_start_ = 0;
|
||||
|
||||
auto ret = avcodec_send_packet(av_context_, av_packet_);
|
||||
if (ret < 0) {
|
||||
XELOGE("XmaContext {}: Error - Sending packet for decoding failed", id());
|
||||
// TODO bail out
|
||||
assert_always();
|
||||
}
|
||||
ret = avcodec_receive_frame(av_context_, av_frame_);
|
||||
/*
|
||||
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
|
||||
// TODO AVERROR_EOF???
|
||||
break;
|
||||
else
|
||||
*/
|
||||
if (ret < 0) {
|
||||
XELOGE("XmaContext {}: Error - Decoding failed", id());
|
||||
data->parser_error_status = 4; // TODO(Gliniak): Find all parsing errors
|
||||
// and create enumerator from them
|
||||
SwapInputBuffer(data);
|
||||
assert_always();
|
||||
return; // TODO bail out
|
||||
}
|
||||
assert_true(ret == 0);
|
||||
|
||||
{
|
||||
// copy over 1 frame
|
||||
// update input buffer read offset
|
||||
|
||||
// assert(decoded_consumed_samples_ + kSamplesPerFrame <=
|
||||
// current_frame_.size());
|
||||
assert_true(av_context_->sample_fmt == AV_SAMPLE_FMT_FLTP);
|
||||
// assert_true(frame_is_split == (frame_idx == -1));
|
||||
|
||||
// dump_raw(av_frame_, id());
|
||||
ConvertFrame(reinterpret_cast<const uint8_t**>(&av_frame_->data),
|
||||
bool(av_frame_->channels > 1), raw_frame_.data());
|
||||
// decoded_consumed_samples_ += kSamplesPerFrame;
|
||||
|
||||
auto byte_count = kBytesPerFrameChannel << data->is_stereo;
|
||||
assert_true(output_remaining_bytes >= byte_count);
|
||||
output_rb.Write(raw_frame_.data(), byte_count);
|
||||
output_remaining_bytes -= byte_count;
|
||||
data->output_buffer_write_offset = output_rb.write_offset() / 256;
|
||||
|
||||
total_samples += id_ == 0 ? kSamplesPerFrame : 0;
|
||||
|
||||
uint32_t offset =
|
||||
std::max(kBitsPerHeader, data->input_buffer_read_offset);
|
||||
offset = static_cast<uint32_t>(
|
||||
GetNextFrame(current_input_buffer, current_input_size, offset));
|
||||
|
||||
XELOGAPU(
|
||||
"XmaContext {}: Next Offset: {} (Frame: {}/{} Packet: {}/{} Packet "
|
||||
"Skip: {} - {})",
|
||||
id(), offset, frame_idx, frame_count - 1, packet_idx,
|
||||
current_input_packet_count, xma::GetPacketSkipCount(packet),
|
||||
data->input_buffer_read_offset);
|
||||
if (frame_idx + 1 >= frame_count) {
|
||||
// Skip to next packet (no split frame)
|
||||
packets_skip_ = xma::GetPacketSkipCount(packet) + 1;
|
||||
while (packets_skip_ > 0) {
|
||||
packets_skip_--;
|
||||
packet_idx++;
|
||||
if (packet_idx >= current_input_packet_count) {
|
||||
if (!reuse_input_buffer) {
|
||||
// Last packet. Try setup once more.
|
||||
reuse_input_buffer = TrySetupNextLoop(data, true);
|
||||
}
|
||||
if (!reuse_input_buffer) {
|
||||
if (is_streaming) {
|
||||
SwapInputBuffer(data);
|
||||
data->input_buffer_read_offset =
|
||||
GetPacketFirstFrameOffset(data);
|
||||
} else {
|
||||
is_stream_done_ = true;
|
||||
}
|
||||
if (output_rb.write_offset() == output_rb.read_offset()) {
|
||||
data->output_buffer_valid = 0;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
packet = current_input_buffer + packet_idx * kBytesPerPacket;
|
||||
// TODO(Gliniak): There might be an edge-case when we're in packet 26/27
|
||||
// and GetPacketFrameOffset returns that there is no data in this packet
|
||||
// aka. FrameOffset is set to more than 0x7FFF-0x20
|
||||
offset =
|
||||
xma::GetPacketFrameOffset(packet) + packet_idx * kBitsPerPacket;
|
||||
}
|
||||
if (offset == 0 || frame_idx == -1) {
|
||||
// Next packet but we already skipped to it
|
||||
if (packet_idx >= current_input_packet_count) {
|
||||
// Buffer is fully used
|
||||
if (!reuse_input_buffer) {
|
||||
// Last packet. Try setup once more.
|
||||
reuse_input_buffer = TrySetupNextLoop(data, true);
|
||||
}
|
||||
if (!reuse_input_buffer) {
|
||||
if (is_streaming) {
|
||||
SwapInputBuffer(data);
|
||||
} else {
|
||||
is_stream_done_ = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
offset =
|
||||
xma::GetPacketFrameOffset(packet) + packet_idx * kBitsPerPacket;
|
||||
}
|
||||
// TODO buffer bounds check
|
||||
assert_true(data->input_buffer_read_offset < offset);
|
||||
data->input_buffer_read_offset = offset;
|
||||
}
|
||||
}
|
||||
|
||||
// assert_true((split_frame_len_ != 0) == (data->input_buffer_read_offset ==
|
||||
// 0));
|
||||
|
||||
// The game will kick us again with a new output buffer later.
|
||||
// It's important that we only invalidate this if we actually wrote to it!!
|
||||
if (output_rb.write_offset() == output_rb.read_offset()) {
|
||||
data->output_buffer_valid = 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t XmaContextOld::GetPacketFirstFrameOffset(
|
||||
const XMA_CONTEXT_DATA* data) {
|
||||
uint32_t first_frame_offset = kBitsPerHeader;
|
||||
|
||||
uint8_t* in0 = data->input_buffer_0_valid
|
||||
? memory()->TranslatePhysical(data->input_buffer_0_ptr)
|
||||
: nullptr;
|
||||
uint8_t* in1 = data->input_buffer_1_valid
|
||||
? memory()->TranslatePhysical(data->input_buffer_1_ptr)
|
||||
: nullptr;
|
||||
uint8_t* current_input_buffer = data->current_buffer ? in1 : in0;
|
||||
|
||||
if (current_input_buffer) {
|
||||
first_frame_offset = xma::GetPacketFrameOffset(current_input_buffer);
|
||||
}
|
||||
return first_frame_offset;
|
||||
}
|
||||
|
||||
size_t XmaContextOld::GetNextFrame(uint8_t* block, size_t size,
|
||||
size_t bit_offset) {
|
||||
// offset = xma::GetPacketFrameOffset(packet);
|
||||
// TODO meh
|
||||
// auto next_packet = bit_offset - bit_offset % kBitsPerPacket +
|
||||
// kBitsPerPacket;
|
||||
auto packet_idx = GetFramePacketNumber(block, size, bit_offset);
|
||||
|
||||
BitStream stream(block, size * 8);
|
||||
stream.SetOffset(bit_offset);
|
||||
|
||||
if (stream.BitsRemaining() < 15) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64_t len = stream.Read(15);
|
||||
if ((len - 15) > stream.BitsRemaining()) {
|
||||
// assert_always("TODO");
|
||||
// *bit_offset = next_packet;
|
||||
// return false;
|
||||
// return next_packet;
|
||||
return 0;
|
||||
} else if (len >= xma::kMaxFrameLength) {
|
||||
assert_always("TODO");
|
||||
// *bit_offset = next_packet;
|
||||
// return false;
|
||||
return 0;
|
||||
// return next_packet;
|
||||
}
|
||||
|
||||
stream.Advance(len - (15 + 1));
|
||||
// Read the trailing bit to see if frames follow
|
||||
if (stream.Read(1) == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bit_offset += len;
|
||||
if (packet_idx < GetFramePacketNumber(block, size, bit_offset)) {
|
||||
return 0;
|
||||
}
|
||||
return bit_offset;
|
||||
}
|
||||
|
||||
int XmaContextOld::GetFramePacketNumber(uint8_t* block, size_t size,
|
||||
size_t bit_offset) {
|
||||
size *= 8;
|
||||
if (bit_offset >= size) {
|
||||
// Not good :(
|
||||
assert_always();
|
||||
return -1;
|
||||
}
|
||||
|
||||
size_t byte_offset = bit_offset >> 3;
|
||||
size_t packet_number = byte_offset / kBytesPerPacket;
|
||||
|
||||
return (uint32_t)packet_number;
|
||||
}
|
||||
|
||||
std::tuple<int, int> XmaContextOld::GetFrameNumber(uint8_t* block, size_t size,
|
||||
size_t bit_offset) {
|
||||
auto packet_idx = GetFramePacketNumber(block, size, bit_offset);
|
||||
|
||||
if (packet_idx < 0 || (packet_idx + 1) * kBytesPerPacket > size) {
|
||||
assert_always();
|
||||
return {packet_idx, -2};
|
||||
}
|
||||
|
||||
if (bit_offset == 0) {
|
||||
return {packet_idx, -1};
|
||||
}
|
||||
|
||||
uint8_t* packet = block + (packet_idx * kBytesPerPacket);
|
||||
auto first_frame_offset = xma::GetPacketFrameOffset(packet);
|
||||
BitStream stream(block, size * 8);
|
||||
stream.SetOffset(packet_idx * kBitsPerPacket + first_frame_offset);
|
||||
|
||||
int frame_idx = 0;
|
||||
while (true) {
|
||||
if (stream.BitsRemaining() < 15) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (stream.offset_bits() == bit_offset) {
|
||||
break;
|
||||
}
|
||||
|
||||
uint64_t size = stream.Read(15);
|
||||
if ((size - 15) > stream.BitsRemaining()) {
|
||||
// Last frame.
|
||||
break;
|
||||
} else if (size == 0x7FFF) {
|
||||
// Invalid frame (and last of this packet)
|
||||
break;
|
||||
}
|
||||
|
||||
stream.Advance(size - (15 + 1));
|
||||
|
||||
// Read the trailing bit to see if frames follow
|
||||
if (stream.Read(1) == 0) {
|
||||
break;
|
||||
}
|
||||
frame_idx++;
|
||||
}
|
||||
return {packet_idx, frame_idx};
|
||||
}
|
||||
|
||||
std::tuple<int, bool> XmaContextOld::GetPacketFrameCount(uint8_t* packet) {
|
||||
auto first_frame_offset = xma::GetPacketFrameOffset(packet);
|
||||
if (first_frame_offset > kBitsPerPacket - kBitsPerHeader) {
|
||||
// frame offset is beyond packet end
|
||||
return {0, false};
|
||||
}
|
||||
|
||||
BitStream stream(packet, kBitsPerPacket);
|
||||
stream.SetOffset(first_frame_offset);
|
||||
int frame_count = 0;
|
||||
|
||||
while (true) {
|
||||
if (stream.BitsRemaining() < 15) {
|
||||
return {frame_count, false};
|
||||
}
|
||||
|
||||
frame_count++;
|
||||
uint64_t size = stream.Read(15);
|
||||
if ((size - 15) > stream.BitsRemaining()) {
|
||||
return {frame_count, true};
|
||||
} else if (size == 0x7FFF) {
|
||||
assert_always();
|
||||
return {frame_count, true};
|
||||
}
|
||||
|
||||
stream.Advance(size - (15 + 1));
|
||||
|
||||
if (stream.Read(1) == 0) {
|
||||
return {frame_count, false};
|
||||
}
|
||||
// There is a case when frame ends EXACTLY at the end of packet.
|
||||
// In such case we shouldn't increase frame count by additional not existing
|
||||
// frame and don't mark it as splitted, but as a normal frame
|
||||
if (!stream.BitsRemaining()) {
|
||||
return {frame_count, false};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int XmaContextOld::PrepareDecoder(uint8_t* packet, int sample_rate,
|
||||
bool is_two_channel) {
|
||||
// Sanity check: Packet metadata is always 1 for XMA2/0 for XMA
|
||||
assert_true((packet[2] & 0x7) == 1 || (packet[2] & 0x7) == 0);
|
||||
|
||||
sample_rate = GetSampleRate(sample_rate);
|
||||
|
||||
// Re-initialize the context with new sample rate and channels.
|
||||
uint32_t channels = is_two_channel ? 2 : 1;
|
||||
if (av_context_->sample_rate != sample_rate ||
|
||||
av_context_->channels != channels) {
|
||||
// We have to reopen the codec so it'll realloc whatever data it needs.
|
||||
// TODO(DrChat): Find a better way.
|
||||
avcodec_close(av_context_);
|
||||
|
||||
av_context_->sample_rate = sample_rate;
|
||||
av_context_->channels = channels;
|
||||
|
||||
if (avcodec_open2(av_context_, av_codec_, NULL) < 0) {
|
||||
XELOGE("XmaContext: Failed to reopen FFmpeg context");
|
||||
return -1;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace apu
|
||||
} // namespace xe
|
|
@ -0,0 +1,101 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2024 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_APU_XMA_CONTEXT_OLD_H_
|
||||
#define XENIA_APU_XMA_CONTEXT_OLD_H_
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
|
||||
#include "xenia/apu/xma_context.h"
|
||||
#include "xenia/memory.h"
|
||||
#include "xenia/xbox.h"
|
||||
|
||||
// Forward declarations
|
||||
struct AVCodec;
|
||||
struct AVCodecParserContext;
|
||||
struct AVCodecContext;
|
||||
struct AVFrame;
|
||||
struct AVPacket;
|
||||
|
||||
namespace xe {
|
||||
namespace apu {
|
||||
|
||||
class XmaContextOld : public XmaContext {
|
||||
public:
|
||||
explicit XmaContextOld();
|
||||
~XmaContextOld();
|
||||
|
||||
int Setup(uint32_t id, Memory* memory, uint32_t guest_ptr);
|
||||
bool Work();
|
||||
|
||||
void Enable();
|
||||
bool Block(bool poll);
|
||||
void Clear();
|
||||
void Disable();
|
||||
void Release();
|
||||
|
||||
private:
|
||||
static void SwapInputBuffer(XMA_CONTEXT_DATA* data);
|
||||
static bool TrySetupNextLoop(XMA_CONTEXT_DATA* data,
|
||||
bool ignore_input_buffer_offset);
|
||||
static void NextPacket(XMA_CONTEXT_DATA* data);
|
||||
static int GetSampleRate(int id);
|
||||
// Get the offset of the next frame. Does not traverse packets.
|
||||
static size_t GetNextFrame(uint8_t* block, size_t size, size_t bit_offset);
|
||||
// Get the containing packet number of the frame pointed to by the offset.
|
||||
static int GetFramePacketNumber(uint8_t* block, size_t size,
|
||||
size_t bit_offset);
|
||||
// Get the packet number and the index of the frame inside that packet
|
||||
static std::tuple<int, int> GetFrameNumber(uint8_t* block, size_t size,
|
||||
size_t bit_offset);
|
||||
// Get the number of frames contained in the packet (including truncated) and
|
||||
// if the last frame is split.
|
||||
static std::tuple<int, bool> GetPacketFrameCount(uint8_t* packet);
|
||||
|
||||
bool ValidFrameOffset(uint8_t* block, size_t size_bytes,
|
||||
size_t frame_offset_bits);
|
||||
void Decode(XMA_CONTEXT_DATA* data);
|
||||
int PrepareDecoder(uint8_t* packet, int sample_rate, bool is_two_channel);
|
||||
|
||||
// This method should be used ONLY when we're at the last packet of the stream
|
||||
// and we want to find offset in next buffer
|
||||
uint32_t GetPacketFirstFrameOffset(const XMA_CONTEXT_DATA* data);
|
||||
|
||||
// uint32_t decoded_consumed_samples_ = 0; // TODO do this dynamically
|
||||
// int decoded_idx_ = -1;
|
||||
|
||||
// bool partial_frame_saved_ = false;
|
||||
// bool partial_frame_size_known_ = false;
|
||||
// size_t partial_frame_total_size_bits_ = 0;
|
||||
// size_t partial_frame_start_offset_bits_ = 0;
|
||||
// size_t partial_frame_offset_bits_ = 0; // blah internal don't use this
|
||||
// std::vector<uint8_t> partial_frame_buffer_;
|
||||
uint32_t packets_skip_ = 0;
|
||||
|
||||
bool is_stream_done_ = false;
|
||||
// bool split_frame_pending_ = false;
|
||||
uint32_t split_frame_len_ = 0;
|
||||
uint32_t split_frame_len_partial_ = 0;
|
||||
uint8_t split_frame_padding_start_ = 0;
|
||||
// first byte contains bit offset information
|
||||
std::array<uint8_t, 1 + 4096> xma_frame_;
|
||||
|
||||
// uint8_t* current_frame_ = nullptr;
|
||||
// conversion buffer for 2 channel frame
|
||||
std::array<uint8_t, kBytesPerFrameChannel * 2> raw_frame_;
|
||||
// std::vector<uint8_t> current_frame_ = std::vector<uint8_t>(0);
|
||||
};
|
||||
|
||||
} // namespace apu
|
||||
} // namespace xe
|
||||
|
||||
#endif // XENIA_APU_XMA_CONTEXT_H_
|
|
@ -10,6 +10,9 @@
|
|||
#include "xenia/apu/xma_decoder.h"
|
||||
|
||||
#include "xenia/apu/xma_context.h"
|
||||
#include "xenia/apu/xma_context_new.h"
|
||||
#include "xenia/apu/xma_context_old.h"
|
||||
|
||||
#include "xenia/base/cvar.h"
|
||||
#include "xenia/base/logging.h"
|
||||
#include "xenia/base/math.h"
|
||||
|
@ -51,6 +54,14 @@ extern "C" {
|
|||
DEFINE_bool(ffmpeg_verbose, false, "Verbose FFmpeg output (debug and above)",
|
||||
"APU");
|
||||
|
||||
DEFINE_bool(use_new_decoder, false,
|
||||
"Enables usage of new experimental XMA audio decoder.", "APU");
|
||||
|
||||
DEFINE_bool(use_dedicated_xma_thread, true,
|
||||
"Enables XMA decoding on separate thread. Disabled should produce "
|
||||
"better results, but decrease performance a bit.",
|
||||
"APU");
|
||||
|
||||
namespace xe {
|
||||
namespace apu {
|
||||
|
||||
|
@ -128,9 +139,14 @@ X_STATUS XmaDecoder::Setup(kernel::KernelState* kernel_state) {
|
|||
|
||||
// Setup XMA contexts.
|
||||
for (int i = 0; i < kContextCount; ++i) {
|
||||
if (cvars::use_new_decoder) {
|
||||
contexts_[i] = new XmaContextNew();
|
||||
} else {
|
||||
contexts_[i] = new XmaContextOld();
|
||||
}
|
||||
|
||||
uint32_t guest_ptr = context_data_first_ptr_ + i * sizeof(XMA_CONTEXT_DATA);
|
||||
XmaContext& context = contexts_[i];
|
||||
if (context.Setup(i, memory(), guest_ptr)) {
|
||||
if (contexts_[i]->Setup(i, memory(), guest_ptr)) {
|
||||
assert_always();
|
||||
}
|
||||
}
|
||||
|
@ -144,7 +160,9 @@ X_STATUS XmaDecoder::Setup(kernel::KernelState* kernel_state) {
|
|||
kernel::object_ref<kernel::XHostThread>(new kernel::XHostThread(
|
||||
kernel_state, 128 * 1024, 0,
|
||||
[this]() {
|
||||
WorkerThreadMain();
|
||||
if (cvars::use_dedicated_xma_thread) {
|
||||
WorkerThreadMain();
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
kernel_state
|
||||
|
@ -163,8 +181,7 @@ void XmaDecoder::WorkerThreadMain() {
|
|||
// Okay, let's loop through XMA contexts to find ones we need to decode!
|
||||
bool did_work = false;
|
||||
for (uint32_t n = 0; n < kContextCount; n++) {
|
||||
XmaContext& context = contexts_[n];
|
||||
did_work = context.Work() || did_work;
|
||||
did_work = contexts_[n]->Work() || did_work;
|
||||
|
||||
// TODO: Need thread safety to do this.
|
||||
// Probably not too important though.
|
||||
|
@ -228,7 +245,7 @@ uint32_t XmaDecoder::AllocateContext() {
|
|||
return 0;
|
||||
}
|
||||
|
||||
XmaContext& context = contexts_[index];
|
||||
XmaContext& context = *contexts_[index];
|
||||
assert_false(context.is_allocated());
|
||||
context.set_is_allocated(true);
|
||||
return context.guest_ptr();
|
||||
|
@ -238,7 +255,7 @@ void XmaDecoder::ReleaseContext(uint32_t guest_ptr) {
|
|||
auto context_id = GetContextId(guest_ptr);
|
||||
assert_true(context_id >= 0);
|
||||
|
||||
XmaContext& context = contexts_[context_id];
|
||||
XmaContext& context = *contexts_[context_id];
|
||||
assert_true(context.is_allocated());
|
||||
context.Release();
|
||||
context_bitmap_.Release(context_id);
|
||||
|
@ -248,7 +265,7 @@ bool XmaDecoder::BlockOnContext(uint32_t guest_ptr, bool poll) {
|
|||
auto context_id = GetContextId(guest_ptr);
|
||||
assert_true(context_id >= 0);
|
||||
|
||||
XmaContext& context = contexts_[context_id];
|
||||
XmaContext& context = *contexts_[context_id];
|
||||
return context.Block(poll);
|
||||
}
|
||||
|
||||
|
@ -309,8 +326,11 @@ void XmaDecoder::WriteRegister(uint32_t addr, uint32_t value) {
|
|||
for (int i = 0; value && i < 32; ++i, value >>= 1) {
|
||||
if (value & 1) {
|
||||
uint32_t context_id = base_context_id + i;
|
||||
auto& context = contexts_[context_id];
|
||||
auto& context = *contexts_[context_id];
|
||||
context.Enable();
|
||||
if (!cvars::use_dedicated_xma_thread) {
|
||||
context.Work();
|
||||
}
|
||||
}
|
||||
}
|
||||
// Signal the decoder thread to start processing.
|
||||
|
@ -323,7 +343,7 @@ void XmaDecoder::WriteRegister(uint32_t addr, uint32_t value) {
|
|||
for (int i = 0; value && i < 32; ++i, value >>= 1) {
|
||||
if (value & 1) {
|
||||
uint32_t context_id = base_context_id + i;
|
||||
auto& context = contexts_[context_id];
|
||||
auto& context = *contexts_[context_id];
|
||||
context.Disable();
|
||||
}
|
||||
}
|
||||
|
@ -337,7 +357,7 @@ void XmaDecoder::WriteRegister(uint32_t addr, uint32_t value) {
|
|||
for (int i = 0; value && i < 32; ++i, value >>= 1) {
|
||||
if (value & 1) {
|
||||
uint32_t context_id = base_context_id + i;
|
||||
XmaContext& context = contexts_[context_id];
|
||||
XmaContext& context = *contexts_[context_id];
|
||||
context.Clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -81,7 +81,7 @@ class XmaDecoder {
|
|||
XmaRegisterFile register_file_;
|
||||
|
||||
static const uint32_t kContextCount = 320;
|
||||
XmaContext contexts_[kContextCount];
|
||||
XmaContext* contexts_[kContextCount];
|
||||
BitMap context_bitmap_;
|
||||
|
||||
uint32_t context_data_first_ptr_ = 0;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2021 Ben Vanik. All rights reserved. *
|
||||
* Copyright 2023 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
@ -20,31 +20,33 @@ namespace xma {
|
|||
|
||||
static const uint32_t kMaxFrameLength = 0x7FFF;
|
||||
|
||||
// Get number of frames that /begin/ in this packet.
|
||||
uint32_t GetPacketFrameCount(uint8_t* packet) {
|
||||
return (uint8_t)(packet[0] >> 2);
|
||||
// Get number of frames that /begin/ in this packet. This is valid only for XMA2
|
||||
// packets
|
||||
static const uint8_t GetPacketFrameCount(const uint8_t* packet) {
|
||||
return packet[0] >> 2;
|
||||
}
|
||||
|
||||
static const uint8_t GetPacketMetadata(const uint8_t* packet) {
|
||||
return packet[2] & 0x7;
|
||||
}
|
||||
|
||||
static const bool IsPacketXma2Type(const uint8_t* packet) {
|
||||
return GetPacketMetadata(packet) == 1;
|
||||
}
|
||||
|
||||
static const uint8_t GetPacketSkipCount(const uint8_t* packet) {
|
||||
return packet[3];
|
||||
}
|
||||
|
||||
// Get the first frame offset in bits
|
||||
uint32_t GetPacketFrameOffset(uint8_t* packet) {
|
||||
static uint32_t GetPacketFrameOffset(const uint8_t* packet) {
|
||||
uint32_t val = (uint16_t)(((packet[0] & 0x3) << 13) | (packet[1] << 5) |
|
||||
(packet[2] >> 3));
|
||||
// if (val > kBitsPerPacket - kBitsPerHeader) {
|
||||
// // There is no data in this packet
|
||||
// return -1;
|
||||
// } else {
|
||||
return val + 32;
|
||||
// }
|
||||
}
|
||||
|
||||
uint32_t GetPacketMetadata(uint8_t* packet) {
|
||||
return (uint8_t)(packet[2] & 0x7);
|
||||
}
|
||||
|
||||
uint32_t GetPacketSkipCount(uint8_t* packet) { return (uint8_t)(packet[3]); }
|
||||
|
||||
} // namespace xma
|
||||
} // namespace apu
|
||||
} // namespace xe
|
||||
|
||||
#endif // XENIA_APU_XMA_HELPERS_H_
|
||||
#endif // XENIA_APU_XMA_HELPERS_H_
|
Loading…
Reference in New Issue