Commit Graph

6876 Commits

Author SHA1 Message Date
Rick Gibbed 0d3ef65dcd Add more UTF-8 path tests.
Add more UTF-8 path tests to catch newly discovered issues.
2021-06-25 23:07:57 -05:00
Gliniak dcffc1a4d5 [Base] Remove multiple trailing separators in path 2021-06-25 23:07:57 -05:00
Sandy Carter 005e0e21c1
[linux graphics] Remove GLEW
OpenGL is not used in the whole stack.
All references are removed.
2021-06-19 13:08:12 -04:00
Sandy Carter 0380067105
[linux vulkan] Remove linking directly with vulkan
Using volk means vulkan linking is done at runtime with the dl library.
2021-06-19 13:08:12 -04:00
Sandy Carter 271c91e115
[ui gtk] Fix init, resize and destroy
Prevent Vulkan Swap before display context is assigned.
Prevent resize while fullscreen (like in windows impl).
Use superclass Resize implementation to reduce code duplication.
Remove recursive call to GTKWindow::Close().
Destroy xcb window after superclass Close().
Set hwnd to null after closing on windows implementation.
2021-06-19 13:08:12 -04:00
Sandy Carter 0b5ff8332e
[ui gtk] Fix file dialog
Use drawing area for vulkan but window for dialogs
2021-06-19 13:08:12 -04:00
Doug Johnson cdf77d21bc
UI: Improve GTK GUI Abstractions for Linux 2021-06-19 13:08:03 -04:00
Triang3l 498c662c61
[Docs] Add libx11-xcb-dev to the dependencies 2021-06-19 19:38:04 +03:00
Triang3l 270469d4d4 [Vulkan] Basic framebuffer output 2021-06-19 14:16:24 +03:00
Triang3l 2c3141fc87 Merge branch 'master' into vulkan 2021-06-19 14:07:09 +03:00
Triang3l 3a2c7894d2 [D3D12] Remove unused D3D12RenderTargetCache ref from D3D12RenderTarget 2021-06-19 14:06:37 +03:00
Triang3l 0ebb3bd90e Merge branch 'master' into vulkan 2021-06-19 13:58:50 +03:00
Triang3l 4a95f72fba [GPU] RT size function adjustments for Vulkan convenience 2021-06-19 13:57:14 +03:00
Joel Linn f6e48d5386 [Base] Fix Clock platform functions on POSIX. 2021-06-18 16:10:19 +03:00
Triang3l 962f7daeb2 Merge branch 'master' into vulkan 2021-06-14 19:13:15 +03:00
Triang3l 8e83042bdf [GPU] Fix host_depth_store_2xmsaa CS after 2x MSAA sample swap 2021-06-14 19:12:12 +03:00
Triang3l e48a678ac7 [GPU] Undo depth_and_color_formats_out renaming 2021-06-14 19:00:57 +03:00
Triang3l eb8bd732d3 Merge branch 'master' into vulkan 2021-06-14 17:31:55 +03:00
Triang3l 357aa1cdd3 [GPU] Fix RT view and pipeline sRGB mismatch 2021-06-14 17:30:56 +03:00
Joel Linn f15e3d07e7 [APU] Use vectorized converter in xaudio2 backend 2021-06-12 18:57:39 +03:00
Joel Linn 0ad939b2f1 [APU] Add AVX intrinsic variants for conversion 2021-06-12 18:57:39 +03:00
Joel Linn cd631fc447 [APU, SDL] Refactor sample submission
- Move sample conversion to SDL callback thread
- Add early channel down-conversion
2021-06-12 18:57:39 +03:00
Triang3l 322921233c Merge branch 'master' into vulkan 2021-06-12 14:51:01 +03:00
Triang3l 460b2b75d0 [SDL2] Switch to libsdl-org/SDL 2021-06-12 14:49:38 +03:00
Triang3l e4b239784c Merge branch 'master' into vulkan 2021-06-09 22:57:41 +03:00
Triang3l 14bac72f0d [D3D12] DirectComposition basic initialization 2021-06-09 22:56:36 +03:00
Triang3l bee95d9e63 [Vulkan] Remove remaining IndexBufferInfo references 2021-06-09 21:10:27 +03:00
Triang3l 2800f6180a [Vulkan] Primitive processor 2021-06-09 20:54:31 +03:00
Triang3l 90432cd004 Merge branch 'master' into vulkan 2021-06-09 20:47:13 +03:00
Triang3l 50bb35b4b4 [GPU] Polygon offset scale factor in xenos.h 2021-06-09 20:46:24 +03:00
Triang3l 9e6aec4535 [D3D12] Tiny IssueDraw initialization cleanup 2021-06-09 20:23:02 +03:00
Triang3l d00dd5a2bc [GPU] Disable primitive reset for non-list types in primitive processor 2021-06-09 20:22:24 +03:00
Triang3l 0612901e9a Merge branch 'master' into vulkan 2021-06-08 21:28:53 +03:00
Triang3l 70a3919f9f [D3D12] Primitive processor frame_index_buffers_.clear() in shutdown for safety 2021-06-08 21:28:30 +03:00
Triang3l 7e8543d112 Merge branch 'master' into vulkan 2021-06-08 12:16:28 +03:00
Triang3l 6cd9d42fd0 Merge branch 'master' into vulkan 2021-06-08 12:15:34 +03:00
Triang3l 796eb0f430 [D3D12] Update shader bytecode .h path in premake5.lua 2021-06-07 21:28:39 +03:00
Triang3l 89ddf6456a [GPU] Disable 3D slice pitch assertion for non-3D textures 2021-06-07 16:40:45 +03:00
Triang3l 22ee200f3e [GPU] Use polygon mode only for DualMode, not non-Disabled 2021-06-07 16:40:01 +03:00
Triang3l 3f156f26c4 [D3D12] Take 0 being bottom-right sample with 2x MSAA in D3D12 into account 2021-06-06 20:58:50 +03:00
Triang3l c4a5048e62 [GPU] More specific note about slope-scaled depth bias 2021-06-06 18:33:06 +03:00
Triang3l dce6938827 [D3D12] ROV sample depth via ddxy(z), DSV depth bias cleanup 2021-06-06 18:27:43 +03:00
emoose e3c14419f6 [CPU/XEX] Use correct size for XEXP-patched header buffer 2021-06-06 04:50:21 -05:00
Triang3l 12a907bfa5 [GPU] Shaders to common, xb buildshaders instead of buildhlsl 2021-06-05 18:53:53 +03:00
Gliniak 313fb3e5a3 [XMA] GetFrameNumber: Return correct frame_idx at stream end 2021-06-05 08:54:22 -05:00
Triang3l ca7036707b [APU] XMA: Instruction name comment typo correction 2021-06-05 16:43:49 +03:00
Triang3l add65318c2 [APU] XMA: ConvertFrame always returns true 2021-06-05 16:27:40 +03:00
Triang3l 60b24b2d3a [APU] XMA: Vectorize 2-channel ConvertFrame 2021-06-05 16:10:41 +03:00
Triang3l 866a29e153 [Base] saturate_signed NaN comment 2021-06-05 15:04:06 +03:00
Triang3l 3c20a83972 [Base] Float clamping cleanup 2021-06-05 14:55:55 +03:00