Dr. Chat
f6ac79ea07
XSocket Implementation
2016-11-28 22:10:19 -06:00
maxton
d307d83dc0
Update convention for xboxkrnl_audio.cc (squashed commits)
2016-11-25 20:48:17 -05:00
Dr. Chat
7b6af84640
Whoops
2016-11-23 12:34:56 -06:00
Dr. Chat
7a0a36cf00
RtlUpperChar / RtlLowerChar
2016-11-23 12:19:37 -06:00
Dr. Chat
a88c78eba3
Allow the kernel dispatch thread to be suspended after being initialized
2016-11-23 11:56:57 -06:00
Dr. Chat
d5010fb947
Win32 UI loop: allow recursion
2016-11-23 11:53:35 -06:00
Dr. Chat
222a9721aa
Add a File->Close option
2016-11-23 11:00:10 -06:00
Dr. Chat
ca54f9f212
SPIR-V: Whoops, flip the store operands around correctly
2016-11-22 21:36:39 -06:00
Dr. Chat
8d476fc845
Update the Vulkan loader to the latest version
2016-11-22 21:29:18 -06:00
Leighton Hancock
524ba0c88c
Add file drop functionality
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Adds the ability to drag and drop files from windows in order to attempt
to execute them
2016-11-14 16:50:58 +13:00
Dan Weatherford
6f6e638f2f
[vulkan] Point list rendering improvements
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Implement register and vertex-shader-written point size. Fix point size
computation in geometry shader (convert pixel size to NDC scale using
viewport size). Fix point sprite coordinate generation.
2016-11-12 18:03:03 -06:00
Dan Weatherford
c1db89b4dd
Eliminate double lock of Vulkan queue mutex
2016-11-11 23:07:49 -06:00
Dr. Chat
02a0d11326
SPIR-V: GetWeights2D/1D as well as (possibly) proper fetch offsets
2016-11-11 17:52:15 -06:00
Dr. Chat
691c3d1021
EXTRACT_I32: Support constant src1
2016-11-11 16:50:42 -06:00
Dr. Chat
1afb899b7d
Also track batch fences in the CP properly
2016-11-08 19:41:35 -06:00
Dr. Chat
48f6ba747c
Track batch fences with the batches.
2016-11-08 18:11:12 -06:00
Dr. Chat
391b6e9bb7
Vulkan: Include the blit shaders too!
2016-11-04 19:21:46 -05:00
Dr. Chat
fe2c887c34
Math tzcnt
2016-11-04 19:17:12 -05:00
Dr. Chat
e46a0c50fd
Vulkan: WIP Blitter
2016-11-04 19:10:24 -05:00
Dr. Chat
4fe6eba972
X_HRESULT_FROM_WIN32 macro
2016-11-04 19:06:43 -05:00
Dr. Chat
a148b965f1
KernelState should handle module launching
2016-10-24 11:01:10 -05:00
Dr. Chat
69be82c786
Attempt at synchronizing swap image writes between the main window and graphics backend.
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Disabled for now due to device timeouts.
2016-10-21 19:44:11 -05:00
Dr. Chat
26d81abf52
IssueDraw failing in the backend does not mean we need to stop processing commands
2016-10-21 18:14:24 -05:00
Dr. Chat
f5995474b1
Write the title ID to savestates - and disallow loading savestates from a different title for the moment.
2016-09-28 18:33:25 -05:00
DrChat
bc0ddbb05a
Fix UI thread not waking up from input
2016-09-11 21:26:35 -05:00
Dr. Chat
9457c63a64
SPIR-V: Handle conversion of integer vertex input
2016-09-07 11:13:53 -05:00
Dr. Chat
1757411aa8
Label blocks following jump statements for now.
2016-09-05 22:19:56 -05:00
Dr. Chat
300d1c57ba
SPIR-V: Rewrite basic control-flow to use a while loop paired with a switch statement
2016-09-05 16:57:02 -05:00
Dr. Chat
52c75c8dbc
x64 backend: Pass guest return address as first argument to guest functions.
2016-08-26 13:46:21 -05:00
Dr. Chat
7683069f6c
Set context/membase registers to rsi/rdi respectively.
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Use offsetof for the backend thunks.
2016-08-26 11:00:42 -05:00
Dr. Chat
fbedb915b6
Move definition of XEPACKEDSTRUCT to platform.h
2016-08-22 17:23:50 -05:00
Dr. Chat
5f4416ee2f
x64 backend: Save nonvolatile XMM registers on host -> guest transitions
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Define the context and membase registers in the x64 emitter.
2016-08-22 14:55:16 -05:00
Dr. Chat
e3fdb08ad7
x64 JIT: Allocate constant data outside of the guest heap.
2016-08-18 18:26:55 -05:00
Dr. Chat
784e6a7593
RenderCache: Include a subpass self-dependency due to aliased attachments
2016-08-16 13:11:25 -05:00
Dr. Chat
abf162c0e3
Wake the WIN32 loop from all input
2016-08-09 10:45:00 -05:00
Dr. Chat
976a317293
Whoops - a default cursor is kind of important.
2016-08-06 18:16:39 -05:00
Dr. Chat
9b86132fd0
Rewrite XIOCompletion::WaitForNotification
2016-08-06 18:14:26 -05:00
Dr. Chat
1de47e0d17
UI: Hide the cursor after 3 seconds in fullscreen-mode.
2016-08-06 17:00:12 -05:00
Dr. Chat
1a5d4b99fc
Add a dependency on xenia-gpu-null in xenia-app
2016-08-04 15:17:04 -05:00
Dr. Chat
04afa31c9c
Be linted, you.
2016-08-04 15:15:23 -05:00
Dr. Chat
40f782a83b
Add a null graphics system (enable with --gpu=null)
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Still uses vulkan to drive xenia UI, may look into decoupling later.
2016-08-04 09:50:13 -05:00
Dr. Chat
92859f5a28
Protect the first 64kb of virtual memory with no access permissions by default.
2016-08-03 18:46:15 -05:00
Dr. Chat
83f7cc27d1
Fixed a deadlock caused by the UI thread dropping important messages
2016-08-03 18:00:32 -05:00
Dr. Chat
a7e4bc8f49
Applying graceful linting.
2016-08-01 16:36:41 -05:00
Dr. Chat
99090e0a22
CircularBuffer: Allow users to bind their own memory to our buffer.
2016-08-01 16:30:28 -05:00
Dr. Chat
22794902f3
CNTLZ: Invert the result using xor rather than subtraction
2016-08-01 13:25:44 -05:00
Dr. Chat
ff57d79793
TextureCache: Flush uploads if the staging buffer overflows in a frame.
2016-08-01 13:25:44 -05:00
Justin Moore
4577303245
Merge pull request #604 from x1nixmzeng/detect-xna
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Find correct launch module for XNA-based games
2016-08-01 10:53:52 -05:00
x1nixmzeng
5be1a24f7a
Clang formatting
2016-07-30 15:00:51 +01:00
Dr. Chat
cd5d3fae9c
Whoops - fix a few compilation errors
2016-07-29 13:42:56 -05:00
Dr. Chat
a547c79b51
SPIR-V: Use gl_VertexIndex rather than gl_VertexID
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Rewrite bits of LoadFromOperand/StoreToResult
2016-07-29 11:28:19 -05:00
Dr. Chat
72d83591e5
Vulkan: Synchronize copies/draws to the swap chain.
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Grab RenderDoc after creating the Vulkan instance
2016-07-29 10:34:54 -05:00
Dr. Chat
f81a99e83a
XMA: Use a threadsafe bitmap to acquire/release contexts
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Support Pausing/Resuming
2016-07-28 21:11:12 -05:00
Dr. Chat
69bb6aacef
Swap to using the Vulkan renderer by default
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This will break a lot of games and fix others, but it makes more sense to use a backend being actively worked on.
2016-07-28 19:33:05 -05:00
Dr. Chat
54ba3480e4
xboxkrnl: NtAllocateVirtualMemory - Align the base address to a page boundary rather than returning an error code.
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Return ACCESS_DENIED if the user requests e.g. a 64k page in a 4k region.
2016-07-28 16:56:05 -05:00
Dr. Chat
6af8546c49
Vulkan: Remove unused gl_ClipDistance from shaders
2016-07-28 12:02:49 -05:00
Dr. Chat
99689176bc
Vulkan: Fix a few validation errors
2016-07-28 00:15:23 -05:00
Dr. Chat
87c915e54d
Vulkan: Re-enable the validation layers properly.
2016-07-27 23:59:25 -05:00
Dr. Chat
19c7edddca
PipelineCache: _FLOAT means use vk _SFLOAT, not _*SCALED!
2016-07-25 12:06:50 -05:00
Dr. Chat
a72f1d949f
Constant propagation for vector SGT/UGE/UGT
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Constant rounding (and fixed vec128 rounding only doing x)
2016-07-25 11:57:14 -05:00
Dr. Chat
91be5f979e
Use a dummy pixel shader on depth-only mode
2016-07-24 15:38:00 -05:00
Dr. Chat
b478408dfb
PipelineCache: Better stencil support, and allow null pixel shaders.
2016-07-24 15:36:41 -05:00
Dr. Chat
a065120793
Fix crash in CPU debugger. Thanks @x1nixmzeng
2016-07-24 10:47:14 -05:00
Dr. Chat
9e646085f0
SPIR-V: Rudimentary support of tfetch offsets, fix scalar operand loads
2016-07-24 10:16:44 -05:00
Dr. Chat
99d2b2fb55
Trace Viewer: Add stencil information and color/depth format translations
2016-07-23 22:23:25 -05:00
Dr. Chat
8427acfada
Use vpminud to saturate rather than bitwise ops (shaves 6 instructions per 16 in 32 saturated pack)
2016-07-23 19:19:40 -05:00
x1nixmzeng
6cc3440086
Find correct launch module for XNA-based games
...
Added utility to parse game information and updated launch logic to use
it
2016-07-23 18:27:13 +01:00
Dr. Chat
2d55b12cc9
Fix a race condition in x64 code cache involving RtlGrowFunctionTable
2016-07-19 13:59:40 -05:00
Dr. Chat
18ff97e6b6
OPCODE_IS_NAN
2016-07-11 20:44:12 -05:00
Dr. Chat
fb87b7a3c3
xboxkrnl: Add a bunch of crypto functions
2016-07-11 10:35:31 -05:00
Dr. Chat
3d1d4dea47
OPCODE_DOT_PRODUCT_4 constant propagation
2016-06-28 19:39:22 -05:00
Dr. Chat
abdf071c7d
SPIR-V: Smear one-component scalars
2016-06-28 11:43:03 -05:00
Dr. Chat
14a6fd838a
SPIR-V: Fix a few improper usages of pointers
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Change StoreToResult conversion
2016-06-28 09:18:08 -05:00
Dr. Chat
753911146b
Update spirv-tools and add spirv-headers
2016-06-27 20:37:20 -05:00
Dr. Chat
9abfc52b77
Don't store xam launch data in guest memory.
2016-06-27 13:46:08 -05:00
Dr. Chat
75908a9865
SPIR-V: Fix a couple of errors in translation
2016-06-27 11:08:45 -05:00
Dr. Chat
f2ad6b8cb8
OPCODE_RECIP
2016-06-26 13:03:42 -05:00
Dr. Chat
212cd6ee3d
GPU: Log a warning on writes to unknown registers.
2016-06-25 10:32:48 -05:00
Dr. Chat
b31705c543
Registers 0x5000-0x5002
2016-06-25 10:26:39 -05:00
Dr. Chat
70b2d09834
PA_CL_UCP_* registers
2016-06-24 14:44:51 -05:00
Dr. Chat
ab4245c6af
VGT_INDX_OFFSET actually means index/vertex offset
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Fixup depth resolves
2016-06-24 14:35:24 -05:00
Dr. Chat
036df2ce12
SPIR-V: Remove GenericPointer capability requirement
2016-06-24 07:48:02 -05:00
Dr. Chat
35d8bfeb82
Merge branch 'dump' of git://github.com/sephiroth99/xenia into seph-dump
2016-06-23 17:58:02 -05:00
Dr. Chat
076c73be9a
SPIR-V: GetTextureWeights and Cube op
2016-06-22 19:34:05 -05:00
gibbed
4aaca8cbf3
Fixed copying junk data into initialized XEX memory when XEX is unencrypted.
2016-06-22 15:53:07 -05:00
sephiroth99
7bf2f23bef
Dump shaders in binary mode
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Use binary mode when writing shaders to file, so that 0x0a is not
considered a LF and then converted to CRLF.
2016-06-21 23:05:19 -04:00
gibbed
e95a08fc87
Better unreserved physical page counting.
2016-06-21 10:10:47 -05:00
gibbed
16a15bab98
Exposed total page count.
2016-06-21 10:10:08 -05:00
gibbed
d07e16b056
I'm bad.
2016-06-21 10:09:45 -05:00
gibbed
32e0ef397c
Attempt at reporting something of an 'accurate' unreserved physical page
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count. Still needs work.
2016-06-21 09:37:21 -05:00
gibbed
0e1c91681d
Some winkey support for left/right triggers.
2016-06-20 17:53:26 -05:00
gibbed
e7f5d3e7d4
Set length in overlapped completion to -1 when not success.
2016-06-20 17:13:31 -05:00
gibbed
8d00abe10f
'Unsetting' the title specific user settings. Fixes UnrealEngine-based games try to decompress 3000 null bytes and end up barfing all over the stack instead.
2016-06-20 15:45:12 -05:00
gibbed
afda577484
Adjusted user profile settings so that we can know about settings, but have their data unset.
2016-06-20 15:44:11 -05:00
gibbed
8965fda402
RSqrt for VEC128_TYPE.
2016-06-20 13:31:11 -05:00
gibbed
53e37c3167
Constant propogation for DOT_PRODUCT_3.
2016-06-20 13:30:19 -05:00
gibbed
dd18112905
Assert the CPU index on set.
2016-06-20 12:53:07 -05:00
gibbed
27610989a2
Fixed fake CPU handling.
2016-06-20 12:52:36 -05:00
gibbed
6a082c42d3
Fixed top-down memory allocations when alignment > page size.
2016-06-20 12:02:48 -05:00
gibbed
919d84ad73
Fixed ToXdkProtectFlags returning bad protection flags when
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nocache/writecombine were present.
2016-06-20 11:27:53 -05:00